wxMotif STL-ification.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22822 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Mattia Barbon 2003-08-13 21:28:56 +00:00
parent 7bd54b688e
commit 4410d619c5
3 changed files with 74 additions and 65 deletions

View File

@ -18,10 +18,11 @@
#define WXTAB_VERSION 1.1
#include "wx/hash.h"
#include "wx/hashmap.h"
#include "wx/string.h"
#include "wx/dialog.h"
#include "wx/panel.h"
#include "wx/list.h"
class WXDLLEXPORT wxTabView;
@ -86,13 +87,14 @@ protected:
class WXDLLEXPORT wxTabLayer: public wxList
{
DECLARE_DYNAMIC_CLASS(wxTabLayer)
};
/*
* The wxTabView controls and draws the tabbed object
*/
WX_DECLARE_LIST(wxTabLayer, wxTabLayerList);
#define wxTAB_STYLE_DRAW_BOX 1 // Draws 3D boxes round tab layers
#define wxTAB_STYLE_COLOUR_INTERIOR 2 // Colours interior of tabs, otherwise draws outline
@ -104,7 +106,7 @@ public:
~wxTabView();
inline int GetNumberOfLayers() const { return m_layers.GetCount(); }
inline wxList& GetLayers() { return m_layers; }
inline wxList& GetLayers() { return (wxList&)m_layers; }
inline void SetWindow(wxWindow* wnd) { m_window = wnd; }
inline wxWindow* GetWindow(void) const { return m_window; }
@ -197,7 +199,7 @@ public:
inline wxFont *GetSelectedTabFont() const { return (wxFont*) & m_tabSelectedFont; }
inline void SetSelectedTabFont(const wxFont& f) { m_tabSelectedFont = f; }
// Find the node and the column at which this control is positioned.
wxNode *FindTabNodeAndColumn(wxTabControl *control, int *col) const ;
wxList::compatibility_iterator FindTabNodeAndColumn(wxTabControl *control, int *col) const ;
// Do the necessary to change to this tab
virtual bool ChangeTab(wxTabControl *control);
@ -210,7 +212,7 @@ public:
protected:
// List of layers, from front to back.
wxList m_layers;
wxTabLayerList m_layers;
// Selected tab
int m_tabSelection;
@ -321,6 +323,9 @@ protected:
DECLARE_EVENT_TABLE()
};
WX_DECLARE_HASH_MAP(int, wxWindow*, wxIntegerHash, wxIntegerEqual,
wxIntToWindowHashMap);
class WXDLLEXPORT wxPanelTabView: public wxTabView
{
DECLARE_DYNAMIC_CLASS(wxPanelTabView)
@ -338,14 +343,14 @@ public:
inline wxWindow *GetCurrentWindow() const { return m_currentWindow; }
void ShowWindowForTab(int id);
inline wxList& GetWindows() const { return (wxList&) m_tabWindows; }
// inline wxList& GetWindows() const { return (wxList&) m_tabWindows; }
protected:
// List of panels, one for each tab. Indexed
// by tab ID.
wxList m_tabWindows;
wxWindow* m_currentWindow;
wxPanel* m_panel;
wxIntToWindowHashMap m_tabWindows;
wxWindow* m_currentWindow;
wxPanel* m_panel;
};
#endif

View File

@ -34,6 +34,9 @@
#include <math.h>
#include "wx/tab.h"
#include "wx/listimpl.cpp"
WX_DEFINE_LIST(wxTabLayerList);
// not defined: use old, square tab implementation (fills in tabs)
// defined: use new, rounded tab implementation (doesn't colour in tabs)
@ -41,7 +44,7 @@
IMPLEMENT_DYNAMIC_CLASS(wxTabControl, wxObject)
IMPLEMENT_DYNAMIC_CLASS(wxTabLayer, wxList)
// IMPLEMENT_DYNAMIC_CLASS(wxTabLayer, wxList)
wxTabControl::wxTabControl(wxTabView *v)
{
@ -547,7 +550,7 @@ wxTabView::~wxTabView()
wxTabControl *wxTabView::AddTab(int id, const wxString& label, wxTabControl *existingTab)
{
// First, find which layer we should be adding to.
