Doc updates
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<HTML>
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<HEAD>
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@ -54,7 +53,7 @@ so your program will take on the native 'look and feel' that users are f
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Although GUI applications are mostly built programmatically, there are several dialog editors to help
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build attractive dialogs and panels. Robert Roebling's <a href="http://www.roebling.com">wxDesigner</a>
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and Anthemion Software's <a href="http://www.anthemion.co.uk/dialogblocks/" target=_new>DialogBlocks</a>
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and Anthemion Software's <a href="http://www.anthemion.co.uk/dialogblocks/" target=_new>DialogBlocks</a>
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are two commercial examples, but there are others: see the <a href="lnk_tool.htm">Useful Tools</a> page.<P>
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You don't have to use C++ to use wxWidgets: there is a <a href="http://wxpython.org">Python interface</a> for wxWidgets 2,
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@ -277,29 +276,29 @@ from Java, and the level of interest in wxWidgets is as high as ever.<P>
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Microsoft is spending a lot on promoting the .NET initiative, which
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is a set of languages, APIs and web service components for Windows.
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Ximian has started an open source version of .NET, mostly for Linux.
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C# is Microsoft's alternative to Java, supporting 'managed code',
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C# is Microsoft's alternative to Java, supporting 'managed code',
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garbage collection and various other Java-like language features.<P>
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Although this may be attractive to some developers, there
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is a variety of reasons why the .NET/Mono combination is unlikely
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to make wxWidgets redundant. Please note that the following comments
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are Julian Smart's opinions.<P>
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are Julian Smart's opinions.<P>
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<ol>
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<li>Not everyone wants or needs net services.
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<li>C++ will be used for a long time to come; compared with C++, C# is a recent development and its future is not certain.
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<li>Mono Forms may only target Winelib (at least to begin with), so the end result is not as native as
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wxWidgets (I'm aware there is GTK# for use with the C# language).
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wxWidgets (I'm aware there is GTK# for use with the C# language).
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<li>C# is usually byte-compiled and therefore slower. Plus, .NET adds a layer of overhead to the client computer
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that wxWidgets does not require.
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<li>Mono hasn't proven its long-term viability yet (it's a complex system of components); wxWidgets is ready now.
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<li>Mono hasn't proven its long-term viability yet (it's a complex system of components); wxWidgets is ready now.
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<li>You may not wish to buy into Microsoft marketing spin and APIs.
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<li>Microsoft may at some point sue developers of non-Microsoft .NET implementations. After all,
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platform-independence is not in Microsoft's interest.
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platform-independence is not in Microsoft's interest.
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<li>.NET might never be implemented on some platforms, especially Mac and embedded variants of Linux.
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<li>wxPython and other language variants provide further reasons for wxWidgets to continue.
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<li>The same issue exists for Qt: if Qt sales remain strong, it's a good indication that
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the market for a C++-based approach is still there. (Either that, or everyone's turning to wxWidgets!)
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<li>The same issue exists for Qt: if Qt sales remain strong, it's a good indication that
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the market for a C++-based approach is still there. (Either that, or everyone's turning to wxWidgets!)
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</ol>
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There is nothing to stop folk from developing a C# version of the wxWidgets API;
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@ -322,7 +321,7 @@ has specific suggestions. Also please read the <a href="standard.htm">coding sta
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<P>
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Each port consists of a platform-specific part (e.g. src/msw, include/wx/msw),
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a generic set of widgets and dialogs for when the port doesn't support
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a generic set of widgets and dialogs for when the port doesn't support
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them natively (src/generic, include/wx/generic) and the common code
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that all ports use (src/common, include/wx). By browsing the source
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you should get a good idea of the general pattern.<P>
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@ -335,7 +334,7 @@ Perhaps it will still save you time to clean up wxStubs, and
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others may benefit from this too.<P>
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You will need to define a symbol for the new port, e.g. __WXXBOX__.
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Look at files such as wx/defs.h, wx/wxchar.h for areas where you'll
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Look at files such as wx/defs.h, wx/wxchar.h for areas where you'll
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need to add to existing conditionals to set up wide character
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support and other issues. If the GUI runs on a Unix variant,
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define the __UNIX__ variable in your makefile.<P>
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@ -357,7 +356,7 @@ wxMGL, and wxMSW/Univ for sample wxUniversal ports.<P>
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To begin with, you can use whatever makefiles or project
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files work for you. Look at existing makefiles to see what
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generic/common/Unix files need to be included. Later, you'll want to integrate support
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generic/common/Unix files need to be included. Later, you'll want to integrate support
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for your port into configure (Unix-like systems and gcc under Windows),
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and bakefile (for other makefiles on Windows).<P>
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@ -1,4 +1,3 @@
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<HTML>
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<HEAD>
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@ -21,7 +20,7 @@
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<P>
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See also <a href="faq.htm">top-level FAQ page</a>
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See also <a href="faq.htm">top-level FAQ page</a>
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and <a href="faqunx.htm">Unix FAQ page</a>.
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<hr>
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<h3>List of questions in this category</h3>
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@ -86,13 +85,13 @@ This problem can be solved by updating GTK with an official distribution of the
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Robert Roebling replies:<P>
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"The important thing is the libc version that your app
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"The important thing is the libc version that your app
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is linked against. The most recent version is 2.2.5
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and programs linked against it will not run with version
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2.1.X so that you will fare best if you compile your app
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on a 2.1.X system. It will then run on practically all
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Linux distros (if you link you app statically against
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the image libraries and std C++ lib)."
