Added wrappers and a demo for the animate contrib
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@33337 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
@ -82,6 +82,7 @@ BUILD_GLCANVAS = 1 # If true, build the contrib/glcanvas extension module
|
||||
BUILD_OGL = 0 # If true, build the contrib/ogl extension module
|
||||
BUILD_STC = 1 # If true, build the contrib/stc extension module
|
||||
BUILD_GIZMOS = 1 # Build a module for the gizmos contrib library
|
||||
BUILD_ANIMATE = 1 # Build a module for the animate contrib library
|
||||
BUILD_DLLWIDGET = 0# Build a module that enables unknown wx widgets
|
||||
# to be loaded from a DLL and to be used from Python.
|
||||
|
||||
|
16
wxPython/contrib/animate/_animate_rename.i
Normal file
@ -0,0 +1,16 @@
|
||||
// A bunch of %rename directives generated by BuildRenamers in config.py
|
||||
// in order to remove the wx prefix from all global scope names.
|
||||
|
||||
#ifndef BUILDING_RENAMERS
|
||||
|
||||
%rename(ANIM_UNSPECIFIED) wxANIM_UNSPECIFIED;
|
||||
%rename(ANIM_DONOTREMOVE) wxANIM_DONOTREMOVE;
|
||||
%rename(ANIM_TOBACKGROUND) wxANIM_TOBACKGROUND;
|
||||
%rename(ANIM_TOPREVIOUS) wxANIM_TOPREVIOUS;
|
||||
%rename(AnimationPlayer) wxAnimationPlayer;
|
||||
%rename(AnimationBase) wxAnimationBase;
|
||||
%rename(GIFAnimation) wxGIFAnimation;
|
||||
%rename(AN_FIT_ANIMATION) wxAN_FIT_ANIMATION;
|
||||
%rename(GIFAnimationCtrl) wxGIFAnimationCtrl;
|
||||
|
||||
#endif
|
323
wxPython/contrib/animate/animate.i
Normal file
@ -0,0 +1,323 @@
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// Name: animate.i
|
||||
// Purpose: Wrappers for the animation classes in wx/contrib
|
||||
//
|
||||
// Author: Robin Dunn
|
||||
//
|
||||
// Created: 4-April-2005
|
||||
// RCS-ID: $Id$
|
||||
// Copyright: (c) 2005 by Total Control Software
|
||||
// Licence: wxWindows license
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
%define DOCSTRING
|
||||
"Simple animation player classes, including `wxGIFAnimationCtrl` for displaying
|
||||
animated GIF files
|
||||
"
|
||||
%enddef
|
||||
|
||||
%module(package="wx", docstring=DOCSTRING) animate
|
||||
|
||||
|
||||
%{
|
||||
#include "wx/wxPython/wxPython.h"
|
||||
#include "wx/wxPython/pyclasses.h"
|
||||
#include <wx/animate/animate.h>
|
||||
%}
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
|
||||
%import core.i
|
||||
%pythoncode { import wx }
|
||||
%pythoncode { __docfilter__ = wx._core.__DocFilter(globals()) }
|
||||
|
||||
|
||||
MAKE_CONST_WXSTRING2(AnimationControlNameStr, wxT("animationControl"));
|
||||
MAKE_CONST_WXSTRING_NOSWIG(EmptyString);
|
||||
|
||||
%include _animate_rename.i
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
|
||||
|
||||
enum wxAnimationDisposal
|
||||
{
|
||||
wxANIM_UNSPECIFIED = -1,
|
||||
wxANIM_DONOTREMOVE = 0,
|
||||
wxANIM_TOBACKGROUND = 1,
|
||||
wxANIM_TOPREVIOUS = 2
|
||||
} ;
|
||||
|
||||
|
||||
/* wxAnimationPlayer
|
||||
* Create an object of this class, and either pass an wxXXXAnimation object in
|
||||
* the constructor, or call SetAnimation. Then call Play(). The wxAnimation
|
||||
* object is only destroyed in the destructor if destroyAnimation is true in
|
||||
* the constructor.
|
||||
*/
|
||||
|
||||
class wxAnimationPlayer : public wxObject
|
||||
{
|
||||
public:
|
||||
wxAnimationPlayer(wxAnimationBase *animation = NULL,
|
||||
bool destroyAnimation = false);
|
||||
~wxAnimationPlayer();
|
||||
|
||||
|
||||
void SetAnimation(wxAnimationBase* animation, bool destroyAnimation = false);
|
||||
wxAnimationBase* GetAnimation() const;
|
||||
|
||||
void SetDestroyAnimation(bool destroyAnimation);
|
||||
bool GetDestroyAnimation() const;
|
||||
|
||||
void SetCurrentFrame(int currentFrame);
|
||||
int GetCurrentFrame() const;
|
||||
|
||||
void SetWindow(wxWindow* window);
|
||||
wxWindow* GetWindow() const;
|
||||
|
||||
void SetPosition(const wxPoint& pos);
|
||||
wxPoint GetPosition() const;
|
||||
|
||||
void SetLooped(bool looped);
|
||||
bool GetLooped() const;
|
||||
|
||||
bool HasAnimation() const;
|
||||
|
||||
bool IsPlaying() const;
|
||||
|
||||
// Specify whether the GIF's background colour is to be shown,
|
||||
// or whether the window background should show through (the default)
|
||||
void UseBackgroundColour(bool useBackground);
|
||||
bool UsingBackgroundColour() const;
|
||||
|
||||
// Set and use a user-specified background colour (valid for transparent
|
||||
// animations only)
|
||||
void SetCustomBackgroundColour(const wxColour& col,
|
||||
bool useCustomBackgroundColour = true);
|
||||
|
||||
bool UsingCustomBackgroundColour() const;
|
||||
const wxColour& GetCustomBackgroundColour() const;
|
||||
|
||||
// Another refinement - suppose we're drawing the animation in a separate
|
||||
// control or window. We may wish to use the background of the parent
|
||||
// window as the background of our animation. This allows us to specify
|
||||
// whether to grab from the parent or from this window.
|
||||
void UseParentBackground(bool useParent);
|
||||
bool UsingParentBackground() const;
|
||||
|
||||
|
||||
// Play
|
||||
virtual bool Play(wxWindow& window, const wxPoint& pos = wxPoint(0, 0), bool looped = true);
|
||||
|
||||
// Build animation (list of wxImages). If not called before Play
|
||||
// is called, Play will call this automatically.
|
||||
virtual bool Build();
|
||||
|
||||
// Stop the animation
|
||||
virtual void Stop();
|
||||
|
||||
// Draw the current view of the animation into this DC.
|
||||
// Call this from your OnPaint, for example.
