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@ -13,7 +13,7 @@ To process events from a socket, use the following event handler macro to direct
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input to member
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functions that take a \helpref{wxSocketEvent}{wxsocketevent} argument.
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\twocolwidtha{7cm}
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\twocolwidtha{7cm}%
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\begin{twocollist}\itemsep=0pt
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\twocolitem{{\bf EVT\_SOCKET(id, func)}}{A socket event occured.}
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\end{twocollist}%
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@ -21,20 +21,17 @@ functions that take a \helpref{wxSocketEvent}{wxsocketevent} argument.
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% ---------------------------------------------------------------------------
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% See also ...
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% ---------------------------------------------------------------------------
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\wxheading{See also}
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\helpref{wxSocketEvent}{wxsocketevent}
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\helpref{wxSocketClient}{wxsocketclient}
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\helpref{wxSocketServer}{wxsocketserver}
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\helpref{wxSocketEvent}{wxsocketevent}, \helpref{wxSocketClient}{wxsocketclient}, \helpref{wxSocketServer}{wxsocketserver}
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% ---------------------------------------------------------------------------
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% Members
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% ---------------------------------------------------------------------------
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\latexignore{\rtfignore{\wxheading{Members}}}
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\membersection{wxSocketBase::wxSocketBase}
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\func{}{wxSocketBase}{\void}
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Default constructor but don't use it, you must use \helpref{wxSocketClient}{wxsocketclient}
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@ -69,7 +66,7 @@ Returns TRUE if an error occured.
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Returns TRUE if the socket is connected.
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\membersection{wxSocketBase::IsData}\label{wxsocketbaseerror}
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\membersection{wxSocketBase::IsData}\label{wxsocketbaseisdata}
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\constfunc{bool}{IsData}{\void}
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@ -102,11 +99,9 @@ Returns an error in the errno format (see your C programmer's guide).
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% ---------------------------------------------------------------------------
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% IO calls
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% ---------------------------------------------------------------------------
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%
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% Peek
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%
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\membersection{wxSocketBase::Peek}\label{wxsocketbasepeek}
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\func{wxSocketBase\&}{Peek}{\param{char *}{ buffer}, \param{size\_t}{ nbytes}}
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@ -117,21 +112,22 @@ doesn't delete it from the system socket in-queue.
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\wxheading{Parameters}
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\docparam{buffer}{Buffer where to put peeked data.}
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\docparam{nbytes}{Number of bytes.}
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\wxheading{Returns value}
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\wxheading{Return value}
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Returns a reference to the current object.
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\wxheading{See also}
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\helpref{wxSocketBase::Error}{wxsocketbaserror},
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\helpref{wxSocketBase::LastCount}{wxsocketbaselastcount},
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\helpref{wxSocketBase::LastError}{wxsocketbaselasterror}
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\helpref{wxSocketBase::Error}{wxsocketbaseerror},
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\helpref{wxSocketBase::LastCount}{wxsocketbaselastcount},
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\helpref{wxSocketBase::LastError}{wxsocketbaselasterror}
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%
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% Read
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%
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\membersection{wxSocketBase::Read}\label{wxsocketbaseread}
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\func{wxSocketBase\&}{Read}{\param{char *}{ buffer}, \param{size\_t}{ nbytes}}
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@ -141,21 +137,28 @@ This function reads a buffer of {\it nbytes} bytes from the socket.
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\wxheading{Parameters}
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\docparam{buffer}{Buffer where to put read data.}
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\docparam{nbytes}{Number of bytes.}
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\wxheading{Returns value}
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\wxheading{Return value}
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Returns a reference to the current object.
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\wxheading{See also}
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\helpref{wxSocketBase::Error}{wxsocketbaserror},
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\helpref{wxSocketBase::LastCount}{wxsocketbaselastcount},
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\helpref{wxSocketBase::LastError}{wxsocketbaselasterror}
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\helpref{wxSocketBase::Error}{wxsocketbaseerror},
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\helpref{wxSocketBase::LastCount}{wxsocketbaselastcount},
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\helpref{wxSocketBase::LastError}{wxsocketbaselasterror}
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\membersection{wxSocketBase::SetFlags}\label{wxsocketbasesetflags}
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\func{void}{SetFlags}{\param{wxSockFlags}{ flags}}
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TODO
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%
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% Read
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%
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\membersection{wxSocketBase::Write}\label{wxsocketbasewrite}
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\func{wxSocketBase\&}{Write}{\param{const char *}{ buffer}, \param{size\_t}{ nbytes}}
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@ -165,21 +168,22 @@ This function writes a buffer of {\it nbytes} bytes from the socket.
