Added missing rejigged IPC Latex files
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@17033 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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docs/latex/wx/ipcclint.tex
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86
docs/latex/wx/ipcclint.tex
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\section{\class{wxClient}}\label{wxddeclient}
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A wxClient object represents the client part of a client-server
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DDE-like (Dynamic Data Exchange) conversation. The actual
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DDE-based implementation using wxDDEClient is available on Windows
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only, but a platform-independent, socket-based version of this
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API is available using wxTCPClient, which has the same API.
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To create a client which can communicate with a suitable server,
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you need to derive a class from wxConnection and another from
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wxClient. The custom wxConnection class will intercept
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communications in a `conversation' with a server, and the custom
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wxClient is required so that a user-overridden
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\helpref{wxClient::OnMakeConnection}{wxddeclientonmakeconnection}
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member can return a wxConnection of the required class, when a
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connection is made. Look at the IPC sample and the
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\helpref{Interprocess communications overview}{ipcoverview} for
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an example of how to do this.
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\wxheading{Derived from}
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wxClientBase\\
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\helpref{wxObject}{wxobject}
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\wxheading{Include files}
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<wx/ipc.h>
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\wxheading{See also}
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\helpref{wxServer}{wxddeserver},
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\helpref{wxConnection}{wxddeconnection}, \helpref{Interprocess communications overview}{ipcoverview}
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\latexignore{\rtfignore{\wxheading{Members}}}
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\membersection{wxClient::wxClient}
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\func{}{wxClient}{\void}
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Constructs a client object.
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\membersection{wxClient::MakeConnection}\label{wxddeclientmakeconnection}
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\func{wxConnectionBase *}{MakeConnection}{\param{const wxString\& }{host}, \param{const wxString\& }{service}, \param{const wxString\& }{topic}}
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Tries to make a connection with a server by host (machine name
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under UNIX - use 'localhost' for same machine; ignored when using
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native DDE in Windows), service name and topic string. If the
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server allows a connection, a wxConnection object will be
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returned. The type of wxConnection returned can be altered by
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overriding the
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\helpref{wxClient::OnMakeConnection}{wxddeclientonmakeconnection}
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member to return your own derived connection object.
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Under Unix, the service name may be either an integer port
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identifier in which case an Internet domain socket will be used
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for the communications, or a valid file name (which shouldn't
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exist and will be deleted afterwards) in which case a Unix domain
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socket is created.
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{\bf SECURITY NOTE:} Using Internet domain sockets if extremely
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insecure for IPC as there is absolutely no access control for
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them, use Unix domain sockets whenever possible!
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\membersection{wxClient::OnMakeConnection}\label{wxddeclientonmakeconnection}
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\func{wxConnectionBase *}{OnMakeConnection}{\void}
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Called by \helpref{wxClient::MakeConnection}{wxddeclientmakeconnection}, by
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default this simply returns a new wxConnection object. Override
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this method to return a wxConnection descendant customised for the
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application.
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The advantage of deriving your own connection class is that it
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will enable you to intercept messages initiated by the server,
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such as \helpref{wxConnection::OnAdvise}{wxddeconnectiononadvise}. You
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may also want to store application-specific data in instances of
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the new class.
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\membersection{wxClient::ValidHost}
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\func{bool}{ValidHost}{\param{const wxString\& }{host}}
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Returns TRUE if this is a valid host name, FALSE otherwise. This always
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returns TRUE under MS Windows.
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docs/latex/wx/ipcconn.tex
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docs/latex/wx/ipcconn.tex
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\section{\class{wxConnection}}\label{wxddeconnection}
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A wxConnection object represents the connection between a client
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and a server. It is created by making a connection using a\rtfsp
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\helpref{wxClient}{wxddeclient} object, or by the acceptance of a
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connection by a\rtfsp \helpref{wxServer}{wxddeserver} object. The
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bulk of a DDE-like (Dynamic Data Exchange) conversation is
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controlled by calling members in a {\bf wxConnection} object or
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by overriding its members. The actual DDE-based implementation
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using wxDDEConnection is available on Windows only, but a
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platform-independent, socket-based version of this API is
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available using wxTCPConnection, which has the same API.
