Deprecate not working wxSplitterWindow::SetSashSize().
Setting sash size to non default value didn't work correctly and didn't make much sense anyhow as the sash appearance is platform-dependent and current code for drawing it doesn't work for arbitrary sizes. Simply remove the possibility to set the sash size. Closes #12412. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@66232 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -133,9 +133,6 @@ public:
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// Is the window split?
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bool IsSplit() const { return (m_windowTwo != NULL); }
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// Sets the sash size
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void SetSashSize(int width) { m_sashSize = width; }
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// Sets the border size
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void SetBorderSize(int WXUNUSED(width)) { }
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@ -221,6 +218,10 @@ public:
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virtual bool MacClipGrandChildren() const { return true ; }
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#endif
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// Sets the sash size: this doesn't do anything and shouldn't be used at
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// all any more.
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wxDEPRECATED_INLINE( void SetSashSize(int WXUNUSED(width)), return; )
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protected:
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// event handlers
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#if defined(__WXMSW__) || defined(__WXMAC__)
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@ -282,7 +283,6 @@ protected:
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int m_oldY; // current tracker position if not live mode
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int m_sashPosition; // Number of pixels from left or top
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double m_sashGravity;
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int m_sashSize;
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wxSize m_lastSize;
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int m_requestedSashPosition;
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int m_sashPositionCurrent; // while dragging
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@ -136,6 +136,18 @@ public:
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*/
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int GetSashPosition() const;
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/**
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Returns the sash size in pixels.
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The size of the sash is its width for a vertically split window and its
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height for a horizontally split one. Its other direction is the same as
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the client size of the window in the corresponding direction.
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The sash size is platform-dependent because it conforms to the current
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platform look-and-feel and cannot be changed.
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*/
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int GetSashSize() const;
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/**
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Gets the split mode.
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@ -285,15 +297,6 @@ public:
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*/
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void SetSashPosition(int position, bool redraw = true);
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/**
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Sets the sash size. Normally, the sash size is determined according to the
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metrics
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of each platform, but the application can override this, for example to show
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a thin sash that the user is not expected to drag. If @a size is more -1,
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the custom sash size will be used.
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*/
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void SetSashSize(int size);
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/**
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Sets the split mode.
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@ -129,7 +129,6 @@ void wxSplitterWindow::Init()
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m_sashStart = 0;
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m_sashPosition = m_requestedSashPosition = 0;
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m_sashGravity = 0.0;
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m_sashSize = -1; // -1 means use the native sash size
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m_lastSize = wxSize(0,0);
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m_checkRequestedSashPosition = false;
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m_minimumPaneSize = 0;
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@ -491,7 +490,7 @@ bool wxSplitterWindow::SashHitTest(int x, int y, int tolerance)
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int wxSplitterWindow::GetSashSize() const
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{
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return m_sashSize > -1 ? m_sashSize : wxRendererNative::Get().GetSplitterParams(this).widthSash;
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return wxRendererNative::Get().GetSplitterParams(this).widthSash;
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}
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int wxSplitterWindow::GetBorderSize() const
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