Virtualized coordinate system for wxCanvas.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@8251 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -31,18 +31,25 @@ class wxCanvas;
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class wxCanvasObject: public wxEvtHandler
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{
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public:
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wxCanvasObject( int x, int y, int width, int height );
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wxCanvasObject();
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// Area occupied by object. Used for clipping, intersection,
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// mouse enter etc. Screen coordinates
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void SetArea( int x, int y, int width, int height );
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void SetArea( wxRect rect );
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// These are for screen output only therefore use
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// int as coordinates.
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virtual void Move( int x, int y );
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virtual bool IsHit( int x, int y, int margin = 0 );
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virtual void Render( int clip_x, int clip_y, int clip_width, int clip_height );
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// use doubles later
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virtual void Move( int x, int y );
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// Once we have world coordinates in doubles, this will get
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// called for every object if the world coordinate system
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// changes (zooming).
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virtual void Rerender();
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virtual void Recreate();
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// Later...
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virtual void WriteSVG( wxTextOutputStream &stream );
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@ -75,12 +82,20 @@ protected:
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class wxCanvasRect: public wxCanvasObject
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{
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public:
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wxCanvasRect( int x, int y, int w, int h, unsigned char red, unsigned char green, unsigned char blue );
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wxCanvasRect( double x, double y, double w, double h,
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unsigned char red, unsigned char green, unsigned char blue );
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virtual void Recreate();
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virtual void Render( int clip_x, int clip_y, int clip_width, int clip_height );
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virtual void WriteSVG( wxTextOutputStream &stream );
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private:
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double m_x;
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double m_y;
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double m_width;
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double m_height;
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unsigned char m_red;
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unsigned char m_green;
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unsigned char m_blue;
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@ -93,12 +108,20 @@ private:
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class wxCanvasLine: public wxCanvasObject
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{
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public:
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wxCanvasLine( int x, int y, int w, int h, unsigned char red, unsigned char green, unsigned char blue );
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wxCanvasLine( double x1, double y1, double x1, double y1,
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unsigned char red, unsigned char green, unsigned char blue );
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virtual void Recreate();
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virtual void Render( int clip_x, int clip_y, int clip_width, int clip_height );
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virtual void WriteSVG( wxTextOutputStream &stream );
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private:
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double m_x1;
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double m_y1;
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double m_x2;
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double m_y2;
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unsigned char m_red;
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unsigned char m_green;
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unsigned char m_blue;
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@ -111,13 +134,21 @@ private:
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class wxCanvasImage: public wxCanvasObject
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{
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public:
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wxCanvasImage( const wxImage &image, int x, int y );
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wxCanvasImage( const wxImage &image, double x, double y, double w, double h );
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virtual void Recreate();
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virtual void Render( int clip_x, int clip_y, int clip_width, int clip_height );
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virtual void WriteSVG( wxTextOutputStream &stream );
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private:
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double m_x;
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double m_y;
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double m_width;
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double m_height;
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wxImage m_image;
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wxImage m_tmp;
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};
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//----------------------------------------------------------------------------
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@ -130,8 +161,9 @@ public:
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wxCanvasControl( wxWindow *control );
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~wxCanvasControl();
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virtual void Recreate();
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virtual void Move( int x, int y );
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void UpdateSize();
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private:
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wxWindow *m_control;
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@ -144,19 +176,22 @@ private:
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class wxCanvasText: public wxCanvasObject
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{
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public:
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wxCanvasText( const wxString &text, int x, int y, const wxString &foneFile, int size );
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wxCanvasText( const wxString &text, double x, double y, const wxString &foneFile, int size );
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~wxCanvasText();
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void Recreate();
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virtual void Render( int clip_x, int clip_y, int clip_width, int clip_height );
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virtual void WriteSVG( wxTextOutputStream &stream );
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void CreateBuffer();
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void SetRGB( unsigned char red, unsigned char green, unsigned char blue );
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void SetFlag( int flag );
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int GetFlag() { return m_flag; }
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private:
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wxString m_text;
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double m_x;
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double m_y;
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unsigned char *m_alpha;
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void *m_faceData;
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int m_flag;
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@ -194,6 +229,18 @@ public:
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virtual void Insert( size_t before, wxCanvasObject* obj );
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virtual void Remove( wxCanvasObject* obj );
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// override these to change your coordiate system ...
