Fixed a bug that prevented floating objects from being updated correctly
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@75876 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
parent
924465f468
commit
46944bebe4
@ -1747,11 +1747,14 @@ void wxRichTextCompositeObject::Invalidate(const wxRichTextRange& invalidRange)
|
||||
}
|
||||
else if (child->IsTopLevel())
|
||||
{
|
||||
// Not sure why we did this, but it stops updated layout happening for floating objects.
|
||||
#if 0
|
||||
if (wxRichTextBuffer::GetFloatingLayoutMode() && child->IsFloating() && GetBuffer()->GetFloatCollector() && GetBuffer()->GetFloatCollector()->HasFloat(child))
|
||||
{
|
||||
// Don't invalidate subhierarchy if we've already been laid out
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
||||
if (invalidRange == wxRICHTEXT_NONE)
|
||||
child->Invalidate(wxRICHTEXT_NONE);
|
||||
|
Loading…
Reference in New Issue
Block a user