added Unicode configurations to the library project files

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@11816 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin 2001-10-04 01:35:59 +00:00
parent 7c8253236f
commit 5e46051f91
3 changed files with 376 additions and 31 deletions

View File

@ -107,6 +107,7 @@
$WX_BASENAME = "$WXDIR\\lib\\wx$TOOLKIT";
$UNICODE_SUFFIX = "u";
$DEBUG_SUFFIX = "d";
$DLL = "dll";
#! compiler options: for the given configuration they are just obrained
#! by concatenating together all relevant values from the list below

View File

@ -13,42 +13,45 @@
#! now transform these hashes into $project tags
foreach $file (sort keys %wxCommon) {
next if $wxCommon{$file} !~ /\bB\b/;
next if $wxCommon{$file} !~ /\bB\b/;
my $tag = $file =~ /\.c$/ ? "WXCSRCS" : "WXCOMMONSRCS";
$project{$tag} .= $file . " "
my $tag = $file =~ /\.c$/ ? "WXCSRCS" : "WXCOMMONSRCS";
$project{$tag} .= $file . " "
}
foreach $file (sort keys %wxMSW) {
next if $wxMSW{$file} !~ /\bB\b/;
next if $wxMSW{$file} !~ /\bB\b/;
my $tag = $file =~ /\.c$/ ? "WXMSWCSRCS" : "WXMSWSRCS";
$project{$tag} .= $file . " "
my $tag = $file =~ /\.c$/ ? "WXMSWCSRCS" : "WXMSWSRCS";
$project{$tag} .= $file . " "
}
foreach $file (sort keys %wxBase) {
my $tag = $file =~ /\.c$/ ? "WXCSRCS" : "WXCOMMONSRCS";
$project{$tag} .= $file . " "
my $tag = $file =~ /\.c$/ ? "WXCSRCS" : "WXCOMMONSRCS";
$project{$tag} .= $file . " "
}
foreach $file (sort keys %wxWXINCLUDE) {
next if $wxWXINCLUDE{$file} !~ /\bB\b/;
next if $file =~ /setup.h/;
next if $file =~ /[^.]*.cpp$/;
$project{"WXHEADERS"} .= $file . " "
next if $wxWXINCLUDE{$file} !~ /\bB\b/;
next if $file =~ /setup.h/;
next if $file =~ /[^.]*.cpp$/;
$project{"WXHEADERS"} .= $file . " "
}
foreach $file (sort keys %wxMSWINCLUDE) {
next if $wxMSWINCLUDE{$file} !~ /\bB\b/;
next if $file =~ /setup0?.h/;
$project{"WXMSWHEADERS"} .= $file . " "
next if $wxMSWINCLUDE{$file} !~ /\bB\b/;
next if $file =~ /setup0?.h/;
$project{"WXMSWHEADERS"} .= $file . " "
}
$project{"WXVERSION"} = "232";
#$}
# Microsoft Developer Studio Project File - Name="wxBase" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=wxBase - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
@ -63,18 +66,174 @@ CFG=wxBase - Win32 Debug
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "wxBase - Win32 Release Unicode DLL" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "wxBase - Win32 Debug Unicode DLL" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "wxBase - Win32 Release Unicode" (based on "Win32 (x86) Static Library")
!MESSAGE "wxBase - Win32 Debug Unicode" (based on "Win32 (x86) Static Library")
!MESSAGE "wxBase - Win32 Release DLL" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "wxBase - Win32 Debug DLL" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "wxBase - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "wxBase - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_ProjName "wxBase"
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "wxBase - Win32 Release"
!IF "$(CFG)" == "wxBase - Win32 Release Unicode DLL"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "../lib"
# PROP BASE Intermediate_Dir "../BaseReleaseUnicodeDll"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "../lib"
# PROP Intermediate_Dir "../BaseReleaseUnicodeDll"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W4 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MT" /D "_USRDLL" /D "WXBASEDLL_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MD /W4 /O2 /I "../lib/basedllu" /I "../include" /I "./regex" /I "./zlib" /D "NDEBUG" /D wxUSE_GUI=0 /D "WIN32" /D WINVER=0x400 /D "_MT" /D "WXMAKINGDLL" /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /i "../include" /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"../lib/wxbase#$ $text = $project{"WXVERSION"} . 'u.dll"'
# ADD LINK32 kernel32.lib user32.lib advapi32.lib wsock32.lib ../lib/zlib.lib ../lib/regex.lib /nologo /version:2.3 /dll /machine:I386 /out:"../lib/wxbase#$ $text = $project{"WXVERSION"} . 'u.dll"'
!ELSEIF "$(CFG)" == "wxBase - Win32 Debug Unicode DLL"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "../lib"
# PROP BASE Intermediate_Dir "../BaseDebugUnicodeDll"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "../lib"
# PROP Intermediate_Dir "../BaseDebugUnicodeDll"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W4 /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MT" /D "_USRDLL" /D "WXBASEDLL_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/basedllud" /I "../include" /I "./regex" /I "./zlib" /D "_DEBUG" /D wxUSE_GUI=0 /D "WIN32" /D WINVER=0x400 /D "_MT" /D "WXMAKINGDLL" /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /i "../include" /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept /out:"../lib/wxbase#$ $text = $project{"WXVERSION"} . 'ud.dll"'
# ADD LINK32 kernel32.lib user32.lib advapi32.lib wsock32.lib ../lib/zlibd.lib ../lib/regexd.lib /nologo /version:2.2 /dll /debug /machine:I386 /pdbtype:sept /out:"../lib/wxbase#$ $text = $project{"WXVERSION"} . 'ud.dll"'
!ELSEIF "$(CFG)" == "wxBase - Win32 Release Unicode"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "..\lib"
# PROP BASE Intermediate_Dir "..\BaseReleaseUnicode"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "..\lib"
# PROP Intermediate_Dir "..\BaseReleaseUnicode"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W4 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MT" /YX /FD /c
# ADD CPP /nologo /MD /W4 /O2 /I "../lib/baseu" /I "../include" /I "./regex" /I "./zlib" /D "NDEBUG" /D wxUSE_GUI=0 /D "WIN32" /D WINVER=0x400 /D "_MT" /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"..\lib\wxbaseu.lib"
!ELSEIF "$(CFG)" == "wxBase - Win32 Debug Unicode"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "..\lib"