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An application should normally derive a new connection class from
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wxConnection, in order to override the communication event
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handlers to do something interesting.
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\wxheading{Derived from}
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wxConnectionBase\\
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\helpref{wxObject}{wxobject}
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\wxheading{Include files}
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<wx/ipc.h>
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\wxheading{Types}
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\index{wxIPCFormat}wxIPCFormat is defined as follows:
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\begin{verbatim}
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enum wxIPCFormat
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{
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wxIPC_INVALID = 0,
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wxIPC_TEXT = 1, /* CF_TEXT */
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wxIPC_BITMAP = 2, /* CF_BITMAP */
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wxIPC_METAFILE = 3, /* CF_METAFILEPICT */
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wxIPC_SYLK = 4,
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wxIPC_DIF = 5,
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wxIPC_TIFF = 6,
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wxIPC_OEMTEXT = 7, /* CF_OEMTEXT */
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wxIPC_DIB = 8, /* CF_DIB */
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wxIPC_PALETTE = 9,
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wxIPC_PENDATA = 10,
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wxIPC_RIFF = 11,
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wxIPC_WAVE = 12,
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wxIPC_UNICODETEXT = 13,
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wxIPC_ENHMETAFILE = 14,
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wxIPC_FILENAME = 15, /* CF_HDROP */
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wxIPC_LOCALE = 16,
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wxIPC_PRIVATE = 20
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};
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\end{verbatim}
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\wxheading{See also}
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\helpref{wxClient}{wxddeclient}, \helpref{wxServer}{wxddeserver},
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\helpref{Interprocess communications overview}{ipcoverview}
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\latexignore{\rtfignore{\wxheading{Members}}}
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\membersection{wxConnection::wxConnection}
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\func{}{wxConnection}{\void}
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\func{}{wxConnection}{\param{char* }{buffer}, \param{int}{ size}}
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Constructs a connection object. If no user-defined connection
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object is to be derived from wxConnection, then the constructor
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should not be called directly, since the default connection
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object will be provided on requesting (or accepting) a
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connection. However, if the user defines his or her own derived
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connection object, the\helpref{wxServer::OnAcceptConnection}{wxddeserveronacceptconnection}\rtfsp
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and/or \helpref{wxClient::OnMakeConnection}{wxddeclientonmakeconnection}
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members should be replaced by functions which construct the new
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connection object.
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If the arguments of the wxConnection constructor are void then
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the wxConnection object manages its own connection buffer,
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allocating memory as needed. A programmer-supplied buffer cannot
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be increased if necessary, and the program will assert if it is
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not large enough. The programmer-supplied buffer is included
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mainly for backwards compatibility.
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\membersection{wxConnection::Advise}\label{wxddeconnectionadvise}
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\func{bool}{Advise}{\param{const wxString\& }{item}, \param{char* }{data}, \param{int}{ size = -1}, \param{wxIPCFormat}{ format = wxCF\_TEXT}}
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Called by the server application to advise the client of a change
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in the data associated with the given item. Causes the client
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connection's \helpref{wxConnection::OnAdvise}{wxddeconnectiononadvise} member
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to be called. Returns TRUE if successful.
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\membersection{wxConnection::Execute}\label{wxddeconnectionexecute}
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\func{bool}{Execute}{\param{char* }{data}, \param{int}{ size = -1}, \param{wxIPCFormat}{ format = wxCF\_TEXT}}
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Called by the client application to execute a command on the
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server. Can also be used to transfer arbitrary data to the server
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(similar to \helpref{wxConnection::Poke}{wxddeconnectionpoke} in
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that respect). Causes the server connection's \helpref{wxConnection::OnExecute}{wxddeconnectiononexecute}
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member to be called. Returns TRUE if successful.