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virtual int GetDeviceX( double x );
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virtual int GetDeviceY( double y );
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virtual int GetDeviceWidth( double width );
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virtual int GetDeviceHeight( double height );
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// ... and call this to tell all objets to recreate then
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virtual void Recreate();
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void CaptureMouse( wxCanvasObject *obj );
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void ReleaseMouse();
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wxImage *GetBuffer() { return &m_buffer; }
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bool NeedUpdate() { return m_needUpdate; }
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bool IsFrozen() { return m_frozen; }
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@ -208,6 +255,7 @@ private:
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unsigned char m_green,m_red,m_blue;
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bool m_frozen;
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wxCanvasObject *m_lastMouse;
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wxCanvasObject *m_captureMouse;
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friend class wxCanvasObject;
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@ -116,14 +116,14 @@ MyFrame::MyFrame()
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wxBitmap bitmap( smile_xpm );
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wxImage image( bitmap );
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m_sm1 = new wxCanvasImage( image, 0, 70 );
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m_sm1 = new wxCanvasImage( image, 0,70,16,16 );
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m_canvas->Append( m_sm1 );
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int i;
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for (i = 10; i < 300; i+=10)
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m_canvas->Append( new wxCanvasRect( i,50,3,140, 255,0,0 ) );
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m_sm2 = new wxCanvasImage( image, 0, 140 );
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m_sm2 = new wxCanvasImage( image, 0,140,24,24 );
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m_canvas->Append( m_sm2 );
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for (i = 15; i < 300; i+=10)
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@ -135,13 +135,13 @@ MyFrame::MyFrame()
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m_canvas->Append( new wxCanvasText( "Hello", 180, 50,
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wxGetApp().GetFontPath() + "/times.ttf", 20 ) );
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m_sm3 = new wxCanvasImage( image, 0, 210 );
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m_sm3 = new wxCanvasImage( image, 0,210,32,32 );
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m_canvas->Append( m_sm3 );
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for (i = 10; i < 300; i+=10)
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m_canvas->Append( new wxCanvasLine( 10,150,i,200, 0,255,0 ) );
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m_canvas->Append( new wxCanvasLine( 10,150,i,300, 0,255,0 ) );
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m_sm4 = new wxCanvasImage( image, 0, 270 );
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m_sm4 = new wxCanvasImage( image, 0,270,64,32 );
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m_canvas->Append( m_sm4 );
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m_canvas->Thaw();
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@ -45,16 +45,32 @@ FT_Library g_freetypeLibrary;
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// wxCanvasObject
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//----------------------------------------------------------------------------
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wxCanvasObject::wxCanvasObject( int x, int y, int width, int height )
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wxCanvasObject::wxCanvasObject()
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{
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m_owner = NULL;
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m_area.x = -1;
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m_area.y = -1;
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m_area.width = -1;
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m_area.height = -1;
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m_isControl = FALSE;
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m_isVector = FALSE;
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m_isImage = FALSE;
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}
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void wxCanvasObject::SetArea( int x, int y, int width, int height )
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{
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m_area.x = x;
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m_area.y = y;
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m_area.width = width;
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m_area.height = height;
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m_isControl = FALSE;
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m_isVector = FALSE;
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m_isImage = FALSE;
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}
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void wxCanvasObject::SetArea( wxRect rect )
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{
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m_area.x = rect.x;
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m_area.y = rect.y;
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m_area.width = rect.width;
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m_area.height = rect.height;
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}
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void wxCanvasObject::Move( int x, int y )
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@ -86,7 +102,7 @@ void wxCanvasObject::Render( int clip_x, int clip_y, int clip_width, int clip_he
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{
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}
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void wxCanvasObject::Rerender()
