Adding Linux and Mac build steps, and updating some build-environ.cfg options.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@37847 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -3,14 +3,18 @@
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# you should create your own settings file and specify that to create-release.sh.
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# host name of the machine to use for windows builds
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WIN_HOST=192.168.1.105
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WIN_HOST=192.168.1.104
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# Where is the build dir from the remote machine's perspective?
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WIN_BUILD="/cygdrive/c/wx2dev"
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WIN_BUILD=/cygdrive/c/wx2dev
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LINUX_HOST=192.168.1.106
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LINUX_HOST=192.168.1.105
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LINUX_BUILD=/home/kevino/wx2dev
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LINUX_BUILD=~/wx2dev
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MAC_HOST=192.168.1.103
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MAC_BUILD=~/wx2dev
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# the local spot that we put everything when done, before possibly copying
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# to remote hosts
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@ -26,11 +30,18 @@ WX_TEMP_DIR=/tmp/wx-temp
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BUILD_VERSION=2.7.0
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BUILD_TAG=HEAD
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KIND="daily"
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KIND=daily
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### Windows defines ###
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# so we can setup the Windows dev environment if it is not already done
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MSVS7_DIR="C:/Program Files/Microsoft Visual Studio 2003"
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MSVC_VERSION=7
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NET_FrameworkDir="C:/Windows/Microsoft.NET/Framework"
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MSVS6_DIR="C:/Program Files/Microsoft Visual Studio"
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MSPSDK_DIR="C:/Program Files/Microsoft Platform SDK"
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### End Windows defines ###
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# Default build settings
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skipwin=no
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@ -39,7 +50,7 @@ skiplinux=no
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setup_msvc_for_cygwin=yes
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# this can take time too, so turn it off if we know we don't need to.
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rebake="no"
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rebake=yes
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# If building is successful, delete temp files?
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delete_temps="no"
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delete_temps=no
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@ -45,6 +45,8 @@ if myconfig:
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tasks = Task([ Job("pre-flight", "./scripts/pre-flight.sh", env=config_env),
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Job("win_build", "./scripts/build-windows.sh", env=config_env),
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Job("lin_build", "./scripts/build-linux.sh", env=config_env),
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Job("mac_build", "./scripts/build-mac.sh", env=config_env),
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])
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print "Build getting started at: ", time.ctime()
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