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\wxheading{Parameters}
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\docparam{buffer}{Buffer where to get the data to write.}
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\docparam{nbytes}{Number of bytes.}
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\wxheading{Returns value}
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\wxheading{Return value}
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Returns a reference to the current object.
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\wxheading{See also}
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\helpref{wxSocketBase::Error}{wxsocketbaserror},
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\helpref{wxSocketBase::LastCount}{wxsocketbaselastcount},
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\helpref{wxSocketBase::LastError}{wxsocketbaselasterror}
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\helpref{wxSocketBase::Error}{wxsocketbaseerror},
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\helpref{wxSocketBase::LastCount}{wxsocketbaselastcount},
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\helpref{wxSocketBase::LastError}{wxsocketbaselasterror}
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%
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% WriteMsg
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%
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\membersection{wxSocketBase::WriteMsg}\label{wxsocketbasewritemsg}
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\func{wxSocketBase\&}{WriteMsg}{\param{const char *}{ buffer}, \param{size\_t}{ nbytes}}
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@ -191,22 +195,23 @@ the buffer. So a buffer sent with WriteMsg {\bf must} be read with ReadMsg.
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\wxheading{Parameters}
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\docparam{buffer}{Buffer where to put data peeked.}
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\docparam{nbytes}{Number of bytes.}
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\wxheading{Returns value}
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\wxheading{Return value}
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Returns a reference to the current object.
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\wxheading{See also}
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\helpref{wxSocketBase::Error}{wxsocketbaserror},
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\helpref{wxSocketBase::LastCount}{wxsocketbaselastcount},
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\helpref{wxSocketBase::LastError}{wxsocketbaselasterror},
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\helpref{wxSocketBase::ReadMsg}{wxsocketbasereadmsg}
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\helpref{wxSocketBase::Error}{wxsocketbaseerror},
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\helpref{wxSocketBase::LastCount}{wxsocketbaselastcount},
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\helpref{wxSocketBase::LastError}{wxsocketbaselasterror},
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\helpref{wxSocketBase::ReadMsg}{wxsocketbasereadmsg}
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%
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% ReadMsg
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%
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\membersection{wxSocketBase::ReadMsg}\label{wxsocketbasereadmsg}
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\func{wxSocketBase\&}{ReadMsg}{\param{char *}{ buffer}, \param{size\_t}{ nbytes}}
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@ -218,22 +223,23 @@ bytes left. This function always wait for the buffer to be entirely filled.
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\wxheading{Parameters}
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\docparam{buffer}{Buffer where to put read data.}
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\docparam{nbytes}{Number of bytes allocated for the buffer.}
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\wxheading{Returns value}
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\wxheading{Return value}
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Returns a reference to the current object.
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\wxheading{See also}
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\helpref{wxSocketBase::Error}{wxsocketbaserror},
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\helpref{wxSocketBase::LastCount}{wxsocketbaselastcount},
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\helpref{wxSocketBase::LastError}{wxsocketbaselasterror},
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\helpref{wxSocketBase::WriteMsg}{wxsocketbasewritemsg}
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\helpref{wxSocketBase::Error}{wxsocketbaseerror},
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\helpref{wxSocketBase::LastCount}{wxsocketbaselastcount},
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\helpref{wxSocketBase::LastError}{wxsocketbaselasterror},
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\helpref{wxSocketBase::WriteMsg}{wxsocketbasewritemsg}
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%
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% Unread
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%
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\membersection{wxSocketBase::UnRead}\label{wxsocketbaseunread}
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\func{wxSocketBase\&}{UnRead}{\param{const char *}{ buffer}, \param{size\_t}{ nbytes}}
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@ -245,21 +251,22 @@ It is useful for sockets because we can't seek it.
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\wxheading{Parameters}
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\docparam{buffer}{Buffer to be unread.}
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\docparam{nbytes}{Number of bytes.}
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\wxheading{Returns value}
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\wxheading{Return value}
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Returns a reference to the current object.
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\wxheading{See also}
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\helpref{wxSocketBase::Error}{wxsocketbaserror},
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\helpref{wxSocketBase::LastCount}{wxsocketbaselastcount},
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\helpref{wxSocketBase::LastError}{wxsocketbaselasterror}
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\helpref{wxSocketBase::Error}{wxsocketbaseerror},
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\helpref{wxSocketBase::LastCount}{wxsocketbaselastcount},
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\helpref{wxSocketBase::LastError}{wxsocketbaselasterror}
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%
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% Discard
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%
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\membersection{wxSocketBase::Discard}\label{wxsocketbasediscard}
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\func{wxSocketBase\&}{Discard}{\void}
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@ -271,6 +278,7 @@ doesn't wait.
