Add first draft version of upmake, tool for updating makefiles.
Start moving away from files.bkl as the primary source for the files -- and away from bakefile itself as the make/project file generator -- by storing the list of files in a new build/files file and provide a simple build/upmake script for updating files.bkl and the manually maintained MSVC10+ projects from this file contents. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@76610 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
parent
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commit
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3170
build/files
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3170
build/files
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File diff suppressed because it is too large
Load Diff
78
build/tools/upmake/lib/Text/Upmake.pm
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78
build/tools/upmake/lib/Text/Upmake.pm
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package Text::Upmake;
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use strict;
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use warnings;
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use autodie;
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use Exporter qw(import);
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our @EXPORT = qw(read_files_list upmake);
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=head1 NAME
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Text::Upmake - Update make files.
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=head1 SYNOPSIS
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=head1 AUTHOR
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Vadim Zeitlin
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=cut
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# Reads the file containing the file lists definitions and returns a hash ref
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# with variable names as keys and refs to arrays of the file names as values.
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#
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# Takes an (open) file handle as argument.
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sub read_files_list
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{
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my ($fh) = @_;
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my ($var, %vars);
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while (<$fh>) {
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chomp;
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s/#.*$//;
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s/^\s+//;
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s/\s+$//;
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next if !$_;
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if (/^(\w+)\s*=$/) {
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$var = $1;
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} else {
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die "Unexpected contents outside variable definition at line $.\n"
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unless defined $var;
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push @{$vars{$var}}, $_;
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}
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}
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return \%vars;
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}
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# Update the file with the given name in place using the specified function and
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# passing it the rest of the arguments.
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#
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# This is meant to be used with update_xxx() below.
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sub upmake
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{
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my ($fname, $updater, @args) = @_;
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my $fname_new = "$fname.upmake.new"; # TODO make it more unique
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open my $in, '<', $fname;
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open my $out, '>', $fname_new;
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my $changed = $updater->($in, $out, @args);
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close $in;
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close $out;
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if ($changed) {
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rename $fname_new, $fname;
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} else {
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unlink $fname_new;
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}
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$changed
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}
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1;
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97
build/tools/upmake/lib/Text/Upmake/Bakefile0.pm
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97
build/tools/upmake/lib/Text/Upmake/Bakefile0.pm
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package Text::Upmake::Bakefile0;
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use Exporter qw(import);
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our @EXPORT = qw(update_bakefile_0);
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=head1 NAME
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Text::Upmake::Bakefile0 - Update bakefile-0.x files list.
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=head1 SYNOPSIS
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This is used exclusively to update wxWidgets C<files.bkl> and is probably not
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useful outside of wxWidgets project.
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use Text::Upmake::Bakefile0;
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Text::Upmake::upmake('bakefiles/files.bkl', \&update_bakefile_0, $vars);
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=head1 SEE ALSO
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Text::Upmake
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=head1 AUTHOR
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Vadim Zeitlin
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=cut
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# Update file with variable definitions in bakefile-0 format with the data
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# from the hash ref containing all the file lists.
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#
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# Takes the (open) file handles of the files to read and to write and the file
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# lists hash ref as arguments.
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#
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# Returns 1 if any changes were made.
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#
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# The caller must take care of actually renaming the second file to the first
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# one.
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sub update_bakefile_0
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{
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my ($in, $out, $vars) = @_;
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# Variable whose contents is being currently replaced.
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my $var;
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# Hash with files defined for the specified variable as keys and 0 or 1
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# depending on whether we have seen them in the input file as values.
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my %files;
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# Set to 1 if we made any changes.
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my $changed = 0;
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while (<$in>) {
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chomp;
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if (/<set var="(\w+)" hints="files">/ && exists $vars->{$1}) {
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$var = $1;
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%files = map { $_ => 0 } @{$vars->{$var}};
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} elsif (defined $var) {
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local $_ = $_;
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s/<!-- .* -->//;
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s/^\s+//;
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s/\s+$//;
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if (m{</set>}) {
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# Check if we have any new files.
