Misc documentation fixes
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@25653 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -13,9 +13,9 @@
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# dll builds a library (wxdll.lib) suitable for creating DLLs
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#
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WXDIR=$(WXWIN)
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THISDIR=$(WXWIN)\src\msw
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THISDIR=$(WXWIN)\distrib\msw
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DOCDIR = $(WXDIR)\docs
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WAITFLAG=/w
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# Making documents
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docs: allhlp allhtml allpdfrtf allhtb allhtmlhelp
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alldocs: docs
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@ -38,7 +38,7 @@ your \texttt{OnPaint()} handler, you should look at
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\latexignore{\rtfignore{\wxheading{Members}}}
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\membersection{wxBufferedDC::wxBufferedDC}\label{wxbufferedtdcctor}
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\membersection{wxBufferedDC::wxBufferedDC}\label{wxbuffereddcctor}
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\func{}{wxBufferedDC}{\void}
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@ -47,7 +47,7 @@ your \texttt{OnPaint()} handler, you should look at
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\func{}{wxBufferedDC}{\param{wxDC *}{dc}, \param{const wxBitmap\& }{buffer}}
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If you use the first, default, constructor, you must call one of the
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\helpref{Init}{wxbufferedtdcinit} methods later in order to use the object.
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\helpref{Init}{wxbuffereddcinit} methods later in order to use the object.
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The other constructors initialize the object immediately and \texttt{Init()}
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must not be called after using them.
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@ -71,14 +71,14 @@ time but it also requires more memory as the bitmap is never freed. The bitmap
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should have appropriate size, anything drawn outside of its bounds is clipped.}
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\membersection{wxBufferedDC::Init}\label{wxbufferedtdcinit}
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\membersection{wxBufferedDC::Init}\label{wxbuffereddcinit}
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\func{void}{Init}{\param{wxDC *}{dc}, \param{const wxSize\& }{area}, \param{int }{flags}}
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\func{void}{Init}{\param{wxDC *}{dc}, \param{const wxBitmap\& }{buffer}}
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These functions initialize the object created using the default constructor.
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Please see \helpref{constructors documentation}{wxbufferedtdcctor} for details.
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Please see \helpref{constructors documentation}{wxbuffereddcctor} for details.
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% VZ: UnMask() intentionally not documented, we might want to make it private
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@ -99,7 +99,7 @@ inside \texttt{OnPaint()} handler. Just create an object of this class instead
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of \helpref{wxPaintDC}{wxpaintdc} and that's all you have to do to (mostly)
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avoid flicker. The only thing to watch out for is that if you are using this
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class together with \helpref{wxScrolledWindow}{wxscrolledwindow}, you probably
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do \textbf{not} want to call \helpref{PrepareDC}{wxwindowpreparedc} on it as it
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do \textbf{not} want to call \helpref{PrepareDC}{wxscrolledwindowpreparedc} on it as it
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already does this internally for the real underlying wxPaintDC.
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\wxheading{Derived from}
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@ -54,7 +54,7 @@ Default constructor.
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\param{wxColour*}{ fg=NULL}, \param{wxColour*}{ bg=NULL}}
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Constructs a cursor by passing an array of bits (Motif and GTK+ only). {\it maskBits} is used only under
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Motif and GTK+. The parameters {\it fg} and {\bg } are only present on GTK+, and force the
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Motif and GTK+. The parameters {\it fg} and {\it bg} are only present on GTK+, and force the
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cursor to use particular background and foreground colours.
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If either {\it hotSpotX} or {\it hotSpotY} is -1, the hotspot will be the centre of the cursor image (Motif only).
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@ -395,7 +395,7 @@ of wxPoint objects.}
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\membersection{wxDC::DrawPolyPolygon}\label{wxdcdrawpolypolygon}
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\func{void}{DrawPolyPolygon}{\param{int }{n}, \param{int }{start\[\]}, \param{wxPoint }{points\[\]}, \param{wxCoord }{xoffset}, \param{wxCoord }{yoffset}, \param{int }{fillStyle = \texttt{wxODDEVEN\_RULE}}}
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\func{void}{DrawPolyPolygon}{\param{int }{n}, \param{int }{start[]}, \param{wxPoint }{points[]}, \param{wxCoord }{xoffset}, \param{wxCoord }{yoffset}, \param{int }{fillStyle = \texttt{wxODDEVEN\_RULE}}}
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Draw many polygons at once. For the platforms providing a native implementation
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of this function (Windows and PostScript-based wxDC), this is more efficient
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@ -134,7 +134,7 @@ On IPV6 implementations, ::1
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Returns true on success, false if something went wrong.
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\membersection{wxIPaddress::LocalHost}\label{wxIPaddresslocalhost}
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\membersection{wxIPaddress::IsLocalHost}\label{wxIPaddressislocalhost}
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\func{virtual bool}{IsLocalHost}{\void}
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@ -812,8 +812,8 @@ sequence in the native control.
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This function finds the character at the specified position expressed in
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pixels. If the return code is not \texttt{wxTE\_HT\_UNKNOWN} the row and column
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of the character closest to this position are returned in the \arg{col} and
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\arg{row} parameters (unless the pointers are \textt{NULL} which is allowed).
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of the character closest to this position are returned in the \arg{col} and
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\arg{row} parameters (unless the pointers are \tt{NULL} which is allowed).
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Please note that this function is currently only implemented in wxUniv and
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wxMSW ports.
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