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void wxCanvasObject::Recreate()
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{
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}
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@ -98,14 +114,28 @@ void wxCanvasObject::WriteSVG( wxTextOutputStream &stream )
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// wxCanvasRect
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//----------------------------------------------------------------------------
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wxCanvasRect::wxCanvasRect( int x, int y, int w, int h, unsigned char red, unsigned char green, unsigned char blue )
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: wxCanvasObject( x, y, w, h )
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wxCanvasRect::wxCanvasRect( double x, double y, double w, double h,
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unsigned char red, unsigned char green, unsigned char blue )
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: wxCanvasObject()
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{
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m_x = x;
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m_y = y;
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m_width = w;
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m_height = h;
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m_red = red;
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m_green = green;
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m_blue = blue;
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}
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void wxCanvasRect::Recreate()
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{
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SetArea( m_owner->GetDeviceX( m_x ),
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m_owner->GetDeviceY( m_y ),
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m_owner->GetDeviceWidth( m_width ),
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m_owner->GetDeviceHeight( m_height ) );
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}
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void wxCanvasRect::Render( int clip_x, int clip_y, int clip_width, int clip_height )
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{
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wxImage *image = m_owner->GetBuffer();
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@ -123,14 +153,41 @@ void wxCanvasRect::WriteSVG( wxTextOutputStream &stream )
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// wxCanvasLine
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//----------------------------------------------------------------------------
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wxCanvasLine::wxCanvasLine( int x, int y, int w, int h, unsigned char red, unsigned char green, unsigned char blue )
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: wxCanvasObject( x, y, w, h )
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wxCanvasLine::wxCanvasLine( double x1, double y1, double x2, double y2,
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unsigned char red, unsigned char green, unsigned char blue )
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: wxCanvasObject()
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{
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m_x1 = x1;
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m_y1 = y1;
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m_x2 = x2;
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m_y2 = y2;
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m_red = red;
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m_green = green;
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m_blue = blue;
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}
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void wxCanvasLine::Recreate()
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{
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int x1 = m_owner->GetDeviceX( m_x1 );
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int y1 = m_owner->GetDeviceY( m_y1 );
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int x2 = m_owner->GetDeviceX( m_x2 );
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int y2 = m_owner->GetDeviceY( m_y2 );
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if (x1 > x2)
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{
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int tmp = x1;
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x1 = x2;
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x2 = tmp;
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}
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if (y1 > y2)
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{
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int tmp = y1;
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y1 = y2;
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y2 = tmp;
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}
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SetArea( x1, y1, x2-x1+1, y2-y1+1 );
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}
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void wxCanvasLine::Render( int clip_x, int clip_y, int clip_width, int clip_height )
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{
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wxImage *image = m_owner->GetBuffer();
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@ -141,10 +198,10 @@ void wxCanvasLine::Render( int clip_x, int clip_y, int clip_width, int clip_heig
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}
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else
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{
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int x1 = m_area.x;
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int y1 = m_area.y;
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int x2 = m_area.x+m_area.width;
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int y2 = m_area.y+m_area.height;
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int x1 = m_owner->GetDeviceX( m_x1 );
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int y1 = m_owner->GetDeviceY( m_y1 );
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int x2 = m_owner->GetDeviceX( m_x2 );
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int y2 = m_owner->GetDeviceY( m_y2 );
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wxInt32 d, ii, jj, di, ai, si, dj, aj, sj;