|
||||
virtual void Draw(wxDC& dc);
|
||||
|
||||
|
||||
virtual int GetFrameCount() const;
|
||||
virtual wxImage* GetFrame(int i) const; // Creates a new wxImage
|
||||
virtual wxAnimationDisposal GetDisposalMethod(int i) const;
|
||||
virtual wxRect GetFrameRect(int i) const; // Position and size of frame
|
||||
virtual int GetDelay(int i) const; // Delay for this frame
|
||||
|
||||
virtual wxSize GetLogicalScreenSize() const;
|
||||
virtual bool GetBackgroundColour(wxColour& col) const ;
|
||||
virtual bool GetTransparentColour(wxColour& col) const ;
|
||||
|
||||
|
||||
// Play the frame
|
||||
virtual bool PlayFrame(int frame, wxWindow& window, const wxPoint& pos);
|
||||
%Rename(PlayNextFrame,
|
||||
virtual bool, PlayFrame());
|
||||
|
||||
virtual void DrawFrame(int frame, wxDC& dc, const wxPoint& pos);
|
||||
virtual void DrawBackground(wxDC& dc, const wxPoint& pos, const wxColour& colour);
|
||||
|
||||
// Clear the wxImage cache
|
||||
virtual void ClearCache();
|
||||
|
||||
// Save the pertinent area of the window so we can restore
|
||||
// it if drawing transparently
|
||||
void SaveBackground(const wxRect& rect);
|
||||
|
||||
wxBitmap& GetBackingStore();
|
||||
|
||||
};
|
||||
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
|
||||
/* wxAnimationBase
|
||||
* Base class for animations.
|
||||
* A wxXXXAnimation only stores the animation, providing accessors to
|
||||
* wxAnimationPlayer. Currently an animation is read-only, but we could
|
||||
* extend the API for adding frames programmatically, and perhaps have a
|
||||
* wxMemoryAnimation class that stores its frames in memory, and is able to
|
||||
* save all files with suitable filenames. You could then use e.g. Ulead GIF
|
||||
* Animator to load the image files into a GIF animation.
|
||||
*/
|
||||
|
||||
class wxAnimationBase : public wxObject
|
||||
{
|
||||
public:
|
||||
//wxAnimationBase() {}; // It's an ABC
|
||||
~wxAnimationBase() {};
|
||||
|
||||
//// Accessors. Should be overridden by each derived class.
|
||||
|
||||
virtual int GetFrameCount() const;
|
||||
virtual wxImage* GetFrame(int i) const;
|
||||
virtual wxAnimationDisposal GetDisposalMethod(int i) const;
|
||||
virtual wxRect GetFrameRect(int i) const; // Position and size of frame
|
||||
virtual int GetDelay(int i) const; // Delay for this frame
|
||||
|
||||
virtual wxSize GetLogicalScreenSize() const;
|
||||
virtual bool GetBackgroundColour(wxColour& col) const;
|
||||
virtual bool GetTransparentColour(wxColour& col) const;
|
||||
|
||||
// Is the animation OK?
|
||||
virtual bool IsValid() const;
|
||||
|
||||
virtual bool LoadFile(const wxString& filename);
|
||||
};
|
||||
|
||||
|
||||
// TODO: Add a wxPyAnimationBase class
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
|
||||
/* wxGIFAnimation
|
||||
* This will be moved to a separate file in due course.
|
||||
*/
|
||||
class wxGIFAnimation : public wxAnimationBase
|
||||
{
|
||||
public:
|
||||
wxGIFAnimation() ;
|
||||
~wxGIFAnimation() ;
|
||||
|
||||
//// Accessors
|
||||
|
||||
virtual int GetFrameCount() const;
|
||||
virtual wxImage* GetFrame(int i) const;
|
||||
virtual wxAnimationDisposal GetDisposalMethod(int i) const;
|
||||
virtual wxRect GetFrameRect(int i) const; // Position and size of frame
|
||||
virtual int GetDelay(int i) const; // Delay for this frame
|
||||
|
||||
virtual wxSize GetLogicalScreenSize() const ;
|
||||
virtual bool GetBackgroundColour(wxColour& col) const ;
|
||||
virtual bool GetTransparentColour(wxColour& col) const ;
|
||||
|
||||
virtual bool IsValid() const;
|
||||
|
||||
//// Operations
|
||||
|
||||
virtual bool LoadFile(const wxString& filename);
|
||||
|
||||
};
|
||||
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
|
||||
/*
|
||||
* wxAnimationCtrlBase
|
||||
* Abstract base class for format-specific animation controls.
|
||||
* This class implements most of the functionality; all a derived
|
||||
* class has to do is create the appropriate animation class on demand.
|
||||
*/
|
||||
|
||||
// Resize to animation size if this is set
|
||||
enum { wxAN_FIT_ANIMATION };
|
||||
|
||||
|
||||
// class wxAnimationCtrlBase: public wxControl
|
||||
// {
|
||||
// public:
|
||||
// %pythonAppend wxAnimationCtrlBase "self._setOORInfo(self)"
|
||||
// %pythonAppend wxAnimationCtrlBase() ""
|
||||
|
||||
// wxAnimationCtrlBase(wxWindow *parent, wxWindowID id,
|
||||
// const wxString& filename = wxPyEmptyString,
|
||||
// const wxPoint& pos = wxDefaultPosition,
|
||||
// const wxSize& size = wxDefaultSize,
|
||||
// long style = wxAN_FIT_ANIMATION|wxNO_BORDER,
|
||||
// const wxString& name = wxPyAnimationControlNameStr);
|
||||
// %RenameCtor(PreAnimationCtrlBase, wxAnimationCtrlBase());
|
||||
|
||||
// bool Create(wxWindow *parent, wxWindowID id,
|
||||
// const wxString& filename = wxPyEmptyString,
|
||||
// const wxPoint& pos = wxDefaultPosition,
|
||||
// const wxSize& size = wxDefaultSize,
|
||||
// long style = wxAN_FIT_ANIMATION|wxNO_BORDER,
|
||||
// const wxString& name = wxPyAnimationControlNameStr);
|
||||
|
||||
// //// Operations
|
||||
// virtual bool LoadFile(const wxString& filename = wxPyEmptyString);
|
||||
// virtual bool Play(bool looped = true) ;
|
||||
// virtual void Stop();
|
||||
// virtual void FitToAnimation();
|
||||
|
||||
// //// Accessors
|
||||
// virtual bool IsPlaying() const;
|
||||
// virtual wxAnimationPlayer& GetPlayer();
|
||||
// virtual wxAnimationBase* GetAnimation();
|
||||
|
||||
// const wxString& GetFilename() const;
|
||||
// void SetFilename(const wxString& filename);
|
||||
|
||||
// };
|
||||
|
||||
|
||||
/*
|
||||
* wxGIFAnimationCtrl
|
||||
* Provides a GIF animation class when required.
