added a (Windows-only) Flash sample

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@58114 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin 2009-01-15 12:17:22 +00:00
parent 0c530e5a67
commit 3707ff6799
10 changed files with 2827 additions and 0 deletions

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@ -78,6 +78,7 @@ TODO: Organize them in a more human-readable way.
@li @sample{event}
@li @sample{except}
@li @sample{exec}
@li @sample{flash}
@li @sample{font}
</td><td>
@li @sample{grid}
@ -407,6 +408,23 @@ wxProcess::Exists().
@sampledir{exec}
@section page_samples_flash Flash Sample
The flash sample demonstrates embedding of Adobe Flash into a wxWidgets
program. Currently it only works under Windows as it uses the Flash ActiveX
control to achieve this but we hope to be able to extend it to also work under
other platforms in the future. The sample also currently requires Microsoft
Visual C++ compiler as it uses COM support extensions specific to this
compiler.
The sample comes with 2 Flash files (SWF), showing a simple Flash animation
which can be controlled using the "Play", "Stop" and "Back"/"Forward" buttons
in the sample as well as a Flash form which shows how Flash and wxWidgets
program can exchange data: calling "GetText" function without arguments returns
the text of the text control defined inside Flash and calling "SetText" with an
argument sets the control contents to the given string. Finally clicking on the
button generates an event which is caught by the C++ program.
@section page_samples_font Font Sample
The font sample demonstrates wxFont,

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samples/flash/animation.swf Normal file

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samples/flash/flash.bkl Normal file
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@ -0,0 +1,14 @@
<?xml version="1.0" ?>
<!-- $Id: flash.bkl 32313 2005-02-23 13:12:54Z ABX $ -->
<makefile>
<include file="../../build/bakefiles/common_samples.bkl"/>
<exe id="flash" template="wx_sample" template_append="wx_append">
<sources>flash.cpp</sources>
<wx-lib>media</wx-lib>
<wx-lib>core</wx-lib>
<wx-lib>base</wx-lib>
<uid type="creatorid">wx06</uid>
</exe>
</makefile>

