Defaults in wxWinCE documented.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@34945 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Włodzimierz Skiba 2005-07-27 20:01:02 +00:00
parent c962017556
commit 3285ee538b
2 changed files with 18 additions and 9 deletions

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@ -12,21 +12,25 @@ All:
All (GUI):
- Added wxXmlResource::Unload()
- Added wxXmlResource::Unload().
- Possibility of modeless wxWizard dialog (with presentation in sample).
- Fixed a rare crash due to malformed HTML in wxHTML (Xavier Nodet)
- Fixed a rare crash due to malformed HTML in wxHTML (Xavier Nodet).
wxMSW:
- Separators are now correctly shown in the toolbars under Windows XP
- Separators are now correctly shown in the toolbars under Windows XP.
- Fixed multiline tooltips handling.
- Fixed wxSlider::GetSelEnd() (Atilim Cetin)
- Fixed accelerators of menu items added to already attached submenus
- Position of wxEVT_MOUSEWHEEL events is now in client, not screen, coordinates
- Fixed wxSlider::GetSelEnd() (Atilim Cetin).
- Fixed accelerators of menu items added to already attached submenus.
- Position of wxEVT_MOUSEWHEEL events is now in client, not screen, coordinates.
wxWinCE:
- RTTI and exceptions enabled by default.
wxOS2
- Adjustments for building with Open Watcom C++
- Adjustments for building with Open Watcom C++.
wxUniv:

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@ -1,9 +1,9 @@
=================================================
Welcome to wxWidgets/CE 2.6.1
Welcome to wxWidgets/CE 2.6.2
=================================================
You have downloaded version 2.6.1 of the Windows CE port of
You have downloaded version 2.6.2 of the Windows CE port of
the wxWidgets GUI library. This runs on Pocket PC 2002/2003,
Smartphone 2002/2003, and Windows CE .NET 4.x.
@ -87,6 +87,11 @@ To compile using the emulator on eVC++3:
WIN32 (WCE x86 Debug) configuration, and select Pocket PC 2002 and
Pocket PC 2002 Emulation as before.
Note: since wxWidgets/CE 2.6.2 release RTTI (and exceptions) are enabled
by default targeting eVC environment. This can lead to build problems with
eVC3 we tried to compensate. It is possible that you still have to remove
some compiler flags (like /EHsc) by hand after opening in IDE.
To compile using the emulator on eVC++4:
- Open build/wince/wx.vcw, select the