always make a buffer bitmap
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@39685 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -1246,13 +1246,13 @@ class PlotCanvas(wx.Panel):
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# The Buffer init is done here, to make sure the buffer is always
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# The Buffer init is done here, to make sure the buffer is always
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# the same size as the Window
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# the same size as the Window
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Size = self.canvas.GetClientSize()
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Size = self.canvas.GetClientSize()
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if Size.width <= 0 or Size.height <= 0:
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Size.width = max(1, Size.width)
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return
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Size.height = max(1, Size.height)
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# Make new offscreen bitmap: this bitmap will always have the
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# Make new offscreen bitmap: this bitmap will always have the
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# current drawing in it, so it can be used to save the image to
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# current drawing in it, so it can be used to save the image to
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# a file, or whatever.
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# a file, or whatever.
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self._Buffer = wx.EmptyBitmap(Size[0],Size[1])
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self._Buffer = wx.EmptyBitmap(Size.width, Size.height)
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self._setSize()
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self._setSize()
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self.last_PointLabel = None #reset pointLabel
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self.last_PointLabel = None #reset pointLabel
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