BC++/16-bit support now working, but without resource system
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1277 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -2,7 +2,7 @@
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wxWindows 2.0 for Windows Change Log
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------------------------------------
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Alpha 18, December 23nd 1998
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Alpha 18, December 29th 1998
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----------------------------
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- Win16 support working again (VC++ 1.5)
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@ -11,6 +11,9 @@ Alpha 18, December 23nd 1998
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a little work on wxNotebook is still needed.
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Under 16-bit Windows, get assertion when you click
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on a tab.
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- Wrote 16-bit BC++ makefiles: samples don't yet link.
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- Added CodeWarrior support to distribution courtesy
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of Stefan Csomor.
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Alpha 17, November 22nd 1998
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----------------------------
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@ -19,6 +19,7 @@ wx200hlp.zip WinHelp documentation
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wx200pdf.zip Acrobat PDF documentation
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wx200htm.zip HTML documentation
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wx200vc.zip MS VC++ 5.0 project files
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wx200cw.zip Metrowerks CodeWarrior project files
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Unarchive the required files plus any optional documentation
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files into a suitable directory such as c:\wx. Alter your
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@ -73,12 +74,9 @@ Borland C++ 4.5/5.0 compilation
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3. Change directory to a sample such as minimal, and type
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'make -f makefile.b32'.
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Note: the wxWindows library compiles in 16-bit mode (using makefile.bcc),
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but the samples do not link because of the error:
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Segment TEXT_RESOURCE exceeds 64K.
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There may or may not be anything we can do about this.
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Note: the wxWindows library and (some) samples compile in 16-bit mode
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using makefile.bcc, but at present the wxWindows resource system is switched
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off in this mode. See issues.txt for details.
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Watcom C++ 10.6 compilation
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---------------------------
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@ -96,8 +94,11 @@ Currently under construction, but so far we have:
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Metrowerks CodeWarrior compilation
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----------------------------------
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Support is currently being added for this compiler by Stefan
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Csomor.
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1. Downloaded and unzip wx200cw.zip.
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2. Load the make_cw.mcp project in wx\src, and compile.
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3. Load the make_cw.mcp project in wx\samples\minimal, and compile.
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Further project files for samples will be available in due
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course.
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Gnu-Win32 b19/b20/Mingw32 compilation
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-------------------------------------
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@ -8,3 +8,22 @@ This conflicts with wxUSE_IOSTREAMSH = 0 using MS VC++ 5.0
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(crashes the template code). It should be switched off if you
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wish to use wxUSE_IOSTREAMSH = 0.
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BC++ in 16-bit mode
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-------------------
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resource.cpp has to be split into two to compile (hence
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resourc2.cpp). Unfortunately we still get the error:
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Segment TEXT_RESOURCE exceeds 64K.
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The solution is probably to load wxResourceBitListTable
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dynamically using LoadString to load the names, and initialize the table
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at wxWindows start-up.
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Meanwhile the work-around is to switch wxUSE_WX_RESOURCES to 0
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(done in setup.h if BC++/16-bit mode is detected).
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See also:
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http://www.inprise.com/devsupport/borlandcpp/ti_list/TI703.html
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http://www.inprise.com/devsupport/borlandcpp/ti/TI1007.html
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@ -55,8 +55,16 @@
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/// generic assert macro
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#define wxASSERT(cond) if ( !(cond) ) wxOnAssert(__FILE__, __LINE__)
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#if 0 // defined(__BORLANDC__) && defined(__WIN16__)
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// Too much text, so make wxASSERT_MSG the same as wxASSERT,
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// thus removing the text from the program.
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#define wxASSERT_MSG(x, m) if ( !(x) ) wxOnAssert(__FILE__, __LINE__)
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#else
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/// assert with additional message explaining it's cause
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#define wxASSERT_MSG(x, m) if ( !(x) ) wxOnAssert(__FILE__, __LINE__, m)
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#endif
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#else
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// nothing to do in release modes (hopefully at this moment there are
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// no more bugs ;-)
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@ -66,8 +74,15 @@
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/// special form of assert: always triggers it (in debug mode)
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#define wxFAIL wxASSERT(wxFalse)
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#if 0 // defined(__BORLANDC__) && defined(__WIN16__)
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// Too much text, so make wxFAIL_MSG the same as wxFAIL,
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// thus removing the text from the program.
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#define wxFAIL_MSG(msg) wxASSERT(wxFalse)
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#else
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/// FAIL with some message
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#define wxFAIL_MSG(msg) wxASSERT_MSG(wxFalse, msg)
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#endif
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//@}
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// NB: these macros work also in release mode!
