Extend and rename wxSocketImpl::UnblockAndRegisterWithEventLoop()
In addition to unblocking and registering the socket, also support using this function to make the socket blocking and unregistering it from the event loop, if its flags include wxSOCKET_BLOCK. This was already half-done by wxMSW, which took wxSOCKET_BLOCK presence into account in its implementation, but not by the Unix implementation. Now do it under all platforms, as this will be useful for switching a previously non-blocking socket to blocking mode. Finally, rename the function to better reflect what it really does. See #12886.
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@ -60,7 +60,7 @@ public:
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private:
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virtual void DoClose() wxOVERRIDE;
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virtual void UnblockAndRegisterWithEventLoop() wxOVERRIDE
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virtual void UpdateBlockingState() wxOVERRIDE
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{
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if ( GetSocketFlags() & wxSOCKET_BLOCK )
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{
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@ -74,6 +74,9 @@ private:
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// would result in data races and other unpleasantness.
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wxIoctlSocketArg_t trueArg = 1;
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ioctlsocket(m_fd, FIONBIO, &trueArg);
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// Uninstall it in case it was installed before.
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wxSocketManager::Get()->Uninstall_Callback(this);
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}
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else
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{
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@ -323,9 +323,11 @@ private:
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// called by Close() if we have a valid m_fd
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virtual void DoClose() = 0;
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// put this socket into non-blocking mode and enable monitoring this socket
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// as part of the event loop
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virtual void UnblockAndRegisterWithEventLoop() = 0;
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// Update the socket depending on the presence or absence of wxSOCKET_BLOCK
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// in GetSocketFlags(): if it's present, make the socket blocking and
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// ensure that we don't get any asynchronous event for it, otherwise put
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// it into non-blocking mode and enable monitoring it in the event loop.
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virtual void UpdateBlockingState() = 0;
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// check that the socket wasn't created yet and that the given address
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// (either m_local or m_peer depending on the socket kind) is valid and
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@ -350,7 +352,7 @@ private:
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}
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// apply the options to the (just created) socket and register it with the
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// event loop by calling UnblockAndRegisterWithEventLoop()
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// event loop by calling UpdateBlockingState()
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void PostCreation();
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// update local address after binding/connecting
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@ -73,12 +73,13 @@ private:
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wxCloseSocket(m_fd);
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}
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virtual void UnblockAndRegisterWithEventLoop() wxOVERRIDE
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virtual void UpdateBlockingState() wxOVERRIDE
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{
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int trueArg = 1;
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ioctl(m_fd, FIONBIO, &trueArg);
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// Make this int and not bool to allow passing it to ioctl().
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const int isBlocking = (GetSocketFlags() & wxSOCKET_BLOCK) != 0;
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ioctl(m_fd, FIONBIO, &isBlocking);
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EnableEvents();
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DoEnableEvents(wxSOCKET_INPUT_FLAG | wxSOCKET_OUTPUT_FLAG, !isBlocking);
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}
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// enable or disable notifications for socket input/output events
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@ -366,9 +366,9 @@ void wxSocketImpl::PostCreation()
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if ( m_initialSendBufferSize >= 0 )
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SetSocketOption(SO_SNDBUF, m_initialSendBufferSize);
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// we always put our sockets in unblocked mode and handle blocking
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// Call this to put our socket in unblocked mode: we'll handle blocking
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// ourselves in DoRead/Write() if wxSOCKET_WAITALL is specified
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UnblockAndRegisterWithEventLoop();
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UpdateBlockingState();
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}
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wxSocketError wxSocketImpl::UpdateLocalAddress()
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@ -551,7 +551,7 @@ wxSocketImpl *wxSocketImpl::Accept(wxSocketBase& wxsocket)
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sock->m_fd = fd;
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sock->m_peer = wxSockAddressImpl(from.addr, fromlen);
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sock->UnblockAndRegisterWithEventLoop();
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sock->UpdateBlockingState();
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return sock;
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}
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