|
||||
*/
|
||||
|
||||
MustHaveApp(wxGIFAnimationCtrl);
|
||||
class wxGIFAnimationCtrl: public wxControl //wxAnimationCtrlBase
|
||||
{
|
||||
public:
|
||||
%pythonAppend wxGIFAnimationCtrl "self._setOORInfo(self)"
|
||||
%pythonAppend wxGIFAnimationCtrl() ""
|
||||
|
||||
wxGIFAnimationCtrl(wxWindow *parent, wxWindowID id=-1,
|
||||
const wxString& filename = wxPyEmptyString,
|
||||
const wxPoint& pos = wxDefaultPosition,
|
||||
const wxSize& size = wxDefaultSize,
|
||||
long style = wxAN_FIT_ANIMATION|wxNO_BORDER,
|
||||
const wxString& name = wxPyAnimationControlNameStr);
|
||||
%RenameCtor(PreGIFAnimationCtrl, wxGIFAnimationCtrl());
|
||||
|
||||
bool Create(wxWindow *parent, wxWindowID id=-1,
|
||||
const wxString& filename = wxPyEmptyString,
|
||||
const wxPoint& pos = wxDefaultPosition,
|
||||
const wxSize& size = wxDefaultSize,
|
||||
long style = wxAN_FIT_ANIMATION|wxNO_BORDER,
|
||||
const wxString& name = wxPyAnimationControlNameStr);
|
||||
|
||||
//// Operations
|
||||
virtual bool LoadFile(const wxString& filename = wxPyEmptyString);
|
||||
virtual bool Play(bool looped = true) ;
|
||||
virtual void Stop();
|
||||
virtual void FitToAnimation();
|
||||
|
||||
//// Accessors
|
||||
virtual bool IsPlaying() const;
|
||||
virtual wxAnimationPlayer& GetPlayer();
|
||||
virtual wxAnimationBase* GetAnimation();
|
||||
|
||||
const wxString& GetFilename() const;
|
||||
void SetFilename(const wxString& filename);
|
||||
|
||||
};
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
//---------------------------------------------------------------------------
|
||||
|
446
wxPython/contrib/animate/gtk/animate.py
Normal file
@ -0,0 +1,446 @@
|
||||
# This file was created automatically by SWIG.
|
||||
# Don't modify this file, modify the SWIG interface instead.
|
||||
|
||||
"""
|
||||
Simple animation player classes, including `wxGIFAnimationCtrl` for displaying
|
||||
animated GIF files
|
||||
|
||||
"""
|
||||
|
||||
import _animate
|
||||
|
||||
def _swig_setattr_nondynamic(self,class_type,name,value,static=1):
|
||||
if (name == "this"):
|
||||
if isinstance(value, class_type):
|
||||
self.__dict__[name] = value.this
|
||||
if hasattr(value,"thisown"): self.__dict__["thisown"] = value.thisown
|
||||
del value.thisown
|
||||
return
|
||||
method = class_type.__swig_setmethods__.get(name,None)
|
||||
if method: return method(self,value)
|
||||
if (not static) or hasattr(self,name) or (name == "thisown"):
|
||||
self.__dict__[name] = value
|
||||
else:
|
||||
raise AttributeError("You cannot add attributes to %s" % self)
|
||||
|
||||
def _swig_setattr(self,class_type,name,value):
|
||||
return _swig_setattr_nondynamic(self,class_type,name,value,0)
|
||||
|
||||
def _swig_getattr(self,class_type,name):
|
||||
method = class_type.__swig_getmethods__.get(name,None)
|
||||
if method: return method(self)
|
||||
raise AttributeError,name
|
||||
|
||||
import types
|
||||
try:
|
||||
_object = types.ObjectType
|
||||
_newclass = 1
|
||||
except AttributeError:
|
||||
class _object : pass
|
||||
_newclass = 0
|
||||
del types
|
||||
|
||||
|
||||
def _swig_setattr_nondynamic_method(set):
|
||||
def set_attr(self,name,value):
|
||||
if hasattr(self,name) or (name in ("this", "thisown")):
|
||||
set(self,name,value)
|
||||
else:
|
||||
raise AttributeError("You cannot add attributes to %s" % self)
|
||||
return set_attr
|
||||
|
||||
|
||||
import _core
|
||||
import wx
|
||||
__docfilter__ = wx._core.__DocFilter(globals())
|
||||
ANIM_UNSPECIFIED = _animate.ANIM_UNSPECIFIED
|
||||
ANIM_DONOTREMOVE = _animate.ANIM_DONOTREMOVE
|
||||
ANIM_TOBACKGROUND = _animate.ANIM_TOBACKGROUND
|
||||
ANIM_TOPREVIOUS = _animate.ANIM_TOPREVIOUS
|
||||
class AnimationPlayer(_core.Object):
|
||||
"""Proxy of C++ AnimationPlayer class"""
|
||||
def __repr__(self):
|
||||
return "<%s.%s; proxy of C++ wxAnimationPlayer instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
|
||||
def __init__(self, *args, **kwargs):
|
||||
"""__init__(self, AnimationBase animation=None, bool destroyAnimation=False) -> AnimationPlayer"""
|
||||
newobj = _animate.new_AnimationPlayer(*args, **kwargs)
|
||||
self.this = newobj.this
|
||||
self.thisown = 1
|
||||
del newobj.thisown
|
||||
def __del__(self, destroy=_animate.delete_AnimationPlayer):
|
||||
"""__del__(self)"""
|
||||
try:
|
||||
if self.thisown: destroy(self)
|
||||
except: pass
|
||||
|
||||
def SetAnimation(*args, **kwargs):
|
||||
"""SetAnimation(self, AnimationBase animation, bool destroyAnimation=False)"""
|
||||
return _animate.AnimationPlayer_SetAnimation(*args, **kwargs)
|
||||
|
||||
def GetAnimation(*args, **kwargs):
|
||||
"""GetAnimation(self) -> AnimationBase"""
|
||||
return _animate.AnimationPlayer_GetAnimation(*args, **kwargs)
|
||||
|
||||
def SetDestroyAnimation(*args, **kwargs):
|
||||
"""SetDestroyAnimation(self, bool destroyAnimation)"""
|
||||
return _animate.AnimationPlayer_SetDestroyAnimation(*args, **kwargs)
|
||||
|
||||
def GetDestroyAnimation(*args, **kwargs):
|
||||
"""GetDestroyAnimation(self) -> bool"""
|
||||
return _animate.AnimationPlayer_GetDestroyAnimation(*args, **kwargs)