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\membersection{wxConnection::Disconnect}
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\func{bool}{Disconnect}{\void}
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Called by the client or server application to disconnect from the
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other program; it causes the \helpref{wxConnection::OnDisconnect}{wxddeconnectionondisconnect}
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message to be sent to the corresponding connection object in the
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other program. Returns TRUE if successful or already disconnected.
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The application that calls {\bf Disconnect} must explicitly delete
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its side of the connection.
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\membersection{wxConnection::OnAdvise}\label{wxddeconnectiononadvise}
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\func{virtual bool}{OnAdvise}{\param{const wxString\& }{topic}, \param{const wxString\& }{item}, \param{char* }{data}, \param{int}{ size}, \param{wxIPCFormat}{ format}}
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Message sent to the client application when the server notifies
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it of a change in the data associated with the given item, using
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\helpref{Advise}{wxddeconnectionadvise}.
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\membersection{wxConnection::OnDisconnect}\label{wxddeconnectionondisconnect}
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\func{virtual bool}{OnDisconnect}{\void}
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Message sent to the client or server application when the other
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application notifies it to end the connection. The default
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behaviour is to delete the connection object and return true, so
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applications should generally override {\bf OnDisconnect}
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(finally calling the inherited method as well) so that they know
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the connection object is no longer available.
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\membersection{wxConnection::OnExecute}\label{wxddeconnectiononexecute}
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\func{virtual bool}{OnExecute}{\param{const wxString\& }{topic}, \param{char* }{data}, \param{int}{ size}, \param{wxIPCFormat}{ format}}
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Message sent to the server application when the client notifies
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it to execute the given data, using \helpref{Execute}{wxddeconnectionexecute}.
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Note that there is no item associated with this message.
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\membersection{wxConnection::OnPoke}\label{wxddeconnectiononpoke}
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\func{virtual bool}{OnPoke}{\param{const wxString\& }{topic}, \param{const wxString\& }{item}, \param{char* }{data}, \param{int}{ size}, \param{wxIPCFormat}{ format}}
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Message sent to the server application when the client notifies it to
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accept the given data.
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\membersection{wxConnection::OnRequest}\label{wxddeconnectiononrequest}
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\func{virtual char*}{OnRequest}{\param{const wxString\& }{topic}, \param{const wxString\& }{item}, \param{int *}{size}, \param{wxIPCFormat}{ format}}
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Message sent to the server application when the client calls
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\helpref{wxConnection::Request}{wxddeconnectionrequest}. The
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server's \helpref{OnRequest}{wxddeconnectiononrequest} method
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should respond by returning a character string, or NULL to
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indicate no data, and setting *size. The character string must of
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course persist after the call returns.
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\membersection{wxConnection::OnStartAdvise}\label{wxddeconnectiononstartadvise}
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\func{virtual bool}{OnStartAdvise}{\param{const wxString\& }{topic}, \param{const wxString\& }{item}}
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Message sent to the server application by the client, when the client
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wishes to start an `advise loop' for the given topic and item. The
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server can refuse to participate by returning FALSE.
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\membersection{wxConnection::OnStopAdvise}\label{wxddeconnectiononstopadvise}
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\func{virtual bool}{OnStopAdvise}{\param{const wxString\& }{topic}, \param{const wxString\& }{item}}
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Message sent to the server application by the client, when the client
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wishes to stop an `advise loop' for the given topic and item. The
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server can refuse to stop the advise loop by returning FALSE, although
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this doesn't have much meaning in practice.
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\membersection{wxConnection::Poke}\label{wxddeconnectionpoke}
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\func{bool}{Poke}{\param{const wxString\& }{item}, \param{char* }{data}, \param{int}{ size = -1}, \param{wxIPCFormat}{ format = wxCF\_TEXT}}
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Called by the client application to poke data into the server.
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Can be used to transfer arbitrary data to the server. Causes the
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server connection's \helpref{wxConnection::OnPoke}{wxddeconnectiononpoke} member to
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be called. If size is -1 the size is computed from the string
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length of data.
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Returns TRUE if successful.