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@ -88,6 +88,12 @@
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#define wxUSE_WX_RESOURCES 1
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// Use .wxr resource mechanism (requires PrologIO library)
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// BC++/Win16 can't cope with the amount of data in resource.cpp
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#if defined(__WIN16__) && defined(__BORLANDC__)
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#undef wxUSE_WX_RESOURCES
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#define wxUSE_WX_RESOURCES 0
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#endif
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#define HAVE_SOCKET 1
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// Use WinSock if 1
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#define wxUSE_DOC_VIEW_ARCHITECTURE 1
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1577
src/common/resourc2.cpp
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1577
src/common/resourc2.cpp
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File diff suppressed because it is too large
Load Diff
@ -93,10 +93,10 @@ bool wxResourceParseIncludeFile(const wxString& f, wxResourceTable *table = (wxR
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wxResourceTable *wxDefaultResourceTable = (wxResourceTable *) NULL;
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static char *wxResourceBuffer = (char *) NULL;
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static long wxResourceBufferSize = 0;
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static long wxResourceBufferCount = 0;
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static int wxResourceStringPtr = 0;
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char *wxResourceBuffer = (char *) NULL;
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long wxResourceBufferSize = 0;
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long wxResourceBufferCount = 0;
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int wxResourceStringPtr = 0;
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void wxInitializeResourceSystem()
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{
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@ -1423,6 +1423,9 @@ wxFont wxResourceInterpretFontSpec(wxExpr *expr)
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return font;
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}
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// Separate file for the remainder of this, for BC++/Win16
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#if !(defined(__BORLANDC__) && defined(__WIN16__))
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/*
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* (Re)allocate buffer for reading in from resource file
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*/
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@ -2895,4 +2898,7 @@ wxControl *wxWindow::CreateItem(const wxItemResource *resource, const wxItemReso
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#pragma warning(default:4706) // assignment within conditional expression
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#endif // VC++
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#endif
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// BC++/Win16
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#endif // wxUSE_WX_RESOURCES
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@ -4,22 +4,7 @@
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!include $(WXDIR)\src\makebcc.env
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WXLIB = $(WXDIR)\lib\wx.lib
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LIBS=$(WXLIB) mathwl cwl import
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!ifndef FINAL
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FINAL=0
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!endif
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!if "$(FINAL)" == "0"
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LINKFLAGS=/v/Vt /Twe /L$(WXDIR)\lib;$(BCCDIR)\lib
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OPT = -Od
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DEBUG_FLAGS= -v
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!else
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LINKFLAGS=/Twe /L$(WXDIR)\lib;$(BCCDIR)\lib
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OPT = -O2
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DEBUG_FLAGS =
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!endif
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CPPFLAGS=$(DEBUG_FLAGS) $(OPT) @$(CFG)
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LIBS=$(WXLIB) mathwl cwl import ole2w16
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all: $(TARGET).exe
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int nCmdShow,
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bool enterLoop)
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{
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#ifndef __WXDEBUG__ // take everything into a try-except block in release build
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#if !defined(__WXDEBUG__) && !defined(__BORLANDC__) // take everything into a try-except block in release build
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try {
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#endif
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@ -627,7 +627,7 @@ int wxEntry(WXHINSTANCE hInstance,
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wxApp::CleanUp();
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return retValue;
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#ifndef __WXDEBUG__ // catch exceptions only in release build
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#if !defined(__WXDEBUG__) && !defined(__BORLANDC__) // catch exceptions only in release build
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}
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except ( EXCEPTION_EXECUTE_HANDLER ) {
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/*
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$(MSWDIR)\postscrp.obj \
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$(MSWDIR)\prntbase.obj \
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$(MSWDIR)\resource.obj \
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$(MSWDIR)\resourc2.obj \
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$(MSWDIR)\tbarbase.obj \
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$(MSWDIR)\tbarsmpl.obj \
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$(MSWDIR)\textfile.obj \
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@ -188,7 +189,6 @@ MSWOBJS = \
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$(MSWDIR)\gdiobj.obj \
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$(MSWDIR)\helpwin.obj \
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$(MSWDIR)\icon.obj \
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$(MSWDIR)\imaglist.obj \
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$(MSWDIR)\iniconf.obj \
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$(MSWDIR)\joystick.obj \
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$(MSWDIR)\listbox.obj \
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@ -236,6 +236,7 @@ MSWOBJS = \
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# $(MSWDIR)\uuid.obj
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# $(MSWDIR)\droptgt.obj \
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# $(MSWDIR)\dropsrc.obj \
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# $(MSWDIR)\imaglist.obj \
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# $(MSWDIR)\notebook.obj \
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# $(MSWDIR)\listctrl.obj \
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# $(MSWDIR)\tabctrl.obj \
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@ -344,13 +345,13 @@ $(MSWDIR)\gdiobj.obj: $(MSWDIR)\gdiobj.$(SRCSUFF)
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$(MSWDIR)\icon.obj: $(MSWDIR)\icon.$(SRCSUFF)
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$(MSWDIR)\imaglist.obj: $(MSWDIR)\imaglist.$(SRCSUFF)
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# $(MSWDIR)\imaglist.obj: $(MSWDIR)\imaglist.$(SRCSUFF)
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$(MSWDIR)\joystick.obj: $(MSWDIR)\joystick.$(SRCSUFF)
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$(MSWDIR)\listbox.obj: $(MSWDIR)\listbox.$(SRCSUFF)
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$(MSWDIR)\listctrl.obj: $(MSWDIR)\listctrl.$(SRCSUFF)
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# $(MSWDIR)\listctrl.obj: $(MSWDIR)\listctrl.$(SRCSUFF)
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$(MSWDIR)\main.obj: $(MSWDIR)\main.$(SRCSUFF)
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@ -424,7 +425,7 @@ $(MSWDIR)\thread.obj: $(MSWDIR)\thread.$(SRCSUFF)
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$(MSWDIR)\timer.obj: $(MSWDIR)\timer.$(SRCSUFF)
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$(MSWDIR)\treectrl.obj: $(MSWDIR)\treectrl.$(SRCSUFF)
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# $(MSWDIR)\treectrl.obj: $(MSWDIR)\treectrl.$(SRCSUFF)
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$(MSWDIR)\utils.obj: $(MSWDIR)\utils.$(SRCSUFF)
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@ -499,6 +500,8 @@ $(MSWDIR)\prntbase.obj: $(COMMDIR)\prntbase.$(SRCSUFF)
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$(MSWDIR)\resource.obj: $(COMMDIR)\resource.$(SRCSUFF)
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$(MSWDIR)\resourc2.obj: $(COMMDIR)\resourc2.$(SRCSUFF)
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$(MSWDIR)\tbarbase.obj: $(COMMDIR)\tbarbase.$(SRCSUFF)
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$(MSWDIR)\tbarsmpl.obj: $(COMMDIR)\tbarsmpl.$(SRCSUFF)
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