|
||||
|
||||
def SetCurrentFrame(*args, **kwargs):
|
||||
"""SetCurrentFrame(self, int currentFrame)"""
|
||||
return _animate.AnimationPlayer_SetCurrentFrame(*args, **kwargs)
|
||||
|
||||
def GetCurrentFrame(*args, **kwargs):
|
||||
"""GetCurrentFrame(self) -> int"""
|
||||
return _animate.AnimationPlayer_GetCurrentFrame(*args, **kwargs)
|
||||
|
||||
def SetWindow(*args, **kwargs):
|
||||
"""SetWindow(self, Window window)"""
|
||||
return _animate.AnimationPlayer_SetWindow(*args, **kwargs)
|
||||
|
||||
def GetWindow(*args, **kwargs):
|
||||
"""GetWindow(self) -> Window"""
|
||||
return _animate.AnimationPlayer_GetWindow(*args, **kwargs)
|
||||
|
||||
def SetPosition(*args, **kwargs):
|
||||
"""SetPosition(self, Point pos)"""
|
||||
return _animate.AnimationPlayer_SetPosition(*args, **kwargs)
|
||||
|
||||
def GetPosition(*args, **kwargs):
|
||||
"""GetPosition(self) -> Point"""
|
||||
return _animate.AnimationPlayer_GetPosition(*args, **kwargs)
|
||||
|
||||
def SetLooped(*args, **kwargs):
|
||||
"""SetLooped(self, bool looped)"""
|
||||
return _animate.AnimationPlayer_SetLooped(*args, **kwargs)
|
||||
|
||||
def GetLooped(*args, **kwargs):
|
||||
"""GetLooped(self) -> bool"""
|
||||
return _animate.AnimationPlayer_GetLooped(*args, **kwargs)
|
||||
|
||||
def HasAnimation(*args, **kwargs):
|
||||
"""HasAnimation(self) -> bool"""
|
||||
return _animate.AnimationPlayer_HasAnimation(*args, **kwargs)
|
||||
|
||||
def IsPlaying(*args, **kwargs):
|
||||
"""IsPlaying(self) -> bool"""
|
||||
return _animate.AnimationPlayer_IsPlaying(*args, **kwargs)
|
||||
|
||||
def UseBackgroundColour(*args, **kwargs):
|
||||
"""UseBackgroundColour(self, bool useBackground)"""
|
||||
return _animate.AnimationPlayer_UseBackgroundColour(*args, **kwargs)
|
||||
|
||||
def UsingBackgroundColour(*args, **kwargs):
|
||||
"""UsingBackgroundColour(self) -> bool"""
|
||||
return _animate.AnimationPlayer_UsingBackgroundColour(*args, **kwargs)
|
||||
|
||||
def SetCustomBackgroundColour(*args, **kwargs):
|
||||
"""SetCustomBackgroundColour(self, Colour col, bool useCustomBackgroundColour=True)"""
|
||||
return _animate.AnimationPlayer_SetCustomBackgroundColour(*args, **kwargs)
|
||||
|
||||
def UsingCustomBackgroundColour(*args, **kwargs):
|
||||
"""UsingCustomBackgroundColour(self) -> bool"""
|
||||
return _animate.AnimationPlayer_UsingCustomBackgroundColour(*args, **kwargs)
|
||||
|
||||
def GetCustomBackgroundColour(*args, **kwargs):
|
||||
"""GetCustomBackgroundColour(self) -> Colour"""
|
||||
return _animate.AnimationPlayer_GetCustomBackgroundColour(*args, **kwargs)
|
||||
|
||||
def UseParentBackground(*args, **kwargs):
|
||||
"""UseParentBackground(self, bool useParent)"""
|
||||
return _animate.AnimationPlayer_UseParentBackground(*args, **kwargs)
|
||||
|
||||
def UsingParentBackground(*args, **kwargs):
|
||||
"""UsingParentBackground(self) -> bool"""
|
||||
return _animate.AnimationPlayer_UsingParentBackground(*args, **kwargs)
|
||||
|
||||
def Play(*args, **kwargs):
|
||||
"""Play(self, Window window, Point pos=wxPoint(0, 0), bool looped=True) -> bool"""
|
||||
return _animate.AnimationPlayer_Play(*args, **kwargs)
|
||||
|
||||
def Build(*args, **kwargs):
|
||||
"""Build(self) -> bool"""
|
||||
return _animate.AnimationPlayer_Build(*args, **kwargs)
|
||||
|
||||
def Stop(*args, **kwargs):
|
||||
"""Stop(self)"""
|
||||
return _animate.AnimationPlayer_Stop(*args, **kwargs)
|
||||
|
||||
def Draw(*args, **kwargs):
|
||||
"""Draw(self, DC dc)"""
|
||||
return _animate.AnimationPlayer_Draw(*args, **kwargs)
|
||||
|
||||
def GetFrameCount(*args, **kwargs):
|
||||
"""GetFrameCount(self) -> int"""
|
||||
return _animate.AnimationPlayer_GetFrameCount(*args, **kwargs)
|
||||
|
||||
def GetFrame(*args, **kwargs):
|
||||
"""GetFrame(self, int i) -> Image"""
|
||||
return _animate.AnimationPlayer_GetFrame(*args, **kwargs)
|
||||
|
||||
def GetDisposalMethod(*args, **kwargs):
|
||||
"""GetDisposalMethod(self, int i) -> int"""
|
||||
return _animate.AnimationPlayer_GetDisposalMethod(*args, **kwargs)
|
||||
|
||||
def GetFrameRect(*args, **kwargs):
|
||||
"""GetFrameRect(self, int i) -> Rect"""
|
||||
return _animate.AnimationPlayer_GetFrameRect(*args, **kwargs)
|
||||
|
||||
def GetDelay(*args, **kwargs):
|
||||
"""GetDelay(self, int i) -> int"""
|
||||
return _animate.AnimationPlayer_GetDelay(*args, **kwargs)
|
||||
|
||||
def GetLogicalScreenSize(*args, **kwargs):
|
||||
"""GetLogicalScreenSize(self) -> Size"""
|
||||
return _animate.AnimationPlayer_GetLogicalScreenSize(*args, **kwargs)
|
||||
|
||||
def GetBackgroundColour(*args, **kwargs):
|
||||
"""GetBackgroundColour(self, Colour col) -> bool"""
|
||||
return _animate.AnimationPlayer_GetBackgroundColour(*args, **kwargs)
|
||||
|
||||
def GetTransparentColour(*args, **kwargs):
|
||||
"""GetTransparentColour(self, Colour col) -> bool"""
|
||||
return _animate.AnimationPlayer_GetTransparentColour(*args, **kwargs)
|
||||
|
||||
def PlayFrame(*args, **kwargs):
|
||||
"""PlayFrame(self, int frame, Window window, Point pos) -> bool"""
|
||||
return _animate.AnimationPlayer_PlayFrame(*args, **kwargs)
