Docs updates for 2.5.3.0

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@29887 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robin Dunn 2004-10-15 19:30:24 +00:00
parent db301e681f
commit 4efdef2c87
3 changed files with 117 additions and 38 deletions

View File

@ -5,7 +5,7 @@ This file describes how I build wxWidgets and wxPython while doing
development and testing, and is meant to help other people that want
to do the same thing. I'll assume that you are using either a CVS
snapshot from http://wxWidgets.org/snapshots/, a checkout from CVS, or
one of the released wxPythonSrc-2.5.* tarballs. I'll also assume that
one of the released wxPython-src-2.5.* tarballs. I'll also assume that
you know your way around your system, the compiler, etc. and most
importantly, that you know what you are doing! ;-)
@ -21,31 +21,31 @@ may already have installed.
.. _INSTALL: INSTALL.html
.. _BUILD: BUILD.html
If you want to make changes to any of the ``*.i`` files, (SWIG interface
definition files,) or to regenerate the extension sources or renamer
modules, then you will need an up to date version of SWIG. Either get
and build the current CVS version, or version 1.3.20, and then apply
the patches in wxPython/SWIG. See the README.txt in that dir for
details about each patch and also info about those that may already
have been applied to the SWIG sources. If you install this build of
SWIG to a location that is not on the PATH (so it doesn't interfere
with an existing SWIG install for example) then you can set a setup.py
command-line variable named SWIG to be the full path name of the
executable and the wxPython build will use it. See below for an
example.
If you want to make changes to any of the ``*.i`` files, (SWIG
interface definition files,) or to regenerate the extension sources or
renamer modules, then you will need an up to date version of SWIG,
plus some patches. Get the sources for version 1.3.22, and then apply
the patches in wxPython/SWIG and then build SWIG like normal. See the
README.txt in the wxPython/SWIG dir for details about each patch and
also info about those that may already have been applied to the SWIG
sources. If you install this build of SWIG to a location that is not
on the PATH (so it doesn't interfere with an existing SWIG install for
example) then you can set a setup.py command-line variable named SWIG
to be the full path name of the executable and the wxPython build will
use it. See below for an example.
In the text below I'll use WXDIR with environment variable syntax
(either $WXDIR or %WXDIR%) to refer to the top level directory were
(either $WXDIR or %WXDIR%) to refer to the top level directory where
your wxWidgerts and wxPython sources are located. It will equate to
whereever you checked out the wxWidgets module from CVS, or untarred
the wxPythonSrc tarball to. You can either substitute the $WXDIR text
the wxPython-src tarball to. You can either substitute the $WXDIR text
below with your actual dir, or set the value in the environment and
use it just like you see it below.
If you run into what appears to be compatibility issues between
wxWidgets and wxPython while building wxPython, be sure you are using
the wxWidgets sources included with the wxPythonSrc tarball or the CVS
snapshot, and not a previously installed version or a version
the wxWidgets sources included with the wxPython-src tarball or the
CVS snapshot, and not a previously installed version or a version
installed from one of the standard wxWidgets installers. With the
"unstable" releases (have a odd-numbered minor release value, where
the APIs are allowed to change) there are often significant
@ -86,23 +86,28 @@ place, then do the same for wxPython.
On OS X of course you'll want to use --with-mac instead of
--with-gtk.
**NOTE**: Due to a recent change there is a dependency problem in the
multilib builds of wxWidgets on OSX, so I have switched to a
monolithic build on that platform. (IOW, all of the core code in
one shared library instead of several.) I would also expect other
unix builds to do just fine with a monolithic library, but I havn't
tested it in a while so your mileage may vary. Anyway, to switch
**NOTE**: Due to a recent change there is currently a dependency
problem in the multilib builds of wxWidgets on OSX, so I have
switched to using a monolithic build. That means that all of the
core wxWidgets code is placed in in one shared library instead of
several. wxPython can be used with either mode, so use whatever
suits you on Linux and etc. but use monolithic on OSX. To switch
to the monolithic build of wxWidgets just add this configure flag::
--enable-monolithic \
By default GTK2 will be selected if it is on your build system. To
force the use of GTK 1.2.x add this flag::
By default GTK2 will be selected if its development pacakge is
installed on your build system. To force the use of GTK 1.2.x
instead add this flag::
--disable-gtk2 \
To make the wxWidgets build be Unicode enabled (strongly
recommended if you are building with GTK2) then add::
To make the wxWidgets build be unicode enabled (strongly
recommended if you are building with GTK2) then add the following.
When wxPython is unicode enabled then all strings that are passed
to wx functions and methods will first be converted to unicode
objects, and any 'strings' returned from wx functions and methods
will actually be unicode objects.::
--enable-unicode \
@ -137,8 +142,7 @@ place, then do the same for wxPython.
make $* \
&& make -C contrib/src/gizmos $* \
&& make -C contrib/src/ogl CXXFLAGS="-DwxUSE_DEPRECATED=0" $* \
&& make -C contrib/src/stc $* \
&& make -C contrib/src/xrc $*
&& make -C contrib/src/stc $*
So you just use .make as if it where make, but don't forget to set
the execute bit on .make first!::
@ -268,6 +272,13 @@ of the code with the debugger then building the normal (or hybrid)
version is fine, and you can use the regular python executables with
it.
Starting with 2.5.3.0 wxPython can be built for either the monlithic
or the multi-lib wxWidgets builds. (Monolithic means that all the
core wxWidgets code is in one DLL, and multi-lib means that the core
code is divided into multiple DLLs.) To select which one to use
specify the MONOLITHIC flag for both the wxWidgets build and the
wxPython build as shown below, setting it to either 0 or 1.
Just like the unix versions I also use some scripts to help me build
wxWidgets, but I use some non-standard stuff to do it. So if you have
bash (cygwin or probably MSYS too) or 4NT plus unix-like cat and sed
@ -361,7 +372,7 @@ accordingly if you are using the bash shell.
executing nmake with a bunch of extra command line parameters.
The base set are::
-f makefile.vc OFFICIAL_BUILD=1 SHARED=1 MONOLITHIC=0 USE_OPENGL=1
-f makefile.vc OFFICIAL_BUILD=1 SHARED=1 MONOLITHIC=1 USE_OPENGL=1
If doing a debug build then add::
@ -381,7 +392,6 @@ accordingly if you are using the bash shell.
contrib libraries::
%WXDIR%\contrib\build\gizmos
%WXDIR%\contrib\build\xrc
%WXDIR%\contrib\build\stc
%WXDIR%\contrib\build\ogl
@ -404,10 +414,11 @@ accordingly if you are using the bash shell.
Change to the %WXDIR%\\wxPython dir and run the this command,
making sure that you use the version of python that you want to
build for (if you have more than one on your system)::
build for (if you have more than one on your system) and to match
the MONOLITHIC flag with how you built wxWidgets::
cd %WXDIR%\wxPython
python setup.py build_ext --inplace
python setup.py build_ext --inplace MONOLITHIC=1
If you are wanting to have the source files regenerated with swig,
then you need to turn on the USE_SWIG flag and optionally tell it