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% Wait functions
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% ---------------------------------------------------------------------------
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\membersection{wxSocketBase::Wait}\label{wxsocketbasewait}
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\func{bool}{Wait}{\param{long}{ seconds = -1}, \param{long}{ microsecond = 0}}
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This function waits for an event: it could be an incoming byte, the possibility
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@ -280,23 +288,24 @@ established connection.
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\wxheading{Parameters}
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\docparam{seconds}{Number of seconds to wait. By default, it waits infinitely.}
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\docparam{microsecond}{Number of microseconds to wait.}
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\wxheading{Return value:}
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\wxheading{Return value}
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Returns TRUE if an event occured, FALSE if the timeout was reached.
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\wxheading{See also}
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\helpref{wxSocketBase::WaitForRead}{wxsocketbasewaitforread},
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\helpref{wxSocketBase::WaitForWrite}{wxsocketbasewaitforwrite},
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\helpref{wxSocketBase::WaitForLost}{wxsocketbasewaitforlost}
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\helpref{wxSocketBase::WaitForWrite}{wxsocketbasewaitforwrite},
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\helpref{wxSocketBase::WaitForLost}{wxsocketbasewaitforlost}
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%
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% WaitForRead
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%
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\membersection{wxSocketBase::WaitForRead}\label{wxsocketbasewaitforread}
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\func{bool}{WaitForRead}{\param{long}{ seconds = -1}, \param{long}{ microsecond = 0}}
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This function waits for a read event.
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@ -304,23 +313,24 @@ This function waits for a read event.
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\wxheading{Parameters}
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\docparam{seconds}{Number of seconds to wait. By default, it waits infinitely.}
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\docparam{microsecond}{Number of microseconds to wait.}
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\wxheading{Return value:}
|
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\wxheading{Return value}
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Returns TRUE if a byte arrived, FALSE if the timeout was reached.
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\wxheading{See also}
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\helpref{wxSocketBase::Wait}{wxsocketbasewait},
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\helpref{wxSocketBase::WaitForWrite}{wxsocketbasewaitforwrite},
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\helpref{wxSocketBase::WaitForLost}{wxsocketbasewaitforlost}
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\helpref{wxSocketBase::WaitForWrite}{wxsocketbasewaitforwrite},
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\helpref{wxSocketBase::WaitForLost}{wxsocketbasewaitforlost}
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%
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% WaitForWrite
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%
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|
\membersection{wxSocketBase::WaitForWrite}\label{wxsocketbasewaitforwrite}
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\func{bool}{WaitForWrite}{\param{long}{ seconds = -1}, \param{long}{ microsecond = 0}}
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This function waits for a write event.
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|
@ -328,23 +338,24 @@ This function waits for a write event.
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\wxheading{Parameters}
|
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|
\docparam{seconds}{Number of seconds to wait. By default, it waits infinitely.}
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\docparam{microsecond}{Number of microseconds to wait.}
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|
\wxheading{Return value:}
|
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|
\wxheading{Return value}
|
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Returns TRUE if a write event occured, FALSE if the timeout was reached.
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|
\wxheading{See also}
|
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|
|
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|
|
\helpref{wxSocketBase::Wait}{wxsocketbasewait},
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|
\helpref{wxSocketBase::WaitForRead}{wxsocketbasewaitforread},
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\helpref{wxSocketBase::WaitForLost}{wxsocketbasewaitforlost}
|
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|
|
\helpref{wxSocketBase::WaitForRead}{wxsocketbasewaitforread},
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|
\helpref{wxSocketBase::WaitForLost}{wxsocketbasewaitforlost}
|
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%
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% WaitForLost
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%
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\membersection{wxSocketBase::WaitForLost}\label{wxsocketbasewaitforlost}
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|
\func{bool}{Wait}{\param{long}{ seconds = -1}, \param{long}{ microsecond = 0}}
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|
This function waits for a "lost" event. For instance, the peer may have closed
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@ -353,39 +364,22 @@ the connection, or the connection may have been broken.
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\wxheading{Parameters}
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\docparam{seconds}{Number of seconds to wait. By default, it waits infinitely.}
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\docparam{microsecond}{Number of microseconds to wait.}
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\wxheading{Return value:}
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\wxheading{Return value}
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Returns TRUE if a "lost" event occured, FALSE if the timeout was reached.
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\wxheading{See also}
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\helpref{wxSocketBase::WaitForRead}{wxsocketbasewaitforread},
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\helpref{wxSocketBase::WaitForWrite}{wxsocketbasewaitforwrite},
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\helpref{wxSocketBase::WaitForLost}{wxsocketbasewaitforlost}
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% ---------------------------------------------------------------------------
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% Socket state
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% ---------------------------------------------------------------------------
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%
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% SaveState
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%
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\membersection{wxSocketBase::SaveState}\label{wxsocketbasesavestate}
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\func{void}{SaveState}{\void}
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This function saves the current state of the socket object in a stack:
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actually it saves all flags and the state of the asynchronous callbacks.