|
||||
|
||||
def PlayNextFrame(*args, **kwargs):
|
||||
"""PlayNextFrame(self) -> bool"""
|
||||
return _animate.AnimationPlayer_PlayNextFrame(*args, **kwargs)
|
||||
|
||||
def DrawFrame(*args, **kwargs):
|
||||
"""DrawFrame(self, int frame, DC dc, Point pos)"""
|
||||
return _animate.AnimationPlayer_DrawFrame(*args, **kwargs)
|
||||
|
||||
def DrawBackground(*args, **kwargs):
|
||||
"""DrawBackground(self, DC dc, Point pos, Colour colour)"""
|
||||
return _animate.AnimationPlayer_DrawBackground(*args, **kwargs)
|
||||
|
||||
def ClearCache(*args, **kwargs):
|
||||
"""ClearCache(self)"""
|
||||
return _animate.AnimationPlayer_ClearCache(*args, **kwargs)
|
||||
|
||||
def SaveBackground(*args, **kwargs):
|
||||
"""SaveBackground(self, Rect rect)"""
|
||||
return _animate.AnimationPlayer_SaveBackground(*args, **kwargs)
|
||||
|
||||
def GetBackingStore(*args, **kwargs):
|
||||
"""GetBackingStore(self) -> Bitmap"""
|
||||
return _animate.AnimationPlayer_GetBackingStore(*args, **kwargs)
|
||||
|
||||
|
||||
class AnimationPlayerPtr(AnimationPlayer):
|
||||
def __init__(self, this):
|
||||
self.this = this
|
||||
if not hasattr(self,"thisown"): self.thisown = 0
|
||||
self.__class__ = AnimationPlayer
|
||||
_animate.AnimationPlayer_swigregister(AnimationPlayerPtr)
|
||||
cvar = _animate.cvar
|
||||
AnimationControlNameStr = cvar.AnimationControlNameStr
|
||||
|
||||
class AnimationBase(_core.Object):
|
||||
"""Proxy of C++ AnimationBase class"""
|
||||
def __init__(self): raise RuntimeError, "No constructor defined"
|
||||
def __repr__(self):
|
||||
return "<%s.%s; proxy of C++ wxAnimationBase instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
|
||||
def __del__(self, destroy=_animate.delete_AnimationBase):
|
||||
"""__del__(self)"""
|
||||
try:
|
||||
if self.thisown: destroy(self)
|
||||
except: pass
|
||||
|
||||
def GetFrameCount(*args, **kwargs):
|
||||
"""GetFrameCount(self) -> int"""
|
||||
return _animate.AnimationBase_GetFrameCount(*args, **kwargs)
|
||||
|
||||
def GetFrame(*args, **kwargs):
|
||||
"""GetFrame(self, int i) -> Image"""
|
||||
return _animate.AnimationBase_GetFrame(*args, **kwargs)
|
||||
|
||||
def GetDisposalMethod(*args, **kwargs):
|
||||
"""GetDisposalMethod(self, int i) -> int"""
|
||||
return _animate.AnimationBase_GetDisposalMethod(*args, **kwargs)
|
||||
|
||||
def GetFrameRect(*args, **kwargs):
|
||||
"""GetFrameRect(self, int i) -> Rect"""
|
||||
return _animate.AnimationBase_GetFrameRect(*args, **kwargs)
|
||||
|
||||
def GetDelay(*args, **kwargs):
|
||||
"""GetDelay(self, int i) -> int"""
|
||||
return _animate.AnimationBase_GetDelay(*args, **kwargs)
|
||||
|
||||
def GetLogicalScreenSize(*args, **kwargs):
|
||||
"""GetLogicalScreenSize(self) -> Size"""
|
||||
return _animate.AnimationBase_GetLogicalScreenSize(*args, **kwargs)
|
||||
|
||||
def GetBackgroundColour(*args, **kwargs):
|
||||
"""GetBackgroundColour(self, Colour col) -> bool"""
|
||||
return _animate.AnimationBase_GetBackgroundColour(*args, **kwargs)
|
||||
|
||||
def GetTransparentColour(*args, **kwargs):
|
||||
"""GetTransparentColour(self, Colour col) -> bool"""
|
||||
return _animate.AnimationBase_GetTransparentColour(*args, **kwargs)
|
||||
|
||||
def IsValid(*args, **kwargs):
|
||||
"""IsValid(self) -> bool"""
|
||||
return _animate.AnimationBase_IsValid(*args, **kwargs)
|
||||
|
||||
def LoadFile(*args, **kwargs):
|
||||
"""LoadFile(self, String filename) -> bool"""
|
||||
return _animate.AnimationBase_LoadFile(*args, **kwargs)
|
||||
|
||||
|
||||
class AnimationBasePtr(AnimationBase):
|
||||
def __init__(self, this):
|
||||
self.this = this
|
||||
if not hasattr(self,"thisown"): self.thisown = 0
|
||||
self.__class__ = AnimationBase
|
||||
_animate.AnimationBase_swigregister(AnimationBasePtr)
|
||||
|
||||
class GIFAnimation(AnimationBase):
|
||||
"""Proxy of C++ GIFAnimation class"""
|
||||
def __repr__(self):
|
||||
return "<%s.%s; proxy of C++ wxGIFAnimation instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
|
||||
def __init__(self, *args, **kwargs):
|
||||
"""__init__(self) -> GIFAnimation"""
|
||||
newobj = _animate.new_GIFAnimation(*args, **kwargs)
|
||||
self.this = newobj.this
|
||||
self.thisown = 1
|
||||
del newobj.thisown
|
||||
def __del__(self, destroy=_animate.delete_GIFAnimation):
|
||||
"""__del__(self)"""
|
||||
try:
|
||||
if self.thisown: destroy(self)
|
||||
except: pass
|
||||
|
||||
def GetFrameCount(*args, **kwargs):
|
||||
"""GetFrameCount(self) -> int"""
|
||||
return _animate.GIFAnimation_GetFrameCount(*args, **kwargs)
|
||||
|
||||
def GetFrame(*args, **kwargs):
|
||||
"""GetFrame(self, int i) -> Image"""
|
||||
return _animate.GIFAnimation_GetFrame(*args, **kwargs)
|
||||
|
||||
def GetDisposalMethod(*args, **kwargs):
|
||||
"""GetDisposalMethod(self, int i) -> int"""
|
||||
return _animate.GIFAnimation_GetDisposalMethod(*args, **kwargs)
|
||||
|
||||
def GetFrameRect(*args, **kwargs):
|
||||
"""GetFrameRect(self, int i) -> Rect"""
|
||||
return _animate.GIFAnimation_GetFrameRect(*args, **kwargs)
|
||||
|
||||
def GetDelay(*args, **kwargs):
|
||||