wxNode *node = m_layers.GetLast();
wxTabLayerList::compatibility_iterator node = m_layers.GetLast();
if (!node)
{
wxTabLayer *newLayer = new wxTabLayer;
@ -556,7 +559,7 @@ wxTabControl *wxTabView::AddTab(int id, const wxString& label, wxTabControl *exi
// Check if adding another tab control would go off the
// right-hand edge of the layer.
wxTabLayer *tabLayer = (wxTabLayer *)node->GetData();
wxNode *lastTabNode = tabLayer->GetLast();
wxList::compatibility_iterator lastTabNode = tabLayer->GetLast();
if (lastTabNode)
{
wxTabControl *lastTab = (wxTabControl *)lastTabNode->GetData();
@ -571,7 +574,7 @@ wxTabControl *wxTabView::AddTab(int id, const wxString& label, wxTabControl *exi
{
tabLayer = new wxTabLayer;
m_layers.Append(tabLayer);
lastTabNode = (wxNode *) NULL;
lastTabNode = wxList::compatibility_iterator();
}
}
int layer = m_layers.GetCount() - 1;
@ -610,11 +613,11 @@ wxTabControl *wxTabView::AddTab(int id, const wxString& label, wxTabControl *exi
// Remove the tab without deleting the window
bool wxTabView::RemoveTab(int id)
{
wxNode *layerNode = m_layers.GetFirst();
wxTabLayerList::compatibility_iterator layerNode = m_layers.GetFirst();
while (layerNode)
{
wxTabLayer *layer = (wxTabLayer *)layerNode->GetData();
wxNode *tabNode = layer->GetFirst();
wxList::compatibility_iterator tabNode = layer->GetFirst();
while (tabNode)
{
wxTabControl *tab = (wxTabControl *)tabNode->GetData();
@ -623,7 +626,7 @@ bool wxTabView::RemoveTab(int id)
if (id == m_tabSelection)
m_tabSelection = -1;
delete tab;
delete tabNode;
layer->Erase(tabNode);
m_noTabs --;
// The layout has changed
@ -661,11 +664,11 @@ int wxTabView::GetTotalTabHeight()
{
int minY = 0;
wxNode *layerNode = m_layers.GetFirst();
wxTabLayerList::compatibility_iterator layerNode = m_layers.GetFirst();
while (layerNode)
{
wxTabLayer *layer = (wxTabLayer *)layerNode->GetData();
wxNode *tabNode = layer->GetFirst();
wxList::compatibility_iterator tabNode = layer->GetFirst();
while (tabNode)
{
wxTabControl *tab = (wxTabControl *)tabNode->GetData();
@ -683,23 +686,23 @@ int wxTabView::GetTotalTabHeight()
void wxTabView::ClearTabs(bool deleteTabs)
{
wxNode *layerNode = m_layers.GetFirst();
wxTabLayerList::compatibility_iterator layerNode = m_layers.GetFirst();
while (layerNode)
{
wxTabLayer *layer = (wxTabLayer *)layerNode->GetData();
wxNode *tabNode = layer->GetFirst();
wxList::compatibility_iterator tabNode = layer->GetFirst();
while (tabNode)
{
wxTabControl *tab = (wxTabControl *)tabNode->GetData();
if (deleteTabs)
delete tab;
wxNode *next = tabNode->GetNext();
delete tabNode;
wxList::compatibility_iterator next = tabNode->GetNext();
layer->Erase(tabNode);
tabNode = next;
}
wxNode *nextLayerNode = layerNode->GetNext();
wxTabLayerList::compatibility_iterator nextLayerNode = layerNode->GetNext();
delete layer;
delete layerNode;
m_layers.Erase(layerNode);
layerNode = nextLayerNode;
}
m_noTabs = 0;
@ -713,22 +716,22 @@ void wxTabView::LayoutTabs(void)
// Make a list of the tab controls, deleting the wxTabLayers.
