applied patch fixing some graphical glitches from Dimitri
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@13165 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -644,24 +644,36 @@ void MyCanvas::OnPaint( wxPaintEvent &WXUNUSED(event) )
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dc.DrawText(fontInfo, 5, 5 + dc.GetCharHeight());
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dc.DrawText(fontInfo, 5, 5 + dc.GetCharHeight());
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}
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}
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// the origin for our table
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int x = 5,
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y = dc.GetCharHeight() * (2 + 1);
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// prepare to draw the font
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// prepare to draw the font
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dc.SetFont(m_font);
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dc.SetFont(m_font);
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dc.SetTextForeground(m_colour);
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dc.SetTextForeground(m_colour);
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// the size of one cell (char + small margin)
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// the size of one cell (Normally biggest char + small margin)
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int w = dc.GetCharWidth() + 5,
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long maxCharWidth, maxCharHeight;
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h = dc.GetCharHeight() + 4;
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dc.GetTextExtent(wxT("W"), &maxCharWidth, &maxCharHeight);
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int w = maxCharWidth + 5,
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h = maxCharHeight + 4;
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// the origin for our table
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int x = 5,
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y = 2*h;
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// print all font symbols from 32 to 256 in 7 rows of 32 chars each
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// print all font symbols from 32 to 256 in 7 rows of 32 chars each
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for ( int i = 1; i < 8; i++ )
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for ( int i = 0; i < 7; i++ )
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{
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{
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for ( int j = 0; j < 32; j++ )
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for ( int j = 0; j < 32; j++ )
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{
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{
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dc.DrawText(wxChar(32*i + j), x + w*j, y + h*i);
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wxChar c = 32 * (i + 1) + j;
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long charWidth, charHeight;
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dc.GetTextExtent(c, &charWidth, &charHeight);
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dc.DrawText
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(
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c,
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x + w*j + (maxCharWidth - charWidth) / 2 + 1,
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y + h*i + (maxCharHeight - charHeight) / 2
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);
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}
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}
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}
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}
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@ -670,17 +682,16 @@ void MyCanvas::OnPaint( wxPaintEvent &WXUNUSED(event) )
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int l;
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int l;
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// horizontal
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// horizontal
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y += h;
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for ( l = 0; l < 8; l++ )
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for ( l = 0; l < 8; l++ )
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{
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{
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int yl = y + h*l - 2;
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int yl = y + h*l - 2;
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dc.DrawLine(x - 2, yl, x + 32*w - 2, yl);
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dc.DrawLine(x - 2, yl, x + 32*w - 1, yl);
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}
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}
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// and vertical
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// and vertical
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for ( l = 0; l < 33; l++ )
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for ( l = 0; l < 33; l++ )
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{
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{
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int xl = x + w*l - 2;
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int xl = x + w*l - 2;
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dc.DrawLine(xl, y, xl, y + 7*h - 2);
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dc.DrawLine(xl, y - 2, xl, y + 7*h - 1);
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}
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}
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}
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}
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