reSWIGged
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@42105 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
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@ -406,6 +406,18 @@ class Brush(GDIObject):
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A brush is a drawing tool for filling in areas. It is used for
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painting the background of rectangles, ellipses, etc. when drawing on
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a `wx.DC`. It has a colour and a style.
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:warning: Do not create instances of wx.Brush before the `wx.App`
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object has been created because, depending on the platform,
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required internal data structures may not have been initialized
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yet. Instead create your brushes in the app's OnInit or as they
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are needed for drawing.
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:note: On monochrome displays all brushes are white, unless the colour
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really is black.
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:see: `wx.BrushList`, `wx.DC`, `wx.DC.SetBrush`
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"""
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thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
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__repr__ = _swig_repr
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@ -413,7 +425,24 @@ class Brush(GDIObject):
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"""
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__init__(self, Colour colour, int style=SOLID) -> Brush
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Constructs a brush from a `wx.Colour` object and a style.
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Constructs a brush from a `wx.Colour` object and a style.The style parameter may be one of the following:
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=================== =============================
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Style Meaning
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=================== =============================
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wx.TRANSPARENT Transparent (no fill).
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wx.SOLID Solid.
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wx.STIPPLE Uses a bitmap as a stipple.
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wx.BDIAGONAL_HATCH Backward diagonal hatch.
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wx.CROSSDIAG_HATCH Cross-diagonal hatch.
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wx.FDIAGONAL_HATCH Forward diagonal hatch.
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wx.CROSS_HATCH Cross hatch.
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wx.HORIZONTAL_HATCH Horizontal hatch.
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wx.VERTICAL_HATCH Vertical hatch.
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=================== =============================
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:see: `wx.BrushFromBitmap`
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"""
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_gdi_.Brush_swiginit(self,_gdi_.new_Brush(*args, **kwargs))
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__swig_destroy__ = _gdi_.delete_Brush
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@ -509,6 +538,23 @@ class Bitmap(GDIObject):
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device context (instance of `wx.MemoryDC`). This enables the bitmap to
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be copied to a window or memory device context using `wx.DC.Blit`, or
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to be used as a drawing surface.
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The BMP and XMP image file formats are supported on all platforms by
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wx.Bitmap. Other formats are automatically loaded by `wx.Image` and
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converted to a wx.Bitmap, so any image file format supported by
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`wx.Image` can be used.
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:todo: Add wrappers and support for raw bitmap data access. Can this
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be be put into Python without losing the speed benefits of the
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teplates and iterators in rawbmp.h?
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:todo: Find a way to do very efficient PIL Image <--> wx.Bitmap
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converstions.
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:see: `wx.EmptyBitmap`, `wx.BitmapFromIcon`, `wx.BitmapFromImage`,
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`wx.BitmapFromXPMData`, `wx.BitmapFromBits`, `wx.BitmapFromBuffer`,
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`wx.BitmapFromBufferRGBA`, `wx.Image`
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"""
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thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
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__repr__ = _swig_repr
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@ -517,6 +563,32 @@ class Bitmap(GDIObject):
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__init__(self, String name, int type=BITMAP_TYPE_ANY) -> Bitmap
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Loads a bitmap from a file.
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:param name: Name of the file to load the bitmap from.
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:param type: The type of image to expect. Can be one of the following
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constants (assuming that the neccessary `wx.Image` handlers are
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loaded):
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* wx.BITMAP_TYPE_ANY
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* wx.BITMAP_TYPE_BMP
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* wx.BITMAP_TYPE_ICO
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* wx.BITMAP_TYPE_CUR
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* wx.BITMAP_TYPE_XBM
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* wx.BITMAP_TYPE_XPM
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* wx.BITMAP_TYPE_TIF
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* wx.BITMAP_TYPE_GIF
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* wx.BITMAP_TYPE_PNG
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* wx.BITMAP_TYPE_JPEG
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* wx.BITMAP_TYPE_PNM
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* wx.BITMAP_TYPE_PCX
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* wx.BITMAP_TYPE_PICT
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* wx.BITMAP_TYPE_ICON
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* wx.BITMAP_TYPE_ANI
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* wx.BITMAP_TYPE_IFF
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:see: Alternate constructors `wx.EmptyBitmap`, `wx.BitmapFromIcon`,
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`wx.BitmapFromImage`, `wx.BitmapFromXPMData`, `wx.BitmapFromBits`,
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`wx.BitmapFromBuffer`, `wx.BitmapFromBufferRGBA`,
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"""
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_gdi_.Bitmap_swiginit(self,_gdi_.new_Bitmap(*args, **kwargs))
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__swig_destroy__ = _gdi_.delete_Bitmap
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@ -1248,6 +1320,40 @@ class Cursor(GDIObject):
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in X, rather than to set it globally as in MS Windows, although a
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global `wx.SetCursor` function is also available for use on MS Windows.
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Stock Cursor IDs
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-----------------
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======================== ======================================
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wx.CURSOR_ARROW A standard arrow cursor.
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wx.CURSOR_RIGHT_ARROW A standard arrow cursor pointing to the right.
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wx.CURSOR_BLANK Transparent cursor.
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wx.CURSOR_BULLSEYE Bullseye cursor.
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wx.CURSOR_CHAR Rectangular character cursor.
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wx.CURSOR_CROSS A cross cursor.
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wx.CURSOR_HAND A hand cursor.
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wx.CURSOR_IBEAM An I-beam cursor (vertical line).
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wx.CURSOR_LEFT_BUTTON Represents a mouse with the left button depressed.
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wx.CURSOR_MAGNIFIER A magnifier icon.
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wx.CURSOR_MIDDLE_BUTTON Represents a mouse with the middle button depressed.
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wx.CURSOR_NO_ENTRY A no-entry sign cursor.
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wx.CURSOR_PAINT_BRUSH A paintbrush cursor.
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wx.CURSOR_PENCIL A pencil cursor.
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wx.CURSOR_POINT_LEFT A cursor that points left.
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wx.CURSOR_POINT_RIGHT A cursor that points right.
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wx.CURSOR_QUESTION_ARROW An arrow and question mark.
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wx.CURSOR_RIGHT_BUTTON Represents a mouse with the right button depressed.
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wx.CURSOR_SIZENESW A sizing cursor pointing NE-SW.
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wx.CURSOR_SIZENS A sizing cursor pointing N-S.
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wx.CURSOR_SIZENWSE A sizing cursor pointing NW-SE.
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wx.CURSOR_SIZEWE A sizing cursor pointing W-E.
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wx.CURSOR_SIZING A general sizing cursor.
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wx.CURSOR_SPRAYCAN A spraycan cursor.
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wx.CURSOR_WAIT A wait cursor.
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wx.CURSOR_WATCH A watch cursor.
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wx.CURSOR_ARROWWAIT A cursor with both an arrow and an hourglass, (windows.)
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======================== ======================================
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"""
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thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
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__repr__ = _swig_repr
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@ -1258,6 +1364,7 @@ class Cursor(GDIObject):
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Construct a Cursor from a file. Specify the type of file using
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wx.BITAMP_TYPE* constants, and specify the hotspot if not using a .cur
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file.
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:see: Alternate constructors `wx.StockCursor`,`wx.CursorFromImage`
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"""
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_gdi_.Cursor_swiginit(self,_gdi_.new_Cursor(*args, **kwargs))
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__swig_destroy__ = _gdi_.delete_Cursor
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@ -1286,6 +1393,11 @@ def CursorFromImage(*args, **kwargs):
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Constructs a cursor from a `wx.Image`. The mask (if any) will be used
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for setting the transparent portions of the cursor.
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In MSW the cursor is resized to 32x32 if it was larger.
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In GTK the cursor will be displayed at the size of the image.
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On MacOS the cursor is resized to 16x16 if it was larger.
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"""
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val = _gdi_.new_CursorFromImage(*args, **kwargs)
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return val
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@ -1858,6 +1970,71 @@ class Font(GDIObject):
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of a window's text.
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You can retrieve the current system font settings with `wx.SystemSettings`.
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The possible values for the family parameter of wx.Font constructor are:
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======================== =============================
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wx.FONTFAMILY_DEFAULT Chooses a default font.
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wx.FONTFAMILY_DECORATIVE A decorative font.
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wx.FONTFAMILY_ROMAN A formal, serif font.
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wx.FONTFAMILY_SCRIPT A handwriting font.
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wx.FONTFAMILY_SWISS A sans-serif font.
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wx.FONTFAMILY_MODERN Usually a fixed pitch font.
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wx.FONTFAMILY_TELETYPE A teletype font.
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======================== =============================
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The possible values for the weight parameter are:
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==================== ==
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wx.FONTWEIGHT_NORMAL
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wx.FONTWEIGHT_LIGHT
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wx.FONTWEIGHT_BOLD
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==================== ==
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The known font encodings are:
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=========================== ====================================
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wx.FONTENCODING_SYSTEM system default
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wx.FONTENCODING_DEFAULT current default encoding
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wx.FONTENCODING_ISO8859_1 West European (Latin1)
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wx.FONTENCODING_ISO8859_2 Central and East European (Latin2)
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wx.FONTENCODING_ISO8859_3 Esperanto (Latin3)
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wx.FONTENCODING_ISO8859_4 Baltic (old) (Latin4)
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wx.FONTENCODING_ISO8859_5 Cyrillic
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wx.FONTENCODING_ISO8859_6 Arabic
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wx.FONTENCODING_ISO8859_7 Greek
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wx.FONTENCODING_ISO8859_8 Hebrew
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wx.FONTENCODING_ISO8859_9 Turkish (Latin5)
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wx.FONTENCODING_ISO8859_10 Variation of Latin4 (Latin6)
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wx.FONTENCODING_ISO8859_11 Thai
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wx.FONTENCODING_ISO8859_12 doesn't exist currently, but put it
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here anyhow to make all ISO8859
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consecutive numbers
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wx.FONTENCODING_ISO8859_13 Baltic (Latin7)
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wx.FONTENCODING_ISO8859_14 Latin8
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wx.FONTENCODING_ISO8859_15 Latin9 (a.k.a. Latin0, includes euro)
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wx.FONTENCODING_KOI8 Cyrillic charset
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wx.FONTENCODING_ALTERNATIVE same as MS-DOS CP866
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wx.FONTENCODING_BULGARIAN used under Linux in Bulgaria
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wx.FONTENCODING_CP437 original MS-DOS codepage
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wx.FONTENCODING_CP850 CP437 merged with Latin1
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wx.FONTENCODING_CP852 CP437 merged with Latin2
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wx.FONTENCODING_CP855 another cyrillic encoding
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wx.FONTENCODING_CP866 and another one
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wx.FONTENCODING_CP874 WinThai
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wx.FONTENCODING_CP1250 WinLatin2
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wx.FONTENCODING_CP1251 WinCyrillic
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wx.FONTENCODING_CP1252 WinLatin1
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wx.FONTENCODING_CP1253 WinGreek (8859-7)
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wx.FONTENCODING_CP1254 WinTurkish
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wx.FONTENCODING_CP1255 WinHebrew
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wx.FONTENCODING_CP1256 WinArabic
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wx.FONTENCODING_CP1257 WinBaltic (same as Latin 7)
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wx.FONTENCODING_UTF7 UTF-7 Unicode encoding
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wx.FONTENCODING_UTF8 UTF-8 Unicode encoding
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=========================== ====================================
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"""
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thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
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__repr__ = _swig_repr
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@ -3200,6 +3377,8 @@ class DC(_core.Object):
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Draws a circle with the given center point and radius. The current
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pen is used for the outline and the current brush for filling the
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shape.
