added stipple opaque mask detection

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@13298 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Stefan Csomor 2002-01-01 09:56:37 +00:00
parent ba723d98a8
commit 2b65eb68b8
2 changed files with 12 additions and 2 deletions

View File

@ -65,8 +65,13 @@ wxBrush::wxBrush(const wxBitmap& stipple)
{
m_refData = new wxBrushRefData;
M_BRUSHDATA->m_style = wxSTIPPLE;
M_BRUSHDATA->m_colour = *wxBLACK;
M_BRUSHDATA->m_stipple = stipple;
if (M_BRUSHDATA->m_stipple.GetMask())
M_BRUSHDATA->m_style = wxSTIPPLE_MASK_OPAQUE;
else
M_BRUSHDATA->m_style = wxSTIPPLE;
RealizeResource();
}

View File

@ -65,8 +65,13 @@ wxBrush::wxBrush(const wxBitmap& stipple)
{
m_refData = new wxBrushRefData;
M_BRUSHDATA->m_style = wxSTIPPLE;
M_BRUSHDATA->m_colour = *wxBLACK;
M_BRUSHDATA->m_stipple = stipple;
if (M_BRUSHDATA->m_stipple.GetMask())
M_BRUSHDATA->m_style = wxSTIPPLE_MASK_OPAQUE;
else
M_BRUSHDATA->m_style = wxSTIPPLE;
RealizeResource();
}