597
samples/flash/flash.cpp Normal file
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@ -0,0 +1,597 @@
/////////////////////////////////////////////////////////////////////////////
// Name: flash.cpp
// Purpose: Sample showing integration of Flash ActiveX control
// Author: Vadim Zeitlin
// Created: 2009-01-13
// RCS-ID: $Id$
// Copyright: (c) 2009 Vadim Zeitlin
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
/*
Documentation for embedding Flash into anything other than a web browser is
not easy to find, here is the tech note which provided most of the
information used here: http://www.adobe.com/go/tn_12059
*/
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef __WXMSW__
#error "ActiveX controls are MSW-only"
#endif
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
#include "wx/cmdline.h"
#include "wx/filename.h"
#if !defined(__WXMSW__) && !defined(__WXPM__)
#include "../sample.xpm"
#endif
#include "wx/msw/ole/activex.h"
// we currently use VC-specific extensions in this sample, it could be
// rewritten to avoid them if there is real interest in doing it but compiler
// COM support in MSVC makes the code much simpler to understand
#ifndef __VISUALC__
#error "This sample requires Microsoft Visual C++ compiler COM extensions"
#endif
// import Flash ActiveX control by using its (standard) type library UUID
//
// no_auto_exclude is needed to import IServiceProvider interface defined in
// this type library even though its name conflicts with a standard Windows
// interface with the same name
#import "libid:D27CDB6B-AE6D-11CF-96B8-444553540000" no_auto_exclude
using namespace ShockwaveFlashObjects;
const CLSID CLSID_ShockwaveFlash = __uuidof(ShockwaveFlash);
const IID IID_IShockwaveFlash = __uuidof(IShockwaveFlash);
inline wxString bstr2wx(const _bstr_t& bstr)
{
return wxString(static_cast<const wchar_t *>(bstr));
}
inline _bstr_t wx2bstr(const wxString& str)
{
return _bstr_t(str.wc_str());
}
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
// taken from type library
namespace
{
const int FLASH_DISPID_ONREADYSTATECHANGE = -609; // DISPID_ONREADYSTATECHANGE
const int FLASH_DISPID_ONPROGRESS = 0x7a6;
const int FLASH_DISPID_FSCOMMAND = 0x96;
const int FLASH_DISPID_FLASHCALL = 0xc5;
enum FlashState
{
FlashState_Unknown = -1,
FlashState_Loading,
FlashState_Uninitialized,
FlashState_Loaded,
FlashState_Interactive,
FlashState_Complete,
FlashState_Max
};
} // anonymous namespace
// ----------------------------------------------------------------------------
// private classes
// ----------------------------------------------------------------------------
// Define a new application type, each program should derive a class from wxApp
class FlashApp : public wxApp
{
public:
FlashApp() { }
virtual bool OnInit();
virtual void OnInitCmdLine(wxCmdLineParser& parser);
virtual bool OnCmdLineParsed(wxCmdLineParser& parser);
virtual bool OnExceptionInMainLoop();
private:
wxString m_swf;
DECLARE_NO_COPY_CLASS(FlashApp)
};
// Define a new frame type: this is going to be our main frame
class FlashFrame : public wxFrame
{
public:
// ctor takes ownership of the pointer which must be non-NULL and opens the
// given SWF file if it's non-empty
FlashFrame(IShockwaveFlash *flash, const wxString& swf);
virtual ~FlashFrame();
void SetMovie(const wxString& movie);
void Play();
void Stop();
private:
enum
{
Flash_Play = 100,
Flash_Get,
Flash_Set,
Flash_Call,
Flash_CallWithArg
};
void OnOpen(wxCommandEvent& event);
void OnQuit(wxCommandEvent& event);
void OnAbout(wxCommandEvent& event);
void OnPlay(wxCommandEvent&) { Play(); }
void OnStop(wxCommandEvent&) { Stop(); }
void OnBack(wxCommandEvent& event);
