Use more clear names for variables in wxHtmlSelection code.
Call the variables and related methods "character position" instead of "private position" which wasn't very clear. Closes #13307. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@69870 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -34,9 +34,10 @@ class WXDLLIMPEXP_HTML wxHtmlSelection
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public:
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wxHtmlSelection()
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: m_fromPos(wxDefaultPosition), m_toPos(wxDefaultPosition),
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m_fromPrivPos(wxDefaultPosition), m_toPrivPos(wxDefaultPosition),
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m_fromCharacterPos(-1), m_toCharacterPos(-1),
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m_fromCell(NULL), m_toCell(NULL) {}
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// this version is used for the user selection defined with the mouse
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void Set(const wxPoint& fromPos, const wxHtmlCell *fromCell,
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const wxPoint& toPos, const wxHtmlCell *toCell);
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void Set(const wxHtmlCell *fromCell, const wxHtmlCell *toCell);
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@ -49,11 +50,13 @@ public:
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const wxPoint& GetToPos() const { return m_toPos; }
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// these are From/ToCell's private data
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const wxPoint& GetFromPrivPos() const { return m_fromPrivPos; }
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const wxPoint& GetToPrivPos() const { return m_toPrivPos; }
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void SetFromPrivPos(const wxPoint& pos) { m_fromPrivPos = pos; }
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void SetToPrivPos(const wxPoint& pos) { m_toPrivPos = pos; }
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void ClearPrivPos() { m_toPrivPos = m_fromPrivPos = wxDefaultPosition; }
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void ClearFromToCharacterPos() { m_toCharacterPos = m_fromCharacterPos = -1; }
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bool AreFromToCharacterPosSet() const { return m_toCharacterPos != -1 && m_fromCharacterPos != -1; }
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void SetFromCharacterPos (wxCoord pos) { m_fromCharacterPos = pos; }
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void SetToCharacterPos (wxCoord pos) { m_toCharacterPos = pos; }
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wxCoord GetFromCharacterPos () const { return m_fromCharacterPos; }
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wxCoord GetToCharacterPos () const { return m_toCharacterPos; }
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bool IsEmpty() const
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{ return m_fromPos == wxDefaultPosition &&
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@ -61,7 +64,7 @@ public:
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private:
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wxPoint m_fromPos, m_toPos;
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wxPoint m_fromPrivPos, m_toPrivPos;
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wxCoord m_fromCharacterPos, m_toCharacterPos;
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const wxHtmlCell *m_fromCell, *m_toCell;
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};
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@ -476,17 +476,10 @@ void wxHtmlWordCell::SetSelectionPrivPos(const wxDC& dc, wxHtmlSelection *s) con
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this == s->GetToCell() ? s->GetToPos() : wxDefaultPosition,
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p1, p2);
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wxPoint p(0, m_Word.length());
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if ( this == s->GetFromCell() )
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p.x = p1; // selection starts here
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s->SetFromCharacterPos (p1); // selection starts here
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if ( this == s->GetToCell() )
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p.y = p2; // selection ends here
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if ( this == s->GetFromCell() )
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s->SetFromPrivPos(p);
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if ( this == s->GetToCell() )
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s->SetToPrivPos(p);
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s->SetToCharacterPos (p2); // selection ends here
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}
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@ -533,23 +526,18 @@ void wxHtmlWordCell::Draw(wxDC& dc, int x, int y,
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int w, h;
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int ofs = 0;
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wxPoint priv = (this == s->GetFromCell()) ?
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s->GetFromPrivPos() : s->GetToPrivPos();
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// NB: this is quite a hack: in order to compute selection boundaries
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// (in word's characters) we must know current font, which is only
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// possible inside rendering code. Therefore we update the
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// information here and store it in wxHtmlSelection so that
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// ConvertToText can use it later:
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if ( priv == wxDefaultPosition )
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if ( !s->AreFromToCharacterPosSet () )
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{
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SetSelectionPrivPos(dc, s);
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priv = (this == s->GetFromCell()) ?
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s->GetFromPrivPos() : s->GetToPrivPos();
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}
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int part1 = priv.x;
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int part2 = priv.y;
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int part1 = s->GetFromCell()==this ? s->GetFromCharacterPos() : 0;
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int part2 = s->GetToCell()==this ? s->GetToCharacterPos() : m_Word.Length();
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if ( part1 > 0 )
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{
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@ -634,9 +622,6 @@ wxString wxHtmlWordCell::ConvertToText(wxHtmlSelection *s) const
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{
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if ( s && (this == s->GetFromCell() || this == s->GetToCell()) )
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{
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wxPoint priv = this == s->GetFromCell() ? s->GetFromPrivPos()
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: s->GetToPrivPos();
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// VZ: we may be called before we had a chance to re-render ourselves
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// and in this case GetFrom/ToPrivPos() is not set yet -- assume
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// that this only happens in case of a double/triple click (which
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@ -644,10 +629,10 @@ wxString wxHtmlWordCell::ConvertToText(wxHtmlSelection *s) const
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// entire contents of the cell in this case
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//
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// TODO: but this really needs to be fixed in some better way later...
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if ( priv != wxDefaultPosition )
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if ( s->AreFromToCharacterPosSet() )
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{
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const int part1 = priv.x;
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const int part2 = priv.y;
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const int part1 = s->GetFromCell()==this ? s->GetFromCharacterPos() : 0;
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const int part2 = s->GetToCell()==this ? s->GetToCharacterPos() : m_Word.Length();
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if ( part1 == part2 )
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return wxEmptyString;
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return GetPartAsText(part1, part2);
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@ -1214,7 +1214,7 @@ void wxHtmlWindow::OnSize(wxSizeEvent& event)
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{
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m_selection->Set(m_selection->GetFromCell(),
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m_selection->GetToCell());
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m_selection->ClearPrivPos();
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m_selection->ClearFromToCharacterPos();
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}
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Refresh();
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@ -1415,7 +1415,7 @@ void wxHtmlWindow::OnInternalIdle()
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m_selection->Set(wxPoint(x,y), selcell,
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m_tmpSelFromPos, m_tmpSelFromCell);
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}
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m_selection->ClearPrivPos();
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m_selection->ClearFromToCharacterPos();
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Refresh();
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}
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}
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