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:see: `DrawEllipse`
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"""
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return _gdi_.DC_DrawCircle(*args, **kwargs)
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@ -3210,6 +3389,8 @@ class DC(_core.Object):
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Draws a circle with the given center point and radius. The current
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pen is used for the outline and the current brush for filling the
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shape.
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:see: `DrawEllipse`
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"""
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return _gdi_.DC_DrawCirclePoint(*args, **kwargs)
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@ -3219,6 +3400,8 @@ class DC(_core.Object):
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Draws an ellipse contained in the specified rectangle. The current pen
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is used for the outline and the current brush for filling the shape.
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:see: `DrawCircle`
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"""
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return _gdi_.DC_DrawEllipse(*args, **kwargs)
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@ -3228,6 +3411,8 @@ class DC(_core.Object):
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Draws an ellipse contained in the specified rectangle. The current pen
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is used for the outline and the current brush for filling the shape.
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:see: `DrawCircle`
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"""
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return _gdi_.DC_DrawEllipseRect(*args, **kwargs)
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@ -3237,6 +3422,8 @@ class DC(_core.Object):
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Draws an ellipse contained in the specified rectangle. The current pen
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is used for the outline and the current brush for filling the shape.
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:see: `DrawCircle`
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"""
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return _gdi_.DC_DrawEllipsePointSize(*args, **kwargs)
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@ -3268,6 +3455,13 @@ class DC(_core.Object):
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*transparent* is true and the bitmap has a transparency mask, (or
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alpha channel on the platforms that support it) then the bitmap will
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be drawn transparently.
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When drawing a mono-bitmap, the current text foreground colour will be
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used to draw the foreground of the bitmap (all bits set to 1), and the
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current text background colour to draw the background (all bits set to
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0).
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:see: `SetTextForeground`, `SetTextBackground` and `wx.MemoryDC`
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"""
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return _gdi_.DC_DrawBitmap(*args, **kwargs)
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@ -3279,6 +3473,13 @@ class DC(_core.Object):
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*transparent* is true and the bitmap has a transparency mask, (or
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alpha channel on the platforms that support it) then the bitmap will
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be drawn transparently.
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When drawing a mono-bitmap, the current text foreground colour will be
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used to draw the foreground of the bitmap (all bits set to 1), and the
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current text background colour to draw the background (all bits set to
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0).
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:see: `SetTextForeground`, `SetTextBackground` and `wx.MemoryDC`
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"""
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return _gdi_.DC_DrawBitmapPoint(*args, **kwargs)
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@ -3296,6 +3497,8 @@ class DC(_core.Object):
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**NOTE**: under wxGTK the current logical function is used by this
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function but it is ignored by wxMSW. Thus, you should avoid using
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logical functions with this function in portable programs.
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:see: `DrawRotatedText`
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"""
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return _gdi_.DC_DrawText(*args, **kwargs)
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@ -3313,6 +3516,8 @@ class DC(_core.Object):
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**NOTE**: under wxGTK the current logical function is used by this
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function but it is ignored by wxMSW. Thus, you should avoid using
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logical functions with this function in portable programs.
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:see: `DrawRotatedText`
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"""
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return _gdi_.DC_DrawTextPoint(*args, **kwargs)
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@ -3326,6 +3531,8 @@ class DC(_core.Object):
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function. In particular, a font different from ``wx.NORMAL_FONT``
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should be used as the it is not normally a TrueType
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font. ``wx.SWISS_FONT`` is an example of a font which is.
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:see: `DrawText`
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"""
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return _gdi_.DC_DrawRotatedText(*args, **kwargs)
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@ -3339,6 +3546,8 @@ class DC(_core.Object):
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function. In particular, a font different from ``wx.NORMAL_FONT``
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should be used as the it is not normally a TrueType
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font. ``wx.SWISS_FONT`` is an example of a font which is.
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:see: `DrawText`
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"""
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return _gdi_.DC_DrawRotatedTextPoint(*args, **kwargs)
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@ -3352,6 +3561,23 @@ class DC(_core.Object):
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coordinates, size of area to copy, source DC, source coordinates,
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logical function, whether to use a bitmap mask, and mask source
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position.
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:param xdest: Destination device context x position.
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:param ydest: Destination device context y position.
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:param width: Width of source area to be copied.
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:param height: Height of source area to be copied.
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:param source: Source device context.
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:param xsrc: Source device context x position.
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:param ysrc: Source device context y position.
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:param rop: Logical function to use: see `SetLogicalFunction`.
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:param useMask: If true, Blit does a transparent blit using the mask
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that is associated with the bitmap selected into the
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source device context.
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:param xsrcMask: Source x position on the mask. If both xsrcMask and
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ysrcMask are -1, xsrc and ysrc will be assumed for
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the mask source position.
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:param ysrcMask: Source y position on the mask.
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"""
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return _gdi_.DC_Blit(*args, **kwargs)
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@ -3364,6 +3590,17 @@ class DC(_core.Object):
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coordinates, size of area to copy, source DC, source coordinates,
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logical function, whether to use a bitmap mask, and mask source
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position.
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:param destPt: Destination device context position.
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:param sz: Size of source area to be copied.
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:param source: Source device context.
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:param srcPt: Source device context position.
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:param rop: Logical function to use: see `SetLogicalFunction`.
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:param useMask: If true, Blit does a transparent blit using the mask
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that is associated with the bitmap selected into the
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source device context.
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:param srcPtMask: Source position on the mask.
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"""
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return _gdi_.DC_BlitPointSize(*args, **kwargs)
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@ -3381,6 +3618,8 @@ class DC(_core.Object):
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restricted. Possible uses for the clipping region are for clipping
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text or for speeding up window redraws when only a known area of the
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screen is damaged.
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:see: `DestroyClippingRegion`, `wx.Region`
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"""
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return _gdi_.DC_SetClippingRegion(*args, **kwargs)
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@ -3398,6 +3637,8 @@ class DC(_core.Object):
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restricted. Possible uses for the clipping region are for clipping
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text or for speeding up window redraws when only a known area of the
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screen is damaged.
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:see: `DestroyClippingRegion`, `wx.Region`
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"""
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return _gdi_.DC_SetClippingRegionPointSize(*args, **kwargs)
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@ -3415,6 +3656,8 @@ class DC(_core.Object):
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restricted. Possible uses for the clipping region are for clipping
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text or for speeding up window redraws when only a known area of the
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screen is damaged.
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:see: `DestroyClippingRegion`, `wx.Region`
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"""
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return _gdi_.DC_SetClippingRegionAsRegion(*args, **kwargs)
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@ -3432,6 +3675,8 @@ class DC(_core.Object):
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restricted. Possible uses for the clipping region are for clipping
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text or for speeding up window redraws when only a known area of the
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screen is damaged.
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:see: `DestroyClippingRegion`, `wx.Region`
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"""
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return _gdi_.DC_SetClippingRect(*args, **kwargs)
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|
||||
@ -3469,6 +3714,8 @@ class DC(_core.Object):
|
||||
Draw *text* within the specified rectangle, abiding by the alignment
|
||||
flags. Will additionally emphasize the character at *indexAccel* if
|
||||
it is not -1.
|
||||
|
||||
:see: `DrawImageLabel`
|
||||
"""
|
||||
return _gdi_.DC_DrawLabel(*args, **kwargs)
|
||||
|
||||
@ -3541,6 +3788,8 @@ class DC(_core.Object):
|
||||
|
||||
Sets the current font for the DC. It must be a valid font, in
|
||||
particular you should not pass ``wx.NullFont`` to this method.
|
||||
|
||||
:see: `wx.Font`
|
||||
"""
|
||||
return _gdi_.DC_SetFont(*args, **kwargs)
|
||||
|
||||
@ -3552,6 +3801,8 @@ class DC(_core.Object):
|
||||
|
||||
If the argument is ``wx.NullPen``, the current pen is selected out of the
|
||||
device context, and the original pen restored.
|
||||
|
||||
:see: `wx.Pen`
|
||||
"""
|
||||
return _gdi_.DC_SetPen(*args, **kwargs)
|
||||
|
||||
@ -3564,6 +3815,8 @@ class DC(_core.Object):
|
||||
If the argument is ``wx.NullBrush``, the current brush is selected out
|
||||
of the device context, and the original brush restored, allowing the
|
||||
current brush to be destroyed safely.
|
||||
|
||||
:see: `wx.Brush`
|
||||
"""
|
||||
return _gdi_.DC_SetBrush(*args, **kwargs)
|
||||
|
||||
@ -3593,6 +3846,8 @@ class DC(_core.Object):
|
||||
window or bitmap associated with the DC. If the argument is
|
||||
``wx.NullPalette``, the current palette is selected out of the device
|
||||
context, and the original palette restored.
|
||||
|
||||
:see: `wx.Palette`
|
||||
"""
|
||||
return _gdi_.DC_SetPalette(*args, **kwargs)
|
||||
|
||||
@ -3602,6 +3857,8 @@ class DC(_core.Object):
|
||||
|
||||
Destroys the current clipping region so that none of the DC is
|
||||
clipped.
|
||||
|
||||
:see: `SetClippingRegion`
|
||||
"""
|
||||
return _gdi_.DC_DestroyClippingRegion(*args, **kwargs)
|
||||
|
||||
@ -3847,6 +4104,8 @@ class DC(_core.Object):
|
||||
|
||||
Returns the current background mode, either ``wx.SOLID`` or
|
||||
``wx.TRANSPARENT``.
|
||||
|
||||
:see: `SetBackgroundMode`
|
||||
"""
|
||||
return _gdi_.DC_GetBackgroundMode(*args, **kwargs)
|
||||
|
||||
@ -3855,6 +4114,8 @@ class DC(_core.Object):
|
||||
GetBackground(self) -> Brush
|
||||
|
||||
Gets the brush used for painting the background.