wxList controls;
wxNode *layerNode = m_layers.GetFirst();
wxTabLayerList::compatibility_iterator layerNode = m_layers.GetFirst();
while (layerNode)
{
wxTabLayer *layer = (wxTabLayer *)layerNode->GetData();
wxNode *tabNode = layer->GetFirst();
wxList::compatibility_iterator tabNode = layer->GetFirst();
while (tabNode)
{
wxTabControl *tab = (wxTabControl *)tabNode->GetData();
controls.Append(tab);
wxNode *next = tabNode->GetNext();
delete tabNode;
wxList::compatibility_iterator next = tabNode->GetNext();
layer->Erase(tabNode);
tabNode = next;
}
wxNode *nextLayerNode = layerNode->GetNext();
wxTabLayerList::compatibility_iterator nextLayerNode = layerNode->GetNext();
delete layer;
delete layerNode;
m_layers.Erase(layerNode);
layerNode = nextLayerNode;
}
@ -737,7 +740,7 @@ void wxTabView::LayoutTabs(void)
wxTabLayer *currentLayer = new wxTabLayer;
m_layers.Append(currentLayer);
wxNode *node = controls.GetFirst();
wxList::compatibility_iterator node = controls.GetFirst();
while (node)
{
wxTabControl *tabControl = (wxTabControl *)node->GetData();
@ -811,15 +814,15 @@ void wxTabView::Draw(wxDC& dc)
}
// Draw layers in reverse order
wxNode *node = m_layers.GetLast();
wxTabLayerList::compatibility_iterator node = m_layers.GetLast();
while (node)
{
wxTabLayer *layer = (wxTabLayer *)node->GetData();
wxNode *node2 = layer->GetFirst();
wxList::compatibility_iterator node2 = layer->GetFirst();
while (node2)
{
wxTabControl *control = (wxTabControl *)node2->GetData();
control->OnDraw(dc, (node2->GetNext() == NULL));
control->OnDraw(dc, (!node2->GetNext()));
node2 = node2->GetNext();
}
@ -885,19 +888,19 @@ bool wxTabView::OnEvent(wxMouseEvent& event)
wxTabControl *hitControl = (wxTabControl *) NULL;
wxNode *node = m_layers.GetFirst();
wxTabLayerList::compatibility_iterator node = m_layers.GetFirst();
while (node)
{
wxTabLayer *layer = (wxTabLayer *)node->GetData();
wxNode *node2 = layer->GetFirst();
wxList::compatibility_iterator node2 = layer->GetFirst();
while (node2)
{
wxTabControl *control = (wxTabControl *)node2->GetData();
if (control->HitTest((int)x, (int)y))
{
hitControl = control;
node = (wxNode *) NULL;
node2 = (wxNode *) NULL;
node = wxTabLayerList::compatibility_iterator();
node2 = wxList::compatibility_iterator();
}
else
node2 = node2->GetNext();
@ -967,10 +970,10 @@ bool wxTabView::MoveSelectionTab(wxTabControl *control)
{
// Do a swap
int col = 0;
wxNode *thisNode = FindTabNodeAndColumn(control, &col);
wxList::compatibility_iterator thisNode = FindTabNodeAndColumn(control, &col);
if (!thisNode)
return FALSE;
wxNode *otherNode = firstLayer->Item(col);
wxList::compatibility_iterator otherNode = firstLayer->Item(col);
if (!otherNode)
return FALSE;
@ -1062,11 +1065,11 @@ void wxTabView::SetTabSelection(int sel, bool activateTool)
// Find tab control for id
wxTabControl *wxTabView::FindTabControlForId(int id) const
{
wxNode *node1 = m_layers.GetFirst();
wxTabLayerList::compatibility_iterator node1 = m_layers.GetFirst();
while (node1)
{
wxTabLayer *layer = (wxTabLayer *)node1->GetData();
wxNode *node2 = layer->GetFirst();
wxList::compatibility_iterator node2 = layer->GetFirst();
while (node2)
{
wxTabControl *control = (wxTabControl *)node2->GetData();
@ -1082,25 +1085,25 @@ wxTabControl *wxTabView::FindTabControlForId(int id) const
// Find tab control for layer, position (starting from zero)
wxTabControl *wxTabView::FindTabControlForPosition(int layer, int position) const
{
wxNode *node1 = m_layers.Item(layer);
wxTabLayerList::compatibility_iterator node1 = m_layers.Item(layer);
if (!node1)
return (wxTabControl *) NULL;
wxTabLayer *tabLayer = (wxTabLayer *)node1->GetData();
wxNode *node2 = tabLayer->Item(position);
wxList::compatibility_iterator node2 = tabLayer->Item(position);
if (!node2)
return (wxTabControl *) NULL;
return (wxTabControl *)node2->GetData();
}
// Find the node and the column at which this control is positioned.
