Actually use the OnStack test
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@28372 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -111,7 +111,7 @@ BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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EVT_MENU(Sound_About, MyFrame::OnAbout)
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EVT_MENU(Sound_PlaySync, MyFrame::OnPlaySync)
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EVT_MENU(Sound_PlayAsync, MyFrame::OnPlayAsync)
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EVT_MENU(Sound_PlayAsyncOnStack, MyFrame::OnPlayAsync)
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EVT_MENU(Sound_PlayAsyncOnStack, MyFrame::OnPlayAsyncOnStack)
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EVT_MENU(Sound_PlayLoop, MyFrame::OnPlayLoop)
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END_EVENT_TABLE()
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@ -168,7 +168,7 @@ MyFrame::MyFrame(const wxString& title)
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menuFile->Append(Sound_Quit, _T("E&xit\tAlt-X"), _T("Quit this program"));
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playMenu->Append(Sound_PlaySync, _T("Play sound &synchronously"));
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playMenu->Append(Sound_PlayAsync, _T("Play sound &asynchronously"));
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playMenu->Append(Sound_PlayAsync, _T("Play sound asynchronously (&object on stack)"));
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playMenu->Append(Sound_PlayAsyncOnStack, _T("Play sound asynchronously (&object on stack)"));
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playMenu->Append(Sound_PlayLoop, _T("&Loop sound"));
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// now append the freshly created menu to the menu bar...
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