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\wxheading{See also}
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\helpref{wxSocketBase::RestoreState}{wxsocketbaserestorestate}
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\helpref{wxSocketBase::WaitForWrite}{wxsocketbasewaitforwrite},
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\helpref{wxSocketBase::WaitForLost}{wxsocketbasewaitforlost}
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%
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% RestoreState
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%
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\membersection{wxSocketBase::RestoreState}\label{wxsocketbaserestorestate}
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\func{void}{RestoreState}{\void}
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@ -396,11 +390,28 @@ This function restores a previously saved state.
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\helpref{wxSocketBase::SaveState}{wxsocketbasesavestate}
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% ---------------------------------------------------------------------------
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% Socket state
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% ---------------------------------------------------------------------------
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%
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% SaveState
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%
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\membersection{wxSocketBase::SaveState}\label{wxsocketbasesavestate}
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\func{void}{SaveState}{\void}
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|
This function saves the current state of the socket object in a stack:
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actually it saves all flags and the state of the asynchronous callbacks.
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\wxheading{See also}
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|
\helpref{wxSocketBase::RestoreState}{wxsocketbaserestorestate}
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|
% ---------------------------------------------------------------------------
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% Socket callbacks
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% ---------------------------------------------------------------------------
|
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|
\membersection{wxSocketBase::SetEventHandler}\label{wxsocketbaseseteventhandler}
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|
\membersection{wxSocketBase::SetEventHandler}{wxsocketbaseseteventhandler}
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\func{void}{SetEventHandler}{\param{wxEvtHandler\&}{ evt\_hdlr}, \param{int}{ id = -1}}
|
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|
Sets an event handler to be called when a socket event occured.
|
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|
@ -408,6 +419,7 @@ Sets an event handler to be called when a socket event occured.
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|
\wxheading{Parameters}
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\docparam{evt\_hdlr}{Specifies the event handler you want to use.}
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\docparam{id}{The id of socket event.}
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\wxheading{See also}
|
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|
@ -417,7 +429,6 @@ Sets an event handler to be called when a socket event occured.
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% ---------------------------------------------------------------------------
|
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|
% CLASS wxSocketClient
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% ---------------------------------------------------------------------------
|
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|
\section{\class{wxSocketClient}}\label{wxsocketclient}
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\wxheading{Derived from}
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|
@ -427,16 +438,16 @@ Sets an event handler to be called when a socket event occured.
|
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% ---------------------------------------------------------------------------
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% Members
|
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|
|
|
% ---------------------------------------------------------------------------
|
|
|
|
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|
|
|
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|
%
|
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|
|
% wxSocketClient
|
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%
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|
|
\membersection{wxSocketClient::wxSocketClient}
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|
\func{}{wxSocketClient}{\param{wxSockFlags}{ flags = wxSocketBase::NONE}}
|
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|
Constructs a new wxSocketClient.
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|
{\bf Warning !} The created needs to be registered to a socket handler (See \helpref{wxSocketHandler}{wxsockethandler}).
|
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|
|
|
|
|
{\bf Warning !} The created socket client needs to be registered to a socket handler (See \helpref{wxSocketHandler}{wxsockethandler}).
|
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|
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|
|
\wxheading{Parameters}
|
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|
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|
|
@ -445,8 +456,8 @@ Constructs a new wxSocketClient.
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|
%
|
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|
|
% ~wxSocketClient
|
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|
%
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|
|
\membersection{wxSocketClient::\destruct{wxSocketClient}}
|
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|
|
\func{}{\destruct{wxSocketClient}}{\void}
|
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|
Destructs a wxSocketClient object.
|
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|
|
@ -454,8 +465,8 @@ Destructs a wxSocketClient object.
|
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|
|
%
|
|
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|
|
% Connect
|
|
|
|
|
%
|
|
|
|
|
\membersection{wxSocketClient::Connect}\label{wxsocketclientconnect}
|
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|
|
\membersection{wxSocketClient::Connect}{wxsocketclientconnect}
|
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|
|
\func{bool}{Connect}{\param{wxSockAddress\&}{ address}, \param{bool}{ wait = TRUE}}
|
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|
|
Connects to a server using the specified address. If {\it wait} is TRUE, Connect
|
|
|
|
@ -464,6 +475,7 @@ will wait for the socket ready to send or receive data.