wxNode *wxTabView::FindTabNodeAndColumn(wxTabControl *control, int *col) const
wxList::compatibility_iterator wxTabView::FindTabNodeAndColumn(wxTabControl *control, int *col) const
{
wxNode *node1 = m_layers.GetFirst();
wxTabLayerList::compatibility_iterator node1 = m_layers.GetFirst();
while (node1)
{
wxTabLayer *layer = (wxTabLayer *)node1->GetData();
int c = 0;
wxNode *node2 = layer->GetFirst();
wxList::compatibility_iterator node2 = layer->GetFirst();
while (node2)
{
wxTabControl *cnt = (wxTabControl *)node2->GetData();
@ -1114,7 +1117,7 @@ wxNode *wxTabView::FindTabNodeAndColumn(wxTabControl *control, int *col) const
}
node1 = node1->GetNext();
}
return (wxNode *) NULL;
return wxList::compatibility_iterator();
}
int wxTabView::CalculateTabWidth(int noTabs, bool adjustView)
@ -1214,7 +1217,8 @@ void wxTabbedPanel::OnPaint(wxPaintEvent& WXUNUSED(event) )
IMPLEMENT_CLASS(wxPanelTabView, wxTabView)
wxPanelTabView::wxPanelTabView(wxPanel *pan, long style): wxTabView(style), m_tabWindows(wxKEY_INTEGER)
wxPanelTabView::wxPanelTabView(wxPanel *pan, long style)
: wxTabView(style)
{
m_panel = pan;
m_currentWindow = (wxWindow *) NULL;
@ -1252,24 +1256,22 @@ void wxPanelTabView::OnTabActivate(int activateId, int deactivateId)
void wxPanelTabView::AddTabWindow(int id, wxWindow *window)
{
m_tabWindows.Append((long)id, window);
wxASSERT(m_tabWindows.find(id) == m_tabWindows.end());
m_tabWindows[id] = window;
window->Show(FALSE);
}
wxWindow *wxPanelTabView::GetTabWindow(int id) const
{
wxNode *node = m_tabWindows.Find((long)id);
if (!node)
return (wxWindow *) NULL;
return (wxWindow *)node->GetData();
wxIntToWindowHashMap::const_iterator it = m_tabWindows.find(id);
return it == m_tabWindows.end() ? NULL : it->second;
}
void wxPanelTabView::ClearWindows(bool deleteWindows)
{
if (deleteWindows)
m_tabWindows.DeleteContents(TRUE);
m_tabWindows.Clear();
m_tabWindows.DeleteContents(FALSE);
WX_CLEAR_HASH_MAP(wxIntToWindowHashMap, m_tabWindows);
m_tabWindows.clear();
}
void wxPanelTabView::ShowWindowForTab(int id)

View File

@ -15,7 +15,7 @@
#include "wx/timer.h"
#include "wx/app.h"
#include "wx/list.h"
#include "wx/hashmap.h"
#ifdef __VMS__
#pragma message disable nosimpint
@ -27,14 +27,16 @@
#include "wx/motif/private.h"
IMPLEMENT_ABSTRACT_CLASS(wxTimer, wxObject)
IMPLEMENT_ABSTRACT_CLASS(wxTimer, wxObject);
static wxList wxTimerList(wxKEY_INTEGER);
WX_DECLARE_VOIDPTR_HASH_MAP(wxTimer*, wxTimerHashMap);
static wxTimerHashMap s_timers;
void wxTimerCallback (wxTimer * timer)
{
// Check to see if it's still on
if (!wxTimerList.Find((long)timer))
if (s_timers.find(timer) == s_timers.end())
return;
if (timer->m_id == 0)
@ -59,8 +61,8 @@ void wxTimer::Init()
wxTimer::~wxTimer()
{
wxTimer::Stop();
wxTimerList.DeleteObject(this);
Stop();
s_timers.erase(this);
}
bool wxTimer::Start(int milliseconds, bool mode)
@ -69,8 +71,8 @@ bool wxTimer::Start(int milliseconds, bool mode)
(void)wxTimerBase::Start(milliseconds, mode);
if (!wxTimerList.Find((long)this))
wxTimerList.Append((long)this, this);
if (s_timers.find(this) == s_timers.end())
s_timers[this] = this;
m_id = XtAppAddTimeOut((XtAppContext) wxTheApp->GetAppContext(),
m_milli,