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the image libraries and std C++ lib)."
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<P>
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<h3><a name="#static">Can I statically link the GTK+ library?</a></h3>
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<HTML>
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<HEAD>
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@ -45,9 +44,9 @@ See also <a href="faq.htm">top-level FAQ page</a>.
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<li><a href="#shortcutproblem">Why are menu hotkeys or shortcuts not working in my application?</a></li>
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<li><a href="#regconfig">Why can I not write to the HKLM part of the registry with wxRegConfig?</a></li>
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<li><a href="#access">Is MS Active Accessibility supported?</a></li>
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<li><a href="#dspfmt">Why does Visual C++ complain about corrupted project files{/a></li>
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<li><a href="#dspfmt">Why does Visual C++ complain about corrupted project files?</a></li>
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<li><a href="#crtmismatch">Visual C++ gives errors about multiply defined symbols, what can I do?</a></li>
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<li><a href="#directx">Why do I get compilation erros when using wxWidgets with DirectShow?</a></li>
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<li><a href="#directx">Why do I get compilation errors when using wxWidgets with DirectShow?</a></li>
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<li><a href="#handlewm">How do I handle Windows messages in my wxWidgets program?</a></li>
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</ul>
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<hr>
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@ -342,7 +341,7 @@ example) and regenerate the makefile using tmake.<P>
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tmake can be found at
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<a href="http://www.troll.no/freebies/tmake.html" target=_new>www.troll.no/freebies/tmake.html</a>.
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It's a Perl5 program and so it needs Perl (doh). There is a binary for
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It's a Perl5 program and so it needs Perl (doh). There is a binary for
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Windows (available from the same page), but I haven't used it, so
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I don't know if it works as flawlessly as "perl tmake" does (note
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for people knowing Perl: don't try to run tmake with -w, it won't
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@ -351,7 +350,7 @@ just go to distrib/msw/tmake and type<P>
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<pre>tmake -t b32 wxwin.pro -o ../../src/msw/makefile.b32</pre><P>
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The makefiles are untested - I don't have any of Borland, Watcom or
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The makefiles are untested - I don't have any of Borland, Watcom or
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Symantec and I don't have enough diskspace to recompile even with
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VC6 using makefiles. The new makefiles are as close as possible to the
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old ones, but not closer: in fact, there has been many strange things
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@ -458,7 +457,7 @@ First, you can use wxRegKey directly, for example:
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regKey.SetName(idName);
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{
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wxLogNull dummy;
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wxLogNull dummy;
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if (!regKey.Create())
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{
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idName = wxT("HKEY_CURRENT_USER\\SOFTWARE\\My Company\\My Product\\Stuff\\");
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@ -504,7 +503,7 @@ for the current status.
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<P>
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<h3><a name="#dspfmt">Why does Visual C++ complain about corrupted project files{/a></h3>
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<h3><a name="#dspfmt">Why does Visual C++ complain about corrupted project files?</a></h3>
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If you have downloaded the wxWidgets sources from the cvs using a Unix cvs
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client or downloaded a daily snapshot in <tt>.tar.gz</tt> format, it is likely
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@ -543,11 +542,11 @@ slightly smaller and faster.
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But the most important thing is to use the <strong>same</strong> CRT setting for
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all components of your project.
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<h3><a name="#directx">Why do I get compilation errors when using wxWidgets with DirectShow?</a></h3>
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<h3><a name="#directx">Why do I get compilation erros when using wxWidgets with DirectShow?</a></h3>
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If you get errors when including Microsoft DirectShow or DirectDraw headers,
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the following message from Peter Whaite could help:
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<blockquote><pre>
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<blockquote>
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> This causes compilation errors within DirectShow:
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>
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> wxutil.h(125) : error C2065: 'EXECUTE_ASSERT' : undeclared identifier
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@ -555,11 +554,11 @@ the following message from Peter Whaite could help:
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The reason for this is that __WXDEBUG__ is also used by the DXSDK (9.0
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in my case) to '#pragma once' the contents of
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DXSDK/Samples/C++/DirectShow/BaseClasses/wxdebug.h. So if __WXDEBUG__
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DXSDK/Samples/C++/DirectShow/BaseClasses/wxdebug.h. So if __WXDEBUG__
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is defined, then wxdebug.h doesn't get included, and the assert macros
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don't get defined. You have to #undef __WXDEBUG__ before including the
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don't get defined. You have to #undef __WXDEBUG__ before including the
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directshow baseclass's <streams.h>.
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</pre></blockquote>
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</blockquote>
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<h3><a name="#handlewm">How do I handle Windows messages in my wxWidgets program?</a></h3>
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<IMG src="logo.gif" align=right hspace=10 vspace=0>
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<b>Welcome to wxWidgets 2, the première cross-platform GUI C++ framework.</b><P>
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<b>Welcome to wxWidgets, the première cross-platform GUI C++ framework.</b><P>
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This is an index of
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the plain text, HTML, Windows Help and Acrobat documentation: availability depends on what you've
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downloaded from the <a href="http://www.wxwindows.org">wxWidgets Web site</a>.<br clear=all><P>
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downloaded from the <a href="http://www.wxwidgets.org">wxWidgets Web site</a>.<br clear=all><P>
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<CENTER>
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<FONT size=-1>
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@ -25,6 +25,7 @@ downloaded from the <a href="http://www.wxwindows.org">wxWidgets Web site</a>.<b
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[<a href="#manuals">Manuals</a>]
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[<a href="#technotes">Technical Notes</a>]
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[<a href="#thirdparty">3rd party tools</a>]
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[<a href="#contribs">Optional Libraries</a>]
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[<a href="#samples">Samples</a>]
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[<a href="#demos">Demos</a>]
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</FONT>
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@ -53,22 +54,24 @@ for how to do this.