# PROP BASE Intermediate_Dir "..\BaseDebugUnicode"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "..\lib"
# PROP Intermediate_Dir "..\BaseDebugUnicode"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W4 /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MT" /YX /FD /c
# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/baseud" /I "../include" /I "./regex" /I "./zlib" /D "_DEBUG" /D wxUSE_GUI=0 /D "WIN32" /D "__WXDEBUG__" /D WINVER=0x400 /D "_MT" /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo /o"../lib/wxbase.bsc"
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"..\lib\wxbaseud.lib"
!ELSEIF "$(CFG)" == "wxBase - Win32 Release DLL"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "../lib"
# PROP BASE Intermediate_Dir "../BaseReleaseDll"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "../lib"
# PROP Intermediate_Dir "../BaseReleaseDll"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W4 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MT" /D "_USRDLL" /D "WXBASEDLL_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MD /W4 /O2 /I "../lib/basedll" /I "../include" /I "./regex" /I "./zlib" /D "NDEBUG" /D wxUSE_GUI=0 /D "WIN32" /D WINVER=0x400 /D "_MT" /D "WXMAKINGDLL" /Yu"wx/wxprec.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /i "../include" /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"../lib/wxbase#$ $text = $project{"WXVERSION"} . '.dll"'
# ADD LINK32 kernel32.lib user32.lib advapi32.lib wsock32.lib ../lib/zlib.lib ../lib/regex.lib /nologo /version:2.3 /dll /machine:I386 /out:"../lib/wxbase#$ $text = $project{"WXVERSION"} . '.dll"'
!ELSEIF "$(CFG)" == "wxBase - Win32 Debug DLL"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "../lib"
# PROP BASE Intermediate_Dir "../BaseDebugDll"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "../lib"
# PROP Intermediate_Dir "../BaseDebugDll"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W4 /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MT" /D "_USRDLL" /D "WXBASEDLL_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/basedlld" /I "../include" /I "./regex" /I "./zlib" /D "_DEBUG" /D wxUSE_GUI=0 /D "WIN32" /D WINVER=0x400 /D "_MT" /D "WXMAKINGDLL" /Yu"wx/wxprec.h" /FD /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /i "../include" /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept /out:"../lib/wxbase#$ $text = $project{"WXVERSION"} . 'd.dll"'
# ADD LINK32 kernel32.lib user32.lib advapi32.lib wsock32.lib ../lib/zlibd.lib ../lib/regexd.lib /nologo /version:2.2 /dll /debug /machine:I386 /pdbtype:sept /out:"../lib/wxbase#$ $text = $project{"WXVERSION"} . 'd.dll"'
!ELSEIF "$(CFG)" == "wxBase - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@ -124,6 +283,12 @@ LIB32=link.exe -lib
# Begin Target
# Name "wxBase - Win32 Release Unicode DLL"
# Name "wxBase - Win32 Debug Unicode DLL"
# Name "wxBase - Win32 Release Unicode"
# Name "wxBase - Win32 Debug Unicode"
# Name "wxBase - Win32 Release DLL"
# Name "wxBase - Win32 Debug DLL"
# Name "wxBase - Win32 Release"
# Name "wxBase - Win32 Debug"
@ -153,9 +318,53 @@ SOURCE=.\msw\dummy.cpp
# Begin Source File
SOURCE=..\include\wx\msw\setup0.h
!IF "$(CFG)" == "wxBase - Win32 Release Unicode DLL"
# Begin Custom Build - Creating wx/setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup0.h
!IF "$(CFG)" == "wxBase - Win32 Release"
"../lib/basedllu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\lib\basedllu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxBase - Win32 Debug Unicode DLL"
# Begin Custom Build - Creating wx/setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup0.h
"../lib/basedllud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\lib\basedllud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxBase - Win32 Release Unicode"
# Begin Custom Build - Creating wx/setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup0.h
"../lib/baseu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\lib\baseu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxBase - Win32 Debug Unicode"
# Begin Custom Build - Creating wx/setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup0.h
"../lib/baseud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\lib\baseud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxBase - Win32 Release DLL"
# Begin Custom Build - Creating wx/setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup0.h
"../lib/basedll/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\lib\basedll\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxBase - Win32 Debug DLL"
# Begin Custom Build - Creating wx/setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup0.h
"../lib/basedlld/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\lib\basedlld\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxBase - Win32 Release"
# Begin Custom Build - Creating wx/setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup0.h
@ -163,9 +372,7 @@ InputPath=..\include\wx\msw\setup0.h
copy $(InputPath) ..\lib\base\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxBase - Win32 Debug"
# Begin Custom Build - Creating wx/setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup0.h
@ -173,7 +380,6 @@ InputPath=..\include\wx\msw\setup0.h
copy $(InputPath) ..\lib\based\wx\setup.h
# End Custom Build
!ENDIF
# End Source File
@ -191,4 +397,4 @@ InputPath=..\include\wx\msw\setup0.h
# End Group
# End Target
# End Project
#! vi: set sta ts=8 sw=4 noet nolist tw=0 ft=make:
#! vi: set sta ts=8 sw=4 noet nolist tw=0 ft=perl:

