better fix for MIPSpro warnings: removed unneeded calls to floor()
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@11649 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -392,49 +392,49 @@ public:
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class WXDLLEXPORT wxPoint2DInt
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{
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public :
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inline wxPoint2DInt();
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inline wxPoint2DInt( wxInt32 x , wxInt32 y );
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inline wxPoint2DInt( const wxPoint2DInt &pt );
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inline wxPoint2DInt( const wxPoint &pt );
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inline wxPoint2DInt();
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inline wxPoint2DInt( wxInt32 x , wxInt32 y );
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inline wxPoint2DInt( const wxPoint2DInt &pt );
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inline wxPoint2DInt( const wxPoint &pt );
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// two different conversions to integers, floor and rounding
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inline void GetFloor( wxInt32 *x , wxInt32 *y );
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inline void GetRounded( wxInt32 *x , wxInt32 *y );
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// noops for this class, just return the coords
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inline void GetFloor( wxInt32 *x , wxInt32 *y );
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inline void GetRounded( wxInt32 *x , wxInt32 *y );
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inline wxDouble GetVectorLength();
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wxDouble GetVectorAngle();
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inline void SetVectorLength( wxDouble length );
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void SetVectorAngle( wxDouble degrees );
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void SetPolarCoordinates( wxInt32 angle , wxInt32 length );
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// set the vector length to 1.0, preserving the angle
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inline void Normalize();
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inline wxDouble GetVectorLength();
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wxDouble GetVectorAngle();
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inline void SetVectorLength( wxDouble length );
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void SetVectorAngle( wxDouble degrees );
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void SetPolarCoordinates( wxInt32 angle , wxInt32 length );
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// set the vector length to 1.0, preserving the angle
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inline void Normalize();
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inline wxDouble GetDistance( const wxPoint2DInt &pt ) const;
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inline wxDouble GetDistanceSquare( const wxPoint2DInt &pt ) const;
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inline wxInt32 GetDotProduct( const wxPoint2DInt &vec ) const;
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inline wxInt32 GetCrossProduct( const wxPoint2DInt &vec ) const;
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inline wxDouble GetDistance( const wxPoint2DInt &pt ) const;
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inline wxDouble GetDistanceSquare( const wxPoint2DInt &pt ) const;
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inline wxInt32 GetDotProduct( const wxPoint2DInt &vec ) const;
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inline wxInt32 GetCrossProduct( const wxPoint2DInt &vec ) const;
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// the reflection of this point
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inline wxPoint2DInt operator-();
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// the reflection of this point
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inline wxPoint2DInt operator-();
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inline wxPoint2DInt& operator=(const wxPoint2DInt& pt);
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inline wxPoint2DInt& operator+=(const wxPoint2DInt& pt);
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inline wxPoint2DInt& operator-=(const wxPoint2DInt& pt);
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inline wxPoint2DInt& operator*=(const wxPoint2DInt& pt);
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inline wxPoint2DInt& operator*=(wxDouble n);
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inline wxPoint2DInt& operator*=(wxInt32 n);
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inline wxPoint2DInt& operator/=(const wxPoint2DInt& pt);
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inline wxPoint2DInt& operator/=(wxDouble n);
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inline wxPoint2DInt& operator/=(wxInt32 n);
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inline operator wxPoint() const;
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inline bool operator==(const wxPoint2DInt& pt) const;
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inline bool operator!=(const wxPoint2DInt& pt) const;
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inline wxPoint2DInt& operator=(const wxPoint2DInt& pt);
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inline wxPoint2DInt& operator+=(const wxPoint2DInt& pt);
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inline wxPoint2DInt& operator-=(const wxPoint2DInt& pt);
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inline wxPoint2DInt& operator*=(const wxPoint2DInt& pt);
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inline wxPoint2DInt& operator*=(wxDouble n);
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inline wxPoint2DInt& operator*=(wxInt32 n);
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inline wxPoint2DInt& operator/=(const wxPoint2DInt& pt);
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inline wxPoint2DInt& operator/=(wxDouble n);
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inline wxPoint2DInt& operator/=(wxInt32 n);
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inline operator wxPoint() const;
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inline bool operator==(const wxPoint2DInt& pt) const;
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inline bool operator!=(const wxPoint2DInt& pt) const;
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void WriteTo( wxDataOutputStream &stream ) const;
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void ReadFrom( wxDataInputStream &stream );
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void WriteTo( wxDataOutputStream &stream ) const;
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void ReadFrom( wxDataInputStream &stream );
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wxInt32 m_x;
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wxInt32 m_y;
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wxInt32 m_x;
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wxInt32 m_y;
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};
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wxPoint2DInt operator+(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2);
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@ -474,20 +474,20 @@ inline wxPoint2DInt::wxPoint2DInt( const wxPoint &pt )
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inline void wxPoint2DInt::GetFloor( wxInt32 *x , wxInt32 *y )
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{
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// casts needed MIPSpro compiler under SGI
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*x = (wxInt32) floor( (double)m_x );
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*y = (wxInt32) floor( (double)m_y );
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if ( x )
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*x = m_x;
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if ( y )
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*y = m_y;
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}
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inline void wxPoint2DInt::GetRounded( wxInt32 *x , wxInt32 *y )
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{
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*x = (wxInt32) floor( m_x + 0.5 );
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*y = (wxInt32) floor( m_y + 0.5);
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GetFloor(x, y);
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}
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inline wxDouble wxPoint2DInt::GetVectorLength()
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{
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// casts needed MIPSpro compiler under SGI
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// cast needed MIPSpro compiler under SGI
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return sqrt( (double)(m_x)*(m_x) + (m_y)*(m_y) );
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}
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