View File

@ -112,9 +112,9 @@ instructions above, except for a few small, but important details:
you do yourself will end up in /Library/Frameworks even on
Panther...
3. You need to use pythonw at the command line or PythonLauncher app
to run wxPython apps, otherwise the app will not be able to fully
use the GUI display.
3. You need to use pythonw at the command line or the PythonLauncher
app to run wxPython apps, otherwise the app will not be able to
fully use the GUI display.

View File

@ -786,6 +786,7 @@ The help module no longer exists and the classes therein are now part
of the core module imported with wxPython.wx or the wx package.
wx.TaskBarIcon
--------------
@ -821,9 +822,76 @@ and the MainLoop will not exit.
Version Number Change
---------------------
Other Stuff
-----------
**[Changed in 2.5.3.x]**
Starting with 2.5.3.0 the Unicode versions of wxPython will no longer
have a 'u' appended to the fourth component of the version number.
Please check for the presence of "unicode" in the `wx.PlatformInfo`
tuple instead. (This tuple of strings has been available since the
first 2.5 version.) For example::
if "unicode" in wx.PlatformInfo:
# do whatever
...
Multi-Version Installs
----------------------
**[Changed in 2.5.3.x]**
Starting with 2.5.3.0 the wx and wxPython pacakge directories will be
installed in a subdirectory of the site-packages directory, instead of
directly in site-pacakges. This is done to help facilitate having
multiple versions of wxPython installed side-by-side. Why would you
want to do this? One possible scenario is you have an app that
requires wxPython 2.4 but you want to use the newest 2.5 to do your
development with. Or perhaps you want to be able to test your app
with several different versions of wxPython to ensure compatibility.
Before everyone panics, rest asured that if you only install one
version of wxPython then you should notice no difference in how
things work.
In addition to installing wxPython into a "versioned" subdirectory of
site-packages, a file named `wx.pth` is optionally installed that will
contain the name of the versioned subdirectory. This will cause that
subdirectory to be automatically added to the sys.path and so doing an
"import wx" will find the package in the subdirectory like like it
would have if it was still located directly in site-packages. I say
"optionally" above because that is how you can control which install
of wxPython is the default one. Which ever version installs the
wx.pth file will be the one that is imported with a plain "import wx"
statement. Of course you can always manipulate that by editing the
wx.pth file, or by setting PYTHONPATH in the environment, or by the
method described in the next paragraph.
Finally, a new module named wxversion.py is installed to the
site-pacakges directory. It can be used to manipulate the sys.path at
runtime so your applications can select which version of wxPython they
would like to to have imported. You use it like this::
import wxversion
wxversion.require("2.4")
import wx
Then eventhough a 2.5 version of wxPython may be the default the
application that does the above the first time that wx is imported
will actually get a 2.4 version. **NOTE:** There isn't actually a 2.4
version of wxPython that supports this, but there will be.
Please see this wiki page for more details, HowTo's and FAQ's:
http://wiki.wxpython.org/index.cgi/MultiVersionInstalls
Miscellaneous Stuff
-------------------
wxPyDefaultPosition and wxPyDefaultSize are gone. Use the
wxDefaultPosition and wxDefaultSize objects instead.