|
||||
|
||||
:see: `SetBackground`
|
||||
"""
|
||||
return _gdi_.DC_GetBackground(*args, **kwargs)
|
||||
|
||||
@ -3939,6 +4200,18 @@ class DC(_core.Object):
|
||||
wx.MM_TEXT Each logical unit is 1 pixel.
|
||||
================ =============================================
|
||||
|
||||
Note that in X, text drawing isn't handled consistently with the
|
||||
mapping mode; a font is always specified in point size. However,
|
||||
setting the user scale (see `SetUserScale`) scales the text
|
||||
appropriately. In Windows, scalable TrueType fonts are always used; in
|
||||
X, results depend on availability of fonts, but usually a reasonable
|
||||
match is found.
|
||||
|
||||
The coordinate origin is always at the top left of the screen/printer.
|
||||
|
||||
Drawing to a Windows printer device context uses the current mapping
|
||||
mode, but mapping mode is currently ignored for PostScript output.
|
||||
|
||||
"""
|
||||
return _gdi_.DC_SetMapMode(*args, **kwargs)
|
||||
|
||||
@ -4411,6 +4684,8 @@ class MemoryDC(DC):
|
||||
creating a usable device context. If a bitmap is not given to this
|
||||
constructor then don't forget to select a bitmap into the DC before
|
||||
drawing on it.
|
||||
|
||||
:see: `MemoryDCFromDC`
|
||||
"""
|
||||
_gdi_.MemoryDC_swiginit(self,_gdi_.new_MemoryDC(*args, **kwargs))
|
||||
def SelectObject(*args, **kwargs):
|
||||
@ -4442,88 +4717,6 @@ def MemoryDCFromDC(*args, **kwargs):
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
BUFFER_VIRTUAL_AREA = _gdi_.BUFFER_VIRTUAL_AREA
|
||||
BUFFER_CLIENT_AREA = _gdi_.BUFFER_CLIENT_AREA
|
||||
class BufferedDC(MemoryDC):
|
||||
"""
|
||||
This simple class provides a simple way to avoid flicker: when drawing
|
||||
on it, everything is in fact first drawn on an in-memory buffer (a
|
||||
`wx.Bitmap`) and then copied to the screen only once, when this object
|
||||
is destroyed.
|
||||
|
||||
It can be used in the same way as any other device context.
|
||||
wx.BufferedDC itself typically replaces `wx.ClientDC`, if you want to
|
||||
use it in your EVT_PAINT handler, you should look at
|
||||
`wx.BufferedPaintDC`.
|
||||
|
||||
Please note that GTK+ 2.0 and OS X provide double buffering themselves
|
||||
natively. wxBufferedDC is aware of this however, and will bypass the buffering
|
||||
unless an explicit buffer bitmap is given.
|
||||
|
||||
"""
|
||||
thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
|
||||
__repr__ = _swig_repr
|
||||
def __init__(self, *args):
|
||||
"""
|
||||
__init__(self, DC dc, Bitmap buffer=NullBitmap, int style=BUFFER_CLIENT_AREA) -> BufferedDC
|
||||
__init__(self, DC dc, Size area, int style=BUFFER_CLIENT_AREA) -> BufferedDC
|
||||
|
||||
Constructs a buffered DC.
|
||||
"""
|
||||
_gdi_.BufferedDC_swiginit(self,_gdi_.new_BufferedDC(*args))
|
||||
self.__dc = args[0] # save a ref so the other dc will not be deleted before self
|
||||
|
||||
__swig_destroy__ = _gdi_.delete_BufferedDC
|
||||
__del__ = lambda self : None;
|
||||
def UnMask(*args, **kwargs):
|
||||
"""
|
||||
UnMask(self)
|
||||
|
||||
Blits the buffer to the dc, and detaches the dc from the buffer (so it
|
||||
can be effectively used once only). This is usually only called in
|
||||
the destructor.
|
||||
"""
|
||||
return _gdi_.BufferedDC_UnMask(*args, **kwargs)
|
||||
|
||||
_gdi_.BufferedDC_swigregister(BufferedDC)
|
||||
|
||||
class BufferedPaintDC(BufferedDC):
|
||||
"""
|
||||
This is a subclass of `wx.BufferedDC` which can be used inside of an
|
||||
EVT_PAINT event handler. Just create an object of this class instead
|
||||
of `wx.PaintDC` and that's all you have to do to (mostly) avoid
|
||||
flicker. The only thing to watch out for is that if you are using this
|
||||
class together with `wx.ScrolledWindow`, you probably do **not** want
|
||||
to call `wx.Window.PrepareDC` on it as it already does this internally
|
||||
for the real underlying `wx.PaintDC`.
|
||||
|
||||
If your window is already fully buffered in a `wx.Bitmap` then your
|
||||
EVT_PAINT handler can be as simple as just creating a
|
||||
``wx.BufferedPaintDC`` as it will `Blit` the buffer to the window
|
||||
automatically when it is destroyed. For example::
|
||||
|
||||
def OnPaint(self, event):
|
||||
dc = wx.BufferedPaintDC(self, self.buffer)
|
||||
|
||||
|
||||
|
||||
"""
|
||||
thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
|
||||
__repr__ = _swig_repr
|
||||
def __init__(self, *args, **kwargs):
|
||||
"""
|
||||
__init__(self, Window window, Bitmap buffer=NullBitmap, int style=BUFFER_CLIENT_AREA) -> BufferedPaintDC
|
||||
|
||||
Create a buffered paint DC. As with `wx.BufferedDC`, you may either
|
||||
provide the bitmap to be used for buffering or let this object create
|
||||
one internally (in the latter case, the size of the client part of the
|
||||
window is automatically used).
|
||||
"""
|
||||
_gdi_.BufferedPaintDC_swiginit(self,_gdi_.new_BufferedPaintDC(*args, **kwargs))
|
||||
_gdi_.BufferedPaintDC_swigregister(BufferedPaintDC)
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
class ScreenDC(DC):
|
||||
"""
|
||||
A wxScreenDC can be used to paint anywhere on the screen. This should
|
||||
@ -4665,20 +4858,133 @@ _gdi_.PaintDC_swigregister(PaintDC)
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
if 'wxMac' in wx.PlatformInfo or 'gtk2' in wx.PlatformInfo:
|
||||
_AutoBufferedPaintDCBase = PaintDC
|
||||
else:
|
||||
_AutoBufferedPaintDCBase = BufferedPaintDC
|
||||
|
||||
class AutoBufferedPaintDC(_AutoBufferedPaintDCBase):
|
||||
BUFFER_VIRTUAL_AREA = _gdi_.BUFFER_VIRTUAL_AREA
|
||||
BUFFER_CLIENT_AREA = _gdi_.BUFFER_CLIENT_AREA
|
||||
class BufferedDC(MemoryDC):
|
||||
"""
|
||||
This simple class provides a simple way to avoid flicker: when drawing
|
||||
on it, everything is in fact first drawn on an in-memory buffer (a
|
||||
`wx.Bitmap`) and then copied to the screen only once, when this object
|
||||
is destroyed.
|
||||
|
||||
It can be used in the same way as any other device context.
|
||||
wx.BufferedDC itself typically replaces `wx.ClientDC`, if you want to
|
||||
use it in your EVT_PAINT handler, you should look at
|
||||
`wx.BufferedPaintDC`.
|
||||
|
||||
Please note that GTK+ 2.0 and OS X provide double buffering themselves
|
||||
natively. wxBufferedDC is aware of this however, and will bypass the buffering
|
||||
unless an explicit buffer bitmap is given.
|
||||
|
||||
"""
|
||||
thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
|
||||
__repr__ = _swig_repr
|
||||
def __init__(self, *args):
|
||||
"""
|
||||
__init__(self, DC dc, Bitmap buffer=NullBitmap, int style=BUFFER_CLIENT_AREA) -> BufferedDC
|
||||
__init__(self, DC dc, Size area, int style=BUFFER_CLIENT_AREA) -> BufferedDC
|
||||
|
||||
Constructs a buffered DC.
|
||||
|
||||
:param dc: The underlying DC: everything drawn to this object will
|
||||
be flushed to this DC when this object is destroyed. You may
|
||||
pass ``None`` in order to just initialize the buffer, and not
|
||||
flush it.
|
||||
|
||||
:param buffer: If a `wx.Size` object is passed as the 2nd arg then
|
||||
it is the size of the bitmap that will be created internally
|
||||
and used for an implicit buffer. If the 2nd arg is a
|
||||
`wx.Bitmap` then it is the explicit buffer that will be
|
||||
used. Using an explicit buffer is the most efficient solution
|
||||
as the bitmap doesn't have to be recreated each time but it
|
||||
also requires more memory as the bitmap is never freed. The
|
||||
bitmap should have appropriate size, anything drawn outside of
|
||||
its bounds is clipped. If wx.NullBitmap is used then a new
|
||||
buffer will be allocated that is the same size as the dc.
|
||||
|
||||
:param style: The style parameter indicates whether the supplied buffer is
|
||||
intended to cover the entire virtual size of a `wx.ScrolledWindow` or
|
||||
if it only covers the client area. Acceptable values are
|
||||
``wx.BUFFER_VIRTUAL_AREA`` and ``wx.BUFFER_CLIENT_AREA``.
|
||||
|
||||
|
||||
"""
|
||||
_gdi_.BufferedDC_swiginit(self,_gdi_.new_BufferedDC(*args))
|
||||
self.__dc = args[0] # save a ref so the other dc will not be deleted before self
|
||||
|
||||
__swig_destroy__ = _gdi_.delete_BufferedDC
|
||||
__del__ = lambda self : None;
|
||||
def UnMask(*args, **kwargs):
|
||||
"""
|
||||
UnMask(self)
|
||||
|
||||
Blits the buffer to the dc, and detaches the dc from the buffer (so it
|
||||
can be effectively used once only). This is usually only called in
|
||||
the destructor.
|
||||
"""
|
||||
return _gdi_.BufferedDC_UnMask(*args, **kwargs)
|
||||
|
||||
_gdi_.BufferedDC_swigregister(BufferedDC)
|
||||
|
||||
class BufferedPaintDC(BufferedDC):
|
||||
"""
|
||||
This is a subclass of `wx.BufferedDC` which can be used inside of an
|
||||
EVT_PAINT event handler. Just create an object of this class instead
|
||||
of `wx.PaintDC` and that's all you have to do to (mostly) avoid
|
||||
flicker. The only thing to watch out for is that if you are using this
|
||||
class together with `wx.ScrolledWindow`, you probably do **not** want
|
||||
to call `wx.Window.PrepareDC` on it as it already does this internally
|
||||
for the real underlying `wx.PaintDC`.
