Make it possible to create just one clock, for testing
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@42886 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -15,105 +15,108 @@ class TestPanel(wx.Panel):
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wx.Panel.__init__(self, parent)
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# A mostly default clock
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c1 = ac.AnalogClock(self)
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c1 = ac.AnalogClock(self, size=(200,200))
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# A plain clock, with square hour and round minute marks, no
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# shadow, static border
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c2 = ac.AnalogClock(self, style=wx.STATIC_BORDER,
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hoursStyle=ac.TICKS_SQUARE,
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minutesStyle=ac.TICKS_CIRCLE,
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clockStyle=ac.SHOW_HOURS_TICKS| \
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ac.SHOW_MINUTES_TICKS|
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ac.SHOW_HOURS_HAND| \
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ac.SHOW_MINUTES_HAND| \
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ac.SHOW_SECONDS_HAND)
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c2.SetTickSize(12, target=ac.HOUR)
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if True: # for a simpler test case just set this to False and
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# only the one clock will be created
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# A plain clock, with square hour and round minute marks, no
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# shadow, static border
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c2 = ac.AnalogClock(self, style=wx.STATIC_BORDER,
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hoursStyle=ac.TICKS_SQUARE,
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minutesStyle=ac.TICKS_CIRCLE,
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clockStyle=ac.SHOW_HOURS_TICKS| \
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ac.SHOW_MINUTES_TICKS|
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ac.SHOW_HOURS_HAND| \
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ac.SHOW_MINUTES_HAND| \
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ac.SHOW_SECONDS_HAND)
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c2.SetTickSize(12, target=ac.HOUR)
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# No minute tick marks
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c3 = ac.AnalogClock(self, hoursStyle=ac.TICKS_CIRCLE,
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clockStyle=ac.SHOW_HOURS_TICKS| \
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ac.SHOW_HOURS_HAND| \
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ac.SHOW_MINUTES_HAND| \
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ac.SHOW_SECONDS_HAND| \
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ac.SHOW_SHADOWS)
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c3.SetTickSize(12)
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# No minute tick marks
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c3 = ac.AnalogClock(self, hoursStyle=ac.TICKS_CIRCLE,
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clockStyle=ac.SHOW_HOURS_TICKS| \
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ac.SHOW_HOURS_HAND| \
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ac.SHOW_MINUTES_HAND| \
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ac.SHOW_SECONDS_HAND| \
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ac.SHOW_SHADOWS)
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c3.SetTickSize(12)
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# A clock with hex numbers no seconds hand and different colours.
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c4 = ac.AnalogClock(self, hoursStyle=ac.TICKS_HEX,
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clockStyle=ac.SHOW_HOURS_TICKS| \
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ac.SHOW_HOURS_HAND| \
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ac.SHOW_MINUTES_HAND| \
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ac.SHOW_SHADOWS)
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colour = wx.Colour(0, 255, 255)
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c4.SetForegroundColour(colour)
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colour = wx.Colour(0, 132, 132)
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c4.SetShadowColour(colour)
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c4.SetTickFont(wx.Font(10, wx.FONTFAMILY_MODERN, wx.NORMAL, wx.BOLD))
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c4.SetBackgroundColour(wx.BLACK)
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c4.SetFaceBorderColour(wx.BLACK)
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c4.SetFaceFillColour(wx.BLACK)
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# A clock with binary numbers shown only at the quarter tick marks,
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# no minutes ticks and different colours.
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c5 = ac.AnalogClock(self, style = wx.RAISED_BORDER,
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hoursStyle=ac.TICKS_BINARY,
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clockStyle=ac.SHOW_QUARTERS_TICKS| \
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ac.SHOW_HOURS_HAND| \
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ac.SHOW_MINUTES_HAND| \
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ac.SHOW_SECONDS_HAND| \
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ac.SHOW_SHADOWS)
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colour = wx.Colour(0, 128, 0)
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c5.SetHandFillColour(colour, target=ac.SECOND)
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c5.SetHandBorderColour(colour, target=ac.SECOND)
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c5.SetBackgroundColour(colour)
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colour = wx.Colour(128, 0, 64)
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c5.SetTickFillColour(colour)
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c5.SetFaceBorderColour(colour)
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c5.SetFaceBorderWidth(1)
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colour = wx.Colour(0, 198, 0)
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c5.SetFaceFillColour(colour)
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c5.SetShadowColour(wx.WHITE)
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# A clock with hex numbers no seconds hand and different colours.
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c4 = ac.AnalogClock(self, hoursStyle=ac.TICKS_HEX,
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clockStyle=ac.SHOW_HOURS_TICKS| \
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ac.SHOW_HOURS_HAND| \
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ac.SHOW_MINUTES_HAND| \
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ac.SHOW_SHADOWS)
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colour = wx.Colour(0, 255, 255)
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c4.SetForegroundColour(colour)
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colour = wx.Colour(0, 132, 132)
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c4.SetShadowColour(colour)
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c4.SetTickFont(wx.Font(10, wx.FONTFAMILY_MODERN, wx.NORMAL, wx.BOLD))
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c4.SetBackgroundColour(wx.BLACK)
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c4.SetFaceBorderColour(wx.BLACK)
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c4.SetFaceFillColour(wx.BLACK)
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# A clock with a sunken border, roman numerals shown only at the
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# quarter tick marks with a roman font, circular minutes ticks,
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# no seconds hand, no shadows, tick overlapping and different colours.