void OnForward(wxCommandEvent& event);
void OnInfo(wxCommandEvent& event);
void OnVarGet(wxCommandEvent& event);
void OnVarSet(wxCommandEvent& event);
void OnCall(wxCommandEvent& event);
void OnCallWithArg(wxCommandEvent& event);
void OnActiveXEvent(wxActiveXEvent& event);
// give an error message if hr is not S_OK
void CheckFlashCall(HRESULT hr, const char *func);
// return the name of the Flash control state
wxString GetFlashStateString(int state);
// call CallFunction() with a single argument of the type specified by
// argtype or without any arguments if it is empty
void CallFlashFunc(const wxString& argtype,
const wxString& func,
const wxString& arg = wxString());
const IShockwaveFlashPtr m_flash;
wxLog *m_oldLog;
wxString m_swf;
FlashState m_state;
wxTextCtrl *m_varname,
*m_varvalue,
*m_funcname,
*m_funcarg;
DECLARE_EVENT_TABLE()
DECLARE_NO_COPY_CLASS(FlashFrame)
};
// ----------------------------------------------------------------------------
// event tables and other macros for wxWidgets
// ----------------------------------------------------------------------------
BEGIN_EVENT_TABLE(FlashFrame, wxFrame)
EVT_MENU(wxID_OPEN, FlashFrame::OnOpen)
EVT_MENU(wxID_EXIT, FlashFrame::OnQuit)
EVT_MENU(wxID_ABOUT, FlashFrame::OnAbout)
EVT_BUTTON(Flash_Play, FlashFrame::OnPlay)
EVT_BUTTON(wxID_STOP, FlashFrame::OnStop)
EVT_BUTTON(wxID_BACKWARD, FlashFrame::OnBack)
EVT_BUTTON(wxID_FORWARD, FlashFrame::OnForward)
EVT_BUTTON(wxID_INFO, FlashFrame::OnInfo)
EVT_BUTTON(Flash_Get, FlashFrame::OnVarGet)
EVT_BUTTON(Flash_Set, FlashFrame::OnVarSet)
EVT_BUTTON(Flash_Call, FlashFrame::OnCall)
EVT_BUTTON(Flash_CallWithArg, FlashFrame::OnCallWithArg)
EVT_ACTIVEX(wxID_ANY, FlashFrame::OnActiveXEvent)
END_EVENT_TABLE()
IMPLEMENT_APP(FlashApp)
// ============================================================================
// implementation
// ============================================================================
// ----------------------------------------------------------------------------
// the application class
// ----------------------------------------------------------------------------
void FlashApp::OnInitCmdLine(wxCmdLineParser& parser)
{
wxApp::OnInitCmdLine(parser);
parser.AddParam("SWF file to play",
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL);
}
bool FlashApp::OnCmdLineParsed(wxCmdLineParser& parser)
{
if ( parser.GetParamCount() )
m_swf = parser.GetParam(0);
return wxApp::OnCmdLineParsed(parser);
}
bool FlashApp::OnInit()
{
if ( !wxApp::OnInit() )
return false;
IShockwaveFlash *flash = NULL;
HRESULT hr = ::CoCreateInstance
(
CLSID_ShockwaveFlash,
NULL,
CLSCTX_INPROC_SERVER,
IID_IShockwaveFlash,
(void **)&flash
);
if ( FAILED(hr) )
{
wxLogSysError(hr, "Failed to create Flash ActiveX control");
return false;
}
new FlashFrame(flash, m_swf);
return true;
}
bool FlashApp::OnExceptionInMainLoop()
{
try
{
throw;
}
catch ( _com_error& ce )
{
wxLogMessage("COM exception: %s", ce.ErrorMessage());
return true;
}
catch ( ... )
{
throw;
}
}
// ----------------------------------------------------------------------------
// main frame creation
// ----------------------------------------------------------------------------
// frame constructor
FlashFrame::FlashFrame(IShockwaveFlash *flash, const wxString& swf)
: wxFrame(NULL, wxID_ANY, "wxWidgets Flash sample"),
m_flash(flash, false /* take ownership */),
m_swf(swf),
m_state(FlashState_Unknown)
{
// set the frame icon
SetIcon(wxICON(sample));
// create the new log target before doing anything with the Flash that
// could result in log messages
wxTextCtrl * const log = new wxTextCtrl(this, wxID_ANY, "",
wxDefaultPosition, wxSize(-1, 100),
wxTE_MULTILINE);
