From 527983315d19b2fa3f7228ce1a82c1c852fba1c1 Mon Sep 17 00:00:00 2001 From: Michael Wetherell Date: Fri, 12 Jun 2009 00:17:37 +0000 Subject: [PATCH] Forward port r56500. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@61007 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775 --- src/common/object.cpp | 65 ++++++++++++++++++++++++++++++------------- 1 file changed, 45 insertions(+), 20 deletions(-) diff --git a/src/common/object.cpp b/src/common/object.cpp index e04a3e4f3d..bfb7034487 100644 --- a/src/common/object.cpp +++ b/src/common/object.cpp @@ -206,37 +206,45 @@ wxClassInfo *wxClassInfo::FindClass(const wxString& className) } } -// This function wasn't written to be reentrant but there is a possiblity of -// reentrance if something it does causes a shared lib to load and register -// classes. On Solaris this happens when the wxHashTable is newed, so the first -// part of the function has been modified to handle it, and a wxASSERT checks -// against reentrance in the remainder of the function. +// Reentrance can occur on some platforms (Solaris for one), as the use of hash +// and string objects can cause other modules to load and register classes +// before the original call returns. This is handled by keeping the hash table +// local when it is first created and only assigning it to the global variable +// when the function is ready to return. +// +// That does make the assumption that after the function has completed the +// first time the problem will no longer happen; all the modules it depends on +// will have been loaded. The assumption is checked using the 'entry' variable +// as a reentrance guard, it checks that once the hash table is global it is +// not accessed multiple times simulateously. void wxClassInfo::Register() { - if ( !sm_classTable ) - { - wxHashTable *classTable = new wxHashTable(wxKEY_STRING); - - // check for reentrance - if ( sm_classTable ) - delete classTable; - else - sm_classTable = classTable; - } - #if wxDEBUG_LEVEL // reentrance guard - see note above static int entry = 0; - wxASSERT_MSG(++entry == 1, _T("wxClassInfo::Register() reentrance")); #endif // wxDEBUG_LEVEL + wxHashTable *classTable; + + if ( !sm_classTable ) + { + // keep the hash local initially, reentrance is possible + classTable = new wxHashTable(wxKEY_STRING); + } + else + { + // guard againt reentrance once the global has been created + wxASSERT_MSG(++entry == 1, _T("wxClassInfo::Register() reentrance")); + classTable = sm_classTable; + } + // Using IMPLEMENT_DYNAMIC_CLASS() macro twice (which may happen if you // link any object module twice mistakenly, or link twice against wx shared // library) will break this function because it will enter an infinite loop // and eventually die with "out of memory" - as this is quite hard to // detect if you're unaware of this, try to do some checks here. - wxASSERT_MSG( sm_classTable->Get(m_className) == NULL, + wxASSERT_MSG( classTable->Get(m_className) == NULL, wxString::Format ( _T("Class \"%s\" already in RTTI table - have you used IMPLEMENT_DYNAMIC_CLASS() multiple times or linked some object file twice)?"), @@ -244,10 +252,27 @@ void wxClassInfo::Register() ) ); - sm_classTable->Put(m_className, (wxObject *)this); + classTable->Put(m_className, (wxObject *)this); + + // if we're using a local hash we need to try to make it global + if ( sm_classTable != classTable ) + { + if ( !sm_classTable ) + { + // make the hash global + sm_classTable = classTable; + } + else + { + // the gobal hash has already been created by a reentrant call, + // so delete the local hash and try again + delete classTable; + Register(); + } + } #if wxDEBUG_LEVEL - --entry; + entry = 0; #endif // wxDEBUG_LEVEL }