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#
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# TODO Insert them in alphabetical order.
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while (my ($file, $seen) = each(%files)) {
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if (!$seen) {
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# This file was wasn't present in the input, add it.
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# TODO Use proper indentation.
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print $out " $file\n";
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$changed = 1;
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}
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}
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undef $var;
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} elsif ($_) {
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if (not exists $files{$_}) {
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# This file was removed.
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$changed = 1;
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next;
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}
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if ($files{$_}) {
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warn qq{Duplicate file "$_" in the definition of the } .
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qq{variable "$var" at line $.\n}
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} else {
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$files{$_} = 1;
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}
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}
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}
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print $out "$_\n";
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}
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$changed
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}
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252
build/tools/upmake/lib/Text/Upmake/MSBuild.pm
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252
build/tools/upmake/lib/Text/Upmake/MSBuild.pm
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package Text::Upmake::MSBuild;
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use Exporter qw(import);
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our @EXPORT = qw(update_msbuild update_msbuild_filters);
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=head1 NAME
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Text::Upmake::MSBuild - Update list of sources and headers in MSBuild projects.
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=head1 SYNOPSIS
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Given an MSBuild project C<project.vcxproj> and its associated filters file
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C<projects.vcxproj.filters>, the functions in this module can be used to update
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the list of files in them to correspond to the given ones.
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use Text::Upmake::Bakefile0;
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Text::Upmake::upmake('projects.vcxproj', \&update_msbuild, \@sources, \@headers);
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Text::Upmake::upmake('projects.vcxproj.filters', \&update_msbuild_filters, \@sources, \@headers);
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=head1 SEE ALSO
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Text::Upmake
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=head1 AUTHOR
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Vadim Zeitlin
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=cut
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# Update sources and headers in an MSBuild project.
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#
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# Parameters: input and output file handles and array references to the sources
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# and the headers to be used in this project.
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#
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# Returns 1 if any changes were made.
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sub update_msbuild
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{
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my ($in, $out, $sources, $headers) = @_;
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# Hashes mapping the sources/headers names to 1 if they have been seen in
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# the project or 0 otherwise.
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my %sources = map { $_ => 0 } @$sources;
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my %headers = map { $_ => 0 } @$headers;
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# Reference to the hash corresponding to the files currently being
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# processed.
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my $files;
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# Set to 1 when we are inside any <ItemGroup> tag.
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my $in_group = 0;
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# Set to 1 when we are inside an item group containing sources or headers
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# respectively.
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my ($in_sources, $in_headers) = 0;
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# Set to 1 if we made any changes.
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my $changed = 0;
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while (my $line_with_eol = <$in>) {
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(my $line = $line_with_eol) =~ s/\r?\n?$//;
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if ($line =~ /^\s*<ItemGroup>$/) {
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$in_group = 1;
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} elsif ($line =~ m{^\s*</ItemGroup>$}) {
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if (defined $files) {
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my $kind = $in_sources ? 'Compile' : 'Include';
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# Check if we have any new files.
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#
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# TODO Insert them in alphabetical order.
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while (my ($file, $seen) = each(%$files)) {
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if (!$seen) {
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# Convert path separator to the one used by MSBuild.
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$file =~ s@/@\\@g;
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print $out qq{ <Cl$kind Include="$file" />\n};
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$changed = 1;
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}
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}
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$in_sources = $in_headers = 0;
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}
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$in_group = 0;
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} elsif ($in_group) {
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if ($line =~ m{^\s*<Cl(?<kind>Compile|Include) Include="(?<file>[^"]+)"\s*(?<slash>/)?>$}) {
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if ($+{kind} eq 'Compile') {
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warn "Mix of sources and headers at line $.\n" if $in_headers;
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$in_sources = 1;
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$files = \%sources;
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} else {
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warn "Mix of headers and sources at line $.\n" if $in_sources;
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$in_headers = 1;
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$files = \%headers;
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}
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my $closed_tag = defined $+{slash};
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# Normalize the path separator, we always use Unix ones but the
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# project files use Windows one.