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di = x1 - x2;
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@ -211,13 +268,32 @@ void wxCanvasLine::WriteSVG( wxTextOutputStream &stream )
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// wxCanvasImage
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//----------------------------------------------------------------------------
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wxCanvasImage::wxCanvasImage( const wxImage &image, int x, int y )
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: wxCanvasObject( x, y, image.GetWidth(), image.GetHeight() )
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wxCanvasImage::wxCanvasImage( const wxImage &image, double x, double y, double w, double h )
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: wxCanvasObject()
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{
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m_x = x;
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m_y = y;
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m_width = w;
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m_height = h;
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m_image = image;
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m_isImage = TRUE;
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}
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void wxCanvasImage::Recreate()
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{
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SetArea( m_owner->GetDeviceX( m_x ),
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m_owner->GetDeviceY( m_y ),
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m_owner->GetDeviceWidth( m_width ),
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m_owner->GetDeviceHeight( m_height ) );
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if ((m_area.width == m_image.GetWidth()) &&
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(m_area.width == m_image.GetWidth()))
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m_tmp = m_image;
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else
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m_tmp = m_image.Scale( m_area.width, m_area.height );
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}
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void wxCanvasImage::Render( int clip_x, int clip_y, int clip_width, int clip_height )
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{
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if ((clip_x == m_area.x) &&
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@ -225,7 +301,7 @@ void wxCanvasImage::Render( int clip_x, int clip_y, int clip_width, int clip_hei
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(clip_width == m_area.width) &&
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(clip_height == m_area.height))
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{
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m_owner->GetBuffer()->Paste( m_image, clip_x, clip_y );
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m_owner->GetBuffer()->Paste( m_tmp, clip_x, clip_y );
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}
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else
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{
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@ -234,7 +310,7 @@ void wxCanvasImage::Render( int clip_x, int clip_y, int clip_width, int clip_hei
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int start_y = clip_y - m_area.y;
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wxRect rect( start_x, start_y, clip_width, clip_height );
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wxImage sub_image( m_image.GetSubImage( rect ) );
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wxImage sub_image( m_tmp.GetSubImage( rect ) );
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m_owner->GetBuffer()->Paste( sub_image, clip_x, clip_y );
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}
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}
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@ -249,11 +325,10 @@ void wxCanvasImage::WriteSVG( wxTextOutputStream &stream )
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//----------------------------------------------------------------------------
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wxCanvasControl::wxCanvasControl( wxWindow *control )
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: wxCanvasObject( -1, -1, -1, -1 )
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: wxCanvasObject()
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{
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m_isControl = TRUE;
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m_control = control;
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UpdateSize();
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}
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wxCanvasControl::~wxCanvasControl()
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@ -261,17 +336,17 @@ wxCanvasControl::~wxCanvasControl()
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m_control->Destroy();
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}
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void wxCanvasControl::Move( int x, int y )
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{
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m_control->Move( x, y );
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}
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void wxCanvasControl::UpdateSize()
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void wxCanvasControl::Recreate()
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{
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m_control->GetSize( &m_area.width, &m_area.height );
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m_control->GetPosition( &m_area.x, &m_area.y );
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}
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void wxCanvasControl::Move( int x, int y )
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{
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m_control->Move( x, y );
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}
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//----------------------------------------------------------------------------
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// wxCanvasText
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//----------------------------------------------------------------------------