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<ul>
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<li>ReadMe: <a href="../readme.txt"><b>General ReadMe</b></a>,
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<a href="../msw/readme.txt">wxMSW</a>,
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<a href="../gtk/readme.txt">wxGTK</a>,
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<a href="../mac/readme.txt">wxMac</a>,
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<a href="../cocoa/readme.txt">wxCocoa</a>,
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<a href="../mgl/readme.txt">wxMGL</a>,
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<a href="../motif/readme.txt">wxMotif</a>,
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<a href="../x11/readme.txt">wxX11</a>,
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<a href="../x11/readme-nanox.txt">wxNanoX</a>,
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<a href="../msw/readme.txt">wxMSW</a>,
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<a href="../mac/readme.txt">wxMac</a>,
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<a href="../mgl/readme.txt">wxMGL</a>,
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<a href="../univ/readme.txt">Univ</a>
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<li>Installation: <a href="../gtk/install.txt">wxGTK</a>,
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<li>Installation:
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<a href="../msw/install.txt">wxMSW</a>,
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<a href="../gtk/install.txt">wxGTK</a>,
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<a href="../motif/install.txt">wxMotif</a>,
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<a href="../x11/install.txt">wxX11</a>,
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<a href="../msw/install.txt">wxMSW</a>,
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<a href="../mac/install.txt">wxMac</a>,
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<a href="../cocoa/install.txt">wxCocoa</a>,
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<a href="../mgl/install.txt">wxMGL</a>,
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<a href="../os2/install.txt">wxOS2</a>
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<li><a href="../changes.txt"><b>General change log</b></a>, <a href="../gtk/changes.txt">wxGTK change log</a>
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<li><a href="../changes.txt"><b>General change log</b></a>
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<li>Licence: <a href="../preamble.txt">Preamble</a>,
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<a href="../licence.txt">Licence</a>,
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<a href="../licendoc.txt">Documentation Licence</a>,
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@ -77,18 +80,18 @@ for how to do this.
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<li><a href="faq.htm"><B>FAQ</B></a>:
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<ul>
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<li><a href="faqgen.htm">General questions</a>
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<li><a href="faqgtk.htm">wxWidgets 2 for GTK+</a>
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<li><a href="faqmsw.htm">wxWidgets 2 for Windows</a>
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<li><a href="faqmot.htm">wxWidgets 2 for Motif</a>
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<li><a href="faqx11.htm">wxWidgets 2 for X11</a>
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<li><a href="faqmac.htm">wxWidgets 2 for Mac</a>
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<li><a href="faqcmn.htm">Questions common to all platforms</a>
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<li><a href="faqmsw.htm">wxWidgets for Windows</a>
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<li><a href="faqgtk.htm">wxWidgets for GTK+</a>
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<li><a href="faqmot.htm">wxWidgets for Motif</a>
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<li><a href="faqx11.htm">wxWidgets for X11</a>
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<li><a href="faqunx.htm">wxWidgets for Unix</a>
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<li><a href="faqmac.htm">wxWidgets for Mac</a>
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</ul>
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<li>ToDo: <a href="../todo.txt"><b>General ToDo</b></a>,
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<a href="../gtk/todo.txt">wxGTK</a>,
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<a href="../motif/todo.txt">wxMotif</a>,
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<a href="../msw/todo.txt">wxMSW</a>,
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<a href="../mac/todo.txt">wxMac</a>
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<li>List of <a href="../symbols.txt">preprocessor symbols</a> used in wxWidgets
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</ul>
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Further platform-specific notes:
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@ -115,11 +118,6 @@ To use manuals in wxHTML Help form (extension htb), you can use the <b>HelpView<
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application, either compiling it from utils/helpview in the distribution,
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or downloading a binary, for example from <a href="http://www.storylinescentral.com/helpview.htm">here</a>.<P>
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See also the <a href="../pdf/wxTutorial.pdf">wxWidgets Tutorial</a>
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by Franky Braem, in PDF format.<P>
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<P>
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<table border=0 cellpadding=5 cellspacing=0>
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<tr>
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@ -273,6 +271,37 @@ by Franky Braem, in PDF format.<P>
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<P>
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<table width=100% border=0 cellpadding=3 cellspacing=0>
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<tr>
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<td bgcolor="#004080" align=left height=24 background="images/bluetitlegradient.gif">
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<font size=+1 face="Arial, Lucida Sans, Helvetica" color="#FFFFFF">
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<b><a name="contribs">Optional Libraries</a></b>
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</font>
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</td>
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</tr>
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</table>
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<P>
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These are the optional libraries in the <a href="../../contrib">contrib</a> hierarchy.<P>
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<ul>
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<li><a href="../../contrib/src/animate">animate</a>: a flip-book animation class, with animated GIF player.
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<li><a href="../../contrib/src/deprecated">deprecated</a>: deprecated classes including the old WXR resource system and property sheet classes.
|
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<li><a href="../../contrib/src/fl">fl</a>: a frame layout/docking library.