|
|
|
|
|
\wxheading{Parameters}
|
|
|
|
|
|
|
|
|
|
\docparam{address}{Address of the server.}
|
|
|
|
|
|
|
|
|
|
\docparam{wait}{If true, waits for the connection to be ready.}
|
|
|
|
|
|
|
|
|
|
\wxheading{Return value}
|
|
|
|
@ -477,8 +489,8 @@ Returns TRUE if the connection is established and no error occurs.
|
|
|
|
|
%
|
|
|
|
|
% WaitOnConnect
|
|
|
|
|
%
|
|
|
|
|
\membersection{wxSocketClient::WaitOnConnect}\label{wxsocketclientwaitonconnect}
|
|
|
|
|
|
|
|
|
|
\membersection{wxSocketClient::WaitOnConnect}
|
|
|
|
|
\func{bool}{WaitOnConnect}{\param{long}{ seconds = -1}, \param{long}{ microseconds = 0}}
|
|
|
|
|
|
|
|
|
|
Wait for a "connect" event.
|
|
|
|
@ -487,10 +499,199 @@ Wait for a "connect" event.
|
|
|
|
|
|
|
|
|
|
\helpref{wxSocketBase::Wait}{wxsocketbasewait} for a detailed description.
|
|
|
|
|
|
|
|
|
|
% ---------------------------------------------------------------------------
|
|
|
|
|
% CLASS: wxSocketEvent
|
|
|
|
|
% ---------------------------------------------------------------------------
|
|
|
|
|
\section{\class{wxSocketEvent}}\label{wxsocketevent}
|
|
|
|
|
|
|
|
|
|
This event class contains information about socket events.
|
|
|
|
|
|
|
|
|
|
\wxheading{Derived from}
|
|
|
|
|
|
|
|
|
|
\helpref{wxEvent}{wxevent}
|
|
|
|
|
|
|
|
|
|
\wxheading{Event table macros}
|
|
|
|
|
|
|
|
|
|
To process a socket event, use these event handler macros to direct input to member
|
|
|
|
|
functions that take a wxSocketEvent argument.
|
|
|
|
|
|
|
|
|
|
\twocolwidtha{7cm}
|
|
|
|
|
\begin{twocollist}\itemsep=0pt
|
|
|
|
|
\twocolitem{{\bf EVT\_SOCKET(id, func)}}{Process a socket event, supplying the member function.}
|
|
|
|
|
\end{twocollist}%
|
|
|
|
|
|
|
|
|
|
\wxheading{See also}
|
|
|
|
|
|
|
|
|
|
\helpref{wxSocketHandler}{wxsockethandler},\rtfsp
|
|
|
|
|
\helpref{wxSocketBase}{wxsocketbase},\rtfsp
|
|
|
|
|
\helpref{wxSocketClient}{wxsocketclient},\rtfsp
|
|
|
|
|
\helpref{wxSocketServer}{wxsocketserver}
|
|
|
|
|
|
|
|
|
|
\latexignore{\rtfignore{\wxheading{Members}}}
|
|
|
|
|
|
|
|
|
|
\membersection{wxSocketEvent::wxSocketEvent}
|
|
|
|
|
|
|
|
|
|
\func{}{wxSocketEvent}{\param{int}{ id = 0}}
|
|
|
|
|
|
|
|
|
|
Constructor.
|
|
|
|
|
|
|
|
|
|
\membersection{wxSocketEvent::SocketEvent}\label{wxsocketeventsocketevent}
|
|
|
|
|
|
|
|
|
|
\constfunc{wxSocketBase::wxRequestEvent}{SocketEvent}{\void}
|
|
|
|
|
|
|
|
|
|
Returns the socket event type.
|
|
|
|
|
|
|
|
|
|
% ---------------------------------------------------------------------------
|
|
|
|
|
% CLASS: wxSocketHandler
|
|
|
|
|
% ---------------------------------------------------------------------------
|
|
|
|
|
\section{\class{wxSocketHandler}}\label{wxsockethandler}
|
|
|
|
|
|
|
|
|
|
\wxheading{Derived from}
|
|
|
|
|
|
|
|
|
|
\helpref{wxObject}{wxobject}
|
|
|
|
|
|
|
|
|
|
% ---------------------------------------------------------------------------
|
|
|
|
|
% Members
|
|
|
|
|
% ---------------------------------------------------------------------------
|
|
|
|
|
\latexignore{\rtfignore{\wxheading{Members}}}
|
|
|
|
|
|
|
|
|
|
%
|
|
|
|
|
% wxSocketHandler
|
|
|
|
|
%
|
|
|
|
|
\membersection{wxSocketHandler::wxSocketHandler}
|
|
|
|
|
|
|
|
|
|
\func{}{wxSocketHandler}{\void}
|
|
|
|
|
|
|
|
|
|
Constructs a new wxSocketHandler.
