fix for non-PCH builds; also use wxMilliSleep instead of wxThread::Sleep since the former is more readable (it's clear that it takes milliseconds).

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@64285 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Francesco Montorsi 2010-05-11 07:16:58 +00:00
parent 1f5496a0f5
commit 5d029a1d7c

View File

@ -21,7 +21,7 @@
#endif // WX_PRECOMP
#include "wx/thread.h"
#include "wx/tls.h"
#include "wx/utils.h"
// ----------------------------------------------------------------------------
// globals
@ -105,7 +105,7 @@ wxThread::ExitCode MyDetachedThread::Entry()
//wxPutchar(m_ch);
//fflush(stdout);
wxThread::Sleep(100);
wxMilliSleep(100);
}
return 0;
@ -299,7 +299,7 @@ void MiscThreadTestCase::TestThreadSuspend()
// bit and hope that it will be enough (the problem is, of course, that
// the thread might still not run when we call Pause() which will result
// in an error)
wxThread::Sleep(300);
wxMilliSleep(300);
for ( size_t n = 0; n < 3; n++ )
{
@ -308,7 +308,7 @@ void MiscThreadTestCase::TestThreadSuspend()
if ( n > 0 )
{
// don't sleep but resume immediately the first time
wxThread::Sleep(300);
wxMilliSleep(300);
}
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread->Resume() );
@ -331,13 +331,13 @@ void MiscThreadTestCase::TestThreadDelete()
MyDetachedThread *thread1 = new MyDetachedThread(30, 'Y');
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread1->Run() );
wxThread::Sleep(300);
wxMilliSleep(300);
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread1->Delete() );
// delete a running thread
MyDetachedThread *thread2 = new MyDetachedThread(30, 'Z');
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread2->Run() );
wxThread::Sleep(300);
wxMilliSleep(300);
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread2->Pause() );
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread2->Delete() );
// delete a sleeping thread
@ -349,7 +349,7 @@ void MiscThreadTestCase::TestThreadDelete()
MyJoinableThread thread4(2);
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread4.Run() );
wxThread::Sleep(300);
wxMilliSleep(300);
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread4.Delete() );
// delete a joinable thread which already terminated
}
@ -390,18 +390,18 @@ void MiscThreadTestCase::TestThreadConditions()
// note that main thread is already running
}
wxThread::Sleep(500);
wxMilliSleep(500);
#if 1
// now wake one of them up
CPPUNIT_ASSERT_EQUAL( wxCOND_NO_ERROR, condition.Signal() );
#endif
wxThread::Sleep(200);
wxMilliSleep(200);
// wake all the (remaining) threads up, so that they can exit
CPPUNIT_ASSERT_EQUAL( wxCOND_NO_ERROR, condition.Broadcast() );
// give them time to terminate (dirty!)
wxThread::Sleep(500);
wxMilliSleep(500);
}