Added part of patch
[ 1573619 ] Fix for Reentrance problems in events in slightly modified form. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@41874 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -2398,7 +2398,6 @@ public:
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// add an event to be processed later
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void AddPendingEvent(wxEvent& event);
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// process all pending events
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void ProcessPendingEvents();
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#if wxUSE_THREADS
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@ -2458,6 +2457,11 @@ public:
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void SetClientData( void *data ) { DoSetClientData(data); }
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void *GetClientData() const { return DoGetClientData(); }
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// reentrance guard
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void AllowReentrance( bool allow = true ) { m_reentranceAllowed = allow; }
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bool IsReentranceAllowed() { return m_reentranceAllowed; }
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bool IsEventHandlingInProgress() { return m_eventHandlingInProgress; }
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// check if the given event table entry matches this event and call the
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// handler if it does
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//
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@ -2527,6 +2531,9 @@ protected:
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# endif
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#endif
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bool m_reentranceAllowed; // Reentrance is allowed for this handler?
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bool m_eventHandlingInProgress; // Eventhandling is in progress?
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// Is event handler enabled?
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bool m_enabled;
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@ -298,6 +298,15 @@ void wxAppConsole::ProcessPendingEvents()
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// iterate until the list becomes empty
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wxList::compatibility_iterator node = wxPendingEvents->GetFirst();
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while (node &&
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((wxEvtHandler *)node->GetData())->IsEventHandlingInProgress() &&
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((wxEvtHandler *)node->GetData())->IsReentranceAllowed() == false)
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{
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// skip over event
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node = node->GetNext();
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}
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while (node)
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{
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wxEvtHandler *handler = (wxEvtHandler *)node->GetData();
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@ -312,6 +321,14 @@ void wxAppConsole::ProcessPendingEvents()
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wxENTER_CRIT_SECT( *wxPendingEventsLocker );
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node = wxPendingEvents->GetFirst();
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while (node &&
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((wxEvtHandler *)node->GetData())->IsEventHandlingInProgress() &&
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((wxEvtHandler *)node->GetData())->IsReentranceAllowed() == false)
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{
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// skip over event
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node = node->GetNext();
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}
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}
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wxLEAVE_CRIT_SECT( *wxPendingEventsLocker );
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@ -1011,6 +1011,10 @@ wxEvtHandler::wxEvtHandler()
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m_eventsLocker = new wxCriticalSection;
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# endif
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#endif
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// reentrace not allowed by default
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m_reentranceAllowed = false;
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m_eventHandlingInProgress = false;
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// no client data (yet)
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m_clientData = NULL;
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m_clientDataType = wxClientData_None;
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@ -1131,10 +1135,13 @@ void wxEvtHandler::AddPendingEvent(wxEvent& event)
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void wxEvtHandler::ProcessPendingEvents()
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{
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// this method is only called by wxApp if this handler does have pending
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// events
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// this method is only called by wxApp if this handler does have
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// pending events
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wxCHECK_RET( m_pendingEvents,
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wxT("Please call wxApp::ProcessPendingEvents() instead") );
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// eventhandling is now in progess
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m_eventHandlingInProgress = true;
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wxENTER_CRIT_SECT( Lock() );
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@ -1152,11 +1159,16 @@ void wxEvtHandler::ProcessPendingEvents()
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// It's importan we remove event from list before processing it.
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// Else a nested event loop, for example from a modal dialog, might
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// process the same event again.
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m_pendingEvents->Erase(node);
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wxLEAVE_CRIT_SECT( Lock() );
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ProcessEvent(*event);
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// eventhandling no longer in progess
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m_eventHandlingInProgress = false;
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delete event;
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wxENTER_CRIT_SECT( Lock() );
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