use page_port as prefix since it's shorter and more suited to the new aliases added to Doxygen.inc

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52291 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Francesco Montorsi 2008-03-03 22:57:26 +00:00
parent 5af3e35eb3
commit 469e56bfcd
3 changed files with 80 additions and 54 deletions

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@ -61,19 +61,27 @@ ALIASES += endStyleTable="\n"
ALIASES += beginExtraStyleTable="\section class_extrastyles Extra Styles\n"
ALIASES += endExtraStyleTable="\n"
# misc aliases
# aliases for additional wx-specific infos
ALIASES += library{1}="\section class_lib Library\n \ref page_libs_\1"
ALIASES += nolibrary="\section class_lib Library\n None; this class implementation is entirely header-based."
ALIASES += stdobjects="\section class_stdobj Predefined objects\n \b"
ALIASES += category{1}="\section class_category Category\n"
# FIXME: we could also introduce additional tags for adding wx-specific infos
# to the documented classes/functions; some ideas are:
# @category{GUI classes}
# @nativeimpl{wxgtk,wxmsw}
# @genericimpl{wxuniv,wxmac}
# @onlyfor{wxmsw}
# @appeareance{button.png}
# aliases with references to wxWidgets ports
ALIASES += nativeimpl{1}="\section class_impl Native implementations\n \ref page_port_\1"
ALIASES += nativeimpl{2}="\section class_impl Native implementations\n \ref page_port_\1, \ref page_port_\2"
ALIASES += nativeimpl{3}="\section class_impl Native implementations\n \ref page_port_\1, \ref page_port_\2, \ref page_port_\3"
ALIASES += nativeimpl{4}="\section class_impl Native implementations\n \ref page_port_\1, \ref page_port_\2, \ref page_port_\3, \ref page_port_\4"
ALIASES += onlyfor{1}="\section class_onlyfor Only available for\n \ref page_port_\1"
ALIASES += onlyfor{2}="\section class_onlyfor Only available for\n \ref page_port_\1, \ref page_port_\2"
ALIASES += onlyfor{3}="\section class_onlyfor Only available for\n \ref page_port_\1, \ref page_port_\2, \ref page_port_\3"
ALIASES += onlyfor{4}="\section class_onlyfor Only available for\n \ref page_port_\1, \ref page_port_\2, \ref page_port_\3, \ref page_port_\4"
# creates appearance section: this should be used for all main GUI controls
ALIASES += appearance{1}="\section class_appearance Appearance\n"
"<img src='wxmsw/\1' class='appearance'>"
"<img src='wxgtk/\1' class='appearance'>"
"<img src='wxmac/\1' class='appearance'>"
# IMPORTANT: the default \sa command does not generate a \section!
ALIASES += seealso="\section class_sa See also\n"
@ -91,9 +99,6 @@ ALIASES += true="<b><tt>true</tt></b>"
ALIASES += false="<b><tt>false</tt></b>"
ALIASES += NULL="<b><tt>NULL</tt></b>"
# FIXME: we could put aliases also for e.g. @wxDefaultSize, @wxDefaultPosition, @wxID_ANY,
# @wxEmptyString, @wxNullIcon, etc etc
# table aliases for 2 and 3 column tables
ALIASES += beginTable="<center><table class='doctable' border='1' cellspacing='0' cellpadding='3'>"
ALIASES += beginInvisibleTable="<center><table class='doctable' border='0' cellspacing='0' cellpadding='4'>"
@ -137,7 +142,8 @@ ALIASES += endDefList="</table>"
# NOTE: these are important as you can't write in the docs
# just #ifdef since the # character is used by Doxygen
# for explicit linking; use the following aliases instead!
# However to avoid overwriting e.g. \if Doxygen command the _ character is postfixed
# However to avoid overwriting e.g. \if Doxygen command the _
# character is postfixed
ALIASES += ifdef_="<b><tt>\#ifdef</tt></b>"
ALIASES += ifndef_="<b><tt>\#ifndef</tt></b>"
ALIASES += if_="<b><tt>\#if</tt></b>"
@ -203,7 +209,7 @@ WARN_LOGFILE = doxygen.log
#---------------------------------------------------------------------------
# configuration options related to the input files
#---------------------------------------------------------------------------
INPUT = ./mainpages ./overviews # ../../interface
INPUT = ./mainpages ./overviews ../../interface
INPUT_ENCODING = UTF-8
FILE_PATTERNS = *.h *.txt
RECURSIVE = YES

View File

@ -27,6 +27,6 @@
@li @subpage page_func_cat
@li @subpage page_macro_cat
@li @subpage page_topics
@li @subpage page_platdetails
@li @subpage page_port
*/

View File

@ -9,7 +9,7 @@
/*!