"""GetDelay(self, int i) -> int"""
|
||||
return _animate.GIFAnimation_GetDelay(*args, **kwargs)
|
||||
|
||||
def GetLogicalScreenSize(*args, **kwargs):
|
||||
"""GetLogicalScreenSize(self) -> Size"""
|
||||
return _animate.GIFAnimation_GetLogicalScreenSize(*args, **kwargs)
|
||||
|
||||
def GetBackgroundColour(*args, **kwargs):
|
||||
"""GetBackgroundColour(self, Colour col) -> bool"""
|
||||
return _animate.GIFAnimation_GetBackgroundColour(*args, **kwargs)
|
||||
|
||||
def GetTransparentColour(*args, **kwargs):
|
||||
"""GetTransparentColour(self, Colour col) -> bool"""
|
||||
return _animate.GIFAnimation_GetTransparentColour(*args, **kwargs)
|
||||
|
||||
def IsValid(*args, **kwargs):
|
||||
"""IsValid(self) -> bool"""
|
||||
return _animate.GIFAnimation_IsValid(*args, **kwargs)
|
||||
|
||||
def LoadFile(*args, **kwargs):
|
||||
"""LoadFile(self, String filename) -> bool"""
|
||||
return _animate.GIFAnimation_LoadFile(*args, **kwargs)
|
||||
|
||||
|
||||
class GIFAnimationPtr(GIFAnimation):
|
||||
def __init__(self, this):
|
||||
self.this = this
|
||||
if not hasattr(self,"thisown"): self.thisown = 0
|
||||
self.__class__ = GIFAnimation
|
||||
_animate.GIFAnimation_swigregister(GIFAnimationPtr)
|
||||
|
||||
AN_FIT_ANIMATION = _animate.AN_FIT_ANIMATION
|
||||
class GIFAnimationCtrl(_core.Control):
|
||||
"""Proxy of C++ GIFAnimationCtrl class"""
|
||||
def __repr__(self):
|
||||
return "<%s.%s; proxy of C++ wxGIFAnimationCtrl instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
|
||||
def __init__(self, *args, **kwargs):
|
||||
"""
|
||||
__init__(self, Window parent, int id=-1, String filename=EmptyString,
|
||||
Point pos=DefaultPosition, Size size=DefaultSize,
|
||||
long style=wxAN_FIT_ANIMATION|wxNO_BORDER,
|
||||
String name=AnimationControlNameStr) -> GIFAnimationCtrl
|
||||
"""
|
||||
newobj = _animate.new_GIFAnimationCtrl(*args, **kwargs)
|
||||
self.this = newobj.this
|
||||
self.thisown = 1
|
||||
del newobj.thisown
|
||||
self._setOORInfo(self)
|
||||
|
||||
def Create(*args, **kwargs):
|
||||
"""
|
||||
Create(self, Window parent, int id=-1, String filename=EmptyString,
|
||||
Point pos=DefaultPosition, Size size=DefaultSize,
|
||||
long style=wxAN_FIT_ANIMATION|wxNO_BORDER,
|
||||
String name=AnimationControlNameStr) -> bool
|
||||
"""
|
||||
return _animate.GIFAnimationCtrl_Create(*args, **kwargs)
|
||||
|
||||
def LoadFile(*args, **kwargs):
|
||||
"""LoadFile(self, String filename=EmptyString) -> bool"""
|
||||
return _animate.GIFAnimationCtrl_LoadFile(*args, **kwargs)
|
||||
|
||||
def Play(*args, **kwargs):
|
||||
"""Play(self, bool looped=True) -> bool"""
|
||||
return _animate.GIFAnimationCtrl_Play(*args, **kwargs)
|
||||
|
||||
def Stop(*args, **kwargs):
|
||||
"""Stop(self)"""
|
||||
return _animate.GIFAnimationCtrl_Stop(*args, **kwargs)
|
||||
|
||||
def FitToAnimation(*args, **kwargs):
|
||||
"""FitToAnimation(self)"""
|
||||
return _animate.GIFAnimationCtrl_FitToAnimation(*args, **kwargs)
|
||||
|
||||
def IsPlaying(*args, **kwargs):
|
||||
"""IsPlaying(self) -> bool"""
|
||||
return _animate.GIFAnimationCtrl_IsPlaying(*args, **kwargs)
|
||||
|
||||
def GetPlayer(*args, **kwargs):
|
||||
"""GetPlayer(self) -> AnimationPlayer"""
|
||||
return _animate.GIFAnimationCtrl_GetPlayer(*args, **kwargs)
|
||||
|
||||
def GetAnimation(*args, **kwargs):
|
||||
"""GetAnimation(self) -> AnimationBase"""
|
||||
return _animate.GIFAnimationCtrl_GetAnimation(*args, **kwargs)
|
||||
|
||||
def GetFilename(*args, **kwargs):
|
||||
"""GetFilename(self) -> String"""
|
||||
return _animate.GIFAnimationCtrl_GetFilename(*args, **kwargs)
|
||||
|
||||
def SetFilename(*args, **kwargs):
|
||||
"""SetFilename(self, String filename)"""
|
||||
return _animate.GIFAnimationCtrl_SetFilename(*args, **kwargs)
|
||||
|
||||
|
||||
class GIFAnimationCtrlPtr(GIFAnimationCtrl):
|
||||
def __init__(self, this):
|
||||
self.this = this
|
||||
if not hasattr(self,"thisown"): self.thisown = 0
|
||||
self.__class__ = GIFAnimationCtrl
|
||||
_animate.GIFAnimationCtrl_swigregister(GIFAnimationCtrlPtr)
|
||||
|
||||
def PreGIFAnimationCtrl(*args, **kwargs):
|
||||
"""PreGIFAnimationCtrl() -> GIFAnimationCtrl"""
|
||||
val = _animate.new_PreGIFAnimationCtrl(*args, **kwargs)
|
||||
val.thisown = 1
|
||||
return val
|
||||
|
||||
|
5018
wxPython/contrib/animate/gtk/animate_wrap.cpp
Normal file
61
wxPython/demo/GIFAnimationCtrl.py
Normal file
@ -0,0 +1,61 @@
|
||||
|
||||
import wx
|
||||
from wx.animate import GIFAnimationCtrl
|
||||
|
||||
from Main import opj
|
||||
|
||||
GIFNames = [
|
||||
"bitmaps/ani-bttrfly.gif",
|
||||
"bitmaps/ani-avtr.gif",
|
||||
"bitmaps/ani-phone.gif",
|
||||
# "bitmaps/ani-walker.gif",
|
||||
"bitmaps/ani-man.gif",
|
||||
"bitmaps/ani-bookworm.gif",
|
||||
"bitmaps/ani-hooked.gif",
|
||||
]
|
||||
|
||||
#----------------------------------------------------------------------
|
||||
|
||||
class TestPanel(wx.Panel):
|
||||
def __init__(self, parent, log):
|
||||
self.log = log
|
||||
wx.Panel.__init__(self, parent, -1)
|
||||
|
||||
sizer = wx.FlexGridSizer(2,3,5,5)
|
||||
for name in GIFNames:
|
