use WXDLLIMPEXP_GL instead of WXDLLEXPORT (which is for core, not gl, library)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@47195 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -18,7 +18,7 @@
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// wxGLCanvas
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//---------------------------------------------------------------------------
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class WXDLLEXPORT wxGLCanvas : public wxGLCanvasX11
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class WXDLLIMPEXP_GL wxGLCanvas : public wxGLCanvasX11
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{
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public:
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wxGLCanvas(wxWindow *parent,
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@ -17,7 +17,7 @@
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// wxGLContext
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxGLContext : public wxGLContextBase
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class WXDLLIMPEXP_GL wxGLContext : public wxGLContextBase
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{
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public:
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wxGLContext(wxGLCanvas *win, const wxGLContext *other = NULL);
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@ -38,7 +38,7 @@ private:
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// wxGLCanvasX11
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxGLCanvasX11 : public wxGLCanvasBase
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class WXDLLIMPEXP_GL wxGLCanvasX11 : public wxGLCanvasBase
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{
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public:
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// initialization and dtor
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@ -129,7 +129,7 @@ private:
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// this is used in wx/glcanvas.h, prevent it from defining a generic wxGLApp
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#define wxGL_APP_DEFINED
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class wxGLApp : public wxGLAppBase
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class WXDLLIMPEXP_GL wxGLApp : public wxGLAppBase
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{
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public:
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wxGLApp();
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