@page page_platdetails Platform details
@page page_port Platform details
wxWidgets defines a common API across platforms, but uses the native graphical
user interface (GUI) on each platform, so your program will take on the native
@ -18,20 +18,24 @@
requires. This chapter collects notes about differences among supported platforms
and ports.
@li @ref page_platdetails_wxgtkport
@li @ref page_platdetails_wxmacport
@li @ref page_platdetails_wxos2port
@li @ref page_platdetails_wxmglport
@li @ref page_platdetails_wxx11port
@li @ref page_platdetails_wxmswport
@li @ref page_platdetails_nativedocs
@li @ref page_port_wxgtk
@li @ref page_port_wxmac
@li @ref page_port_wxos2
@li @ref page_port_wxmgl
@li @ref page_port_wxx11
@li @ref page_port_wxmsw
@li @ref page_port_nativedocs
<hr>
@section page_platdetails_wxgtkport wxGTK port
@section page_port_wxgtk wxGTK
@htmlonly
<img src="gtk_logo.png" alt="GTK logo" title="GTK logo" class="logo">
@endhtmlonly
wxGTK is a port of wxWidgets using the GTK+ library.
It makes use of GTK+'s native widgets wherever possible and uses
@ -67,8 +71,13 @@
@section page_platdetails_wxmacport wxMac port
@section page_port_wxmac wxMac
@htmlonly
<img src="osxleopard_logo.png" alt="Mac OS X (Leopard) logo"
title="Mac OS X (Leopard) logo" class="logo">
@endhtmlonly
wxMac is a port of wxWidgets for the Macintosh OS platform.
Currently MacOS 8.6 or higher, MacOS 9.0 or higher and
MacOS X 10.0 or higher are supported, although most development
@ -86,7 +95,7 @@
@section page_platdetails_wxmglport wxMGL port
@section page_port_wxmgl wxMGL
wxMGL is a port of wxWidgets using the MGL library available
from SciTech as the underlying graphics backend. wxMGL draws
@ -113,15 +122,22 @@
@section page_platdetails_wxos2port wxOS2 port
wxOS2 is a port of wxWidgets for the IBM OS/2 platform.
It is currently under construction.
@section page_port_wxos2 wxOS2
wxOS2 is a port of wxWidgets for the IBM OS/2 Warp3 and Warp4 platforms.
This port is currently under construction and in beta phase.
For more info about OS2 see:
@section page_platdetails_wxx11port wxX11 port
@section page_port_wxx11 wxX11
@htmlonly
<img src="x11_logo.png" alt="X.org logo" title="X.org logo" class="logo">
@endhtmlonly
wxX11 is a port of wxWidgets using X11 (The X Window System)
as the underlying graphics backend. wxX11 draws its widgets
using the wxUniversal widget set which is now part of wxWidgets.
@ -143,8 +159,12 @@
@section page_platdetails_wxmswport wxMSW port
@section page_port_wxmsw wxMSW
@htmlonly
<img src="win_logo.png" alt="Windows logo" title="Windows logo" class="logo">
@endhtmlonly
wxMSW is a port of wxWidgets for the Windows platforms
including Windows 95, 98, ME, 2000, NT, XP in ANSI and
Unicode mode (for Windows 95 through the MSLU extension
@ -158,7 +178,7 @@
For further information, please see the files in docs/msw
in the distribution.
