diff --git a/include/wx/generic/grid.h b/include/wx/generic/grid.h index 5f4a112e78..0937a8a5e1 100644 --- a/include/wx/generic/grid.h +++ b/include/wx/generic/grid.h @@ -1725,6 +1725,7 @@ protected: bool GetModelValues(); bool SetModelValues(); + friend class wxGridSelection; DECLARE_DYNAMIC_CLASS( wxGrid ) DECLARE_EVENT_TABLE() diff --git a/include/wx/generic/gridsel.h b/include/wx/generic/gridsel.h new file mode 100644 index 0000000000..e30cbbac6b --- /dev/null +++ b/include/wx/generic/gridsel.h @@ -0,0 +1,74 @@ +///////////////////////////////////////////////////////////////////////////// +// Name: wx/generic/gridsel.h +// Purpose: wxGridSelection +// Author: Stefan Neis +// Modified by: +// Created: 20/02/2000 +// RCS-ID: $$ +// Copyright: (c) Stefan Neis +// Licence: wxWindows licence +///////////////////////////////////////////////////////////////////////////// + +#include "wx/defs.h" + +#if defined(wxUSE_NEW_GRID) && (wxUSE_NEW_GRID) + +#ifndef __WXGRIDSEL_H__ +#define __WXGRIDSEL_H__ + +#ifdef __GNUG__ +#pragma interface "gridsel.h" +#endif + +#include "wx/grid.h" + +class WXDLLEXPORT wxGridSelection{ +public: + enum wxGridSelectionModes {wxGridSelectCells, + wxGridSelectRows, + wxGridSelectColumns}; + wxGridSelection( wxGrid * grid, wxGridSelection::wxGridSelectionModes sel = + wxGridSelection::wxGridSelectCells ); + bool IsSelection(); + bool IsInSelection ( int row, int col ); + void SelectRow( int row, bool addToSelected = FALSE ); + void SelectCol( int col, bool addToSelected = FALSE ); + void SelectBlock( int topRow, int leftCol, int bottomRow, int rightCol ); + void SelectCell( int row, int col); + void ToggleCellSelection( int row, int col); + void ClearSelection(); + + void UpdateRows( size_t pos, int numRows ); + void UpdateCols( size_t pos, int numCols ); + +private: + int BlockContain( int topRow1, int leftCol1, + int bottomRow1, int rightCol1, + int topRow2, int leftCol2, + int bottomRow2, int rightCol2 ); + // returns 1, if Block1 contains Block2, + // -1, if Block2 contains Block1, + // 0, otherwise + + int BlockContainsCell( int topRow, int leftCol, + int bottomRow, int rightCol, + int row, int col ) + // returns 1, if Block contains Cell, + // 0, otherwise + { + return ( topRow <= row && row <= bottomRow && + leftCol <= col && col <= rightCol ); + } + + wxGridCellCoordsArray m_cellSelection; + wxGridCellCoordsArray m_blockSelectionTopLeft; + wxGridCellCoordsArray m_blockSelectionBottomRight; + wxArrayInt m_rowSelection; + wxArrayInt m_colSelection; + + wxGrid *m_grid; + wxGridSelectionModes m_selectionMode; +}; + +#endif // #ifdef __WXGRIDSEL_H__ +#endif // #ifndef wxUSE_NEW_GRID diff --git a/src/generic/gridsel.cpp b/src/generic/gridsel.cpp new file mode 100644 index 0000000000..f8dd6cb3d5 --- /dev/null +++ b/src/generic/gridsel.cpp @@ -0,0 +1,737 @@ +/////////////////////////////////////////////////////////////////////////// +// Name: generic/gridsel.cpp +// Purpose: wxGridSelection +// Author: Stefan Neis +// Modified by: +// Created: 20/02/1999 +// RCS-ID: $$ +// Copyright: (c) Stefan Neis (Stefan.Neis@t-online.de) +// Licence: wxWindows licence +///////////////////////////////////////////////////////////////////////////// + +// ============================================================================ +// declarations +// ============================================================================ + +// ---------------------------------------------------------------------------- +// headers +// ---------------------------------------------------------------------------- + +#ifdef __GNUG__ + #pragma implementation "gridsel.h" +#endif + +// For compilers that support precompilation, includes "wx/wx.h". +#include "wx/wxprec.h" + +#include "wx/defs.h" + +#ifdef __BORLANDC__ + #pragma hdrstop +#endif + +#include "wx/generic/gridsel.h" + +wxGridSelection::wxGridSelection( wxGrid * grid, + wxGridSelection::wxGridSelectionModes sel ) +{ + m_grid = grid; + m_selectionMode = sel; +} + +bool wxGridSelection::IsSelection() +{ + return ( m_cellSelection.GetCount() || m_blockSelectionTopLeft.GetCount() || + m_rowSelection.GetCount() || m_colSelection.GetCount() ); +} + +bool wxGridSelection::IsInSelection ( int row, int col ) +{ + size_t count; + if ( m_selectionMode != wxGridSelection::wxGridSelectRows && + m_selectionMode != wxGridSelection::wxGridSelectColumns ) + { + count = m_cellSelection.GetCount(); + for ( size_t n = 0; n < count; n++ ) + { + wxGridCellCoords& coords = m_cellSelection[n]; + if ( row == coords.GetRow() && col == coords.GetCol() ) + return true; + } + } + count = m_blockSelectionTopLeft.GetCount(); + for ( size_t n = 0; n < count; n++ ) + { + wxGridCellCoords& coords1 = m_blockSelectionTopLeft[n]; + wxGridCellCoords& coords2 = m_blockSelectionBottomRight[n]; + if ( BlockContainsCell(coords1.GetRow(), coords1.GetCol(), + coords2.GetRow(), coords2.GetCol(), + row, col ) ) + return true; + } + if ( m_selectionMode != wxGridSelection::wxGridSelectColumns ) + { + size_t count = m_rowSelection.GetCount(); + for ( size_t n = 0; n < count; n++ ) + { + if ( row == m_rowSelection[n] ) + return true; + } + } + if ( m_selectionMode != wxGridSelection::wxGridSelectRows ) + { + size_t count = m_colSelection.GetCount(); + for ( size_t n = 0; n < count; n++ ) + { + if ( col == m_colSelection[n] ) + return true; + } + } + return false; +} + +void wxGridSelection::SelectRow( int row, bool addToSelected = FALSE ) +{ + if ( m_selectionMode == wxGridSelection::wxGridSelectColumns ) + return; + size_t count; + + // Remove single cells contained in newly selected block. + if ( m_selectionMode != wxGridSelection::wxGridSelectRows && + m_selectionMode != wxGridSelection::wxGridSelectColumns ) + { + count = m_cellSelection.GetCount(); + for ( size_t n = 0; n < count; n++ ) + { + wxGridCellCoords& coords = m_cellSelection[n]; + if ( BlockContainsCell( row, 0, row, m_grid->GetNumberCols() - 1, + coords.GetRow(), coords.GetCol() ) ) + { + m_cellSelection.RemoveAt(n); + n--; count--; + } + } + } + + // If possible, merge row with existing selected block + count = m_blockSelectionTopLeft.GetCount(); + for ( size_t n = 0; n < count; n++ ) + { + wxGridCellCoords& coords1 = m_blockSelectionTopLeft[n]; + wxGridCellCoords& coords2 = m_blockSelectionBottomRight[n]; + if ( coords1.GetRow() == row && row == coords2.GetRow() ) + { + m_blockSelectionTopLeft.RemoveAt(n); + m_blockSelectionBottomRight.RemoveAt(n); + n--; count--; + } + else if ( coords1.GetCol() == 0 && + coords2.GetCol() == m_grid->GetNumberCols() - 1 ) + { + if ( coords1.GetRow() <= row && row <= coords2.GetRow() ) + return; + else if ( coords1.GetRow() == row + 1) + { + coords1.SetRow(row); + return; + } + else if ( coords2.GetRow() == row - 1) + { + coords2.SetRow(row); + return; + } + } + } + + // Check whether row is already selected. + count = m_rowSelection.GetCount(); + for ( size_t n = 0; n < count; n++ ) + { + if ( row == m_rowSelection[n] ) + return; + } + + // Add row to selection + m_rowSelection.Add(row); +} + +void wxGridSelection::SelectCol( int col, bool addToSelected = FALSE ) +{ + if ( m_selectionMode == wxGridSelection::wxGridSelectRows ) + return; + size_t count; + + // Remove single cells contained in newly selected block. + if ( m_selectionMode != wxGridSelection::wxGridSelectRows && + m_selectionMode != wxGridSelection::wxGridSelectColumns ) + { + count = m_cellSelection.GetCount(); + for ( size_t n = 0; n < count; n++ ) + { + wxGridCellCoords& coords = m_cellSelection[n]; + if ( BlockContainsCell( 0, col, m_grid->GetNumberRows() - 1, col, + coords.GetRow(), coords.GetCol() ) ) + { + m_cellSelection.RemoveAt(n); + n--; count--; + } + } + } + + // If possible, merge col with existing selected block + count = m_blockSelectionTopLeft.GetCount(); + for ( size_t n = 0; n < count; n++ ) + { + wxGridCellCoords& coords1 = m_blockSelectionTopLeft[n]; + wxGridCellCoords& coords2 = m_blockSelectionBottomRight[n]; + if ( coords1.GetCol() == col && col == coords2.GetCol() ) + { + m_blockSelectionTopLeft.RemoveAt(n); + m_blockSelectionBottomRight.RemoveAt(n); + n--; count--; + } + else if ( coords1.GetRow() == 0 && + coords2.GetRow() == m_grid->GetNumberRows() - 1 ) + { + if ( coords1.GetCol() <= col && col <= coords2.GetCol() ) + return; + else if ( coords1.GetCol() == col + 1) + { + coords1.SetCol(col); + return; + } + else if ( coords2.GetCol() == col - 1) + { + coords2.SetCol(col); + return; + } + } + } + + // Check whether col is already selected. + count = m_colSelection.GetCount(); + for ( size_t n = 0; n < count; n++ ) + { + if ( col == m_colSelection[n] ) + return; + } + + // Add col to selection + m_colSelection.Add(col); +} + +void wxGridSelection::SelectBlock( int topRow, int leftCol, int bottomRow, int rightCol ) +{ + // Fix the coordinates of the block if potentially needed + if ( m_selectionMode == wxGridSelection::wxGridSelectRows ) + { + leftCol = 0; + rightCol = m_grid->GetNumberCols() - 1; + } + else if ( m_selectionMode == wxGridSelection::wxGridSelectColumns ) + { + topRow = 0; + bottomRow = m_grid->GetNumberRows() - 1; + } + + // Handle single cell selection in SelectCell. + if ( topRow == bottomRow && leftCol == rightCol ) + SelectCell( topRow, leftCol ); + + size_t count; + // Remove single cells contained in newly selected block. + if ( m_selectionMode != wxGridSelection::wxGridSelectRows && + m_selectionMode != wxGridSelection::wxGridSelectColumns ) + { + count = m_cellSelection.GetCount(); + for ( size_t n = 0; n < count; n++ ) + { + wxGridCellCoords& coords = m_cellSelection[n]; + if ( BlockContainsCell( topRow, leftCol, bottomRow, rightCol, + coords.GetRow(), coords.GetCol() ) ) + { + m_cellSelection.RemoveAt(n); + n--; count--; + } + } + } + + // If a block containing the selection is already selected, return, + // if a block contained in the selection is found, remove it. + + count = m_blockSelectionTopLeft.GetCount(); + for ( size_t n = 0; n < count; n++ ) + { + wxGridCellCoords& coords1 = m_blockSelectionTopLeft[n]; + wxGridCellCoords& coords2 = m_blockSelectionBottomRight[n]; + switch ( BlockContain( coords1.GetRow(), coords1.GetCol(), + coords2.GetRow(), coords2.GetCol(), + topRow, leftCol, bottomRow, rightCol ) ) + { + case 1: + return; + case -1: + m_blockSelectionTopLeft.RemoveAt(n); + m_blockSelectionBottomRight.RemoveAt(n); + n--; count--; + default: + ; + } + } + + // If a row containing the selection is already selected, return, + // if a row contained in newly selected block is found, remove it. + if ( m_selectionMode != wxGridSelection::wxGridSelectColumns ) + { + size_t count = m_rowSelection.GetCount(); + for ( size_t n = 0; n < count; n++ ) + { + switch ( BlockContain( m_rowSelection[n], 0, + m_rowSelection[n], m_grid->GetNumberCols()-1, + topRow, leftCol, bottomRow, rightCol ) ) + { + case 1: + return; + case -1: + m_rowSelection.RemoveAt(n); + n--; count--; + default: + ; + } + } + } + if ( m_selectionMode != wxGridSelection::wxGridSelectRows ) + { + size_t count = m_colSelection.GetCount(); + for ( size_t n = 0; n < count; n++ ) + { + switch ( BlockContain( 0, m_colSelection[n], + m_grid->GetNumberRows()-1, m_colSelection[n], + topRow, leftCol, bottomRow, rightCol ) ) + { + case 1: + return; + case -1: + m_colSelection.RemoveAt(n); + n--; count--; + default: + ; + } + } + } + m_blockSelectionTopLeft.Add( wxGridCellCoords( topRow, leftCol ) ); + m_blockSelectionBottomRight.Add( wxGridCellCoords( bottomRow, rightCol ) ); +} + +void wxGridSelection::SelectCell( int row, int col) +{ + if ( m_selectionMode == wxGridSelection::wxGridSelectRows ) + SelectBlock(row, 0, row, m_grid->GetNumberCols() - 1 ); + else if ( m_selectionMode == wxGridSelection::wxGridSelectColumns ) + SelectBlock(0, col, m_grid->GetNumberRows() - 1, col ); + else if ( IsInSelection ( row, col ) ) + return; + m_cellSelection.Add( wxGridCellCoords( row, col ) ); +} + +void wxGridSelection::ToggleCellSelection( int row, int col) +{ + if ( !IsInSelection ( row, col ) ) + SelectCell( row, col ); + size_t count; + + // Maybe we want to toggle a member of m_cellSelection. + // Then it can't be contained in rows/cols/block, and we + // just have to remove it from m_cellSelection. + + if ( m_selectionMode != wxGridSelection::wxGridSelectRows && + m_selectionMode != wxGridSelection::wxGridSelectColumns ) + { + count = m_cellSelection.GetCount(); + for ( size_t n = 0; n < count; n++ ) + { + wxGridCellCoords& coords = m_cellSelection[n]; + if ( row == coords.GetRow() && col == coords.GetCol() ) + { + m_cellSelection.RemoveAt(n); + n--; count--; + wxRect r; + r = m_grid->BlockToDeviceRect( m_cellSelection[n], + m_cellSelection[n] ); + if ( !m_grid->GetBatchCount() ) + ((wxWindow *)m_grid->m_gridWin)->Refresh( FALSE, &r ); + return; + } + } + } + + // remove a cell from the middle of a block (the really ugly case) + count = m_blockSelectionTopLeft.GetCount(); + for ( size_t n = 0; n < count; n++ ) + { + wxGridCellCoords& coords1 = m_blockSelectionTopLeft[n]; + wxGridCellCoords& coords2 = m_blockSelectionBottomRight[n]; + int topRow = coords1.GetRow(); + int leftCol = coords1.GetCol(); + int bottomRow = coords2.GetRow(); + int rightCol = coords2.GetCol(); + if ( BlockContainsCell( topRow, leftCol, bottomRow, rightCol, + row, col ) ) + { + // remove the block + m_blockSelectionTopLeft.RemoveAt(n); + m_blockSelectionBottomRight.RemoveAt(n); + n--; count--; + // add up to 4 smaller blocks and set update region + if ( m_selectionMode != wxGridSelection::wxGridSelectColumns ) + { + if ( topRow < row ) + SelectBlock( topRow, leftCol, row - 1, rightCol ); + if ( bottomRow > row ) + SelectBlock( row + 1, leftCol, bottomRow, rightCol ); + } + if ( m_selectionMode != wxGridSelection::wxGridSelectRows ) + { + if ( leftCol < col ) + SelectBlock( row, leftCol, row, col - 1 ); + if ( rightCol > col ) + SelectBlock( row, col + 1, row, rightCol ); + } + } + } + + // remove a cell from a row, adding up to two new blocks + if ( m_selectionMode != wxGridSelection::wxGridSelectColumns ) + { + size_t count = m_rowSelection.GetCount(); + for ( size_t n = 0; n < count; n++ ) + { + if ( m_rowSelection[n] == row ) + { + m_rowSelection.RemoveAt(n); + n--; count--; + if (m_selectionMode == wxGridSelection::wxGridSelectCells) + { + if ( col > 0 ) + SelectBlock( row, 0, row, col - 1 ); + if ( col < m_grid->GetNumberCols() - 1 ) + SelectBlock( row, col + 1, row, m_grid->GetNumberCols() - 1 ); + } + } + } + } + + // remove a cell from a column, adding up to two new blocks + if ( m_selectionMode != wxGridSelection::wxGridSelectRows ) + { + size_t count = m_colSelection.GetCount(); + for ( size_t n = 0; n < count; n++ ) + { + if ( m_colSelection[n] == col ) + { + m_colSelection.RemoveAt(n); + n--; count--; + if (m_selectionMode == wxGridSelection::wxGridSelectCells) + { + if ( row > 0 ) + SelectBlock( 0, col, row - 1, col ); + if ( row < m_grid->GetNumberRows() - 1 ) + SelectBlock( row + 1, col, m_grid->GetNumberRows() - 1, col ); + } + } + } + } + wxRect r; + switch (m_selectionMode) + { + case wxGridSelection::wxGridSelectCells: + r = m_grid->BlockToDeviceRect( wxGridCellCoords( row, col ), + wxGridCellCoords( row, col ) ); + break; + case wxGridSelection::wxGridSelectRows: + r = m_grid->BlockToDeviceRect( wxGridCellCoords( row, 0 ), + wxGridCellCoords( row, m_grid->GetNumberCols() - 1 ) ); + break; + case wxGridSelection::wxGridSelectColumns: + r = m_grid->BlockToDeviceRect( wxGridCellCoords( 0, col ), + wxGridCellCoords( m_grid->GetNumberRows() - 1, col ) ); + break; + } + if ( !m_grid->GetBatchCount() ) + ((wxWindow *)m_grid->m_gridWin)->Refresh( FALSE, &r ); +} + +void wxGridSelection::ClearSelection() +{ + size_t n; + if ( m_selectionMode != wxGridSelection::wxGridSelectRows && + m_selectionMode != wxGridSelection::wxGridSelectColumns ) + { + + while( ( n = m_cellSelection.GetCount() ) > 0) + { + wxRect r; + r = m_grid->BlockToDeviceRect( m_cellSelection[n], + m_cellSelection[n] ); + m_cellSelection.RemoveAt(n); + if ( !m_grid->GetBatchCount() ) + ((wxWindow *)m_grid->m_gridWin)->Refresh( FALSE, &r ); + } + } + while( ( n = m_blockSelectionTopLeft.GetCount() ) > 0) + { + wxRect r; + r = m_grid->BlockToDeviceRect( m_blockSelectionTopLeft[n], + m_blockSelectionBottomRight[n] ); + m_blockSelectionTopLeft.RemoveAt(n); + m_blockSelectionBottomRight.RemoveAt(n); + if ( !m_grid->GetBatchCount() ) + ((wxWindow *)m_grid->m_gridWin)->Refresh( FALSE, &r ); + } + if ( m_selectionMode != wxGridSelection::wxGridSelectColumns ) + { + while( ( n = m_rowSelection.GetCount() ) > 0) + { + int & row = m_rowSelection[n]; + wxRect r; + r = m_grid->BlockToDeviceRect( wxGridCellCoords( row, 0 ), + wxGridCellCoords( row, m_grid->GetNumberCols() - 1 ) ); + m_rowSelection.RemoveAt(n); + if ( !m_grid->GetBatchCount() ) + ((wxWindow *)m_grid->m_gridWin)->Refresh( FALSE, &r ); + } + } + if ( m_selectionMode != wxGridSelection::wxGridSelectRows ) + { + while( ( n = m_colSelection.GetCount() ) > 0) + { + int & col = m_colSelection[n]; + wxRect r; + r = m_grid->BlockToDeviceRect( wxGridCellCoords( 0, col ), + wxGridCellCoords( m_grid->GetNumberRows() - 1, col ) ); + m_colSelection.RemoveAt(n); + if ( !m_grid->GetBatchCount() ) + ((wxWindow *)m_grid->m_gridWin)->Refresh( FALSE, &r ); + } + } +} + + +void wxGridSelection::UpdateRows( size_t pos, int numRows ) +{ + size_t count = m_cellSelection.GetCount(); + for ( size_t n = 0; n < count; n++ ) + { + wxGridCellCoords& coords = m_cellSelection[n]; + wxCoord row = coords.GetRow(); + if ((size_t)row >= pos) + { + if (numRows > 0) + { + // If rows inserted, increase row counter where necessary + coords.SetRow(row + numRows); + } + else if (numRows < 0) + { + // If rows deleted ... + if ((size_t)row >= pos - numRows) + { + // ...either decrement row counter (if row still exists)... + coords.SetRow(row + numRows); + } + else + { + // ...or remove the attribute + m_cellSelection.RemoveAt(n); + n--; count--; + } + } + } + } + + count = m_blockSelectionTopLeft.GetCount(); + for ( size_t n = 0; n < count; n++ ) + { + wxGridCellCoords& coords1 = m_blockSelectionTopLeft[n]; + wxGridCellCoords& coords2 = m_blockSelectionBottomRight[n]; + wxCoord row1 = coords1.GetRow(); + wxCoord row2 = coords2.GetRow(); + if ((size_t)row2 >= pos) + { + if (numRows > 0) + { + // If rows inserted, increase row counter where necessary + coords2.SetRow(row2 + numRows); + if ( (size_t)row1 >= pos ) + coords1.SetRow(row1 + numRows); + } + else if (numRows < 0) + { + // If rows deleted ... + if ((size_t)row2 >= pos - numRows) + { + // ...either decrement row counter (if row still exists)... + coords2.SetRow(row2 + numRows); + if ( (size_t) row1 >= pos) + coords1.SetRow( wxMax(row1 + numRows, (int) pos) ); + + } + else + { + if ( (size_t) row1 >= pos) + { + // ...or remove the attribute + m_blockSelectionTopLeft.RemoveAt(n); + m_blockSelectionBottomRight.RemoveAt(n); + n--; count--; + } + else + coords2.SetRow(pos); + } + } + } + } + + count = m_rowSelection.GetCount(); + for ( size_t