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<li><a href="../../contrib/src/foldbar">foldbar</a>: wxFoldPanel class for economical layout of controls.
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<li><a href="../../contrib/src/gizmos">gizmos</a>: a variety of GUI classes including wxDynamicSashWindow, wxLEDNumberCtrl, wxEditableListBox, wxStaticPicture
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and a split tree/content view.
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<li><a href="../../contrib/src/mmedia">mmedia</a>: deprecated library for playing audio and video.
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<li><a href="../../contrib/src/net">net</a>: wxEmail class.
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<li><a href="../../contrib/src/ogl">ogl</a>: Object Graphics Library (for drawing connected shapes).
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<li><a href="../../contrib/src/plot">plot</a>: simple plotting class.
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<li><a href="../../contrib/src/stc">stc</a>: wxStyledTextControl, a wrapper for the Scintilla code editor control.
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<li><a href="../../contrib/src/svg">svg</a>: wxSVGFileDC class for drawing vector graphics into a SVG file.
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</ul>
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<P>
|
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<table width=100% border=0 cellpadding=3 cellspacing=0>
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<tr>
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<td bgcolor="#004080" align=left height=24 background="images/bluetitlegradient.gif">
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@ -288,6 +317,7 @@ by Franky Braem, in PDF format.<P>
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Each of the following samples demonstrates one or more aspect of wxWidgets.<P>
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<ul>
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<li><a href="../../samples/access">access</a>: Active Accessiblity sample (Windows only).
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<li><a href="../../samples/artprov">artprov</a>: shows how you can customize the look of standard
|
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wxWidgets dialogs by replacing default bitmaps/icons with your own versions.
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<li><a href="../../samples/calendar">calendar</a>: a sample to test the wxCalendarCtrl class.
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@ -300,11 +330,13 @@ defaults to wxRegConfig on WIN32 (optionally wxIniConfig), and wxFileConfig on o
|
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console-mode (no-GUI) compilation of wxWidgets.
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<li><a href="../../samples/controls">controls</a>: sample showing a variety of controls, including
|
||||
wxNotebook.
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<li><a href="../../samples/db">db</a>: wxDB ODBC sample.
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<li><a href="../../samples/db">db</a>: wxODBC sample.
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<li><a href="../../samples/debugrpt">debugrpt</a>: wxDebugReport sample.
|
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<li><a href="../../samples/dialogs">dialogs</a>: shows some of the common dialogs available -- wxFontDialog,
|
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wxColourDialog, wxFileDialog, wxDirDialog, wxMessageBox, wxTextEntryDialog, wxSingleChoiceDialog.
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For printing-related dialogs, see the printing sample.
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<li><a href="../../samples/dialup">dialup</a>: wxDialUpManager demo.
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<li><a href="../../samples/display">display</a>: wxDisplay demo.
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<li><a href="../../samples/dnd">dnd</a>: demonstrates drag and drop on supported platforms.
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<li><a href="../../samples/docview">docview</a>: demonstrates use of the document view classes,
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using wxFrame.
|
||||
@ -314,7 +346,9 @@ using wxMDIParentFrame, wxMDIChildFrame.
|
||||
<li><a href="../../samples/drawing">drawing</a>: tests device context drawing.
|
||||
<li><a href="../../samples/dynamic">dynamic</a>: shows how to connect events to member functions
|
||||
dynamically.
|
||||
<li><a href="../../samples/erase">erase</a>: Window erasing sample.
|
||||
<li><a href="../../samples/event">event</a>: demonstrates event handling.
|
||||
<li><a href="../../samples/except">exept</a>: demonstrates exception handling.
|
||||
<li><a href="../../samples/exec">exec</a>: demonstrates wxExecute.
|
||||
<li><a href="../../samples/font">font</a>: tests fonts, font enumerator, font encodings.
|
||||
<li><a href="../../samples/grid">grid</a>: demonstrates the wxGrid class.
|
||||
@ -331,6 +365,7 @@ applications and also as a help facility.
|
||||
<li><a href="../../samples/html/widget">widget</a>: demonstrates the use of controls in HTML pages.
|
||||
<li><a href="../../samples/html/zip">zip</a>: shows how help files can be packaged in zip archives.
|
||||
</ul>
|
||||
<li><a href="../../samples/htlbox">htlbox</a>: demonstrates wxHtmlListBox.
|
||||
<li><a href="../../samples/image">image</a>: shows off the cross-platform wxImage class.
|
||||
<li><a href="../../samples/ipc">ipc</a>: shows the DDE-like protocol in action, both using real
|
||||
DDE on Windows, and TCP/IP on all platforms. Edit <a href="../../samples/ipc/ddesetup.h">ddesetup.h</a>
|
||||
@ -342,6 +377,7 @@ to switch between compilation modes.
|
||||
<li><a href="../../samples/listctrl">listctrl</a>: demonstrates the wxListCtrl (implemented natively on
|
||||
WIN32, and using a generic version on other platforms).
|
||||
<li><a href="../../samples/menu">menu</a>: tests menus.
|
||||
<li><a href="../../samples/mediaplayer">mediaplayer</a>: demonstrates wxMediaCtrl, for playing movies and audio files in a window.