@subsection page_platdetails_wxmswport_themedborders Themed borders on Windows
@subsection page_port_wxmsw_themedborders Themed borders on Windows
Starting with wxWidgets 2.8.5, you can specify the wxBORDER_THEME style to have wxWidgets
use a themed border. Using the default XP theme, this is a thin 1-pixel blue border,
@ -176,7 +196,7 @@
This is not to be confused with specifying wxBORDER_NONE, which says that there should
definitely be @e no border.
@subsubsection page_platdetails_wxmswport_themedborders_details More detail on border implementation
@subsubsection page_port_wxmsw_themedborders_details More detail on border implementation
The way that wxMSW decides whether to apply a themed border is as follows.
The theming code calls wxWindow::GetBorder() to obtain a border. If no border style has been
@ -191,7 +211,7 @@
overrides GetDefaultBorder() in order to call the generic wxWindowBase::GetDefaultBorder(),
returning wxBORDER_NONE.
@subsection page_platdetails_wxmswport_wince wxWinCE
@subsection page_port_wxmsw_wince wxWinCE
wxWinCE is the name given to wxMSW when compiled on Windows CE devices;
most of wxMSW is common to Win32 and Windows CE but there are
@ -203,7 +223,7 @@
files below. The rest of this section documents issues you
need to be aware of when programming for Windows CE devices.
@subsubsection page_platdetails_wxmswport_wince_port General issues for wxWinCE programming
@subsubsection page_port_wxmsw_wince_ General issues for wxWinCE programming
Mobile applications generally have fewer features and
simpler user interfaces. Simply omit whole sizers, static
@ -248,7 +268,7 @@
@verbatim #include "wx/msw/wx.rc" @endverbatim
@subsubsection page_platdetails_wxmswport_wince_sdk Testing for WinCE SDKs
@subsubsection page_port_wxmsw_wince_sdk Testing for WinCE SDKs
Use these preprocessor symbols to test for the different types of device or SDK:
@ -268,7 +288,7 @@
@li @b wxWINDOWS_CE The application is running under Windows CE (built with the Standard SDK).
@subsubsection page_platdetails_wxmswport_wince_sizing Window sizing in wxWinCE
@subsubsection page_port_wxmsw_wince_sizing Window sizing in wxWinCE
Top level windows (dialogs, frames) are created always full-screen. Fit() of sizers will not rescale top
level windows but instead will scale window content.
@ -279,13 +299,13 @@
When input panel (SIP) is shown, top level windows (frames and dialogs) resize
accordingly (see wxTopLevelWindow::HandleSettingChange).
@subsubsection page_platdetails_wxmswport_wince_toplevel Closing top-level windows in wxWinCE
@subsubsection page_port_wxmsw_wince_toplevel Closing top-level windows in wxWinCE
You won't get a wxCloseEvent when the user clicks on the X in the titlebar
on Smartphone and PocketPC; the window is simply hidden instead. However the system may send the
event to force the application to close down.
@subsubsection page_platdetails_wxmswport_wince_hibernation Hibernation in wxWinCE
@subsubsection page_port_wxmsw_wince_hibernation Hibernation in wxWinCE
Smartphone and PocketPC will send a wxEVT_HIBERNATE to the application object in low
memory conditions. Your application should release memory and close dialogs,
@ -293,7 +313,7 @@
(wxEVT_ACTIVATE_APP is generated whenever a wxEVT_ACTIVATE event is received
in Smartphone and PocketPC, since these platforms do not support WM_ACTIVATEAPP.)
@subsubsection page_platdetails_wxmswport_wince_hwbutt Hardware buttons in wxWinCE
@subsubsection page_port_wxmsw_wince_hwbutt Hardware buttons in wxWinCE
Special hardware buttons are sent to a window via the wxEVT_HOTKEY event
under Smartphone and PocketPC. You should first register each required button with
@ -310,7 +330,7 @@
There is currently no method of finding out the names of the special
buttons or how many there are.
@subsubsection page_platdetails_wxmswport_wince_dialogs Dialogs in wxWinCE
@subsubsection page_port_wxmsw_wince_dialogs Dialogs in wxWinCE
PocketPC dialogs have an OK button on the caption, and so you should generally
not repeat an OK button on the dialog. You can add a Cancel button if necessary, but some dialogs
@ -348,7 +368,7 @@
frames and dialogs are normally full-screen, and a modeless dialog is normally
intended to co-exist with the main application frame.