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\membersection{wxConnection::Request}\label{wxddeconnectionrequest}
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\func{char*}{Request}{\param{const wxString\& }{item}, \param{int *}{size}, \param{wxIPCFormat}{ format = wxIPC\_TEXT}}
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Called by the client application to request data from the server.
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Causes the server connection's \helpref{wxConnection::OnRequest}{wxddeconnectiononrequest}
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member to be called. Size may be NULL or a pointer to a variable
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to receive the size of the requested item.
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Returns a character string (actually a pointer to the
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connection's buffer) if successful, NULL otherwise. This buffer
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does not need to be deleted.
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\membersection{wxConnection::StartAdvise}\label{wxddeconnectionstartadvise}
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\func{bool}{StartAdvise}{\param{const wxString\& }{item}}
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Called by the client application to ask if an advise loop can be
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started with the server. Causes the server connection's
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\helpref{wxConnection::OnStartAdvise}{wxddeconnectiononstartadvise}\rtfsp
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member to be called. Returns TRUE if the server okays it, FALSE
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otherwise.
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\membersection{wxConnection::StopAdvise}\label{wxddeconnectionstopadvise}
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\func{bool}{StopAdvise}{\param{const wxString\& }{item}}
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Called by the client application to ask if an advise loop can be
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stopped. Causes the server connection's \helpref{wxConnection::OnStopAdvise}{wxddeconnectiononstopadvise}
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member to be called. Returns TRUE if the server okays it, FALSE
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otherwise.
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67
docs/latex/wx/ipcservr.tex
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67
docs/latex/wx/ipcservr.tex
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\section{\class{wxServer}}\label{wxddeserver}
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A wxServer object represents the server part of a client-server
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DDE-like (Dynamic Data Exchange) conversation. The actual
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DDE-based implementation using wxDDEServer is available on Windows
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only, but a platform-independent, socket-based version of this
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API is available using wxTCPServer, which has the same API.
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To create a server which can communicate with a suitable client,
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you need to derive a class from wxConnection and another from
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wxServer. The custom wxConnection class will intercept
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communications in a `conversation' with a client, and the custom
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wxServer is required so that a user-overridden \helpref{wxServer::OnAcceptConnection}{wxddeserveronacceptconnection}
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member can return a wxConnection of the required class, when a
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connection is made. Look at the IPC sample and the \helpref{Interprocess communications overview}{ipcoverview} for
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an example of how to do this.
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\wxheading{Derived from}
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wxServerBase
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\wxheading{Include files}
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<wx/ipc.h>
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\wxheading{See also}
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\helpref{wxClient}{wxddeclient},
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\helpref{wxConnection}{wxddeconnection}, \helpref{IPC
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overview}{ipcoverview}
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\latexignore{\rtfignore{\wxheading{Members}}}
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\membersection{wxServer::wxServer}
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\func{}{wxServer}{\void}
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Constructs a server object.
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\membersection{wxServer::Create}
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\func{bool}{Create}{\param{const wxString\& }{service}}
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Registers the server using the given service name. Under Unix,
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the service name may be either an integer port identifier in
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which case an Internet domain socket will be used for the
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communications, or a valid file name (which shouldn't exist and
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will be deleted afterwards) in which case a Unix domain socket is
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created. FALSE is returned if the call failed (for example, the
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port number is already in use).
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\membersection{wxServer::OnAcceptConnection}\label{wxddeserveronacceptconnection}
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\func{virtual wxConnectionBase *}{OnAcceptConnection}{\param{const wxString\& }{topic}}
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When a client calls {\bf MakeConnection}, the server receives the
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message and this member is called. The application should derive a
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member to intercept this message and return a connection object of
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either the standard wxConnection type, or (more likely) of a
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user-derived type.
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If the topic is {\bf STDIO}, the application may wish to refuse the
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connection. Under UNIX, when a server is created the
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OnAcceptConnection message is always sent for standard input and
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output, but in the context of DDE messages it doesn't make a lot
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of sense.
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