|
|
|
|
|
|
|
|
|
|
It is advised to use \helpref{wxSocketHandler::Master}{wxsockethandlermaster} to
|
|
|
|
|
get a socket handler. But creating a socket handler is useful to group
|
|
|
|
|
many sockets.
|
|
|
|
|
|
|
|
|
|
%
|
|
|
|
|
% ~wxSocketHandler
|
|
|
|
|
%
|
|
|
|
|
\membersection{wxSocketHandler::\destruct{wxSocketHandler}}
|
|
|
|
|
|
|
|
|
|
\func{}{\destruct{wxSocketHandler}}{\void}
|
|
|
|
|
|
|
|
|
|
Destructs a wxSocketHandler object.
|
|
|
|
|
|
|
|
|
|
%
|
|
|
|
|
% Register
|
|
|
|
|
%
|
|
|
|
|
\membersection{wxSocketHandler::Register}
|
|
|
|
|
|
|
|
|
|
\func{void}{Register}{\param{wxSocketBase *}{socket}}
|
|
|
|
|
|
|
|
|
|
Register a socket: if it is already registered in this handler it will just
|
|
|
|
|
return immediately.
|
|
|
|
|
|
|
|
|
|
\wxheading{Parameters}
|
|
|
|
|
|
|
|
|
|
\docparam{socket}{Socket to be registered.}
|
|
|
|
|
|
|
|
|
|
%
|
|
|
|
|
% UnRegister
|
|
|
|
|
%
|
|
|
|
|
\membersection{wxSocketHandler::UnRegister}
|
|
|
|
|
|
|
|
|
|
\func{void}{UnRegister}{\param{wxSocketBase *}{socket}}
|
|
|
|
|
|
|
|
|
|
UnRegister a socket: if it isn't registered in this handler it will just
|
|
|
|
|
return.
|
|
|
|
|
|
|
|
|
|
\wxheading{Parameters}
|
|
|
|
|
|
|
|
|
|
\docparam{socket}{Socket to be unregistered.}
|
|
|
|
|
|
|
|
|
|
%
|
|
|
|
|
% Count
|
|
|
|
|
%
|
|
|
|
|
\membersection{wxSocketHandler::Count}
|
|
|
|
|
|
|
|
|
|
\constfunc{unsigned long}{Count}{\void}
|
|
|
|
|
|
|
|
|
|
Returns the number of sockets registered in the handler.
|
|
|
|
|
|
|
|
|
|
\wxheading{Return value}
|
|
|
|
|
|
|
|
|
|
Number of sockets registered.
|
|
|
|
|
|
|
|
|
|
%
|
|
|
|
|
% CreateServer
|
|
|
|
|
%
|
|
|
|
|
\membersection{wxSocketHandler::CreateServer}
|
|
|
|
|
|
|
|
|
|
\func{wxSocketServer *}{CreateServer}{\param{wxSockAddress\&}{ address}, \param{wxSocketBase::wxSockFlags}{ flags = wxSocketbase::NONE}}
|
|
|
|
|
|
|
|
|
|
Creates a new wxSocketServer object. The object is automatically registered
|
|
|
|
|
to the current socket handler.
|
|
|
|
|
For a detailed description of the parameters, see \helpref{wxSocketServer::wxSocketServer}{wxsocketserverconstr}.
|
|
|
|
|
|
|
|
|
|
\wxheading{Return value}
|
|
|
|
|
|
|
|
|
|
Returns a new socket server.
|
|
|
|
|
|
|
|
|
|
%
|
|
|
|
|
% CreateClient
|
|
|
|
|
%
|
|
|
|
|
\membersection{wxSocketHandler::CreateClient}
|
|
|
|
|
|
|
|
|
|
\func{wxSocketServer *}{CreateClient}{\param{wxSocketBase::wxSockFlags}{ flags = wxSocketbase::NONE}}
|
|
|
|
|
|
|
|
|
|
Creates a new wxSocketClient object. The object is automatically registered
|
|
|
|
|
to the current socket handler.
|
|
|
|
|
|
|
|
|
|
For a detailed description of the parameters, see \helpref{wxSocketClient::Connect}{wxsocketclientconnect}.
|
|
|
|
|
|
|
|
|
|
\wxheading{Return value}
|
|
|
|
|
|
|
|
|
|
Returns a new socket client.
|
|
|
|
|
|
|
|
|
|
%
|
|
|
|
|
% Master
|
|
|
|
|
%
|
|
|
|
|
\membersection{wxSocketHandler::Master}\label{wxsockethandlermaster}
|
|
|
|
|
|
|
|
|
|
\func{static wxSocketHandler\&}{Master}{\void}
|
|
|
|
|
|
|
|
|
|
Returns a default socket handler.