m_oldLog = wxLog::SetActiveTarget(new wxLogTextCtrl(log));
#if wxUSE_MENUS
// create a menu bar
wxMenu *fileMenu = new wxMenu;
fileMenu->Append(wxID_OPEN);
fileMenu->AppendSeparator();
fileMenu->Append(wxID_EXIT);
wxMenu *helpMenu = new wxMenu;
helpMenu->Append(wxID_ABOUT);
wxMenuBar *menuBar = new wxMenuBar();
menuBar->Append(fileMenu, "&File");
menuBar->Append(helpMenu, "&Help");
SetMenuBar(menuBar);
#endif // wxUSE_MENUS
#if wxUSE_STATUSBAR
CreateStatusBar(2);
SetStatusText("Welcome to wxWidgets Flash embedding sample");
SetStatusText("No loaded file", 1);
#endif // wxUSE_STATUSBAR
wxPanel * const panel = new wxPanel(this);
wxSizer * const sizerPanel = new wxBoxSizer(wxVERTICAL);
wxWindow * const activeXParent = new wxWindow(panel, wxID_ANY,
wxDefaultPosition,
wxSize(300, 200));
new wxActiveXContainer(activeXParent, IID_IShockwaveFlash, flash);
if ( !swf.empty() )
SetMovie(swf);
sizerPanel->Add(activeXParent,
wxSizerFlags(1).Expand().Border());
const wxSizerFlags flagsHorz(wxSizerFlags().Centre().HorzBorder());
wxSizer * const sizerBtns = new wxBoxSizer(wxHORIZONTAL);
sizerBtns->Add(new wxButton(panel, wxID_BACKWARD), flagsHorz);
sizerBtns->Add(new wxButton(panel, Flash_Play, "&Play"), flagsHorz);
sizerBtns->Add(new wxButton(panel, wxID_STOP), flagsHorz);
sizerBtns->Add(new wxButton(panel, wxID_FORWARD), flagsHorz);
sizerBtns->AddSpacer(20);
sizerBtns->Add(new wxButton(panel, wxID_INFO), flagsHorz);
sizerPanel->Add(sizerBtns, wxSizerFlags().Center().Border());
wxSizer * const sizerVar = new wxBoxSizer(wxHORIZONTAL);
sizerVar->Add(new wxStaticText(panel, wxID_ANY, "Variable &name:"),
flagsHorz);
m_varname = new wxTextCtrl(panel, wxID_ANY);
sizerVar->Add(m_varname, flagsHorz);
sizerVar->Add(new wxStaticText(panel, wxID_ANY, "&value:"),
flagsHorz);
m_varvalue = new wxTextCtrl(panel, wxID_ANY);
sizerVar->Add(m_varvalue, flagsHorz);
sizerVar->AddSpacer(10);
sizerVar->Add(new wxButton(panel, Flash_Get, "&Get"), flagsHorz);
sizerVar->Add(new wxButton(panel, Flash_Set, "&Set"), flagsHorz);
sizerPanel->Add(sizerVar, wxSizerFlags().Center().Border());
wxSizer * const sizerCall = new wxBoxSizer(wxHORIZONTAL);
sizerCall->Add(new wxStaticText(panel, wxID_ANY, "&Function name:"),
flagsHorz);
m_funcname = new wxTextCtrl(panel, wxID_ANY);
sizerCall->Add(m_funcname, flagsHorz);
sizerCall->Add(new wxButton(panel, Flash_Call, "&Call"), flagsHorz);
sizerCall->Add(new wxStaticText(panel, wxID_ANY, "&argument:"),
flagsHorz);
m_funcarg = new wxTextCtrl(panel, wxID_ANY);
sizerCall->Add(m_funcarg, flagsHorz);
sizerCall->Add(new wxButton(panel, Flash_CallWithArg, "Call &with arg"),
flagsHorz);
sizerPanel->Add(sizerCall, wxSizerFlags().Center().Border());
panel->SetSizer(sizerPanel);
wxSizer * const sizerFrame = new wxBoxSizer(wxVERTICAL);
sizerFrame->Add(panel, wxSizerFlags(2).Expand());
sizerFrame->Add(log, wxSizerFlags(1).Expand());
SetSizerAndFit(sizerFrame);
Show();
m_flash->PutAllowScriptAccess(L"always");
wxLogMessage("Script access changed to \"%s\"",
bstr2wx(m_flash->GetAllowScriptAccess()));
}
FlashFrame::~FlashFrame()
{
delete wxLog::SetActiveTarget(m_oldLog);
}
// ----------------------------------------------------------------------------
// Flash API wrappers
// ----------------------------------------------------------------------------
void FlashFrame::CheckFlashCall(HRESULT hr, const char *func)
{
if ( FAILED(hr) )
{
wxLogSysError(hr, "Call to IShockwaveFlash::%s() failed", func);
}
}
void FlashFrame::CallFlashFunc(const wxString& argtype,
const wxString& func,
const wxString& arg)
{
wxString args;
if ( !argtype.empty() )
{
args = wxString::Format("<%s>%s</%s>", argtype, arg, argtype);
}