View File

@ -82,6 +82,10 @@ CFG=wxWindows - Win32 Debug
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "wxWindows - Win32 Release Unicode DLL" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "wxWindows - Win32 Debug Unicode DLL" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "wxWindows - Win32 Release Unicode" (based on "Win32 (x86) Static Library")
!MESSAGE "wxWindows - Win32 Debug Unicode" (based on "Win32 (x86) Static Library")
!MESSAGE "wxWindows - Win32 Release DLL" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "wxWindows - Win32 Debug DLL" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "wxWindows - Win32 Release" (based on "Win32 (x86) Static Library")
@ -95,7 +99,105 @@ CFG=wxWindows - Win32 Debug
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "wxWindows - Win32 Release DLL"
!IF "$(CFG)" == "wxWindows - Win32 Release Unicode DLL"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "../lib"
# PROP BASE Intermediate_Dir "../ReleaseUnicodeDll"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "../lib"
# PROP Intermediate_Dir "../ReleaseUnicodeDll"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WXWINDLL_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MD /W4 /O2 /I "../lib/mswdllu" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "_USRDLL" /D "WIN32" /D "NDEBUG" /D WINVER=0x0400 /D "STRICT" /D "_MT" /D "WXMAKINGDLL" /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /i "../include" /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib ..\lib\jpeg.lib ..\lib\tiff.lib ..\lib\png.lib ..\lib\regex.lib ..\lib\zlib.lib /nologo /dll /machine:I386 /out:"../lib/wxmsw#$ $text = $project{"WXVERSION"} . 'u.dll"'
# ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib odbc32.lib uuid.lib rpcrt4.lib comctl32.lib wsock32.lib winmm.lib ..\lib\jpeg.lib ..\lib\tiff.lib ..\lib\png.lib ..\lib\regex.lib ..\lib\zlib.lib /nologo /version:2.3 /dll /machine:I386 /out:"../lib/wxmsw#$ $text = $project{"WXVERSION"} . 'u.dll"'
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode DLL"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "../lib"
# PROP BASE Intermediate_Dir "../DebugUnicodeDll"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "../lib"
# PROP Intermediate_Dir "../DebugUnicodeDll"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W4 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WXWINDLL_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/mswdllud" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "_USRDLL" /D "WIN32" /D "_DEBUG" /D WINVER=0x0400 /D "STRICT" /D "_MT" /D "WXMAKINGDLL" /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /i "../include" /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib ..\lib\jpegd.lib ..\lib\tiffd.lib ..\lib\pngd.lib ..\lib\regexd.lib ..\lib\zlibd.lib /dll /debug /machine:I386 /pdbtype:sept /out:"../lib/wxmsw#$ $text = $project{"WXVERSION"} . 'ud.dll"'
# ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib odbc32.lib uuid.lib rpcrt4.lib comctl32.lib wsock32.lib winmm.lib ..\lib\jpegd.lib ..\lib\tiffd.lib ..\lib\pngd.lib ..\lib\regexd.lib ..\lib\zlibd.lib /nologo /version:2.3 /dll /debug /machine:I386 /pdbtype:sept /out:"../lib/wxmsw#$ $text = $project{"WXVERSION"} . 'ud.dll"'
!ELSEIF "$(CFG)" == "wxWindows - Win32 Release Unicode"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "../lib"
# PROP BASE Intermediate_Dir "../ReleaseUnicode"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "../lib"
# PROP Intermediate_Dir "../ReleaseUnicode"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W4 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MT" /YX /FD /c
# ADD CPP /nologo /MD /W4 /O2 /I "../lib/mswu" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "WIN32" /D "NDEBUG" /D WINVER=0x0400 /D "STRICT" /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"..\lib\wxmswu.lib"
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "../lib"