n = 0; n < count; n++ ) + { + int & rowOrCol = m_rowSelection[n]; + if ( (size_t)rowOrCol >= pos ) + { + if ( numRows > 0 ) + { + // If rows inserted, include row counter where necessary + rowOrCol += numRows; + } + else if ( numRows < 0) + { + // If rows deleted, either decrement row counter (if row still exists) + if ((size_t)rowOrCol >= pos - numRows) + rowOrCol += numRows; + else + { + m_rowSelection.RemoveAt(n); + n--; count--; + } + } + } + } +} + +void wxGridSelection::UpdateCols( size_t pos, int numCols ) +{ + size_t count = m_cellSelection.GetCount(); + for ( size_t n = 0; n < count; n++ ) + { + wxGridCellCoords& coords = m_cellSelection[n]; + wxCoord col = coords.GetCol(); + if ((size_t)col >= pos) + { + if (numCols > 0) + { + // If rows inserted, increase row counter where necessary + coords.SetCol(col + numCols); + } + else if (numCols < 0) + { + // If rows deleted ... + if ((size_t)col >= pos - numCols) + { + // ...either decrement row counter (if row still exists)... + coords.SetCol(col + numCols); + } + else + { + // ...or remove the attribute + m_cellSelection.RemoveAt(n); + n--; count--; + } + } + } + } + + count = m_blockSelectionTopLeft.GetCount(); + for ( size_t n = 0; n < count; n++ ) + { + wxGridCellCoords& coords1 = m_blockSelectionTopLeft[n]; + wxGridCellCoords& coords2 = m_blockSelectionBottomRight[n]; + wxCoord col1 = coords1.GetCol(); + wxCoord col2 = coords2.GetCol(); + if ((size_t)col2 >= pos) + { + if (numCols > 0) + { + // If rows inserted, increase row counter where necessary + coords2.SetCol(col2 + numCols); + if ( (size_t)col1 >= pos ) + coords1.SetCol(col1 + numCols); + } + else if (numCols < 0) + { + // If cols deleted ... + if ((size_t)col2 >= pos - numCols) + { + // ...either decrement col counter (if col still exists)... + coords2.SetCol(col2 + numCols); + if ( (size_t) col1 >= pos) + coords1.SetCol( wxMax(col1 + numCols, (int) pos) ); + + } + else + { + if ( (size_t) col1 >= pos) + { + // ...or remove the attribute + m_blockSelectionTopLeft.RemoveAt(n); + m_blockSelectionBottomRight.RemoveAt(n); + n--; count--; + } + else + coords2.SetCol(pos); + } + } + } + } + + count = m_colSelection.GetCount(); + for ( size_t n = 0; n < count; n++ ) + { + int & rowOrCol = m_colSelection[n]; + if ( (size_t)rowOrCol >= pos ) + { + if ( numCols > 0 ) + { + // If cols inserted, include col counter where necessary + rowOrCol += numCols; + } + else if ( numCols < 0) + { + // If cols deleted, either decrement col counter (if col still exists) + if ((size_t)rowOrCol >= pos - numCols) + rowOrCol += numCols; + else + { + m_colSelection.RemoveAt(n); + n--; count--; + } + } + } + } +} + +int wxGridSelection::BlockContain( int topRow1, int leftCol1, + int bottomRow1, int rightCol1, + int topRow2, int leftCol2, + int bottomRow2, int rightCol2 ) +// returns 1, if Block1 contains Block2, +// -1, if Block2 contains Block1, +// 0, otherwise +{ + if ( topRow1 <= topRow2 && bottomRow2 <= bottomRow1 && + leftCol1 <= leftCol2 && rightCol2 <= rightCol1 ) + return 1; + else if ( topRow2 <= topRow1 && bottomRow1 <= bottomRow2 && + leftCol2 <= leftCol1 && rightCol1 <= rightCol2 ) + return -1; + return 0; +}