|
||||
<li><a href="../../samples/mdi">mdi</a>: shows off the MDI (Multiple Document Interface) classes. On Windows, the regular MDI
|
||||
scheme is used whereby child windows have full sizing and moving rights within the main
|
||||
window. On other platforms, tabbed windows are used, where the children are always maximized.
|
||||
@ -353,6 +389,7 @@ platforms that don't support it, a normal-sized title bar is displayed.
|
||||
<li><a href="../../samples/minimal">minimal</a>: just shows a frame, a menubar, and a statusbar. About as
|
||||
small a wxWidgets application as you can get.
|
||||
<li><a href="../../samples/mobile">mobile</a>: mini applications for embedded platforms.
|
||||
<li><a href="../../samples/multimon">multimon</a>: demo showing how to use multiple monitors.
|
||||
<li><a href="../../samples/nativdlg">nativdlg</a>: shows how wxWidgets can load a standard Windows
|
||||
dialog resource, translating the controls into wxWidgets controls (Windows only).
|
||||
<li><a href="../../samples/notebook">notebook</a>: shows the wxNotebook (tabbed window) control.
|
||||
@ -363,9 +400,10 @@ Excel to be present).
|
||||
<li><a href="../../samples/printing">printing</a>: shows printing and previewing.
|
||||
<li><a href="../../samples/propsize">propsize</a>: demonstrates proportional sizer classes.
|
||||
<li><a href="../../samples/regtest">regtest</a>: tests the low-level Windows registry functions (Windows only).
|
||||
<!-- <li><a href="../../samples/richedit">richedit</a>: a work-in-progress rich text editor with plain text and HTML export
|
||||
<li><a href="../../samples/render">render</a>: shows how to use wxRenderer to implement controls consistent with the
|
||||
platform's native look.
|
||||
<li><a href="../../samples/richedit">richedit</a>: a work-in-progress rich text editor with plain text and HTML export
|
||||
facilities.
|
||||
-->
|
||||
<li><a href="../../samples/rotate">rotate</a>: demonstrates interpolated and non-interpolated
|
||||
rotation of a wxImage.
|
||||
<li><a href="../../samples/sashtest">sashtest</a>: demonstrates use of the wxSashWindow class to allow
|
||||
@ -373,7 +411,9 @@ the user to resize subwindows.
|
||||
<li><a href="../../samples/scroll">scroll</a>: demonstrates wxScrolledWindow.
|
||||
<li><a href="../../samples/scrollsub">scrollsub</a>: demonstrates the use of wxScrolledWindow to scroll
|
||||
an embedded window.
|
||||
<li><a href="../../samples/shaped">shaped</a>: demonstrates non-rectangular windows using wxFrame::SetShape.
|
||||
<li><a href="../../samples/sockets">sockets</a>: demonstrates the TCP/IP family of classes.
|
||||
<li><a href="../../samples/sound">sound</a>: demonstrates use of wxSound.
|
||||
<li><a href="../../samples/splash">splash</a>: demonstrates use of the wxSplashScreen class.
|
||||
<li><a href="../../samples/splitter">splitter</a>: demonstrates the wxSplitterWindow class.
|
||||
<li><a href="../../samples/statbar">statbar</a>: demonstrates the wxStatusBar class.
|
||||
@ -389,6 +429,7 @@ programming.
|
||||
<li><a href="../../samples/typetest">typetest</a>: tests various data type classes, including
|
||||
wxTime, wxDate and wxVariant.
|
||||
<li><a href="../../samples/validate">validate</a>: shows simple use of validation.
|
||||
<li><a href="../../samples/vscroll">vscroll</a>: shows use of wxVScrolledWindow.
|
||||
<li><a href="../../samples/wizard">wizard</a>: demonstrates the wxWizard class.
|
||||
<li><a href="../../samples/xrc">xrc</a>: demonstrates the XRC resource system.
|
||||
</ul>
|
||||
|
@ -1,3 +1,4 @@
|
||||
|
||||
<html>
|
||||
<head>
|
||||
<title>Platforms supported by wxWindows 2.4</title>
|
||||
@ -133,10 +134,18 @@ often don't work.