|
|
|
|
|
|
|
|
|
|
%
|
|
|
|
|
% Wait
|
|
|
|
|
%
|
|
|
|
|
\membersection{wxSocketHandler::Wait}
|
|
|
|
|
|
|
|
|
|
\func{int}{Wait}{\param{long}{ seconds},\param{long}{ microseconds}}
|
|
|
|
|
|
|
|
|
|
Wait for an event on all registered sockets.
|
|
|
|
|
|
|
|
|
|
\wxheading{Parameters}
|
|
|
|
|
|
|
|
|
|
\docparam{seconds}{Number of seconds to wait. By default, it waits infinitely.}
|
|
|
|
|
|
|
|
|
|
\docparam{microsecond}{Number of microseconds to wait.}
|
|
|
|
|
|
|
|
|
|
\wxheading{Return value}
|
|
|
|
|
|
|
|
|
|
Returns 0 if a timeout occured, else the number of events detected.
|
|
|
|
|
|
|
|
|
|
\wxheading{See also}
|
|
|
|
|
|
|
|
|
|
\helpref{wxSocketBase::Wait}{wxsocketbasewait}
|
|
|
|
|
|
|
|
|
|
%
|
|
|
|
|
% YieldSock
|
|
|
|
|
%
|
|
|
|
|
\membersection{wxSocketHandler::YieldSock}
|
|
|
|
|
|
|
|
|
|
\func{void}{YieldSock}{\void}
|
|
|
|
|
|
|
|
|
|
Execute pending requests in all registered sockets.
|
|
|
|
|
% ---------------------------------------------------------------------------
|
|
|
|
|
% CLASS: wxSocketServer
|
|
|
|
|
% ---------------------------------------------------------------------------
|
|
|
|
|
|
|
|
|
|
\section{\class{wxSocketServer}}\label{wxsocketserver}
|
|
|
|
|
|
|
|
|
|
\wxheading{Derived from}
|
|
|
|
@ -500,31 +701,31 @@ Wait for a "connect" event.
|
|
|
|
|
% ---------------------------------------------------------------------------
|
|
|
|
|
% Members
|
|
|
|
|
% ---------------------------------------------------------------------------
|
|
|
|
|
|
|
|
|
|
\latexignore{\rtfignore{\wxheading{Members}}}
|
|
|
|
|
|
|
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%
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% wxSocketServer
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%
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\membersection{wxSocketServer::wxSocketServer}\label{wxsocketserverconstr}
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\membersection{wxSocketServer::wxSocketServer}{wxsocketserverconstr}
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\func{}{wxSocketServer}{\param{wxSockAddress\&}{ address}, \param{wxSockFlags}{ flags = wxSocketBase::NONE}}
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Constructs a new wxSocketServer.
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{\bf Warning !} The created object needs to be registered to a socket handler
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(See \helpref{wxSocketHandler}{wxsockethandler}).
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(see \helpref{wxSocketHandler}{wxsockethandler}).
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\wxheading{Parameters}
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\docparam{address}{Specifies the local address for the server (e.g. port number).}
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\docparam{flags}{Socket flags (See \helpref{wxSocketBase::SetFlags}{wxsocketbase
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setflags})}
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\docparam{flags}{Socket flags (See \helpref{wxSocketBase::SetFlags}{wxsocketbasesetflags})}
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%
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% ~wxSocketServer
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%
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\membersection{wxSocketServer::\destruct{wxSocketServer}}
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\func{}{\destruct{wxSocketServer}}{\void}
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Destructs a wxSocketServer object (it doesn't close the accepted connection).
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@ -532,8 +733,8 @@ Destructs a wxSocketServer object (it doesn't close the accepted connection).
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%
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% Accept
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%
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\membersection{wxSocketServer::Accept}
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\func{wxSocketBase *}{Accept}{\void}
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Creates a new object wxSocketBase and accepts an incoming connection. {\bf Warning !} This function will block the GUI.
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@ -549,8 +750,8 @@ Returns an opened socket connection.
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%
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% AcceptWith
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%
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\membersection{wxSocketServer::AcceptWith}\label{wxsocketserveracceptwith}
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\membersection{wxSocketServer::AcceptWith}{wxsocketserveracceptwith}
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\func{bool}{AcceptWith}{\param{wxSocketBase\&}{ socket}}
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Accept an incoming connection using the specified socket object.
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@ -565,147 +766,3 @@ This is useful when someone wants to inherit wxSocketBase.
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Returns TRUE if no error occurs, else FALSE.
