wxUsleep is supposed to sleep _milli_seconds, not _micro_seconds.
Got sockets working. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22682 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -166,15 +166,13 @@ void wxApp::HandleSockets()
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int i;
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struct GsocketCallbackInfo
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*CallbackInfo = (struct GsocketCallbackInfo *)m_sockCallbackInfo;
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int r = 0;
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timeout.tv_sec = 0;
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timeout.tv_usec = 0;
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if ( select(m_maxSocketNr, &readfds, &writefds, 0, &timeout) > 0)
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{
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for (i = m_lastUsedHandle + 1; i != m_lastUsedHandle; i++)
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for (i = m_lastUsedHandle + 1; i != m_lastUsedHandle;
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(i < m_maxSocketNr - 1) ? i++ : (i = 0))
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{
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if (i == m_maxSocketNr)
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i = 0;
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if (FD_ISSET(i, &readfds))
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{
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int r;
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@ -187,7 +185,6 @@ void wxApp::HandleSockets()
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{
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CallbackInfo[r].proc(CallbackInfo[r].gsock);
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pendingEvent = TRUE;
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wxYield();
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}
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}
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if (FD_ISSET(i, &writefds))
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@ -201,14 +198,13 @@ void wxApp::HandleSockets()
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{
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CallbackInfo[r].proc(CallbackInfo[r].gsock);
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pendingEvent = TRUE;
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wxYield();
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}
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}
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}
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m_lastUsedHandle = i;
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}
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if (pendingEvent)
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wxYield();
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ProcessPendingEvents();
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}
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}
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// ---------------------------------------------------------------------------
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@ -646,13 +642,13 @@ int wxApp::MainLoop()
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while (!Pending() && ProcessIdle())
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{
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HandleSockets();
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wxUsleep(10000);
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wxUsleep(10);
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}
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HandleSockets();
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if (Pending())
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DoMessage();
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else
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wxUsleep(10000);
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wxUsleep(10);
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}
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return (int)svCurrentMsg.mp1;
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@ -869,6 +865,7 @@ bool wxApp::Yield(bool onlyIfNeeded)
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if (wxTheApp)
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wxTheApp->ProcessPendingEvents();
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HandleSockets();
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//
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// Let the logs be flashed again
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//
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