Use float instead of double division in wxHashMap code.

We don't need double precision for determining the hash table fill rate and
using double constant also results in float-to-double promotion warnings from
gcc 4.7.

See #14362.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@71628 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin 2012-06-01 11:01:34 +00:00
parent 3ceb10b162
commit 4e116788a2

View File

@ -467,7 +467,7 @@ inline bool never_grow( size_t, size_t ) { return false; }
inline bool never_shrink( size_t, size_t ) { return false; }
inline bool grow_lf70( size_t buckets, size_t items )
{
return float(items)/float(buckets) >= 0.85;
return float(items)/float(buckets) >= 0.85f;
}
#endif // various hash map implementations