||||
ani = GIFAnimationCtrl(self, -1, opj(name))
|
||||
ani.GetPlayer().UseBackgroundColour(True)
|
||||
ani.Play()
|
||||
sizer.Add(ani, 0, wx.ALL, 10)
|
||||
|
||||
border = wx.BoxSizer()
|
||||
border.Add(sizer, 1, wx.EXPAND|wx.ALL, 20)
|
||||
self.SetSizer(border)
|
||||
|
||||
|
||||
#----------------------------------------------------------------------
|
||||
|
||||
def runTest(frame, nb, log):
|
||||
win = TestPanel(nb, log)
|
||||
return win
|
||||
|
||||
#----------------------------------------------------------------------
|
||||
|
||||
|
||||
|
||||
overview = """<html><body>
|
||||
<h2><center>wx.animate.GIFAnimationCtrl</center></h2>
|
||||
|
||||
wx.animate.GIFAnimationCtrl is like a wx.StaticBitmap but is able to
|
||||
display an animation by extracing frames from a multi-images GIF file.
|
||||
|
||||
</body></html>
|
||||
"""
|
||||
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
import sys,os
|
||||
import run
|
||||
run.main(['', os.path.basename(sys.argv[0])] + sys.argv[1:])
|
||||
|
@ -48,6 +48,7 @@ _treeList = [
|
||||
# new stuff
|
||||
('Recent Additions/Updates', [
|
||||
'FoldPanelBar',
|
||||
'GIFAnimationCtrl',
|
||||
]),
|
||||
|
||||
# managed windows == things with a (optional) caption you can close
|
||||
@ -153,6 +154,7 @@ _treeList = [
|
||||
'FloatBar',
|
||||
'FloatCanvas',
|
||||
'FoldPanelBar',
|
||||
'GIFAnimationCtrl',
|
||||
'HtmlWindow',
|
||||
'IntCtrl',
|
||||
'MediaCtrl',
|
||||
@ -211,6 +213,7 @@ _treeList = [
|
||||
'ArtProvider',
|
||||
'Cursor',
|
||||
'DragImage',
|
||||
'GIFAnimationCtrl',
|
||||
'Image',
|
||||
'ImageAlpha',
|
||||
'ImageFromStream',
|
||||
|
BIN
wxPython/demo/bitmaps/ani-avtr.gif
Normal file
After Width: | Height: | Size: 5.8 KiB |
BIN
wxPython/demo/bitmaps/ani-bookworm.gif
Normal file
After Width: | Height: | Size: 6.5 KiB |
BIN
wxPython/demo/bitmaps/ani-bttrfly.gif
Normal file
After Width: | Height: | Size: 7.1 KiB |
BIN
wxPython/demo/bitmaps/ani-hooked.gif
Normal file
After Width: | Height: | Size: 34 KiB |
BIN
wxPython/demo/bitmaps/ani-man.gif
Normal file
After Width: | Height: | Size: 7.2 KiB |
BIN
wxPython/demo/bitmaps/ani-phone.gif
Normal file
After Width: | Height: | Size: 10 KiB |
BIN
wxPython/demo/bitmaps/ani-walker.gif
Normal file
After Width: | Height: | Size: 9.6 KiB |
BIN
wxPython/demo/bitmaps/tbttrfly.gif
Normal file
After Width: | Height: | Size: 7.1 KiB |
@ -16,6 +16,10 @@ wxPython/contrib/activex/wxie
|
||||
wxPython/contrib/activex/wxie/doxydoc
|
||||
wxPython/contrib/activex/wxie/latex
|
||||
wxPython/contrib/dllwidget
|
||||
wxPython/contrib/animate
|
||||
wxPython/contrib/animate/gtk
|
||||
wxPython/contrib/animate/mac
|
||||
wxPython/contrib/animate/msw
|
||||
wxPython/contrib/gizmos
|
||||
wxPython/contrib/gizmos/gtk
|
||||
wxPython/contrib/gizmos/mac
|
||||
|
@ -258,6 +258,7 @@ if [ $skipbuild != yes ]; then
|
||||
touch lib/libwx*.r*
|
||||
|
||||
make $MAKEJOBS
|
||||
make $MAKEJOBS -C contrib/src/animate
|
||||
make $MAKEJOBS -C contrib/src/gizmos
|
||||
make $MAKEJOBS -C contrib/src/stc
|
||||
|
||||
@ -277,9 +278,10 @@ fi
|
||||
if [ $skipinstall != yes ]; then
|
||||
# Install wxWidgets
|
||||
cd $WXBLD
|
||||
make prefix=$INSTALLROOT$PREFIX install
|
||||
make -C contrib/src/gizmos prefix=$INSTALLROOT$PREFIX install
|
||||
make -C contrib/src/stc prefix=$INSTALLROOT$PREFIX install
|
||||
make prefix=$INSTALLROOT$PREFIX install
|
||||
make -C contrib/src/animate prefix=$INSTALLROOT$PREFIX install
|
||||
make -C contrib/src/gizmos prefix=$INSTALLROOT$PREFIX install
|
||||
make -C contrib/src/stc prefix=$INSTALLROOT$PREFIX install
|
||||
|
||||
|
||||
# relink wx-config with a relative link
|
||||
|
@ -83,6 +83,7 @@ Source: "wx\_calendar.pyd"; DestDir: "{app}\%(PKGDIR)s\wx"; C
|
||||
Source: "wx\_controls_.pyd"; DestDir: "{app}\%(PKGDIR)s\wx"; Components: core
|
||||
Source: "wx\_core_.pyd"; DestDir: "{app}\%(PKGDIR)s\wx"; Components: core
|
||||
Source: "wx\_gdi_.pyd"; DestDir: "{app}\%(PKGDIR)s\wx"; Components: core
|
||||
Source: "wx\_animate.pyd"; DestDir: "{app}\%(PKGDIR)s\wx"; Components: core
|
||||
Source: "wx\_gizmos.pyd"; DestDir: "{app}\%(PKGDIR)s\wx"; Components: core
|
||||
Source: "wx\_glcanvas.pyd"; DestDir: "{app}\%(PKGDIR)s\wx"; Components: core
|
||||
Source: "wx\_grid.pyd"; DestDir: "{app}\%(PKGDIR)s\wx"; Components: core
|
||||
|
@ -211,8 +211,8 @@ cd bld
|
||||
|
||||
|
||||
make
|
||||
make -C contrib/src/animate
|
||||
make -C contrib/src/gizmos
|
||||
##make -C contrib/src/ogl CXXFLAGS="-DwxUSE_DEPRECATED=0"
|
||||
make -C contrib/src/stc
|
||||
|
||||
|
||||
@ -238,8 +238,8 @@ WXDIR=`pwd`
|
||||
# Install wxGTK and contribs
|
||||
cd bld
|
||||
make prefix=$RPM_BUILD_ROOT%{wxpref} install
|
||||
make -C contrib/src/animate prefix=$RPM_BUILD_ROOT%{wxpref} install
|
||||
make -C contrib/src/gizmos prefix=$RPM_BUILD_ROOT%{wxpref} install
|
||||
##make -C contrib/src/ogl CXXFLAGS="-DwxUSE_DEPRECATED=0" prefix=$RPM_BUILD_ROOT%{wxpref} install
|
||||
make -C contrib/src/stc prefix=$RPM_BUILD_ROOT%{wxpref} install
|
||||
|
||||
|
||||
|
@ -141,6 +141,7 @@ place, then do the same for wxPython.