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my $file = $+{file};
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$file =~ s@\\@/@g;
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if (not exists $files->{$file}) {
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# This file was removed.
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$changed = 1;
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if (!$closed_tag) {
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# We have just the opening <ClCompile> tag, ignore
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# everything until the next </ClCompile>
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while (<$in>) {
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last if m{^\s*</ClCompile>$};
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}
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}
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# In any case skip either this line containing the full
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# <ClCompile/> tag or the line with the closing tag.
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next;
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} else {
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if ($files->{$file}) {
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warn qq{Duplicate file "$file" in the project at line $.\n};
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} else {
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$files->{$file} = 1;
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}
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}
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}
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}
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print $out $line_with_eol;
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}
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$changed
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}
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# Update sources and headers in an MSBuild filters file.
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#
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# Parameters: input and output file handles, array references to the sources
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# and the headers to be used in this project and a callback used to determine
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# the filter for the new files.
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#
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# Returns 1 if any changes were made.
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sub update_msbuild_filters
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{
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my ($in, $out, $sources, $headers, $filter_cb) = @_;
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# Hashes mapping the sources/headers names to the text representing them in
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# the input file if they have been seen in it or nothing otherwise.
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my %sources = map { $_ => undef } @$sources;
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my %headers = map { $_ => undef } @$headers;
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# Reference to the hash corresponding to the files currently being
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# processed.
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my $files;
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# Set to 1 when we are inside any <ItemGroup> tag.
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my $in_group = 0;
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# Set to 1 when we are inside an item group containing sources or headers
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# respectively.
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my ($in_sources, $in_headers) = 0;
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# Set to 1 if we made any changes.
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my $changed = 0;
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while (my $line_with_eol = <$in>) {
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(my $line = $line_with_eol) =~ s/\r?\n?$//;
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if ($line =~ /^\s*<ItemGroup>?$/) {
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$in_group = 1;
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} elsif ($line =~ m{^\s*</ItemGroup>?$}) {
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if (defined $files) {
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# Output the group contents now, all at once, inserting any new
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# files: we must do it like this to ensure that they are
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# inserted in alphabetical order.
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my $kind = $in_sources ? 'Compile' : 'Include';
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foreach my $file (sort keys %$files) {
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if (defined $files->{$file}) {
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print $out $files->{$file};
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} else {
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my $filter = defined $filter_cb ? $filter_cb->($file) : undef;
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# Convert path separator to the one used by MSBuild.
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$file =~ s@/@\\@g;
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my $indent = ' ' x 2;
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print $out qq{$indent$indent<Cl$kind Include="$file"};
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if (defined $filter) {
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print $out ">\n$indent$indent$indent<Filter>$filter</Filter>\n$indent$indent</Cl$kind>\n";
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} else {
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print $out " />\n";
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}
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$changed = 1;
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}
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}
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$in_sources = $in_headers = 0;
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$files = undef;
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}
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$in_group = 0;
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} elsif ($in_group &&
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$line =~ m{^\s*<Cl(?<kind>Compile|Include) Include="(?<file>[^"]+)"\s*(?<slash>/)?>?$}) {
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my $kind = $+{kind};
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if ($kind eq 'Compile') {
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warn "Mix of sources and headers at line $.\n" if $in_headers;
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$in_sources = 1;
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$files = \%sources;
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} else {
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warn "Mix of headers and sources at line $.\n" if $in_sources;
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$in_headers = 1;
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$files = \%headers;
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}
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my $closed_tag = defined $+{slash};
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# Normalize the path separator, we always use Unix ones but the
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# project files use Windows one.