|
||||
</tr>
|
||||
|
||||
<tr bgcolor="#f0f0f0">
|
||||
<td align=center valign=center rowspan=2>HP-UX 10.20</td>
|
||||
<td>wxGTK with HP CC A.10.22<br>or HP aCC B3910B A.01.18</td><td align=center><IMG SRC="images/yes.gif" ALT=Ok></td><td>Staf Verhaegen</td>
|
||||
<td align=center valign=center rowspan=5>HP-UX</td>
|
||||
<tr bgcolor="#f0f0f0">
|
||||
<td>HP-UX 10.20 wxGTK with HP CC A.10.22<br>or HP aCC B3910B A.01.18</td><td align=center><IMG SRC="images/yes.gif" ALT=Ok></td><td>Staf Verhaegen</td>
|
||||
<td>you need to add <tt>-Aa -D_HPUX_SOURCE</tt> to <tt>CFLAGS</tt></td>
|
||||
<tr bgcolor="#f0f0f0"> <td>wxGTK with gcc</td><td align=center><IMG SRC="images/yes.gif" ALT=Ok></td><td>Julian Albo Garcia</td><td><br></td>
|
||||
<tr bgcolor="#f0f0f0"> <td>HP-UX 10.20 wxGTK with gcc</td><td align=center><IMG SRC="images/yes.gif" ALT=Ok></td><td>Julian Albo Garcia</td><td><br></td>
|
||||
<tr bgcolor="#f0f0f0"> <td>HP-UX 11i v1 PA-RISC, wxMotif 2.5.4, tried aCC A.03.57 and g++ 3.4.2</td><td align=center><IMG SRC="images/yes.gif" ALT=Ok></td><td>Ian, Mike</td>
|
||||
<td>For a 32-bit PA-RISC build, if you want to use <tt>SHLIB_PATH</tt> to make it easier to use
|
||||
wxWidgets without installing it, then add <tt>LDFLAGS=-Wl,+s</tt><br>
|
||||
If you want to compile the test suite then aCC A.03.57 requires <tt>CXX='aCC -AA'</tt><br>
|
||||
aCC can also be used as the C compiler instead of cc by adding <tt>CC='aCC -Ae'</tt>
|
||||
</td>
|
||||
<tr bgcolor="#f0f0f0"> <td>HP-UX 11i v2 IA64, wxMotif 2.5.4, aCC A.06.00</td><td align=center><IMG SRC="images/yes.gif" ALT=Ok></td><td>Mike</td><td><br></td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
|
@ -1,8 +1,11 @@
|
||||
Installing wxWidgets 2.6.0
|
||||
--------------------------
|
||||
-----------------------------------------------------------
|
||||
|
||||
This is wxWidgets 2.6.0 for Microsoft Windows 9x/ME, Windows NT, Windows 2000
|
||||
and Windows XP.
|
||||
This is wxWidgets 2.6.0 for Microsoft Windows 9x/ME, Windows NT,
|
||||
Windows 2000, Windows XP and Windows CE.
|
||||
|
||||
These installation notes can be found in docs/msw/install.txt
|
||||
in your wxWidgets distribution.
|
||||
|
||||
IMPORTANT NOTE: If you experience problems installing, please
|
||||
re-read this instructions and other related files (changes.txt,
|
||||
@ -17,7 +20,7 @@ Please report bugs using the SourceForge bug tracker:
|
||||
http://sourceforge.net/bugs/?group_id=9863
|
||||
|
||||
Unarchiving
|
||||
===========
|
||||
============================================================
|
||||
|
||||
A setup program is provided (setup.exe) to automatically copy
|
||||
files to a directory on your hard disk. Do not install into a
|
||||
@ -105,7 +108,7 @@ Below are compiler specific notes followed by customizing instructions that
|
||||
apply to all compilers (search for "Configuring the build").
|
||||
|
||||
Microsoft Visual C++ compilation
|
||||
--------------------------------
|
||||
----------------------------------------------------------------
|
||||
|
||||
You may wish to visit http://wiki.wxwindows.org/wiki.pl?MSVC for a more
|
||||
informal and more detailed description of the process summarized below.
|
||||
@ -184,7 +187,7 @@ files from an existing wxWidgets sample and adapt them, or
|
||||
visit http://wiki.wxwindows.org/wiki.pl?MSVC.
|
||||
|
||||
Borland C++ 5.0/5.5 compilation
|
||||
-------------------------------
|
||||
----------------------------------------------------------------
|
||||
|
||||
Compiling using the makefiles (updated 24 Sept 02):
|
||||
|
||||
@ -228,13 +231,13 @@ the following preprocessor directive:
|
||||
more details)
|
||||
|
||||
Borland 16 Bit compilation for Windows 3.1
|
||||
------------------------------------------
|
||||
----------------------------------------------------------------
|
||||
|
||||
The last version of wxWidgets to support 16-bit compilation with Borland was
|
||||
2.2.7 - Please download and read the instructions in that release
|
||||
|
||||
Watcom C++ 10.6/11 and OpenWatcom compilation
|
||||
---------------------------------------------
|
||||
----------------------------------------------------------------
|
||||
|
||||
1. Change directory to build\msw. Type 'wmake -f makefile.wat' to
|
||||
make the wxWidgets core library.
|
||||
@ -258,9 +261,9 @@ Note (4): if Watcom can't read the precompiled header when building a sample,
|
||||
the sample again.
|
||||
|
||||
Metrowerks CodeWarrior compilation
|
||||
----------------------------------
|
||||
----------------------------------------------------------------
|
||||
|
||||
1. CodeWarrior Pro7 project files in XML format are already
|
||||
1. CodeWarrior Pro 7 project files in XML format are already
|
||||
included in wxMSW-2.6.0.zip and the setup version.
|
||||
|
||||
2. Review the file include\wx\msw\setup.h (or include\wx\msw\setup0.h if
|
||||
@ -322,7 +325,7 @@ Metrowerks CodeWarrior compilation
|
||||
|
||||
|
||||
Cygwin/MinGW compilation
|
||||
------------------------
|
||||
----------------------------------------------------------------
|
||||
|
||||
wxWidgets supports Cygwin (formerly GnuWin32) betas and
|
||||
releases, and MinGW. Cygwin can be downloaded from:
|
||||
@ -351,7 +354,7 @@ If using MinGW, you can download the add-on MSYS package to
|
||||
provide Unix-like tools that you'll need to build wxWidgets using configure.
|
||||
|
||||
Using makefiles directly
|
||||
------------------------
|
||||
----------------------------------------------------------------
|
||||
|
||||
NOTE: The makefile.gcc makefiles are for compilation under MinGW using
|
||||
native make and Windows command interpreter (command.com/cmd.exe), they
|
||||
@ -383,7 +386,7 @@ All targets have 'clean' targets to allow removal of object files
|
||||
and other intermediate compiler files.
