Added #include to get FIONBIO on Solaris 2.6
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@727 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -9,7 +9,7 @@
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// RCS_ID: $Id$
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// License: see wxWindows license
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////////////////////////////////////////////////////////////////////////////////
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#ifdef __GNUG__
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#ifdef __GNUG__
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#pragma implementation "socket.h"
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// #pragma interface
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// #pragma implementation "socket.cpp"
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@ -54,6 +54,10 @@
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#include <sys/time.h>
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#include <unistd.h>
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#ifdef sun
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#include <sys/filio.h>
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#endif
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#endif // __UNIX__
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#include <signal.h>
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@ -183,7 +187,7 @@ public:
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wxSockWakeUp *auto_wakeup;
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wxSocketBase::wxRequestNotify type;
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};
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/////////////////////////////////////////////////////////////////////////////
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// Some internal define
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@ -269,7 +273,7 @@ bool wxSocketBase::Close()
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while (node) {
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SockRequest *req = (SockRequest *)node->Data();
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req->done = TRUE;
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n = node->Next();
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delete node;
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node = n;
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@ -328,7 +332,7 @@ wxSocketBase& wxSocketBase::ReadMsg(char* buffer, size_t nbytes)
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{
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SockMsg msg;
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size_t len, len2, sig;
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Read((char *)&msg, sizeof(msg));
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if (m_lcount != sizeof(msg))
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return *this;
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@ -371,7 +375,7 @@ wxSocketBase& wxSocketBase::ReadMsg(char* buffer, size_t nbytes)
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wxSocketBase& wxSocketBase::WriteMsg(const char *buffer, size_t nbytes)
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{
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SockMsg msg;
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msg.sig[0] = (char) 0xad;
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msg.sig[1] = (char) 0xde;
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msg.sig[2] = (char) 0xed;
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@ -385,7 +389,7 @@ wxSocketBase& wxSocketBase::WriteMsg(const char *buffer, size_t nbytes)
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if (Write((char *)&msg, sizeof(msg)).LastCount() < sizeof(msg))
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return *this;
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if (Write(buffer, nbytes).LastCount() < nbytes)
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return *this;
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return *this;
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msg.sig[0] = (char) 0xed;
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msg.sig[1] = (char) 0xfe;
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@ -432,7 +436,7 @@ void wxSocketBase::Discard()
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SaveState();
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SetFlags((wxSockFlags)(NOWAIT | SPEED));
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while (recv_size == MAX_BUFSIZE) {
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recv_size = Read(my_data, MAX_BUFSIZE).LastCount();
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}
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@ -459,7 +463,7 @@ bool wxSocketBase::GetPeer(wxSockAddress& addr_man) const
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#else
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if (getpeername(m_fd, (struct sockaddr *)&my_addr, (unsigned int *)&len_addr) < 0)
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#endif
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return FALSE;
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return FALSE;
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addr_man.Disassemble(&my_addr, len_addr);
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return TRUE;
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@ -510,7 +514,7 @@ void wxSocketBase::RestoreState()
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return;
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wxSockState *state = (wxSockState *)node->Data();
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SetFlags(state->flags);
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m_neededreq = state->cbk_set;
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m_cbk = state->cbk;
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@ -542,7 +546,7 @@ bool wxSocketBase::_Wait(long seconds, long microseconds, int type)
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if (seconds != -1)
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wakeup.Start((int)(seconds*1000 + (microseconds / 1000)), TRUE);
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m_waitflags = 0x80 | type;
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while (m_waitflags & 0x80)
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PROCESS_EVENTS();
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@ -1054,7 +1058,7 @@ void wxSocketBase::WantBuffer(char *buffer, size_t nbytes,
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SockRequest *buf = new SockRequest;
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wxSockWakeUp s_wake(NULL, (int *)&buf_timed_out, (int)TRUE);
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m_wantbuf++;
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req_list[evt].Append(buf);