// take care with XML formatting: there should be no spaces in it or the
// call would fail!
wxString request = wxString::Format
(
"<invoke name=\"%s\" returntype=\"xml\">"
"<arguments>"
"%s"
"</arguments>"
"</invoke>",
func,
args
);
wxLogMessage("%s(%s) returned \"%s\"",
func, args,
bstr2wx(m_flash->CallFunction(wx2bstr(request))));
}
wxString FlashFrame::GetFlashStateString(int state)
{
static const char *knownStates[] =
{
"Loading", "Uninitialized", "Loaded", "Interactive", "Complete",
};
if ( state >= 0 && state < WXSIZEOF(knownStates) )
return knownStates[state];
return wxString::Format("unknown state (%d)", state);
}
void FlashFrame::SetMovie(const wxString& movie)
{
// Flash doesn't like relative file names
wxFileName fn(movie);
fn.MakeAbsolute();
const wxString swf = fn.GetFullPath();
if ( swf == m_swf )
m_flash->PutMovie(L"");
else
m_swf = swf;
m_flash->PutMovie(m_swf.wc_str());
SetStatusText("Loaded \"" + m_swf + '"', 1);
}
void FlashFrame::Play()
{
CheckFlashCall(m_flash->Play(), "Play");
}
void FlashFrame::Stop()
{
CheckFlashCall(m_flash->Stop(), "Stop");
}
// ----------------------------------------------------------------------------
// event handlers
// ----------------------------------------------------------------------------
void FlashFrame::OnOpen(wxCommandEvent& WXUNUSED(event))
{
wxString swf = wxLoadFileSelector("Flash movie", ".swf", m_swf, this);
if ( swf.empty() )
return;
SetMovie(swf);
}
void FlashFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
{
// true is to force the frame to close
Close(true);
}
void FlashFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
{
wxMessageBox("Flash ActiveX control embedding sample\n"
"\n"
"(c) 2009 Vadim Zeitlin",
"About " + GetTitle(),
wxOK | wxICON_INFORMATION,
this);
}
void FlashFrame::OnActiveXEvent(wxActiveXEvent& event)
{
switch ( event.GetDispatchId() )
{
case FLASH_DISPID_ONREADYSTATECHANGE:
{
const int state = event[0].GetInteger();
if ( state != m_state )
{
wxLogMessage("State changed to %s",
GetFlashStateString(state));
if ( state >= 0 && state < FlashState_Max )
m_state = static_cast<FlashState>(state);
else
m_state = FlashState_Unknown;
}
}
break;
case FLASH_DISPID_ONPROGRESS:
wxLogMessage("Progress: %d%%", event[0].GetInteger());
break;
case FLASH_DISPID_FSCOMMAND:
wxLogMessage("Flash command %s(%s)",
event[0].GetString(), event[1].GetString());
break;
case FLASH_DISPID_FLASHCALL:
wxLogMessage("Flash request \"%s\"", event[0].GetString());
break;
default:
wxLogMessage("Unknown event %ld", event.GetDispatchId());
}
event.Skip();
}
void FlashFrame::OnBack(wxCommandEvent& WXUNUSED(event))
{
CheckFlashCall(m_flash->Back(), "Back");
}
void FlashFrame::OnForward(wxCommandEvent& WXUNUSED(event))
{
CheckFlashCall(m_flash->Forward(), "Forward");
}
void FlashFrame::OnInfo(wxCommandEvent& WXUNUSED(event))
{
const int state = m_flash->GetReadyState();
wxString msg = "State: " + GetFlashStateString(state);
if ( state == FlashState_Complete )
{
msg += wxString::Format(", frame: %ld/%ld",
m_flash->GetFrameNum() + 1,
m_flash->GetTotalFrames());
}
if ( m_flash->IsPlaying() )
msg += ", playing";
wxLogMessage("%s", msg);
}
void FlashFrame::OnVarGet(wxCommandEvent& WXUNUSED(event))
{
m_varvalue->SetValue(bstr2wx(
m_flash->GetVariable(wx2bstr(m_varname->GetValue()))));
}
void FlashFrame::OnVarSet(wxCommandEvent& WXUNUSED(event))
{
m_flash->SetVariable(wx2bstr(m_varname->GetValue()),
wx2bstr(m_varvalue->GetValue()));
}
void FlashFrame::OnCall(wxCommandEvent& WXUNUSED(event))
{
CallFlashFunc("", m_funcname->GetValue());
}
void FlashFrame::OnCallWithArg(wxCommandEvent& WXUNUSED(event))
{
CallFlashFunc("string", m_funcname->GetValue(), m_funcarg->GetValue());
}