|
||||
|
||||
Using configure
|
||||
---------------
|
||||
----------------------------------------------------------------
|
||||
|
||||
Instead of using the makefiles, you can use the configure
|
||||
system to generate appropriate makefiles, as used on Unix
|
||||
@ -477,7 +480,8 @@ OLD VERSIONS:
|
||||
|
||||
|
||||
Symantec & DigitalMars C++ compilation
|
||||
--------------------------------------
|
||||
----------------------------------------------------------------
|
||||
|
||||
The DigitalMars compiler is a free succssor to the Symantec compiler
|
||||
and can be downloaded from http://www.digitalmars.com/
|
||||
|
||||
@ -505,7 +509,7 @@ using bakefile tool according to the instructions in build\bakefiles\README:
|
||||
16-bit compilation is no longer supported.
|
||||
|
||||
Configuring the build
|
||||
=====================
|
||||
================================================================
|
||||
|
||||
So far the instructions only explained how to build release DLLs of wxWidgets
|
||||
and did not cover any configuration. It is possible to change many aspects of
|
||||
@ -515,7 +519,7 @@ and the only difference between them is in object files and library directory
|
||||
names and in make invocation command.
|
||||
|
||||
Changing the settings
|
||||
---------------------
|
||||
----------------------------------------------------------------
|
||||
|
||||
There are two ways to modify the settings: either by passing the values as
|
||||
arguments when invoking make or by editing build\msw\config.$(compiler) file
|
||||
@ -553,7 +557,7 @@ Brief explanation of options and possible values is in every
|
||||
build\msw\config.* file; more detailed description follows.
|
||||
|
||||
Basic options
|
||||
-------------
|
||||
----------------------------------------------------------------
|
||||
|
||||
BUILD=release
|
||||
Builds release version of the library. It differs from default 'debug'
|
||||
@ -578,7 +582,7 @@ WXUNIV=1
|
||||
http://www.wxwidgets.org/wxuniv.htm for more information).
|
||||
|
||||
Advanced options
|
||||
----------------
|
||||
----------------------------------------------------------------
|
||||
|
||||
MONOLITHIC=1
|
||||
Starting with version 2.5.1, wxWidgets has the ability to be built as
|
||||
@ -656,7 +660,7 @@ CFG=<configuration name>
|
||||
directories" below for more information.
|
||||
|
||||
Compiler specific options
|
||||
-------------------------
|
||||
----------------------------------------------------------------
|
||||
|
||||
* MinGW
|
||||
|
||||
@ -678,7 +682,7 @@ DEBUG_RUNTIME_LIBS=1
|
||||
setting makes it possible.
|
||||
|
||||
Fine-tuning the compiler
|
||||
------------------------
|
||||
----------------------------------------------------------------
|
||||
|
||||
All makefiles have variables that you can use to specify additional options
|
||||
passed to the compiler or linker. You won't need this in most cases, but if you
|
||||
@ -686,7 +690,7 @@ do, simply add desired flags to CFLAGS (for C compiler), CXXFLAGS (for C++
|
||||
compiler), CPPFLAGS (for both C and C++ compiler) and LDFLAGS (the linker).
|
||||
|
||||
Object and library directories
|
||||
------------------------------
|
||||
----------------------------------------------------------------
|
||||
|
||||
All object files produced during library build are stored in a directory under
|
||||
build\msw. It's name is derived from build settings and CFG variable and from
|
||||
@ -736,7 +740,7 @@ enabled (without CFG, both of them would be put into same directory and there
|
||||
would be conflicts between the files).
|
||||
|
||||
General Notes
|
||||
=============
|
||||
=================================================================
|
||||
|
||||
- Debugging: under Windows 95, debugging output isn't output in
|
||||
the same way that it is under NT or Windows 3.1.
|
||||
|
@ -1,9 +1,9 @@
|
||||
wxWidgets 2.6.0
|
||||
---------------
|
||||
---------------------------------------------------------
|
||||
|
||||
Welcome to wxWidgets, a sophisticated cross-platform C++
|
||||
framework for writing advanced GUI applications using (where
|
||||
possible) the native controls.
|
||||
framework for writing advanced GUI applications using
|
||||
native controls where possible.
|
||||
|
||||
In addition to common and advanced GUI facilities such as
|
||||
frames, scrolling windows, toolbars, tree controls, icons,
|
||||
@ -22,20 +22,23 @@ for a list of important documents and samples.
|
||||
Changes in this release
|
||||
-----------------------
|
||||
|
||||
Please see changes.txt for details.
|
||||
Please see changes.txt and "Changes since 2.4" in the manual
|
||||
for details.
|
||||
|
||||
Platforms supported
|
||||
-------------------
|
||||
|
||||
wxWidgets currently supports the following platforms:
|
||||
|
||||
- Windows 95/98/ME, Windows NT, Windows 2000, Windows XP, Pocket PC
|
||||
- Windows 95/98/ME, Windows NT, Windows 2000, Windows XP,
|
||||
Pocket PC, Smartphone
|
||||
- Most Unix variants with GTK+ 1 and GTK+ 2
|
||||
- Most Unix variants with X11 (beta)
|
||||
- Most Unix variants with Motif/Lesstif
|
||||
- MacOS 9.x and 10.x using Carbon (10.3 and above preferred)
|
||||
- MacOS 10.x using Cocoa (beta)
|
||||
- OS/2 (beta)
|
||||
- PalmOS (alpha)
|
||||
|
||||
Most popular C++ compilers are supported; see the install.txt
|
||||
file for each platform (available via docs/html/index.htm) for details.