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@ -286,8 +361,8 @@ public:
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#endif
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};
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wxCanvasText::wxCanvasText( const wxString &text, int x, int y, const wxString &fontFile, int size )
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: wxCanvasObject( x, y, -1, -1 )
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wxCanvasText::wxCanvasText( const wxString &text, double x, double y, const wxString &fontFile, int size )
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: wxCanvasObject()
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{
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m_text = text;
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m_fontFileName = fontFile;
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@ -297,11 +372,10 @@ wxCanvasText::wxCanvasText( const wxString &text, int x, int y, const wxString &
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m_green = 0;
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m_blue = 0;
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// test
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m_area.width = 100;
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m_area.height = m_size;
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m_alpha = new unsigned char[100*m_size];
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memset( m_alpha, 0, m_area.width*m_area.height );
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m_alpha = NULL;
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m_x = x;
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m_y = y;
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#if wxUSE_FREETYPE
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wxFaceData *data = new wxFaceData;
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@ -317,7 +391,6 @@ wxCanvasText::wxCanvasText( const wxString &text, int x, int y, const wxString &
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m_size*64,
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96, // screen dpi
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96 );
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CreateBuffer();
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#endif
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}
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@ -389,8 +462,18 @@ void wxCanvasText::WriteSVG( wxTextOutputStream &stream )
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{
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}
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void wxCanvasText::CreateBuffer()
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void wxCanvasText::Recreate()
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{
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if (m_alpha) delete [] m_alpha;
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m_area.x = m_owner->GetDeviceX( m_x );
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m_area.y = m_owner->GetDeviceY( m_y );
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m_area.width = 100; // TODO, calculate length
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m_area.height = m_size;
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m_alpha = new unsigned char[100*m_size];
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memset( m_alpha, 0, m_area.width*m_area.height );
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#if wxUSE_FREETYPE
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FT_Face face = ((wxFaceData*)m_faceData)->m_face;
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FT_GlyphSlot slot = face->glyph;
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@ -452,6 +535,7 @@ wxCanvas::wxCanvas( wxWindow *parent, wxWindowID id,
|
||||
m_green = 0;
|
||||
m_blue = 0;
|
||||
m_lastMouse = (wxCanvasObject*)NULL;
|
||||
m_captureMouse = (wxCanvasObject*)NULL;
|
||||
m_frozen = FALSE;
|
||||
}
|
||||
|
||||
@ -495,6 +579,18 @@ void wxCanvas::SetColour( unsigned char red, unsigned char green, unsigned char
|
||||
}
|
||||
}
|
||||
|
||||
void wxCanvas::CaptureMouse( wxCanvasObject *obj )
|
||||
{
|
||||
wxWindow::CaptureMouse();
|
||||
m_captureMouse = obj;
|
||||
}
|
||||
|
||||
void wxCanvas::ReleaseMouse()
|
||||
{
|
||||
m_captureMouse = (wxCanvasObject*) NULL;
|
||||
wxWindow::ReleaseMouse();
|
||||
}
|
||||
|
||||
void wxCanvas::Freeze()
|
||||
{
|
||||
m_frozen = TRUE;
|
||||
@ -672,11 +768,45 @@ void wxCanvas::UpdateNow()
|
||||
BlitBuffer( dc );
|
||||
}
|
||||
|
||||
int wxCanvas::GetDeviceX( double x )
|
||||
{
|
||||
return (int) x;
|
||||
}
|
||||
|
||||
int wxCanvas::GetDeviceY( double y )
|
||||
{
|
||||
return (int) y;
|
||||
}
|
||||
|
||||
int wxCanvas::GetDeviceWidth( double width )
|
||||
{
|
||||
return (int) width;
|
||||
}
|
||||
|
||||
int wxCanvas::GetDeviceHeight( double height )
|
||||
{
|
||||
return (int) height;
|
||||
}
|
||||
|
||||
void wxCanvas::Recreate()
|
||||
{
|
||||
wxNode *node = m_objects.First();
|
||||
while (node)
|
||||
{
|
||||
wxCanvasObject *obj = (wxCanvasObject*) node->Data();
|
||||
|
||||
obj->Recreate();
|
||||
|
||||
node = node->Next();
|
||||
}
|
||||
}
|
||||
|
||||
void wxCanvas::Prepend( wxCanvasObject* obj )
|
||||
{
|
||||
m_objects.Insert( obj );
|
||||
|
||||
obj->SetOwner( this );
|
||||
obj->Recreate();
|
||||
|
||||
if (!obj->IsControl())
|
||||
Update( obj->GetX(), obj->GetY(), obj->GetWidth(), obj->GetHeight() );
|
||||
@ -687,6 +817,7 @@ void wxCanvas::Append( wxCanvasObject* obj )
|
||||
m_objects.Append( obj );
|
||||
|
||||
obj->SetOwner( this );
|
||||
obj->Recreate();
|
||||
|
||||
if (!obj->IsControl())
|
||||
Update( obj->GetX(), obj->GetY(), obj->GetWidth(), obj->GetHeight() );
|
||||
@ -697,6 +828,7 @@ void wxCanvas::Insert( size_t before, wxCanvasObject* obj )
|
||||
m_objects.Insert( before, obj );
|
||||
|
||||
obj->SetOwner( this );
|
||||
obj->Recreate();
|
||||
|
||||
if (!obj->IsControl())
|
||||
Update( obj->GetX(), obj->GetY(), obj->GetWidth(), obj->GetHeight() );
|
||||
@ -757,7 +889,7 @@ void wxCanvas::OnMouse(wxMouseEvent &event)
|
||||
|
||||
if (event.GetEventType() == wxEVT_MOTION)
|
||||
{
|
||||
wxNode *node = m_objects.First();
|
||||
wxNode *node = m_objects.Last();
|
||||
while (node)
|
||||
{
|
||||
wxCanvasObject *obj = (wxCanvasObject*) node->Data();
|
||||
@ -800,7 +932,7 @@ void wxCanvas::OnMouse(wxMouseEvent &event)
|
||||
return;
|
||||
}
|
||||
}
|
||||
node = node->Next();
|
||||
node = node->Previous();
|
||||
}
|
||||
if (m_lastMouse)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user