compilation fix for !MSVC
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@17194 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -475,6 +475,7 @@ bool wxToolBar::Realize()
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// First, add the bitmap: we use one bitmap for all toolbar buttons
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// ----------------------------------------------------------------
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wxToolBarToolsList::Node *node;
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int bitmapId = 0;
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wxSize sizeBmp;
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@ -531,9 +532,7 @@ bool wxToolBar::Realize()
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// the number of buttons (not separators)
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int nButtons = 0;
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for ( wxToolBarToolsList::Node *node = m_tools.GetFirst();
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node;
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node = node->GetNext() )
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for ( node = m_tools.GetFirst(); node; node = node->GetNext() )
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{
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wxToolBarToolBase *tool = node->GetData();
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if ( tool->IsButton() )
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@ -655,9 +654,7 @@ bool wxToolBar::Realize()
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bool lastWasRadio = FALSE;
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int i = 0;
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for ( wxToolBarToolsList::Node *node = m_tools.GetFirst();
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node;
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node = node->GetNext() )
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for ( node = m_tools.GetFirst(); node; node = node->GetNext() )
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{
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wxToolBarToolBase *tool = node->GetData();
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