do NOT append extension to the library names which already have it!
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@13559 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -21,22 +21,23 @@
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#pragma hdrstop
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#endif
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#if wxUSE_DYNAMIC_LOADER
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#ifdef __WINDOWS__
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#include "wx/msw/private.h"
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#include "wx/msw/private.h"
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#endif
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#ifndef WX_PRECOMP
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#include "wx/log.h"
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#include "wx/intl.h"
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#include "wx/log.h"
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#include "wx/intl.h"
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#endif
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#include "wx/dynload.h"
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#include "wx/filename.h" // for SplitPath()
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#include "wx/dynload.h"
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// ============================================================================
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// implementation
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@ -75,8 +76,17 @@ bool wxDynamicLibrary::Load(wxString libname, int flags)
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{
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wxASSERT_MSG(m_handle == 0, _T("Library already loaded."));
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if( !(flags & wxDL_VERBATIM) )
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libname += GetDllExt();
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// add the proper extension for the DLL ourselves unless told not to
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if ( !(flags & wxDL_VERBATIM) )
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{
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// and also check that the libname doesn't already have it
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wxString ext;
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wxFileName::SplitPath(libname, NULL, NULL, &ext);
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if ( ext.empty() )
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{
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libname += GetDllExt();
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}
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}
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#if defined(__WXMAC__) && !defined(__UNIX__)
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FSSpec myFSSpec;
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