|
||||
dir I don't lose my scripts too.) This is what it looks like::
|
||||
|
||||
make $* \
|
||||
&& make -C contrib/src/animate $* \
|
||||
&& make -C contrib/src/gizmos $* \
|
||||
&& make -C contrib/src/stc $*
|
||||
|
||||
@ -392,6 +393,7 @@ accordingly if you are using the bash shell.
|
||||
same command from the following directories in order to build the
|
||||
contrib libraries::
|
||||
|
||||
%WXDIR%\contrib\build\animate
|
||||
%WXDIR%\contrib\build\gizmos
|
||||
%WXDIR%\contrib\build\stc
|
||||
|
||||
|
@ -64,6 +64,13 @@ this gives more flexibility on where the data can come from.
|
||||
|
||||
Added MDI support to XRC
|
||||
|
||||
Added wx.animate module and a demo. The wx.animate module provides a
|
||||
control that is able to display an animated GIF file.
|
||||
|
||||
wx.lib.plot.py: Applied patch from Werner F. Bruhin that allows either
|
||||
vertical and/or horizontal gridlines.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
@ -648,6 +648,33 @@ if BUILD_GIZMOS:
|
||||
wxpExtensions.append(ext)
|
||||
|
||||
|
||||
#----------------------------------------------------------------------
|
||||
# Define the ANIMATE extension module
|
||||
#----------------------------------------------------------------------
|
||||
|
||||
if BUILD_ANIMATE:
|
||||
msg('Preparing ANIMATE...')
|
||||
location = 'contrib/animate'
|
||||
|
||||
swig_sources = run_swig(['animate.i'], location, GENDIR, PKGDIR,
|
||||
USE_SWIG, swig_force, swig_args, swig_deps)
|
||||
|
||||
ext = Extension('_animate',
|
||||
swig_sources,
|
||||
|
||||
include_dirs = includes + CONTRIBS_INC,
|
||||
define_macros = defines,
|
||||
|
||||
library_dirs = libdirs,
|
||||
libraries = libs + makeLibName('animate'),
|
||||
|
||||
extra_compile_args = cflags,
|
||||
extra_link_args = lflags,
|
||||
)
|
||||
|
||||
wxpExtensions.append(ext)
|
||||
|
||||
|
||||
|
||||
#----------------------------------------------------------------------
|
||||
# Define the DLLWIDGET extension module
|
||||
|
38
wxPython/wxPython/animate.py
Normal file
@ -0,0 +1,38 @@
|
||||
## This file reverse renames symbols in the wx package to give
|
||||
## them their wx prefix again, for backwards compatibility.
|
||||
##
|
||||
## Generated by BuildRenamers in config.py
|
||||
|
||||
# This silly stuff here is so the wxPython.wx module doesn't conflict
|
||||
# with the wx package. We need to import modules from the wx package
|
||||
# here, then we'll put the wxPython.wx entry back in sys.modules.
|
||||
import sys
|
||||
_wx = None
|
||||
if sys.modules.has_key('wxPython.wx'):
|
||||
_wx = sys.modules['wxPython.wx']
|
||||
del sys.modules['wxPython.wx']
|
||||
|
||||
import wx.animate
|
||||
|
||||
sys.modules['wxPython.wx'] = _wx
|
||||
del sys, _wx
|
||||
|
||||
|
||||
# Now assign all the reverse-renamed names:
|
||||
wxAnimationControlNameStr = wx.animate.AnimationControlNameStr
|
||||
wxANIM_UNSPECIFIED = wx.animate.ANIM_UNSPECIFIED
|
||||
wxANIM_DONOTREMOVE = wx.animate.ANIM_DONOTREMOVE
|
||||
wxANIM_TOBACKGROUND = wx.animate.ANIM_TOBACKGROUND
|
||||
wxANIM_TOPREVIOUS = wx.animate.ANIM_TOPREVIOUS
|
||||
wxAnimationPlayer = wx.animate.AnimationPlayer
|
||||
wxAnimationPlayerPtr = wx.animate.AnimationPlayerPtr
|
||||
wxAnimationBase = wx.animate.AnimationBase
|
||||
wxAnimationBasePtr = wx.animate.AnimationBasePtr
|
||||
wxGIFAnimation = wx.animate.GIFAnimation
|
||||
wxGIFAnimationPtr = wx.animate.GIFAnimationPtr
|
||||
wxAN_FIT_ANIMATION = wx.animate.AN_FIT_ANIMATION
|
||||
wxGIFAnimationCtrl = wx.animate.GIFAnimationCtrl
|
||||
wxGIFAnimationCtrlPtr = wx.animate.GIFAnimationCtrlPtr
|
||||
wxPreGIFAnimationCtrl = wx.animate.PreGIFAnimationCtrl
|
||||
|
||||
|