|
||||
|
||||
If your window is already fully buffered in a `wx.Bitmap` then your
|
||||
EVT_PAINT handler can be as simple as just creating a
|
||||
``wx.BufferedPaintDC`` as it will `Blit` the buffer to the window
|
||||
automatically when it is destroyed. For example::
|
||||
|
||||
def OnPaint(self, event):
|
||||
dc = wx.BufferedPaintDC(self, self.buffer)
|
||||
|
||||
|
||||
|
||||
"""
|
||||
thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
|
||||
__repr__ = _swig_repr
|
||||
def __init__(self, *args, **kwargs):
|
||||
"""
|
||||
__init__(self, Window window, Bitmap buffer=NullBitmap, int style=BUFFER_CLIENT_AREA) -> BufferedPaintDC
|
||||
|
||||
Create a buffered paint DC. As with `wx.BufferedDC`, you may either
|
||||
provide the bitmap to be used for buffering or let this object create
|
||||
one internally (in the latter case, the size of the client part of the
|
||||
window is automatically used).
|
||||
"""
|
||||
_gdi_.BufferedPaintDC_swiginit(self,_gdi_.new_BufferedPaintDC(*args, **kwargs))
|
||||
_gdi_.BufferedPaintDC_swigregister(BufferedPaintDC)
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
class AutoBufferedPaintDC(DC):
|
||||
"""
|
||||
If the current platform double buffers by default then this DC is the
|
||||
same as a plain `wx.PaintDC`, otherwise it is a `wx.BufferedPaintDC`.
|
||||
|
||||
:see: `wx.AutoBufferedPaintDCFactory`
|
||||
|
||||
"""
|
||||
def __init__(self, window):
|
||||
_AutoBufferedPaintDCBase.__init__(self, window)
|
||||
thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
|
||||
__repr__ = _swig_repr
|
||||
def __init__(self, *args, **kwargs):
|
||||
"""
|
||||
__init__(self, Window win) -> AutoBufferedPaintDC
|
||||
|
||||
If the current platform double buffers by default then this DC is the
|
||||
same as a plain `wx.PaintDC`, otherwise it is a `wx.BufferedPaintDC`.
|
||||
|
||||
:see: `wx.AutoBufferedPaintDCFactory`
|
||||
|
||||
"""
|
||||
_gdi_.AutoBufferedPaintDC_swiginit(self,_gdi_.new_AutoBufferedPaintDC(*args, **kwargs))
|
||||
_gdi_.AutoBufferedPaintDC_swigregister(AutoBufferedPaintDC)
|
||||
|
||||
|
||||
def AutoBufferedPaintDCFactory(*args, **kwargs):
|
||||
@ -4686,10 +4992,10 @@ def AutoBufferedPaintDCFactory(*args, **kwargs):
|
||||
AutoBufferedPaintDCFactory(Window window) -> DC
|
||||
|
||||
Checks if the window is natively double buffered and will return a
|
||||
`wx.PaintDC` if it is, a `wx.BufferedPaintDC` otherwise. The
|
||||
advantage of this function over `wx.AutoBufferedPaintDC` is that this
|
||||
function will check if the the specified window supports has
|
||||
double-buffering enabled rather than just going by platform defaults.
|
||||
`wx.PaintDC` if it is, a `wx.BufferedPaintDC` otherwise. The advantage of
|
||||
this function over `wx.AutoBufferedPaintDC` is that this function will check
|
||||
if the the specified window has double-buffering enabled rather than just
|
||||
going by platform defaults.
|
||||
"""
|
||||
return _gdi_.AutoBufferedPaintDCFactory(*args, **kwargs)
|
||||
#---------------------------------------------------------------------------
|
||||
@ -6386,6 +6692,8 @@ class PseudoDC(_core.Object):
|
||||
Draws a circle with the given center point and radius. The current
|
||||
pen is used for the outline and the current brush for filling the
|
||||
shape.
|
||||
|
||||
:see: `DrawEllipse`
|
||||
"""
|
||||
return _gdi_.PseudoDC_DrawCircle(*args, **kwargs)
|
||||
|
||||
@ -6396,6 +6704,8 @@ class PseudoDC(_core.Object):
|
||||
Draws a circle with the given center point and radius. The current
|
||||
pen is used for the outline and the current brush for filling the
|
||||
shape.
|
||||
|
||||
:see: `DrawEllipse`
|
||||
"""
|
||||
return _gdi_.PseudoDC_DrawCirclePoint(*args, **kwargs)
|
||||
|
||||
@ -6405,6 +6715,8 @@ class PseudoDC(_core.Object):
|
||||
|
||||
Draws an ellipse contained in the specified rectangle. The current pen
|
||||
is used for the outline and the current brush for filling the shape.
|
||||
|
||||
:see: `DrawCircle`
|
||||
"""
|
||||
return _gdi_.PseudoDC_DrawEllipse(*args, **kwargs)
|
||||
|
||||
@ -6414,6 +6726,8 @@ class PseudoDC(_core.Object):
|
||||
|
||||
Draws an ellipse contained in the specified rectangle. The current pen
|
||||
is used for the outline and the current brush for filling the shape.
|
||||
|
||||
:see: `DrawCircle`
|
||||
"""
|
||||
return _gdi_.PseudoDC_DrawEllipseRect(*args, **kwargs)
|
||||
|
||||
@ -6423,6 +6737,8 @@ class PseudoDC(_core.Object):
|
||||
|
||||
Draws an ellipse contained in the specified rectangle. The current pen
|
||||
is used for the outline and the current brush for filling the shape.
|
||||
|
||||
:see: `DrawCircle`
|
||||
"""
|
||||
return _gdi_.PseudoDC_DrawEllipsePointSize(*args, **kwargs)
|
||||
|
||||
@ -6454,6 +6770,13 @@ class PseudoDC(_core.Object):
|
||||
*transparent* is true and the bitmap has a transparency mask, (or
|
||||
alpha channel on the platforms that support it) then the bitmap will
|
||||
be drawn transparently.
|
||||
|
||||
When drawing a mono-bitmap, the current text foreground colour will be
|
||||
used to draw the foreground of the bitmap (all bits set to 1), and the
|
||||
current text background colour to draw the background (all bits set to
|
||||
0).
|
||||
|
||||
:see: `SetTextForeground`, `SetTextBackground` and `wx.MemoryDC`
|
||||
"""
|
||||
return _gdi_.PseudoDC_DrawBitmap(*args, **kwargs)
|
||||
|
||||
@ -6465,6 +6788,13 @@ class PseudoDC(_core.Object):
|
||||
*transparent* is true and the bitmap has a transparency mask, (or
|
||||
alpha channel on the platforms that support it) then the bitmap will
|
||||
be drawn transparently.
|
||||
|
||||
When drawing a mono-bitmap, the current text foreground colour will be
|
||||
used to draw the foreground of the bitmap (all bits set to 1), and the
|
||||
current text background colour to draw the background (all bits set to
|
||||
0).
|
||||
|
||||
:see: `SetTextForeground`, `SetTextBackground` and `wx.MemoryDC`
|
||||
"""
|
||||
return _gdi_.PseudoDC_DrawBitmapPoint(*args, **kwargs)
|
||||
|
||||
@ -6484,6 +6814,8 @@ class PseudoDC(_core.Object):
|
||||
**NOTE**: under wxGTK the current logical function is used by this
|
||||
function but it is ignored by wxMSW. Thus, you should avoid using
|
||||
logical functions with this function in portable programs.
|
||||
|
||||
:see: `DrawRotatedText`
|
||||
"""
|
||||
return _gdi_.PseudoDC_DrawText(*args, **kwargs)
|
||||
|
||||
@ -6503,6 +6835,8 @@ class PseudoDC(_core.Object):
|
||||
**NOTE**: under wxGTK the current logical function is used by this
|
||||
function but it is ignored by wxMSW. Thus, you should avoid using
|
||||
logical functions with this function in portable programs.
|
||||
|
||||
:see: `DrawRotatedText`
|
||||
"""
|
||||
return _gdi_.PseudoDC_DrawTextPoint(*args, **kwargs)
|
||||
|
||||
@ -6516,6 +6850,8 @@ class PseudoDC(_core.Object):
|
||||
function. In particular, a font different from ``wx.NORMAL_FONT``
|
||||
should be used as the it is not normally a TrueType
|
||||
font. ``wx.SWISS_FONT`` is an example of a font which is.
|
||||
|
||||
:see: `DrawText`
|
||||
"""
|
||||
return _gdi_.PseudoDC_DrawRotatedText(*args, **kwargs)
|
||||
|
||||
@ -6529,6 +6865,8 @@ class PseudoDC(_core.Object):
|
||||
function. In particular, a font different from ``wx.NORMAL_FONT``
|
||||
should be used as the it is not normally a TrueType
|
||||
font. ``wx.SWISS_FONT`` is an example of a font which is.
|
||||
|
||||
:see: `DrawText`
|
||||
"""
|
||||
return _gdi_.PseudoDC_DrawRotatedTextPoint(*args, **kwargs)
|
||||
|
||||
@ -6566,6 +6904,8 @@ class PseudoDC(_core.Object):
|
||||
Draw *text* within the specified rectangle, abiding by the alignment
|
||||
flags. Will additionally emphasize the character at *indexAccel* if
|
||||
it is not -1.
|
||||
|
||||
:see: `DrawImageLabel`
|
||||
"""
|
||||
return _gdi_.PseudoDC_DrawLabel(*args, **kwargs)
|
||||
|
||||
@ -6605,6 +6945,8 @@ class PseudoDC(_core.Object):
|
||||
|
||||
Sets the current font for the DC. It must be a valid font, in
|
||||
particular you should not pass ``wx.NullFont`` to this method.
|
||||
|
||||
:see: `wx.Font`
|
||||
"""
|
||||
return _gdi_.PseudoDC_SetFont(*args, **kwargs)
|
||||
|
||||
@ -6616,6 +6958,8 @@ class PseudoDC(_core.Object):
|
||||
|
||||
If the argument is ``wx.NullPen``, the current pen is selected out of the
|
||||
device context, and the original pen restored.
|
||||
|
||||
:see: `wx.Pen`
|
||||
"""
|
||||
return _gdi_.PseudoDC_SetPen(*args, **kwargs)
|
||||
|
||||
@ -6628,6 +6972,8 @@ class PseudoDC(_core.Object):
|
||||
If the argument is ``wx.NullBrush``, the current brush is selected out
|
||||
of the device context, and the original brush restored, allowing the
|
||||
current brush to be destroyed safely.
