Added gravity

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@30997 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robin Dunn 2004-12-13 22:46:45 +00:00
parent 4e4a4ac83a
commit 4bfe9b91c3

View File

@ -303,6 +303,33 @@ are resized and the sash and border are redrawn.", "");
"Returns the surrent sash position.", "");
DocDeclStr(
void , SetSashGravity(double gravity),
"Set the sash gravity. Gravity is a floating-point factor between 0.0
and 1.0 which controls position of sash while resizing the
`wx.SplitterWindow`. The gravity specifies how much the left/top
window will grow while resizing.","
Example values:
======= =======================================
0.0 Only the bottom or right window is
automaticaly resized.
0.5 Both windows grow equally.
1.0 Only left/top window grows.
The default value of sash gravity is 0.0. That value is compatible
with the previous (before gravity was introduced) behaviour of the
`wx.SplitterWindow`.");
DocDeclStr(
double , GetSashGravity() const,
"Gets the sash gravity.
:see: `SetSashGravity`
", "");
DocDeclStr(
void , SetMinimumPaneSize(int min),
"Sets the minimum pane size in pixels.