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@ -0,0 +1,545 @@
<?xml version="1.0" encoding="Windows-1252"?>
<!--
This makefile was generated by
Bakefile 0.2.5 (http://www.bakefile.org)
Do not modify, all changes will be overwritten!
-->
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ProjectType="Visual C++"
Version="7.10"
Name="flash"
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AssemblerListingLocation="vc_mswunivudll\flash\"
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View File

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<Tool
Name="VCManagedResourceCompilerTool"
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Name="VCResourceCompilerTool"
PreprocessorDefinitions="__WXMSW__;__WXUNIVERSAL__;_UNICODE;_WINDOWS;NOPCH"
Culture="1033"
AdditionalIncludeDirectories=".\..\..\lib\vc_lib\mswunivu;.\..\..\include;.;.\..\..\samples"
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AdditionalDependencies="wxmswuniv29u_media.lib wxmswuniv29u_core.lib wxbase29u.lib wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib"
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<Tool
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<Configuration
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ATLMinimizesCRunTimeLibraryUsage="false"
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Name="VCCLCompilerTool"
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60
samples/flash/form.mxml Normal file
View File

@ -0,0 +1,60 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
Name: form.mxml
Purpose: Simple form in Flash
Author: Vadim Zeitlin
Created: 2009-01-13
RCS-ID: $Id$
Copyright: (c) 2009 Vadim Zeitlin
Licence: wxWindows licence
This file can be compiled to SWF using the mxmlc free compiler from Flex SDK.
You then can call SetText() and GetText() functions from the C++ flash sample.
-->
<mx:Application
xmlns:mx="http://www.adobe.com/2006/mxml"
xmlns:adl="*"
preinitialize="preinit();"
horizontalAlign="left" verticalAlign="top"
layout="absolute"
backgroundAlpha="1"
backgroundColor="0xaaaaaa"
width="100%">
<mx:Script>
<![CDATA[
import flash.external.ExternalInterface;
private function preinit():void
{
ExternalInterface.addCallback("SetText", DoSetText);
ExternalInterface.addCallback("GetText", DoGetText);
}
private function DoSetText(str: String):void {
txt.text = str;
}
private function DoGetText():String {
return txt.text;
}
public function onok():void {
fscommand("call_fscommand_form", "button");
}
]]>
</mx:Script>
<mx:Canvas width="100%">
<mx:VBox width="100%">
<mx:Form borderColor="0x0" borderStyle="solid" width="100%">
<mx:Label text="Simple Flash Form" />
<mx:FormItem label="Type any text here:">
<mx:TextInput id="txt" text="Hello wxWidgets!" width="100%"/>
</mx:FormItem>
<mx:FormItem label="Click button to generate event">
<mx:Button id="formbutton" label="OK" click="onok();"/>
</mx:FormItem>
</mx:Form>
</mx:VBox>
</mx:Canvas>
</mx:Application>

BIN
samples/flash/form.swf Normal file

Binary file not shown.

View File

@ -86,6 +86,7 @@
<subproject id="wizard" template="sub"/>
<subproject id="wrapsizer" template="sub"/>
<!-- These samples don't always build so don't build them by default -->
<subproject id="flash" template="optsub"/>
<subproject id="mfc" template="optsub"/>
<subproject id="memcheck" template="optsub"/>