|
||||
|
||||
:see: `wx.Brush`
|
||||
"""
|
||||
return _gdi_.PseudoDC_SetBrush(*args, **kwargs)
|
||||
|
||||
@ -6657,6 +7003,8 @@ class PseudoDC(_core.Object):
|
||||
window or bitmap associated with the DC. If the argument is
|
||||
``wx.NullPalette``, the current palette is selected out of the device
|
||||
context, and the original palette restored.
|
||||
|
||||
:see: `wx.Palette`
|
||||
"""
|
||||
return _gdi_.PseudoDC_SetPalette(*args, **kwargs)
|
||||
|
||||
|
File diff suppressed because one or more lines are too long
@ -2615,6 +2615,98 @@ class ArtProvider(object):
|
||||
...
|
||||
return bmp
|
||||
|
||||
|
||||
Identifying art resources
|
||||
-------------------------
|
||||
|
||||
Every bitmap is known to wx.ArtProvider under an unique ID that is
|
||||
used when requesting a resource from it. The IDs can have one of the
|
||||
following predefined values. Additionally, any string recognized by
|
||||
custom art providers registered using `Push` may be used.
|
||||
|
||||
GTK+ Note
|
||||
---------
|
||||
|
||||
When running under GTK+ 2, GTK+ stock item IDs (e.g. 'gtk-cdrom') may be used
|
||||
as well. Additionally, if wxGTK was compiled against GTK+ >= 2.4, then it is
|
||||
also possible to load icons from current icon theme by specifying their name
|
||||
without the extension and directory components. Icon themes recognized by GTK+
|
||||
follow the freedesktop.org Icon Themes specification. Note that themes are
|
||||
not guaranteed to contain all icons, so wx.ArtProvider may return wx.NullBitmap
|
||||
or wx.NullIcon. The default theme is typically installed in /usr/share/icons/hicolor.
|
||||
|
||||
* wx.ART_ADD_BOOKMARK
|
||||
* wx.ART_DEL_BOOKMARK
|
||||
* wx.ART_HELP_SIDE_PANEL
|
||||
* wx.ART_HELP_SETTINGS
|
||||
* wx.ART_HELP_BOOK
|
||||
* wx.ART_HELP_FOLDER
|
||||
* wx.ART_HELP_PAGE
|
||||
* wx.ART_GO_BACK
|
||||
* wx.ART_GO_FORWARD
|
||||
* wx.ART_GO_UP
|
||||
* wx.ART_GO_DOWN
|
||||
* wx.ART_GO_TO_PARENT
|
||||
* wx.ART_GO_HOME
|
||||
* wx.ART_FILE_OPEN
|
||||
* wx.ART_FILE_SAVE
|
||||
* wx.ART_FILE_SAVE_AS
|
||||
* wx.ART_PRINT
|
||||
* wx.ART_HELP
|
||||
* wx.ART_TIP
|
||||
* wx.ART_REPORT_VIEW
|
||||
* wx.ART_LIST_VIEW
|
||||
* wx.ART_NEW_DIR
|
||||
* wx.ART_HARDDISK
|
||||
* wx.ART_FLOPPY
|
||||
* wx.ART_CDROM
|
||||
* wx.ART_REMOVABLE
|
||||
* wx.ART_FOLDER
|
||||
* wx.ART_FOLDER_OPEN
|
||||
* wx.ART_GO_DIR_UP
|
||||
* wx.ART_EXECUTABLE_FILE
|
||||
* wx.ART_NORMAL_FILE
|
||||
* wx.ART_TICK_MARK
|
||||
* wx.ART_CROSS_MARK
|
||||
* wx.ART_ERROR
|
||||
* wx.ART_QUESTION
|
||||
* wx.ART_WARNING
|
||||
* wx.ART_INFORMATION
|
||||
* wx.ART_MISSING_IMAGE
|
||||
* wx.ART_COPY
|
||||
* wx.ART_CUT
|
||||
* wx.ART_PASTE
|
||||
* wx.ART_DELETE
|
||||
* wx.ART_NEW
|
||||
* wx.ART_UNDO
|
||||
* wx.ART_REDO
|
||||
* wx.ART_QUIT
|
||||
* wx.ART_FIND
|
||||
* wx.ART_FIND_AND_REPLACE
|
||||
|
||||
|
||||
Clients
|
||||
-------
|
||||
|
||||
The Client is the entity that calls wx.ArtProvider's `GetBitmap` or
|
||||
`GetIcon` function. Client IDs serve as a hint to wx.ArtProvider
|
||||
that is supposed to help it to choose the best looking bitmap. For
|
||||
example it is often desirable to use slightly different icons in menus
|
||||
and toolbars even though they represent the same action (e.g.
|
||||
wx.ART_FILE_OPEN). Remember that this is really only a hint for
|
||||
wx.ArtProvider -- it is common that `wx.ArtProvider.GetBitmap` returns
|
||||
identical bitmap for different client values!
|
||||
|
||||
* wx.ART_TOOLBAR
|
||||
* wx.ART_MENU
|
||||
* wx.ART_FRAME_ICON
|
||||
* wx.ART_CMN_DIALOG
|
||||
* wx.ART_HELP_BROWSER
|
||||
* wx.ART_MESSAGE_BOX
|
||||
* wx.ART_BUTTON
|
||||
* wx.ART_OTHER (used for all requests that don't fit into any
|
||||
of the categories above)
|
||||
|
||||
"""
|
||||
thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
|
||||
__repr__ = _swig_repr
|
||||
@ -2639,6 +2731,98 @@ class ArtProvider(object):
|
||||
...
|
||||
return bmp
|
||||
|
||||
|
||||
Identifying art resources
|
||||
-------------------------
|
||||
|
||||
Every bitmap is known to wx.ArtProvider under an unique ID that is
|
||||
used when requesting a resource from it. The IDs can have one of the
|
||||
following predefined values. Additionally, any string recognized by
|
||||
custom art providers registered using `Push` may be used.
|
||||
|
||||
GTK+ Note
|
||||
---------
|
||||
|
||||
When running under GTK+ 2, GTK+ stock item IDs (e.g. 'gtk-cdrom') may be used
|
||||
as well. Additionally, if wxGTK was compiled against GTK+ >= 2.4, then it is
|
||||
also possible to load icons from current icon theme by specifying their name
|
||||
without the extension and directory components. Icon themes recognized by GTK+
|
||||
follow the freedesktop.org Icon Themes specification. Note that themes are
|
||||
not guaranteed to contain all icons, so wx.ArtProvider may return wx.NullBitmap
|
||||
or wx.NullIcon. The default theme is typically installed in /usr/share/icons/hicolor.
|
||||
|
||||
* wx.ART_ADD_BOOKMARK
|
||||
* wx.ART_DEL_BOOKMARK
|
||||
* wx.ART_HELP_SIDE_PANEL
|
||||
* wx.ART_HELP_SETTINGS
|
||||
* wx.ART_HELP_BOOK
|
||||
* wx.ART_HELP_FOLDER
|
||||
* wx.ART_HELP_PAGE
|
||||
* wx.ART_GO_BACK
|
||||
* wx.ART_GO_FORWARD
|
||||
* wx.ART_GO_UP
|
||||
* wx.ART_GO_DOWN
|
||||
* wx.ART_GO_TO_PARENT
|
||||
* wx.ART_GO_HOME
|
||||
* wx.ART_FILE_OPEN
|
||||
* wx.ART_FILE_SAVE
|
||||
* wx.ART_FILE_SAVE_AS
|
||||
* wx.ART_PRINT
|
||||
* wx.ART_HELP
|
||||
* wx.ART_TIP
|
||||
* wx.ART_REPORT_VIEW
|
||||
* wx.ART_LIST_VIEW
|
||||
* wx.ART_NEW_DIR
|
||||
* wx.ART_HARDDISK
|
||||
* wx.ART_FLOPPY
|
||||
* wx.ART_CDROM
|
||||
* wx.ART_REMOVABLE
|
||||
* wx.ART_FOLDER
|
||||
* wx.ART_FOLDER_OPEN
|
||||
* wx.ART_GO_DIR_UP
|
||||
* wx.ART_EXECUTABLE_FILE
|
||||
* wx.ART_NORMAL_FILE
|
||||
* wx.ART_TICK_MARK
|
||||
* wx.ART_CROSS_MARK
|
||||
* wx.ART_ERROR
|
||||
* wx.ART_QUESTION
|
||||
* wx.ART_WARNING
|
||||
* wx.ART_INFORMATION
|
||||
* wx.ART_MISSING_IMAGE
|
||||
* wx.ART_COPY
|
||||
* wx.ART_CUT
|
||||
* wx.ART_PASTE
|
||||
* wx.ART_DELETE
|
||||
* wx.ART_NEW
|
||||
* wx.ART_UNDO
|
||||
* wx.ART_REDO
|
||||
* wx.ART_QUIT
|
||||
* wx.ART_FIND
|
||||
* wx.ART_FIND_AND_REPLACE
|
||||
|
||||
|
||||
Clients
|
||||
-------
|
||||
|
||||
The Client is the entity that calls wx.ArtProvider's `GetBitmap` or
|
||||
`GetIcon` function. Client IDs serve as a hint to wx.ArtProvider
|
||||
that is supposed to help it to choose the best looking bitmap. For
|
||||
example it is often desirable to use slightly different icons in menus
|
||||
and toolbars even though they represent the same action (e.g.
|
||||
wx.ART_FILE_OPEN). Remember that this is really only a hint for
|
||||
wx.ArtProvider -- it is common that `wx.ArtProvider.GetBitmap` returns
|
||||
identical bitmap for different client values!
|
||||
|
||||
* wx.ART_TOOLBAR
|
||||
* wx.ART_MENU
|
||||
* wx.ART_FRAME_ICON
|
||||
* wx.ART_CMN_DIALOG
|
||||
* wx.ART_HELP_BROWSER
|
||||
* wx.ART_MESSAGE_BOX
|
||||
* wx.ART_BUTTON
|
||||
* wx.ART_OTHER (used for all requests that don't fit into any
|
||||
of the categories above)
|
||||
|
||||
"""
|
||||
_misc_.ArtProvider_swiginit(self,_misc_.new_ArtProvider(*args, **kwargs))
|
||||
self._setCallbackInfo(self, ArtProvider)
|
||||
@ -4628,6 +4812,29 @@ class DataFormat(object):
|
||||
example, pasting data from the clipboard only if the data is in a
|
||||
format the program understands. A data format is is used to uniquely
|
||||
identify this format.
|
||||
On the system level, a data format is usually just a number, (which
|
||||
may be the CLIPFORMAT under Windows or Atom under X11, for example.)
