carbon cfm fixes
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@32316 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -545,9 +545,13 @@ pascal OSStatus wxMacTopLevelMouseEventHandler( EventHandlerCallRef handler , Ev
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// if built-in find control is finding the wrong control (ie static box instead of overlaid
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// button, we cannot let the standard handler do its job, but must handle manually
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if ( ( cEvent.GetKind() == kEventMouseDown ) &&
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if ( ( cEvent.GetKind() == kEventMouseDown )
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#ifdef __WXMAC_OSX__
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&&
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(FindControlUnderMouse(windowMouseLocation , window , &dummyPart) !=
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wxMacFindControlUnderMouse( windowMouseLocation , window , &dummyPart ) ) )
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wxMacFindControlUnderMouse( windowMouseLocation , window , &dummyPart ) )
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#endif
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)
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{
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if ( currentMouseWindow->MacIsReallyEnabled() )
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{
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@ -1125,7 +1129,7 @@ void wxTopLevelWindowMac::MacCreateRealWindow( const wxString& title,
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wxAssociateWinWithMacWindow( (WindowRef) m_macWindow , this ) ;
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UMASetWTitle( (WindowRef) m_macWindow , title , m_font.GetEncoding() ) ;
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m_peer = new wxMacControl() ;
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m_peer = new wxMacControl(this) ;
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#if TARGET_API_MAC_OSX
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// There is a bug in 10.2.X for ::GetRootControl returning the window view instead of
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// the content view, so we have to retrieve it explicitely
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@ -1024,6 +1024,7 @@ void wxMacControl::SetDrawingEnabled( bool enable )
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#endif
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}
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#if TARGET_API_MAC_OSX
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bool wxMacControl::GetNeedsDisplay() const
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{
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#if TARGET_API_MAC_OSX
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@ -1042,6 +1043,7 @@ void wxMacControl::SetNeedsDisplay( bool needsDisplay , RgnHandle where )
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HIViewSetNeedsDisplay( m_controlRef , needsDisplay ) ;
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#endif
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}
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#endif
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void wxMacControl::Convert( wxPoint *pt , wxMacControl *from , wxMacControl *to )
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{
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@ -1052,6 +1054,21 @@ void wxMacControl::Convert( wxPoint *pt , wxMacControl *from , wxMacControl *to
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HIViewConvertPoint( &hiPoint , from->m_controlRef , to->m_controlRef ) ;
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pt->x = (int)hiPoint.x ;
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pt->y = (int)hiPoint.y ;
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#else
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Rect fromRect ;
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Rect toRect ;
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from->GetRect( &fromRect ) ;
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to->GetRect( &toRect ) ;
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// correct the case of the root control
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if ( fromRect.left == -32768 && fromRect.top == -32768 && fromRect.bottom == 32767 && fromRect.right == 32767)
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fromRect.left = fromRect.top = 0 ;
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if ( toRect.left == -32768 && toRect.top == -32768 && toRect.bottom == 32767 && toRect.right == 32767 )
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toRect.left = toRect.top = 0 ;
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pt->x = pt->x + fromRect.left - toRect.left ;
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pt->y = pt->y + fromRect.top - toRect.top ;
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#endif
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}
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