@subsubsection page_platdetails_wxmswport_wince_ppc Menubars and toolbars in PocketPC
@subsubsection page_port_wxmsw_wince_ppc Menubars and toolbars in PocketPC
On PocketPC, a frame must always have a menubar, even if it's empty.
An empty menubar/toolbar is automatically provided for dialogs, to hide
@ -377,13 +397,13 @@
and add buttons, then calling wxToolBar::Realize. You cannot set or recreate
the toolbar.
@subsubsection page_platdetails_wxmswport_wince_smart Menubars and toolbars in Smartphone
@subsubsection page_port_wxmsw_wince_smart Menubars and toolbars in Smartphone
On Smartphone, there are only two menu buttons, so a menubar is simulated
using a nested menu on the right menu button. Any toolbars are simply ignored on
Smartphone.
@subsubsection page_platdetails_wxmswport_wince_closing Closing windows in wxWinCE
@subsubsection page_port_wxmsw_wince_closing Closing windows in wxWinCE
The guidelines state that applications should not have a Quit menu item,
since the user should not have to know whether an application is in memory
@ -393,7 +413,7 @@
defines this accelerator by default and if your application handles
wxID_EXIT, it will do the right thing.
@subsubsection page_platdetails_wxmswport_wince_ctx Context menus in wxWinCE
@subsubsection page_port_wxmsw_wince_ctx Context menus in wxWinCE
To enable context menus in PocketPC, you currently need to call wxWindow::EnableContextMenu,
a wxWinCE-only function. Otherwise the context menu event (wxContextMenuEvent) will
@ -401,7 +421,7 @@
Context menus are not supported in Smartphone.
@subsubsection page_platdetails_wxmswport_wince_ctrl Control differences on wxWinCE
@subsubsection page_port_wxmsw_wince_ctrl Control differences on wxWinCE
These controls and styles are specific to wxWinCE:
@ -424,13 +444,13 @@
which will give a simple border on PocketPC and Smartphone, and the sunken border on
other platforms.
@subsubsection page_platdetails_wxmswport_wince_help Online help in wxWinCE
@subsubsection page_port_wxmsw_wince_help Online help in wxWinCE
You can use the help controller wxWinceHelpController which controls
simple @c .htm files, usually installed in the Windows directory.
See the Windows CE reference for how to format the HTML files.
@subsubsection page_platdetails_wxmswport_wince_install Installing your PocketPC and Smartphone applications
@subsubsection page_port_wxmsw_wince_install Installing your PocketPC and Smartphone applications
To install your application, you need to build a CAB file using
the parameters defined in a special .inf file. The CabWiz program
@ -465,7 +485,7 @@
devices. In particular, @c build.bat builds the distribution and
copies it to a directory called @c Deliver.
@subsubsection page_platdetails_wxmswport_wince_filedlg wxFileDialog in PocketPC
@subsubsection page_port_wxmsw_wince_filedlg wxFileDialog in PocketPC
Allowing the user to access files on memory cards, or on arbitrary
parts of the filesystem, is a pain; the standard file dialog only
@ -477,7 +497,7 @@
you can use wxGenericFileDialog instead. You will need to include
@c wx/generic/filedlgg.h.
@subsubsection page_platdetails_wxmswport_wince_evc Embedded Visual C++ Issues
@subsubsection page_port_wxmsw_wince_evc Embedded Visual C++ Issues
<b>Run-time type information</b>
@ -522,7 +542,7 @@
Alternately, you could could edit all the names to be identical to the original eVC++
names, but this will probably be more fiddly.
@subsubsection page_platdetails_wxmswport_wince_issues Remaining issues
@subsubsection page_port_wxmsw_wince_issues Remaining issues
These are some of the remaining problems to be sorted out, and features
to be supported.
@ -580,7 +600,7 @@
or by providing a standard component and sizer.
@section page_platdetails_nativedocs Documentation for the native toolkits
@section page_port_nativedocs Documentation for the native toolkits
It's sometimes useful to interface directly with the underlying toolkit
used by wxWidgets to e.g. use toolkit-specific features.