|
||||
|
||||
The standard format IDs are:
|
||||
|
||||
================ =====================================
|
||||
wx.DF_INVALID An invalid format
|
||||
wx.DF_TEXT Text format
|
||||
wx.DF_BITMAP A bitmap (wx.Bitmap)
|
||||
wx.DF_METAFILE A metafile (wx.Metafile, Windows only)
|
||||
wx.DF_FILENAME A list of filenames
|
||||
wx.DF_HTML An HTML string. This is only valid on
|
||||
Windows and non-unicode builds
|
||||
================ =====================================
|
||||
|
||||
Besies the standard formats, the application may also use custom
|
||||
formats which are identified by their names (strings) and not numeric
|
||||
identifiers. Although internally custom format must be created (or
|
||||
registered) first, you shouldn't care about it because it is done
|
||||
automatically the first time the wxDataFormat object corresponding to
|
||||
a given format name is created.
|
||||
|
||||
|
||||
"""
|
||||
thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
|
||||
__repr__ = _swig_repr
|
||||
@ -4718,6 +4925,39 @@ class DataObject(object):
|
||||
you should instead derive from `wx.PyDataObjectSimple` or use
|
||||
`wx.CustomDataObject`.
|
||||
|
||||
Not surprisingly, being 'smart' comes at a price of added
|
||||
complexity. This is reasonable for the situations when you really need
|
||||
to support multiple formats, but may be annoying if you only want to
|
||||
do something simple like cut and paste text.
|
||||
|
||||
To provide a solution for both cases, wxWidgets has two predefined
|
||||
classes which derive from wx.DataObject: `wx.DataObjectSimple` and
|
||||
`wx.DataObjectComposite`. `wx.DataObjectSimple` is the simplest
|
||||
wx.DataObject possible and only holds data in a single format (such as
|
||||
text or bitmap) and `wx.DataObjectComposite` is the simplest way to
|
||||
implement a wx.DataObject which supports multiple simultaneous formats
|
||||
because it achievs this by simply holding several
|
||||
`wx.DataObjectSimple` objects.
|
||||
|
||||
Please note that the easiest way to use drag and drop and the
|
||||
clipboard with multiple formats is by using `wx.DataObjectComposite`,
|
||||
but it is not the most efficient one as each `wx.DataObjectSimple`
|
||||
would contain the whole data in its respective formats. Now imagine
|
||||
that you want to paste 200 pages of text in your proprietary format,
|
||||
as well as Word, RTF, HTML, Unicode and plain text to the clipboard
|
||||
and even today's computers are in trouble. For this case, you will
|
||||
have to derive from wx.DataObject directly and make it enumerate its
|
||||
formats and provide the data in the requested format on
|
||||
demand. (**TODO**: This is currently not possible from Python. Make
|
||||
it so.)
|
||||
|
||||
Note that the platform transfer mechanisms for the clipboard and drag
|
||||
and drop, do not copy any data out of the source application until
|
||||
another application actually requests the data. This is in contrast to
|
||||
the 'feel' offered to the user of a program who would normally think
|
||||
that the data resides in the clipboard after having pressed 'Copy' -
|
||||
in reality it is only declared to be available.
|
||||
|
||||
"""
|
||||
thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
|
||||
def __init__(self): raise AttributeError, "No constructor defined"
|
||||
@ -4776,6 +5016,7 @@ class DataObject(object):
|
||||
GetDataHere(self, DataFormat format) -> String
|
||||
|
||||
Get the data bytes in the specified format, returns None on failure.
|
||||
:todo: This should use the python buffer interface isntead...
|
||||
"""
|
||||
return _misc_.DataObject_GetDataHere(*args, **kwargs)
|
||||
|
||||
@ -4785,6 +5026,7 @@ class DataObject(object):
|
||||
|
||||
Set the data in the specified format from the bytes in the the data string.
|
||||
|
||||
:todo: This should use the python buffer interface isntead...
|
||||
"""
|
||||
return _misc_.DataObject_SetData(*args, **kwargs)
|
||||
|
||||
@ -4872,6 +5114,29 @@ class PyDataObjectSimple(DataObjectSimple):
|
||||
class and overload `GetDataSize`, `GetDataHere` and `SetData` when you
|
||||
need to create your own simple single-format type of `wx.DataObject`.
|
||||
|
||||
Here is a simple example::
|
||||
|
||||
class MyDataObject(wx.PyDataObjectSimple):
|
||||
def __init__(self):
|
||||
wx.PyDataObjectSimple.__init__(
|
||||
self, wx.CustomDataFormat('MyDOFormat'))
|
||||
self.data = ''
|
||||
|
||||
def GetDataSize(self):
|
||||
return len(self.data)
|
||||
def GetDataHere(self):
|
||||
return self.data # returns a string
|
||||
def SetData(self, data):
|
||||
self.data = data
|
||||
return True
|
||||
|
||||
Note that there is already a `wx.CustomDataObject` class that behaves
|
||||
very similarly to this example. The value of creating your own
|
||||
derived class like this is to be able to do additional things when the
|
||||
data is requested or given via the clipboard or drag and drop
|
||||
operation, such as generate the data value or decode it into needed
|
||||
data structures.
|
||||
|
||||
"""
|
||||
thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
|
||||
__repr__ = _swig_repr
|
||||
@ -4885,6 +5150,29 @@ class PyDataObjectSimple(DataObjectSimple):
|
||||
class and overload `GetDataSize`, `GetDataHere` and `SetData` when you
|
||||
need to create your own simple single-format type of `wx.DataObject`.
|
||||
|
||||
Here is a simple example::
|
||||
|
||||
class MyDataObject(wx.PyDataObjectSimple):
|
||||
def __init__(self):
|
||||
wx.PyDataObjectSimple.__init__(
|
||||
self, wx.CustomDataFormat('MyDOFormat'))
|
||||
self.data = ''
|
||||
|
||||
def GetDataSize(self):
|
||||
return len(self.data)
|
||||
def GetDataHere(self):
|
||||
return self.data # returns a string
|
||||
def SetData(self, data):
|
||||
self.data = data
|
||||
return True
|
||||
|
||||
Note that there is already a `wx.CustomDataObject` class that behaves
|
||||
very similarly to this example. The value of creating your own
|
||||
derived class like this is to be able to do additional things when the
|
||||
data is requested or given via the clipboard or drag and drop
|
||||
operation, such as generate the data value or decode it into needed
|
||||
data structures.
|
||||
|
||||
"""
|
||||
_misc_.PyDataObjectSimple_swiginit(self,_misc_.new_PyDataObjectSimple(*args, **kwargs))
|
||||
self._setCallbackInfo(self, PyDataObjectSimple)
|
||||
@ -5050,6 +5338,7 @@ class BitmapDataObject(DataObjectSimple):
|
||||
data. It can be used without change to paste data into the `wx.Clipboard`
|
||||
or a `wx.DropSource`.
|
||||
|
||||
:see: `wx.PyBitmapDataObject` if you wish to override `GetBitmap` to increase efficiency.
|
||||
"""
|
||||
thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
|
||||
__repr__ = _swig_repr
|
||||
@ -6623,8 +6912,8 @@ def AboutBox(*args, **kwargs):
|
||||
This function shows the standard about dialog containing the
|
||||
information specified in ``info``. If the current platform has a
|
||||
native about dialog which is capable of showing all the fields in
|
||||
``info``, the native dialog is used, otherwise the function falls back
|
||||
to the generic wxWidgets version of the dialog.
|
||||
`wx.AboutDialogInfo`, the native dialog is used, otherwise the
|
||||
function falls back to the generic wxWidgets version of the dialog.
|
||||
"""
|
||||
return _misc_.AboutBox(*args, **kwargs)
|
||||
|
||||
|
@ -4441,88 +4441,6 @@ def MemoryDCFromDC(*args, **kwargs):
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
BUFFER_VIRTUAL_AREA = _gdi_.BUFFER_VIRTUAL_AREA
|
||||
BUFFER_CLIENT_AREA = _gdi_.BUFFER_CLIENT_AREA
|
||||
class BufferedDC(MemoryDC):
|
||||
"""
|
||||
This simple class provides a simple way to avoid flicker: when drawing
|
||||
on it, everything is in fact first drawn on an in-memory buffer (a
|
||||
`wx.Bitmap`) and then copied to the screen only once, when this object
|
||||
is destroyed.
|
||||
|
||||
It can be used in the same way as any other device context.
|
||||
wx.BufferedDC itself typically replaces `wx.ClientDC`, if you want to
|
||||
use it in your EVT_PAINT handler, you should look at
|
||||
`wx.BufferedPaintDC`.
|
||||
|
||||
Please note that GTK+ 2.0 and OS X provide double buffering themselves
|
||||
natively. wxBufferedDC is aware of this however, and will bypass the buffering
|
||||
unless an explicit buffer bitmap is given.
|
||||
|
||||
"""
|
||||
thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
|
||||
__repr__ = _swig_repr
|
||||
def __init__(self, *args):
|
||||
"""
|
||||
__init__(self, DC dc, Bitmap buffer=NullBitmap, int style=BUFFER_CLIENT_AREA) -> BufferedDC
|
||||
__init__(self, DC dc, Size area, int style=BUFFER_CLIENT_AREA) -> BufferedDC
|
||||
|
||||
Constructs a buffered DC.
|
||||
"""
|
||||
_gdi_.BufferedDC_swiginit(self,_gdi_.new_BufferedDC(*args))
|
||||
self.__dc = args[0] # save a ref so the other dc will not be deleted before self
|
||||
|
||||
__swig_destroy__ = _gdi_.delete_BufferedDC
|
||||
__del__ = lambda self : None;
|
||||
def UnMask(*args, **kwargs):
|
||||
"""
|
||||
UnMask(self)
|
||||
|
||||
Blits the buffer to the dc, and detaches the dc from the buffer (so it
|
||||
can be effectively used once only). This is usually only called in
|
||||
the destructor.
|
||||
"""
|
||||
return _gdi_.BufferedDC_UnMask(*args, **kwargs)
|
||||
|
||||
_gdi_.BufferedDC_swigregister(BufferedDC)
|
||||
|
||||
class BufferedPaintDC(BufferedDC):
|
||||
"""
|
||||
This is a subclass of `wx.BufferedDC` which can be used inside of an
|
||||
EVT_PAINT event handler. Just create an object of this class instead
|
||||
of `wx.PaintDC` and that's all you have to do to (mostly) avoid
|
||||
flicker. The only thing to watch out for is that if you are using this
|
||||
class together with `wx.ScrolledWindow`, you probably do **not** want
|
||||
to call `wx.Window.PrepareDC` on it as it already does this internally
|
||||
for the real underlying `wx.PaintDC`.