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my $file = $+{file};
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$file =~ s@\\@/@g;
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my $text = $line_with_eol;
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if (!$closed_tag) {
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# We have just the opening <ClCompile> tag, get everything
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# until the next </ClCompile>.
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while (<$in>) {
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$text .= $_;
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last if m{^\s*</Cl$kind>\r?\n?$};
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}
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}
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if (not exists $files->{$file}) {
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# This file was removed.
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$changed = 1;
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} else {
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if ($files->{$file}) {
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warn qq{Duplicate file "$file" in the project at line $.\n};
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} else {
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$files->{$file} = $text;
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}
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}
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# Don't output this line yet, wait until the end of the group.
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next
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}
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print $out $line_with_eol;
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}
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$changed
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}
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24
build/tools/upmake/t/01_read_files_list.t
Normal file
24
build/tools/upmake/t/01_read_files_list.t
Normal file
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use strict;
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use warnings;
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use autodie;
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use Test::More;
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BEGIN { use_ok('Text::Upmake'); }
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my $vars = read_files_list(*DATA);
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is_deeply($vars->{VAR1}, [qw(file1 file2)], 'VAR1 has expected value');
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is_deeply($vars->{VAR2}, [qw(file3 file4)], 'VAR2 has expected value');
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done_testing()
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__DATA__
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# Some comments
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VAR1 =
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file1
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# comment between the files
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file2
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VAR2 =
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file3
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file4 # comment
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# another comment
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47
build/tools/upmake/t/02_update_bakefile_0.t
Normal file
47
build/tools/upmake/t/02_update_bakefile_0.t
Normal file
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use strict;
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use warnings;
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use autodie;
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use Test::More;
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BEGIN { use_ok('Text::Upmake::Bakefile0'); }
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my $vars = {
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VAR1 => [qw(file1 file2 fileNew)],
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VAR2 => [qw(file3 file4 file5 fileNew2)],
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};
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open my $out, '>', \my $outstr;
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update_bakefile_0(*DATA, $out, $vars);
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note("Result: $outstr");
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|
||||
like($outstr, qr/file1/, 'existing file was preserved');
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||||
like($outstr, qr/fileNew$/m, 'new file was added');
|
||||
unlike($outstr, qr/fileOld/, 'old file was removed');
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like($outstr, qr/fileNew2/, 'another new file was added');
|
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like($outstr, qr/file3\s+file4/s, 'files remain in correct order');