|
||||
@ -62,6 +65,7 @@ see the install.txt file in the individual directories:
|
||||
docs/x11
|
||||
docs/mgl
|
||||
docs/os2
|
||||
docs/palmos
|
||||
|
||||
Licence information
|
||||
-------------------
|
||||
@ -75,35 +79,37 @@ For licensing information, please see the files:
|
||||
docs/lgpl.txt
|
||||
|
||||
Although this may seem complex, it is there to allow authors of
|
||||
proprietary/commercial applications to use wxWidgets in
|
||||
addition to those writing GPL'ed applications. In summary,
|
||||
the licence is LGPL plus a clause allowing unrestricted
|
||||
distribution of application binaries. To answer a FAQ, you
|
||||
don't have to distribute any source if you wish to write
|
||||
commercial applications using wxWidgets.
|
||||
proprietary/commercial applications to use wxWidgets in addition
|
||||
to those writing GPL'ed applications. In summary, the licence is
|
||||
LGPL plus a clause allowing unrestricted distribution of
|
||||
application binaries. To answer a FAQ, you don't have to
|
||||
distribute any source if you wish to write commercial
|
||||
applications using wxWidgets.
|
||||
|
||||
However, if you distribute wxGTK or wxMotif (with Lesstif) version
|
||||
of your application, don't forget that it is linked against
|
||||
GTK+ (or Lesstif) which is covered by LGPL *without* exception
|
||||
notice. Under Linux systems your app is probably linked
|
||||
against LGPL glibc as well. Please read carefully LGPL, section 6.
|
||||
which describes conditions for distribution of closed source applications
|
||||
linked against LGPL library. Basically you should link dynamically and
|
||||
include source code of LGPL libraries with your product (unless it is
|
||||
already present in user's system - like glibc usually is).
|
||||
If compiled with --enable-odbc (Unix only), wxWidgets library will
|
||||
contain iODBC library which is covered by LGPL.
|
||||
However, if you distribute wxGTK or wxMotif (with Lesstif)
|
||||
version of your application, don't forget that it is linked
|
||||
against GTK+ (or Lesstif) which is covered by LGPL *without*
|
||||
exception notice. Under Linux systems your app is probably linked
|
||||
against LGPL glibc as well. Please read carefully LGPL, section
|
||||
6. which describes conditions for distribution of closed source
|
||||
applications linked against LGPL library. Basically you should
|
||||
link dynamically and include source code of LGPL libraries with
|
||||
your product (unless it is already present in user's system -
|
||||
like glibc usually is). If compiled with --enable-odbc (Unix
|
||||
only), wxWidgets library will contain iODBC library which is
|
||||
covered by LGPL.
|
||||
|
||||
If you use TIFF image handler, please see src/tiff/COPYRIGHT
|
||||
for libtiff licence details.
|
||||
|
||||
If you use JPEG image handler, documentation for your program should
|
||||
contain following sentence: "This software is based in part on the work of
|
||||
the Independent JPEG Group". See src/jpeg/README for details.
|
||||
If you use JPEG image handler, documentation for your program
|
||||
should contain following sentence: "This software is based in
|
||||
part on the work of the Independent JPEG Group". See
|
||||
src/jpeg/README for details.
|
||||
|
||||
If you use wxRegEx class on a system without native regular expressions
|
||||
support (i.e. MS Windows), see src/regex/COPYRIGHT file for Henry Spencer's
|
||||
regular expression library copyright.
|
||||
If you use wxRegEx class on a system without native regular
|
||||
expressions support (i.e. MS Windows), see src/regex/COPYRIGHT
|
||||
file for Henry Spencer's regular expression library copyright.
|
||||
|
||||
If you use wxXML classes or XRC, see src/expat/COPYING for licence details.
|
||||
|
||||
@ -120,8 +126,10 @@ The wxWidgets bug database can be browsed at:
|
||||
|
||||
http://sourceforge.net/bugs/?group_id=9863
|
||||
|
||||
The Windows help files are located in docs/winhelp.
|
||||
The Windows HTML Help files are located in docs/htmlhelp.
|
||||
The Windows Help files are located in docs/winhelp.
|
||||
The PDF help files are located in docs/pdf.
|
||||
The HTB (wxWidgets HTML Help) files are located in docs/htb.
|
||||
|
||||
Further information
|
||||
-------------------
|
||||
|
@ -7,14 +7,9 @@ Please see also:
|
||||
docs/motif/todo.txt
|
||||
docs/msw/todo.txt
|
||||
|
||||
- Fix wxStream mess: problems with Eol(), LastCount(), buffering
|
||||
- Fix wxStream: problems with Eol(), LastCount(), buffering
|
||||
|
||||
- Fix wxHTTP/wxFTP which are currently broken, fix/rewrite wxURL
|
||||
|
||||
- Add 3-state wxCheckBox
|
||||
|
||||
- In doc/view file selector, document type is selected by
|
||||
extension, not the type selected in the (Windows) file selector.
|
||||
|
||||
- Add wxUSE_HOTKEY and any other missing options to configure.
|
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Block a user