|
||||
|
||||
If your window is already fully buffered in a `wx.Bitmap` then your
|
||||
EVT_PAINT handler can be as simple as just creating a
|
||||
``wx.BufferedPaintDC`` as it will `Blit` the buffer to the window
|
||||
automatically when it is destroyed. For example::
|
||||
|
||||
def OnPaint(self, event):
|
||||
dc = wx.BufferedPaintDC(self, self.buffer)
|
||||
|
||||
|
||||
|
||||
"""
|
||||
thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
|
||||
__repr__ = _swig_repr
|
||||
def __init__(self, *args, **kwargs):
|
||||
"""
|
||||
__init__(self, Window window, Bitmap buffer=NullBitmap, int style=BUFFER_CLIENT_AREA) -> BufferedPaintDC
|
||||
|
||||
Create a buffered paint DC. As with `wx.BufferedDC`, you may either
|
||||
provide the bitmap to be used for buffering or let this object create
|
||||
one internally (in the latter case, the size of the client part of the
|
||||
window is automatically used).
|
||||
"""
|
||||
_gdi_.BufferedPaintDC_swiginit(self,_gdi_.new_BufferedPaintDC(*args, **kwargs))
|
||||
_gdi_.BufferedPaintDC_swigregister(BufferedPaintDC)
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
class ScreenDC(DC):
|
||||
"""
|
||||
A wxScreenDC can be used to paint anywhere on the screen. This should
|
||||
@ -4664,20 +4582,110 @@ _gdi_.PaintDC_swigregister(PaintDC)
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
if 'wxMac' in wx.PlatformInfo or 'gtk2' in wx.PlatformInfo:
|
||||
_AutoBufferedPaintDCBase = PaintDC
|
||||
else:
|
||||
_AutoBufferedPaintDCBase = BufferedPaintDC
|
||||
|
||||
class AutoBufferedPaintDC(_AutoBufferedPaintDCBase):
|
||||
BUFFER_VIRTUAL_AREA = _gdi_.BUFFER_VIRTUAL_AREA
|
||||
BUFFER_CLIENT_AREA = _gdi_.BUFFER_CLIENT_AREA
|
||||
class BufferedDC(MemoryDC):
|
||||
"""
|
||||
This simple class provides a simple way to avoid flicker: when drawing
|
||||
on it, everything is in fact first drawn on an in-memory buffer (a
|
||||
`wx.Bitmap`) and then copied to the screen only once, when this object
|
||||
is destroyed.
|
||||
|
||||
It can be used in the same way as any other device context.
|
||||
wx.BufferedDC itself typically replaces `wx.ClientDC`, if you want to
|
||||
use it in your EVT_PAINT handler, you should look at
|
||||
`wx.BufferedPaintDC`.
|
||||
|
||||
Please note that GTK+ 2.0 and OS X provide double buffering themselves
|
||||
natively. wxBufferedDC is aware of this however, and will bypass the buffering
|
||||
unless an explicit buffer bitmap is given.
|
||||
|
||||
"""
|
||||
thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
|
||||
__repr__ = _swig_repr
|
||||
def __init__(self, *args):
|
||||
"""
|
||||
__init__(self, DC dc, Bitmap buffer=NullBitmap, int style=BUFFER_CLIENT_AREA) -> BufferedDC
|
||||
__init__(self, DC dc, Size area, int style=BUFFER_CLIENT_AREA) -> BufferedDC
|
||||
|
||||
Constructs a buffered DC.
|
||||
"""
|
||||
_gdi_.BufferedDC_swiginit(self,_gdi_.new_BufferedDC(*args))
|
||||
self.__dc = args[0] # save a ref so the other dc will not be deleted before self
|
||||
|
||||
__swig_destroy__ = _gdi_.delete_BufferedDC
|
||||
__del__ = lambda self : None;
|
||||
def UnMask(*args, **kwargs):
|
||||
"""
|
||||
UnMask(self)
|
||||
|
||||
Blits the buffer to the dc, and detaches the dc from the buffer (so it
|
||||
can be effectively used once only). This is usually only called in
|
||||
the destructor.
|
||||
"""
|
||||
return _gdi_.BufferedDC_UnMask(*args, **kwargs)
|
||||
|
||||
_gdi_.BufferedDC_swigregister(BufferedDC)
|
||||
|
||||
class BufferedPaintDC(BufferedDC):
|
||||
"""
|
||||
This is a subclass of `wx.BufferedDC` which can be used inside of an
|
||||
EVT_PAINT event handler. Just create an object of this class instead
|
||||
of `wx.PaintDC` and that's all you have to do to (mostly) avoid
|
||||
flicker. The only thing to watch out for is that if you are using this
|
||||
class together with `wx.ScrolledWindow`, you probably do **not** want
|
||||
to call `wx.Window.PrepareDC` on it as it already does this internally
|
||||
for the real underlying `wx.PaintDC`.
|
||||
|
||||
If your window is already fully buffered in a `wx.Bitmap` then your
|
||||
EVT_PAINT handler can be as simple as just creating a
|
||||
``wx.BufferedPaintDC`` as it will `Blit` the buffer to the window
|
||||
automatically when it is destroyed. For example::
|
||||
|
||||
def OnPaint(self, event):
|
||||
dc = wx.BufferedPaintDC(self, self.buffer)
|
||||
|
||||
|
||||
|
||||
"""
|
||||
thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
|
||||
__repr__ = _swig_repr
|
||||
def __init__(self, *args, **kwargs):
|
||||
"""
|
||||
__init__(self, Window window, Bitmap buffer=NullBitmap, int style=BUFFER_CLIENT_AREA) -> BufferedPaintDC
|
||||
|
||||
Create a buffered paint DC. As with `wx.BufferedDC`, you may either
|
||||
provide the bitmap to be used for buffering or let this object create
|
||||
one internally (in the latter case, the size of the client part of the
|
||||
window is automatically used).
|
||||
"""
|
||||
_gdi_.BufferedPaintDC_swiginit(self,_gdi_.new_BufferedPaintDC(*args, **kwargs))
|
||||
_gdi_.BufferedPaintDC_swigregister(BufferedPaintDC)
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
class AutoBufferedPaintDC(DC):
|
||||
"""
|
||||
If the current platform double buffers by default then this DC is the
|
||||
same as a plain `wx.PaintDC`, otherwise it is a `wx.BufferedPaintDC`.
|
||||
|
||||
:see: `wx.AutoBufferedPaintDCFactory`
|
||||
|
||||
"""
|
||||
def __init__(self, window):
|
||||
_AutoBufferedPaintDCBase.__init__(self, window)
|
||||
thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
|
||||
__repr__ = _swig_repr
|
||||
def __init__(self, *args, **kwargs):
|
||||
"""
|
||||
__init__(self, Window win) -> AutoBufferedPaintDC
|
||||
|
||||
If the current platform double buffers by default then this DC is the
|
||||
same as a plain `wx.PaintDC`, otherwise it is a `wx.BufferedPaintDC`.
|
||||
|
||||
:see: `wx.AutoBufferedPaintDCFactory`
|
||||
|
||||
"""
|
||||
_gdi_.AutoBufferedPaintDC_swiginit(self,_gdi_.new_AutoBufferedPaintDC(*args, **kwargs))
|
||||
_gdi_.AutoBufferedPaintDC_swigregister(AutoBufferedPaintDC)
|
||||
|
||||
|
||||
def AutoBufferedPaintDCFactory(*args, **kwargs):
|
||||
@ -4685,10 +4693,10 @@ def AutoBufferedPaintDCFactory(*args, **kwargs):
|
||||
AutoBufferedPaintDCFactory(Window window) -> DC
|
||||
|
||||
Checks if the window is natively double buffered and will return a
|
||||
`wx.PaintDC` if it is, a `wx.BufferedPaintDC` otherwise. The
|
||||
advantage of this function over `wx.AutoBufferedPaintDC` is that this
|
||||
function will check if the the specified window supports has
|
||||
double-buffering enabled rather than just going by platform defaults.
|
||||
`wx.PaintDC` if it is, a `wx.BufferedPaintDC` otherwise. The advantage of
|
||||
this function over `wx.AutoBufferedPaintDC` is that this function will check
|
||||
if the the specified window has double-buffering enabled rather than just
|
||||
going by platform defaults.
|
||||
"""
|
||||
return _gdi_.AutoBufferedPaintDCFactory(*args, **kwargs)
|
||||
#---------------------------------------------------------------------------
|
||||
|
File diff suppressed because one or more lines are too long
@ -6631,8 +6631,8 @@ def AboutBox(*args, **kwargs):
|
||||
This function shows the standard about dialog containing the
|
||||
information specified in ``info``. If the current platform has a
|
||||
native about dialog which is capable of showing all the fields in
|
||||
``info``, the native dialog is used, otherwise the function falls back
|
||||
to the generic wxWidgets version of the dialog.
|
||||
`wx.AboutDialogInfo`, the native dialog is used, otherwise the
|
||||
function falls back to the generic wxWidgets version of the dialog.
|
||||
"""
|
||||
return _misc_.AboutBox(*args, **kwargs)
|
||||
|
||||
|
@ -4535,88 +4535,6 @@ def MemoryDCFromDC(*args, **kwargs):
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
BUFFER_VIRTUAL_AREA = _gdi_.BUFFER_VIRTUAL_AREA
|
||||
BUFFER_CLIENT_AREA = _gdi_.BUFFER_CLIENT_AREA
|
||||
class BufferedDC(MemoryDC):
|
||||
"""
|
||||
This simple class provides a simple way to avoid flicker: when drawing
|
||||
on it, everything is in fact first drawn on an in-memory buffer (a
|
||||
`wx.Bitmap`) and then copied to the screen only once, when this object
|
||||
is destroyed.
|
||||
|
||||
It can be used in the same way as any other device context.
|
||||
wx.BufferedDC itself typically replaces `wx.ClientDC`, if you want to
|
||||
use it in your EVT_PAINT handler, you should look at
|
||||
`wx.BufferedPaintDC`.
|
||||
|
||||
Please note that GTK+ 2.0 and OS X provide double buffering themselves
|
||||
natively. wxBufferedDC is aware of this however, and will bypass the buffering
|
||||
unless an explicit buffer bitmap is given.
|
||||
|
||||
"""
|
||||
thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
|
||||
__repr__ = _swig_repr
|
||||
def __init__(self, *args):
|
||||
"""
|
||||
__init__(self, DC dc, Bitmap buffer=NullBitmap, int style=BUFFER_CLIENT_AREA) -> BufferedDC
|
||||
__init__(self, DC dc, Size area, int style=BUFFER_CLIENT_AREA) -> BufferedDC
|
||||
|
||||
Constructs a buffered DC.