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@ -1103,17 +1107,17 @@ wxSocketServer::wxSocketServer(wxSockAddress& addr_man,
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if (m_fd == INVALID_SOCKET)
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return;
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int flag = 1;
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setsockopt(m_fd, SOL_SOCKET, SO_REUSEADDR, (char*)&flag, sizeof(int));
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struct sockaddr *myaddr;
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size_t len;
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addr_man.Build(myaddr, len);
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if (bind(m_fd, myaddr, addr_man.SockAddrLen()) < 0)
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return;
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if (listen(m_fd, 5) < 0) {
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m_fd = INVALID_SOCKET;
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return;
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@ -1126,24 +1130,24 @@ wxSocketServer::wxSocketServer(wxSockAddress& addr_man,
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bool wxSocketServer::AcceptWith(wxSocketBase& sock)
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{
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int fd2;
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if ((fd2 = accept(m_fd, 0, 0)) < 0)
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return FALSE;
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struct linger linger;
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linger.l_onoff = 0;
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linger.l_linger = 1;
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setsockopt(fd2, SOL_SOCKET, SO_LINGER, (char*)&linger, sizeof(linger));
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int flag = 0;
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setsockopt(fd2, SOL_SOCKET, SO_KEEPALIVE, (char*)&flag, sizeof(int));
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if (!(sock.m_flags & SPEED)) {
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unsigned long flag2 = 1;
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ioctl(fd2, FIONBIO, &flag2);
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}
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sock.m_type = SOCK_INTERNAL;
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sock.m_fd = fd2;
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sock.m_connected = TRUE;
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@ -1205,21 +1209,21 @@ bool wxSocketClient::Connect(wxSockAddress& addr_man, bool WXUNUSED(wait) )
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Close();
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m_fd = socket(addr_man.GetFamily(), SOCK_STREAM, 0);
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if (m_fd < 0)
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return FALSE;
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m_connected = FALSE;
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linger.l_onoff = 1;
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linger.l_linger = 5;
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linger.l_linger = 5;
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setsockopt(m_fd, SOL_SOCKET, SO_LINGER, (char*)&linger, sizeof(linger));
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// Stay in touch with the state of things...
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unsigned long flag = 1;
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setsockopt(m_fd, SOL_SOCKET, SO_KEEPALIVE, (char*)&flag, sizeof(int));
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// Disable the nagle algorithm, which delays sends till the
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// buffer is full (or a certain time period has passed?)...
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@ -1227,7 +1231,7 @@ bool wxSocketClient::Connect(wxSockAddress& addr_man, bool WXUNUSED(wait) )
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flag = 1;
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setsockopt(m_fd, IPPROTO_TCP, TCP_NODELAY, (char*)&flag, sizeof(int));
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#endif
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struct sockaddr *remote;
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size_t len;
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@ -1240,7 +1244,7 @@ bool wxSocketClient::Connect(wxSockAddress& addr_man, bool WXUNUSED(wait) )
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flag = 1;
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ioctl(m_fd, FIONBIO, &flag);
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}
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Notify(TRUE);
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m_connected = TRUE;
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@ -1250,11 +1254,11 @@ bool wxSocketClient::Connect(wxSockAddress& addr_man, bool WXUNUSED(wait) )
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bool wxSocketClient::WaitOnConnect(long seconds)
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{
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int ret = _Wait(seconds, 0, REQ_CONNECT | REQ_LOST);
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if (ret)
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m_connected = TRUE;
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return m_connected;
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return m_connected;
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}
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void wxSocketClient::OnRequest(wxRequestEvent evt)
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@ -1265,7 +1269,7 @@ void wxSocketClient::OnRequest(wxRequestEvent evt)
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return;
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}
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m_waitflags = 0x40;
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m_connected = TRUE;
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m_connected = TRUE;
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OldOnNotify(EVT_CONNECT);
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DestroyCallbacks();
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return;
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@ -1416,7 +1420,7 @@ void wxSocketHandler::UnRegister(wxSocketBase* sock)
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for (node = socks->First(); node; node = node->Next()) {
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wxSocketBase* s = (wxSocketBase*)node->Data();
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if (s == sock) {
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delete node;
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sock->DestroyCallbacks();
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