# PROP BASE Intermediate_Dir "../DebugUnicode"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "../lib"
# PROP Intermediate_Dir "../DebugUnicode"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W4 /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/mswud" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "WIN32" /D "_DEBUG" /D "__WXDEBUG__" /D WINVER=0x0400 /D "STRICT" /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"..\lib\wxmswud.lib"
!ELSEIF "$(CFG)" == "wxWindows - Win32 Release DLL"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@ -105,7 +207,7 @@ RSC=rc.exe
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "../lib"
# PROP Intermediate_Dir "../ReleaseDLL"
# PROP Intermediate_Dir "../ReleaseDll"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WXWINDLL_EXPORTS" /YX /FD /c
@ -151,12 +253,12 @@ LINK32=link.exe
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "../Release"
# PROP BASE Output_Dir "../lib"
# PROP BASE Intermediate_Dir "../Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "../Release"
# PROP Output_Dir "../lib"
# PROP Intermediate_Dir "../Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W4 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MT" /YX /FD /c
@ -174,12 +276,12 @@ LIB32=link.exe -lib
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "../Debug"
# PROP BASE Output_Dir "../lib"
# PROP BASE Intermediate_Dir "../Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "../Debug"
# PROP Output_Dir "../lib"
# PROP Intermediate_Dir "../Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W4 /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
@ -197,6 +299,10 @@ LIB32=link.exe -lib
# Begin Target
# Name "wxWindows - Win32 Release Unicode DLL"
# Name "wxWindows - Win32 Debug Unicode DLL"
# Name "wxWindows - Win32 Release Unicode"
# Name "wxWindows - Win32 Debug Unicode"
# Name "wxWindows - Win32 Release DLL"
# Name "wxWindows - Win32 Debug DLL"
# Name "wxWindows - Win32 Release"
@ -208,8 +314,8 @@ LIB32=link.exe -lib
#$ ExpandGlue("WXCSRCS", "# Begin Source File\n\nSOURCE=.\\common\\", "\n# SUBTRACT CPP /YX /Yc /Yu\n# End Source File\n# Begin Source File\n\nSOURCE=.\\common\\", "\n# SUBTRACT CPP /YX /Yc /Yu\n# End Source File\n");
# Begin Source File
SOURCE=.\common\y_tab.c
# ADD CPP /W1 /D "USE_DEFINE"
SOURCE=.\common\dosyacc.c
# ADD CPP /W1 /D "USE_DEFINE" /D "IDE_INVOKED"
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# End Group
@ -248,7 +354,39 @@ SOURCE=.\msw\dummy.cpp
# Begin Source File
SOURCE=..\include\wx\msw\setup0.h
!IF "$(CFG)" == "wxWindows - Win32 Release DLL"
!IF "$(CFG)" == "wxWindows - Win32 Release Unicode DLL"
# Begin Custom Build - Creating wx/setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup0.h
"../lib/mswdllu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\lib\mswdllu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode DLL"
# Begin Custom Build - Creating wx/setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup0.h
"../lib/mswdllud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\lib\mswdllud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Release Unicode"
# Begin Custom Build - Creating wx/setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup0.h
"../lib/mswu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\lib\mswu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode"
# Begin Custom Build - Creating wx/setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup0.h
"../lib/mswud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\lib\mswud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Release DLL"
# Begin Custom Build - Creating wx/setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup0.h