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% ---------------------------------------------------------------------------
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% CLASS: wxSocketHandler
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% ---------------------------------------------------------------------------
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\section{\class{wxSocketHandler}}\label{wxsockethandler}
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\wxheading{Derived from}
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\helpref{wxObject}{wxobject}
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% ---------------------------------------------------------------------------
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% Members
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% ---------------------------------------------------------------------------
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\latexignore{\rtfignore{\wxheading{Members}}}
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%
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% wxSocketHandler
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%
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\membersection{wxSocketHandler::wxSocketHandler}
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\func{}{wxSocketHandler}{\void}
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Constructs a new wxSocketHandler.
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It is advised to use \helpref{wxSocketHandler::Master}{wxsockethandlermaster}
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to get a socket handler. But creating a socket handler is useful to group
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many sockets.
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%
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% ~wxSocketHandler
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%
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\membersection{wxSocketHandler::\destruct{wxSocketHandler}}
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\func{}{\destruct{wxSocketHandler}}{\void}
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Destructs a wxSocketHandler object.
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%
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% Register
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%
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\membersection{wxSocketHandler::Register}
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\func{void}{Register}{\param{wxSocketBase *}{socket}}
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Register a socket: if it is already registered in this handler it will just
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return immediately.
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\wxheading{Parameters}
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\docparam{socket}{Socket to be registered.}
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%
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% UnRegister
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%
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\membersection{wxSocketHandler::UnRegister}
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\func{void}{UnRegister}{\param{wxSocketBase *}{socket}}
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UnRegister a socket: if it isn't registered in this handler it will just
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return.
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\wxheading{Parameters}
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\docparam{socket}{Socket to be unregistered.}
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%
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% Count
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%
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\membersection{wxSocketHandler::Count}
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\constfunc{unsigned long}{Count}{\void}
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Returns the number of sockets registered in the handler.
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\wxheading{Return value}
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Number of sockets registered.
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%
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% CreateServer
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%
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\membersection{wxSocketHandler::CreateServer}
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\func{wxSocketServer *}{CreateServer}{\param{wxSockAddress\&}{ address}, \param{wxSocketBase::wxSockFlags}{ flags = wxSocketbase::NONE}}
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|
Creates a new wxSocketServer object. The object is automatically registered
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|
to the current socket handler.
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For a detailed description of the parameters, see \helpref{wxSocketServer::wxSocketServer}{wxsocketserverconstr}.
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|
\wxheading{Return value}
|
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Returns a new socket server.
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%
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|
|
% CreateClient
|
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%
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|
|
|
|
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|
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|
\membersection{wxSocketHandler::CreateClient}
|
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|
\func{wxSocketServer *}{CreateClient}{\param{wxSocketBase::wxSockFlags}{ flags = wxSocketbase::NONE}}
|
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|
|
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|
Creates a new wxSocketClient object. The object is automatically registered
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|
to the current socket handler.
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For a detailed description of the parameters, see \helpref{wxSocketClient::Connect}{wxsocketclientconnect}.
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|
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|
|
\wxheading{Return value}
|
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Returns a new socket client.
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%
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|
|
% Master
|
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%
|
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|
|
|
|
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|
|
|
\membersection{wxSocketHandler::Master}
|
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|
|
\func{static wxSocketHandler\&}{Master}{\void}
|
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|
Returns a default socket handler.
|
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|
|
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|
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%
|
|
|
|
|
% Wait
|
|
|
|
|
%
|
|
|
|
|
\membersection{wxSocketHandler::Wait}
|
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|
|
\func{int}{Wait}{\param{long}{ seconds},\param{long}{ microseconds}}
|
|
|
|
|
|
|
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|
Wait for an event on all registered sockets.
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|
|
|
|
|
|
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|
|
\wxheading{Parameters}
|
|
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|
|
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|
\docparam{seconds}{Number of seconds to wait. By default, it waits infinitely.}
|
|
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|
|
\docparam{microsecond}{Number of microseconds to wait.}
|
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|
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|
\wxheading{Return value}
|
|
|
|
|
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|
Returns 0 if a timeout occured, else the number of events detected.
|
|
|
|
|
|
|
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|
|
\wxheading{See also}
|
|
|
|
|
|
|
|
|
|
\helpref{wxSocketBase::Wait}{wxsockebasewait}
|
|
|
|
|
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|
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|
|
%
|
|
|
|
|
% YieldSock
|
|
|
|
|
%
|
|
|
|
|
\membersection{wxSocketHandler::YieldSock}
|
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|
|
\func{void}{YieldSock}{\void}
|
|
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|
|
Execute pending requests in all registered sockets.
|
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|
|