Initial revision
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@5377 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
parent
ae3dd4a589
commit
3427517637
138
src/regex/regexec.c
Normal file
138
src/regex/regexec.c
Normal file
@ -0,0 +1,138 @@
|
||||
/*
|
||||
* the outer shell of regexec()
|
||||
*
|
||||
* This file includes engine.c *twice*, after muchos fiddling with the
|
||||
* macros that code uses. This lets the same code operate on two different
|
||||
* representations for state sets.
|
||||
*/
|
||||
#include <sys/types.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <limits.h>
|
||||
#include <ctype.h>
|
||||
#include <regex.h>
|
||||
|
||||
#include "utils.h"
|
||||
#include "regex2.h"
|
||||
|
||||
static int nope = 0; /* for use in asserts; shuts lint up */
|
||||
|
||||
/* macros for manipulating states, small version */
|
||||
#define states unsigned
|
||||
#define states1 unsigned /* for later use in regexec() decision */
|
||||
#define CLEAR(v) ((v) = 0)
|
||||
#define SET0(v, n) ((v) &= ~((unsigned)1 << (n)))
|
||||
#define SET1(v, n) ((v) |= (unsigned)1 << (n))
|
||||
#define ISSET(v, n) ((v) & ((unsigned)1 << (n)))
|
||||
#define ASSIGN(d, s) ((d) = (s))
|
||||
#define EQ(a, b) ((a) == (b))
|
||||
#define STATEVARS int dummy /* dummy version */
|
||||
#define STATESETUP(m, n) /* nothing */
|
||||
#define STATETEARDOWN(m) /* nothing */
|
||||
#define SETUP(v) ((v) = 0)
|
||||
#define onestate unsigned
|
||||
#define INIT(o, n) ((o) = (unsigned)1 << (n))
|
||||
#define INC(o) ((o) <<= 1)
|
||||
#define ISSTATEIN(v, o) ((v) & (o))
|
||||
/* some abbreviations; note that some of these know variable names! */
|
||||
/* do "if I'm here, I can also be there" etc without branches */
|
||||
#define FWD(dst, src, n) ((dst) |= ((unsigned)(src)&(here)) << (n))
|
||||
#define BACK(dst, src, n) ((dst) |= ((unsigned)(src)&(here)) >> (n))
|
||||
#define ISSETBACK(v, n) ((v) & ((unsigned)here >> (n)))
|
||||
/* function names */
|
||||
#define SNAMES /* engine.c looks after details */
|
||||
|
||||
#include "engine.c"
|
||||
|
||||
/* now undo things */
|
||||
#undef states
|
||||
#undef CLEAR
|
||||
#undef SET0
|
||||
#undef SET1
|
||||
#undef ISSET
|
||||
#undef ASSIGN
|
||||
#undef EQ
|
||||
#undef STATEVARS
|
||||
#undef STATESETUP
|
||||
#undef STATETEARDOWN
|
||||
#undef SETUP
|
||||
#undef onestate
|
||||
#undef INIT
|
||||
#undef INC
|
||||
#undef ISSTATEIN
|
||||
#undef FWD
|
||||
#undef BACK
|
||||
#undef ISSETBACK
|
||||
#undef SNAMES
|
||||
|
||||
/* macros for manipulating states, large version */
|
||||
#define states char *
|
||||
#define CLEAR(v) memset(v, 0, m->g->nstates)
|
||||
#define SET0(v, n) ((v)[n] = 0)
|
||||
#define SET1(v, n) ((v)[n] = 1)
|
||||
#define ISSET(v, n) ((v)[n])
|
||||
#define ASSIGN(d, s) memcpy(d, s, m->g->nstates)
|
||||
#define EQ(a, b) (memcmp(a, b, m->g->nstates) == 0)
|
||||
#define STATEVARS int vn; char *space
|
||||
#define STATESETUP(m, nv) { (m)->space = malloc((nv)*(m)->g->nstates); \
|
||||
if ((m)->space == NULL) return(REG_ESPACE); \
|
||||
(m)->vn = 0; }
|
||||
#define STATETEARDOWN(m) { free((m)->space); }
|
||||
#define SETUP(v) ((v) = &m->space[m->vn++ * m->g->nstates])
|
||||
#define onestate int
|
||||
#define INIT(o, n) ((o) = (n))
|
||||
#define INC(o) ((o)++)
|
||||
#define ISSTATEIN(v, o) ((v)[o])
|
||||
/* some abbreviations; note that some of these know variable names! */
|
||||
/* do "if I'm here, I can also be there" etc without branches */
|
||||
#define FWD(dst, src, n) ((dst)[here+(n)] |= (src)[here])
|
||||
#define BACK(dst, src, n) ((dst)[here-(n)] |= (src)[here])
|
||||
#define ISSETBACK(v, n) ((v)[here - (n)])
|
||||
/* function names */
|
||||
#define LNAMES /* flag */
|
||||
|
||||
#include "engine.c"
|
||||
|
||||
/*
|
||||
- regexec - interface for matching
|
||||
= extern int regexec(const regex_t *, const char *, size_t, \
|
||||
= regmatch_t [], int);
|
||||
= #define REG_NOTBOL 00001
|
||||
= #define REG_NOTEOL 00002
|
||||
= #define REG_STARTEND 00004
|
||||
= #define REG_TRACE 00400 // tracing of execution
|
||||
= #define REG_LARGE 01000 // force large representation
|
||||
= #define REG_BACKR 02000 // force use of backref code
|
||||
*
|
||||
* We put this here so we can exploit knowledge of the state representation
|
||||
* when choosing which matcher to call. Also, by this point the matchers
|
||||
* have been prototyped.
|
||||
*/
|
||||
int /* 0 success, REG_NOMATCH failure */
|
||||
regexec(preg, string, nmatch, pmatch, eflags)
|
||||
const regex_t *preg;
|
||||
const char *string;
|
||||
size_t nmatch;
|
||||
regmatch_t pmatch[];
|
||||
int eflags;
|
||||
{
|
||||
register struct re_guts *g = preg->re_g;
|
||||
#ifdef REDEBUG
|
||||
# define GOODFLAGS(f) (f)
|
||||
#else
|
||||
# define GOODFLAGS(f) ((f)&(REG_NOTBOL|REG_NOTEOL|REG_STARTEND))
|
||||
#endif
|
||||
|
||||
if (preg->re_magic != MAGIC1 || g->magic != MAGIC2)
|
||||
return(REG_BADPAT);
|
||||
assert(!(g->iflags&BAD));
|
||||
if (g->iflags&BAD) /* backstop for no-debug case */
|
||||
return(REG_BADPAT);
|
||||
eflags = GOODFLAGS(eflags);
|
||||
|
||||
if (g->nstates <= CHAR_BIT*sizeof(states1) && !(eflags®_LARGE))
|
||||
return(smatcher(g, (char *)string, nmatch, pmatch, eflags));
|
||||
else
|
||||
return(lmatcher(g, (char *)string, nmatch, pmatch, eflags));
|
||||
}
|
Loading…
Reference in New Issue
Block a user