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||||
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||||
done_testing()
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||||
|
||||
__DATA__
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||||
<?xml version="1.0" ?>
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||||
<makefile>
|
||||
|
||||
<!--
|
||||
Some comment
|
||||
-->
|
||||
|
||||
<set var="VAR1" hints="files">
|
||||
file1
|
||||
<!-- comment between the files -->
|
||||
file2
|
||||
</set>
|
||||
|
||||
<set var="VAR2" hints="files">
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||||
file3
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||||
file4 <!-- comment after the file -->
|
||||
file5
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||||
fileOld
|
||||
</set>
|
||||
|
||||
</makefile>
|
50
build/tools/upmake/t/03_update_msbuild.t
Normal file
50
build/tools/upmake/t/03_update_msbuild.t
Normal file
@ -0,0 +1,50 @@
|
||||
use strict;
|
||||
use warnings;
|
||||
use autodie;
|
||||
use Test::More;
|
||||
|
||||
use Text::Upmake;
|
||||
BEGIN { use_ok('Text::Upmake::MSBuild'); }
|
||||
|
||||
my $sources = [qw(file1.cpp file2.cpp fileNew.cpp)];
|
||||
my $headers = [qw(file1.h file2.h fileNew.h)];
|
||||
|
||||
open my $out, '>', \my $outstr;
|
||||
update_msbuild(*DATA, $out, $sources, $headers);
|
||||
|
||||
note("Result: $outstr");
|
||||
|
||||
like($outstr, qr/file1\.cpp/, 'existing source file was preserved');
|
||||
like($outstr, qr/fileNew\.cpp/m, 'new source file was added');
|
||||
unlike($outstr, qr/fileOld\.cpp/, 'old source file was removed');
|
||||
unlike($outstr, qr/file3\.h/, 'old header was removed');
|
||||
like($outstr, qr/fileNew\.h/, 'new header was added');
|
||||
|
||||
done_testing()
|
||||
|
||||
__DATA__
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="file1.cpp" />
|
||||
<ClCompile Include="file2.cpp" />
|
||||
<ClCompile Include="fileOld.cpp" />
|
||||
<ClCompile Include="file3.cpp" >
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='DLL Debug|Win32'">Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="file1.h" />
|
||||
<ClInclude Include="file2.h" />
|
||||
<ClInclude Include="file3.h" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
67
build/tools/upmake/t/04_update_msbuild_filters.t
Normal file
67
build/tools/upmake/t/04_update_msbuild_filters.t
Normal file
@ -0,0 +1,67 @@
|
||||
use strict;
|
||||
use warnings;
|
||||
use autodie;
|
||||
use Test::More;
|
||||
|
||||
use Text::Upmake;
|
||||
BEGIN { use_ok('Text::Upmake::MSBuild'); }
|
||||
|
||||
my $sources = [qw(file1.cpp file2.cpp file4.cpp fileNew.cpp)];
|
||||
my $headers = [qw(file1.h file2.h fileNew.h)];
|
||||
|
||||
sub filter_cb
|
||||
{
|
||||
my ($file) = @_;
|
||||
|
||||
return 'New Sources' if $file =~ /New\./;
|
||||
|
||||
undef
|
||||
}
|
||||
|
||||
open my $out, '>', \my $outstr;
|
||||
update_msbuild_filters(*DATA, $out, $sources, $headers, \&filter_cb);
|
||||
|
||||
note("Result: $outstr");
|
||||
|
||||
like($outstr, qr/file1\.cpp/, 'existing source file was preserved');
|
||||
like($outstr, qr/fileNew\.cpp/m, 'new source file was added');
|
||||
unlike($outstr, qr/fileOld\.cpp/, 'old source file was removed');
|
||||
unlike($outstr, qr/file3\.cpp/, 'another old source file was removed');
|
||||
unlike($outstr, qr/file3\.h/, 'old header was removed');
|
||||
like($outstr, qr/fileNew\.h/, 'new header was added');
|
||||
|
||||
done_testing()
|
||||
|
||||
__DATA__
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Common Sources">
|
||||
<UniqueIdentifier>{...}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Common Headers">
|
||||
<UniqueIdentifier>{...}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="fileOld.cpp">
|
||||
<Filter>Common Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="file1.cpp">
|
||||
<Filter>Common Sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="file2.cpp" />
|
||||
<ClCompile Include="file3.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="file1.h">
|
||||
<Filter>Common Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="file2.h">
|
||||
<Filter>Common Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="file3.h">
|
||||
<Filter>Common Headers</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
BIN
build/upmake
Executable file
BIN
build/upmake
Executable file
Binary file not shown.
@ -77,6 +77,12 @@ Files used to build the library are:
|
||||
3. Adding files to existing library
|
||||
-----------------------------------
|
||||
|
||||
UPDATE: files.bkl is now itself partially generated from the master file
|
||||
build/files. If the variable which you need to modify, according to the
|
||||
instructions below, is already defined in build/files, update it there
|
||||
and run build/upmake to update files.bkl.
|
||||
|
||||
|
||||
All files used by main libraries are listed in files.bkl. The file is
|
||||
organized into variables for toolkits, platforms and libraries. The variables
|
||||
come in pairs: there's always FOO_SRC for source files and FOO_HDR for header
|
||||
|
Loading…
Reference in New Issue
Block a user