|
||||
"""
|
||||
_gdi_.BufferedDC_swiginit(self,_gdi_.new_BufferedDC(*args))
|
||||
self.__dc = args[0] # save a ref so the other dc will not be deleted before self
|
||||
|
||||
__swig_destroy__ = _gdi_.delete_BufferedDC
|
||||
__del__ = lambda self : None;
|
||||
def UnMask(*args, **kwargs):
|
||||
"""
|
||||
UnMask(self)
|
||||
|
||||
Blits the buffer to the dc, and detaches the dc from the buffer (so it
|
||||
can be effectively used once only). This is usually only called in
|
||||
the destructor.
|
||||
"""
|
||||
return _gdi_.BufferedDC_UnMask(*args, **kwargs)
|
||||
|
||||
_gdi_.BufferedDC_swigregister(BufferedDC)
|
||||
|
||||
class BufferedPaintDC(BufferedDC):
|
||||
"""
|
||||
This is a subclass of `wx.BufferedDC` which can be used inside of an
|
||||
EVT_PAINT event handler. Just create an object of this class instead
|
||||
of `wx.PaintDC` and that's all you have to do to (mostly) avoid
|
||||
flicker. The only thing to watch out for is that if you are using this
|
||||
class together with `wx.ScrolledWindow`, you probably do **not** want
|
||||
to call `wx.Window.PrepareDC` on it as it already does this internally
|
||||
for the real underlying `wx.PaintDC`.
|
||||
|
||||
If your window is already fully buffered in a `wx.Bitmap` then your
|
||||
EVT_PAINT handler can be as simple as just creating a
|
||||
``wx.BufferedPaintDC`` as it will `Blit` the buffer to the window
|
||||
automatically when it is destroyed. For example::
|
||||
|
||||
def OnPaint(self, event):
|
||||
dc = wx.BufferedPaintDC(self, self.buffer)
|
||||
|
||||
|
||||
|
||||
"""
|
||||
thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
|
||||
__repr__ = _swig_repr
|
||||
def __init__(self, *args, **kwargs):
|
||||
"""
|
||||
__init__(self, Window window, Bitmap buffer=NullBitmap, int style=BUFFER_CLIENT_AREA) -> BufferedPaintDC
|
||||
|
||||
Create a buffered paint DC. As with `wx.BufferedDC`, you may either
|
||||
provide the bitmap to be used for buffering or let this object create
|
||||
one internally (in the latter case, the size of the client part of the
|
||||
window is automatically used).
|
||||
"""
|
||||
_gdi_.BufferedPaintDC_swiginit(self,_gdi_.new_BufferedPaintDC(*args, **kwargs))
|
||||
_gdi_.BufferedPaintDC_swigregister(BufferedPaintDC)
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
class ScreenDC(DC):
|
||||
"""
|
||||
A wxScreenDC can be used to paint anywhere on the screen. This should
|
||||
@ -4758,20 +4676,110 @@ _gdi_.PaintDC_swigregister(PaintDC)
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
if 'wxMac' in wx.PlatformInfo or 'gtk2' in wx.PlatformInfo:
|
||||
_AutoBufferedPaintDCBase = PaintDC
|
||||
else:
|
||||
_AutoBufferedPaintDCBase = BufferedPaintDC
|
||||
|
||||
class AutoBufferedPaintDC(_AutoBufferedPaintDCBase):
|
||||
BUFFER_VIRTUAL_AREA = _gdi_.BUFFER_VIRTUAL_AREA
|
||||
BUFFER_CLIENT_AREA = _gdi_.BUFFER_CLIENT_AREA
|
||||
class BufferedDC(MemoryDC):
|
||||
"""
|
||||
This simple class provides a simple way to avoid flicker: when drawing
|
||||
on it, everything is in fact first drawn on an in-memory buffer (a
|
||||
`wx.Bitmap`) and then copied to the screen only once, when this object
|
||||
is destroyed.
|
||||
|
||||
It can be used in the same way as any other device context.
|
||||
wx.BufferedDC itself typically replaces `wx.ClientDC`, if you want to
|
||||
use it in your EVT_PAINT handler, you should look at
|
||||
`wx.BufferedPaintDC`.
|
||||
|
||||
Please note that GTK+ 2.0 and OS X provide double buffering themselves
|
||||
natively. wxBufferedDC is aware of this however, and will bypass the buffering
|
||||
unless an explicit buffer bitmap is given.
|
||||
|
||||
"""
|
||||
thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
|
||||
__repr__ = _swig_repr
|
||||
def __init__(self, *args):
|
||||
"""
|
||||
__init__(self, DC dc, Bitmap buffer=NullBitmap, int style=BUFFER_CLIENT_AREA) -> BufferedDC
|
||||
__init__(self, DC dc, Size area, int style=BUFFER_CLIENT_AREA) -> BufferedDC
|
||||
|
||||
Constructs a buffered DC.
|
||||
"""
|
||||
_gdi_.BufferedDC_swiginit(self,_gdi_.new_BufferedDC(*args))
|
||||
self.__dc = args[0] # save a ref so the other dc will not be deleted before self
|
||||
|
||||
__swig_destroy__ = _gdi_.delete_BufferedDC
|
||||
__del__ = lambda self : None;
|
||||
def UnMask(*args, **kwargs):
|
||||
"""
|
||||
UnMask(self)
|
||||
|
||||
Blits the buffer to the dc, and detaches the dc from the buffer (so it
|
||||
can be effectively used once only). This is usually only called in
|
||||
the destructor.
|
||||
"""
|
||||
return _gdi_.BufferedDC_UnMask(*args, **kwargs)
|
||||
|
||||
_gdi_.BufferedDC_swigregister(BufferedDC)
|
||||
|
||||
class BufferedPaintDC(BufferedDC):
|
||||
"""
|
||||
This is a subclass of `wx.BufferedDC` which can be used inside of an
|
||||
EVT_PAINT event handler. Just create an object of this class instead
|
||||
of `wx.PaintDC` and that's all you have to do to (mostly) avoid
|
||||
flicker. The only thing to watch out for is that if you are using this
|
||||
class together with `wx.ScrolledWindow`, you probably do **not** want
|
||||
to call `wx.Window.PrepareDC` on it as it already does this internally
|
||||
for the real underlying `wx.PaintDC`.
|
||||
|
||||
If your window is already fully buffered in a `wx.Bitmap` then your
|
||||
EVT_PAINT handler can be as simple as just creating a
|
||||
``wx.BufferedPaintDC`` as it will `Blit` the buffer to the window
|
||||
automatically when it is destroyed. For example::
|
||||
|
||||
def OnPaint(self, event):
|
||||
dc = wx.BufferedPaintDC(self, self.buffer)
|
||||
|
||||
|
||||
|
||||
"""
|
||||
thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
|
||||
__repr__ = _swig_repr
|
||||
def __init__(self, *args, **kwargs):
|
||||
"""
|
||||
__init__(self, Window window, Bitmap buffer=NullBitmap, int style=BUFFER_CLIENT_AREA) -> BufferedPaintDC
|
||||
|
||||
Create a buffered paint DC. As with `wx.BufferedDC`, you may either
|
||||
provide the bitmap to be used for buffering or let this object create
|
||||
one internally (in the latter case, the size of the client part of the
|
||||
window is automatically used).
|
||||
"""
|
||||
_gdi_.BufferedPaintDC_swiginit(self,_gdi_.new_BufferedPaintDC(*args, **kwargs))
|
||||
_gdi_.BufferedPaintDC_swigregister(BufferedPaintDC)
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
class AutoBufferedPaintDC(DC):
|
||||
"""
|
||||
If the current platform double buffers by default then this DC is the
|
||||
same as a plain `wx.PaintDC`, otherwise it is a `wx.BufferedPaintDC`.
|
||||
|
||||
:see: `wx.AutoBufferedPaintDCFactory`
|
||||
|
||||
"""
|
||||
def __init__(self, window):
|
||||
_AutoBufferedPaintDCBase.__init__(self, window)
|
||||
thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
|
||||
__repr__ = _swig_repr
|
||||
def __init__(self, *args, **kwargs):
|
||||
"""
|
||||
__init__(self, Window win) -> AutoBufferedPaintDC
|
||||
|
||||
If the current platform double buffers by default then this DC is the
|
||||
same as a plain `wx.PaintDC`, otherwise it is a `wx.BufferedPaintDC`.
|
||||
|
||||
:see: `wx.AutoBufferedPaintDCFactory`
|
||||
|
||||
"""
|
||||
_gdi_.AutoBufferedPaintDC_swiginit(self,_gdi_.new_AutoBufferedPaintDC(*args, **kwargs))
|
||||
_gdi_.AutoBufferedPaintDC_swigregister(AutoBufferedPaintDC)
|
||||
|
||||
|
||||
def AutoBufferedPaintDCFactory(*args, **kwargs):
|
||||
@ -4779,10 +4787,10 @@ def AutoBufferedPaintDCFactory(*args, **kwargs):
|
||||
AutoBufferedPaintDCFactory(Window window) -> DC
|
||||
|
||||
Checks if the window is natively double buffered and will return a
|
||||
`wx.PaintDC` if it is, a `wx.BufferedPaintDC` otherwise. The
|
||||
advantage of this function over `wx.AutoBufferedPaintDC` is that this
|
||||
function will check if the the specified window supports has
|
||||
double-buffering enabled rather than just going by platform defaults.
|
||||
`wx.PaintDC` if it is, a `wx.BufferedPaintDC` otherwise. The advantage of
|
||||
this function over `wx.AutoBufferedPaintDC` is that this function will check
|
||||
if the the specified window has double-buffering enabled rather than just
|
||||
going by platform defaults.
|
||||
"""
|
||||
return _gdi_.AutoBufferedPaintDCFactory(*args, **kwargs)
|
||||
#---------------------------------------------------------------------------
|
||||
|
File diff suppressed because one or more lines are too long
@ -6631,8 +6631,8 @@ def AboutBox(*args, **kwargs):
|
||||
This function shows the standard about dialog containing the
|
||||
information specified in ``info``. If the current platform has a
|
||||
native about dialog which is capable of showing all the fields in
|
||||
``info``, the native dialog is used, otherwise the function falls back
|
||||
to the generic wxWidgets version of the dialog.
|
||||
`wx.AboutDialogInfo`, the native dialog is used, otherwise the
|
||||
function falls back to the generic wxWidgets version of the dialog.
|
||||
"""
|
||||
return _misc_.AboutBox(*args, **kwargs)
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user