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c6 = ac.AnalogClock(self, style = wx.SUNKEN_BORDER,
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hoursStyle=ac.TICKS_ROMAN,
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minutesStyle=ac.TICKS_CIRCLE,
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clockStyle=ac.SHOW_QUARTERS_TICKS| \
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ac.SHOW_MINUTES_TICKS| \
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ac.SHOW_HOURS_HAND| \
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ac.SHOW_MINUTES_HAND| \
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ac.OVERLAP_TICKS)
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colour = wx.Colour(128, 0, 0)
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c6.SetHandFillColour(colour)
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colour = wx.Colour(179, 0, 89)
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c6.SetHandBorderColour(colour)
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c6.SetTickFillColour(colour)
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c6.SetTickBorderColour(colour)
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colour = wx.Colour(225, 255, 255)
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c6.SetFaceBorderColour(colour)
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c6.SetBackgroundColour(colour)
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colour = wx.Colour(249, 255, 255)
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c6.SetFaceFillColour(colour)
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colour = wx.Colour(255, 213, 213)
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c6.SetShadowColour(colour)
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c6.SetTickFont(wx.Font(10, wx.FONTFAMILY_ROMAN, wx.NORMAL, wx.BOLD))
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# A clock with binary numbers shown only at the quarter tick marks,
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# no minutes ticks and different colours.
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c5 = ac.AnalogClock(self, style = wx.RAISED_BORDER,
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hoursStyle=ac.TICKS_BINARY,
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clockStyle=ac.SHOW_QUARTERS_TICKS| \
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ac.SHOW_HOURS_HAND| \
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ac.SHOW_MINUTES_HAND| \
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ac.SHOW_SECONDS_HAND| \
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ac.SHOW_SHADOWS)
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colour = wx.Colour(0, 128, 0)
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c5.SetHandFillColour(colour, target=ac.SECOND)
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c5.SetHandBorderColour(colour, target=ac.SECOND)
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c5.SetBackgroundColour(colour)
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colour = wx.Colour(128, 0, 64)
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c5.SetTickFillColour(colour)
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c5.SetFaceBorderColour(colour)
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c5.SetFaceBorderWidth(1)
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colour = wx.Colour(0, 198, 0)
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c5.SetFaceFillColour(colour)
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c5.SetShadowColour(wx.WHITE)
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# layout the clocks in a grid
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gs = wx.GridSizer(2, 3, 4, 4)
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gs.Add(c1, 0, wx.EXPAND)
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gs.Add(c2, 0, wx.EXPAND)
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gs.Add(c3, 0, wx.EXPAND)
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gs.Add(c4, 0, wx.EXPAND)
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gs.Add(c5, 0, wx.EXPAND)
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gs.Add(c6, 0, wx.EXPAND)
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# A clock with a sunken border, roman numerals shown only at the
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# quarter tick marks with a roman font, circular minutes ticks,
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# no seconds hand, no shadows, tick overlapping and different colours.
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c6 = ac.AnalogClock(self, style = wx.SUNKEN_BORDER,
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hoursStyle=ac.TICKS_ROMAN,
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minutesStyle=ac.TICKS_CIRCLE,
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clockStyle=ac.SHOW_QUARTERS_TICKS| \
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ac.SHOW_MINUTES_TICKS| \
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ac.SHOW_HOURS_HAND| \
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ac.SHOW_MINUTES_HAND| \
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ac.OVERLAP_TICKS)
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colour = wx.Colour(128, 0, 0)
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c6.SetHandFillColour(colour)
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colour = wx.Colour(179, 0, 89)
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c6.SetHandBorderColour(colour)
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c6.SetTickFillColour(colour)
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c6.SetTickBorderColour(colour)
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colour = wx.Colour(225, 255, 255)
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c6.SetFaceBorderColour(colour)
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c6.SetBackgroundColour(colour)
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colour = wx.Colour(249, 255, 255)
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c6.SetFaceFillColour(colour)
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colour = wx.Colour(255, 213, 213)
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c6.SetShadowColour(colour)
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c6.SetTickFont(wx.Font(10, wx.FONTFAMILY_ROMAN, wx.NORMAL, wx.BOLD))
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# put it in another sizer for a border
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sizer = wx.BoxSizer(wx.VERTICAL)
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sizer.Add(gs, 1, wx.EXPAND|wx.ALL, 10)
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# layout the clocks in a grid
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gs = wx.GridSizer(2, 3, 4, 4)
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gs.Add(c1, 0, wx.EXPAND)
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gs.Add(c2, 0, wx.EXPAND)
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gs.Add(c3, 0, wx.EXPAND)
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gs.Add(c4, 0, wx.EXPAND)
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gs.Add(c5, 0, wx.EXPAND)
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gs.Add(c6, 0, wx.EXPAND)
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self.SetSizerAndFit(sizer)
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# put it in another sizer for a border
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sizer = wx.BoxSizer(wx.VERTICAL)
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sizer.Add(gs, 1, wx.EXPAND|wx.ALL, 10)
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self.SetSizerAndFit(sizer)
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#----------------------------------------------------------------------
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