cleanup
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@49982 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -44,28 +44,13 @@
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// mac
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#ifndef __DARWIN__
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#if __option(profile)
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#include <profiler.h>
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#endif
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#endif
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// #include "apprsrc.h"
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#include "wx/mac/uma.h"
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#include "wx/mac/macnotfy.h"
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#ifdef __DARWIN__
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# include <CoreServices/CoreServices.h>
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# if defined(WXMAKINGDLL_CORE)
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# include <mach-o/dyld.h>
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# endif
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#else
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# include <Sound.h>
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# include <Threads.h>
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# include <ToolUtils.h>
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# include <DiskInit.h>
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# include <Devices.h>
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#endif
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// Keep linker from discarding wxStockGDIMac
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@ -776,12 +761,10 @@ wxMacAssertOutputHandler(OSType WXUNUSED(componentSignature),
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#endif //__WXDEBUG__
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#ifdef __WXMAC_OSX__
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extern "C" void macPostedEventCallback(void *WXUNUSED(unused))
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{
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wxTheApp->ProcessPendingEvents();
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}
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#endif
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bool wxApp::Initialize(int& argc, wxChar **argv)
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{
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@ -795,21 +778,6 @@ bool wxApp::Initialize(int& argc, wxChar **argv)
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SetEventMask( everyEvent ) ;
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UMAShowWatchCursor() ;
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#ifndef __DARWIN__
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# if __option(profile)
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ProfilerInit( collectDetailed, bestTimeBase , 40000 , 50 ) ;
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# endif
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#endif
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#ifndef __DARWIN__
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// now avoid exceptions thrown for new (bad_alloc)
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// FIXME CS for some changes outside wxMac does not compile anymore
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#if 0
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std::__throws_bad_alloc = 0 ;
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#endif
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#endif
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// Mac OS X passes a process serial number command line argument when
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// the application is launched from the Finder. This argument must be
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// removed from the command line arguments before being handled by the
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@ -832,7 +800,6 @@ bool wxApp::Initialize(int& argc, wxChar **argv)
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wxFont::SetDefaultEncoding(wxLocale::GetSystemEncoding());
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#endif
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#if TARGET_API_MAC_OSX
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// these might be the startup dirs, set them to the 'usual' dir containing the app bundle
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wxString startupCwd = wxGetCwd() ;
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if ( startupCwd == wxT("/") || startupCwd.Right(15) == wxT("/Contents/MacOS") )
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@ -845,11 +812,7 @@ bool wxApp::Initialize(int& argc, wxChar **argv)
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wxString cwd = wxMacCFStringHolder(path).AsString(wxLocale::GetSystemEncoding());
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wxSetWorkingDirectory( cwd ) ;
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}
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#endif
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wxMacCreateNotifierTable() ;
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#ifdef __WXMAC_OSX__
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/* connect posted events to common-mode run loop so that wxPostEvent events
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are handled even while we're in the menu or on a scrollbar */
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CFRunLoopSourceContext event_posted_context = {0};
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@ -858,7 +821,6 @@ bool wxApp::Initialize(int& argc, wxChar **argv)
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CFRunLoopAddSource(CFRunLoopGetCurrent(), m_macEventPosted, kCFRunLoopCommonModes);
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// run loop takes ownership
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CFRelease(m_macEventPosted);
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#endif
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UMAShowArrowCursor() ;
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@ -921,26 +883,15 @@ void wxApp::CleanUp()
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wxToolTip::RemoveToolTips() ;
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#endif
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#ifdef __WXMAC_OSX__
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if (m_macEventPosted)
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{
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CFRunLoopRemoveSource(CFRunLoopGetCurrent(), m_macEventPosted, kCFRunLoopCommonModes);
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m_macEventPosted = NULL;
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}
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#endif
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// One last chance for pending objects to be cleaned up
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wxTheApp->DeletePendingObjects();
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wxMacDestroyNotifierTable() ;
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#ifndef __DARWIN__
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# if __option(profile)
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ProfilerDump( (StringPtr)"\papp.prof" ) ;
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ProfilerTerm() ;
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# endif
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#endif
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UMACleanupToolbox() ;
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if (!sm_isEmbedded)
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@ -976,31 +927,6 @@ void wxApp::CleanUp()
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// misc initialization stuff
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//----------------------------------------------------------------------
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#if defined(WXMAKINGDLL_CORE) && !defined(__DARWIN__)
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// for shared libraries we have to manually get the correct resource
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// ref num upon initializing and releasing when terminating, therefore
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// the __wxinitialize and __wxterminate must be used
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extern "C"
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{
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void __sinit(void); // (generated by linker)
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pascal OSErr __initialize(const CFragInitBlock *theInitBlock);
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pascal void __terminate(void);
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}
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pascal OSErr __wxinitialize(const CFragInitBlock *theInitBlock)
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{
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return __initialize( theInitBlock ) ;
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}
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pascal void __wxterminate(void)
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{
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__terminate() ;
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}
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#endif /* WXMAKINGDLL_CORE && !__DARWIN__ */
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bool wxMacConvertEventToRecord( EventRef event , EventRecord *rec)
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{
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OSStatus err = noErr ;
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@ -1102,10 +1028,7 @@ wxApp::wxApp()
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m_macCurrentEvent = NULL ;
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m_macCurrentEventHandlerCallRef = NULL ;
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#ifdef __WXMAC_OSX__
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m_macEventPosted = NULL ;
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#endif
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}
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void wxApp::OnIdle(wxIdleEvent& WXUNUSED(event))
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@ -1113,7 +1036,6 @@ void wxApp::OnIdle(wxIdleEvent& WXUNUSED(event))
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// If they are pending events, we must process them: pending events are
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// either events to the threads other than main or events posted with
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// wxPostEvent() functions
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wxMacProcessNotifierAndPendingEvents();
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#ifndef __WXUNIVERSAL__
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if (!wxMenuBar::MacGetInstalledMenuBar() && wxMenuBar::MacGetCommonMenuBar())
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wxMenuBar::MacGetCommonMenuBar()->MacInstallMenuBar();
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@ -1122,12 +1044,10 @@ void wxApp::OnIdle(wxIdleEvent& WXUNUSED(event))
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void wxApp::WakeUpIdle()
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{
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#ifdef __WXMAC_OSX__
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if (m_macEventPosted)
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{
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CFRunLoopSourceSignal(m_macEventPosted);
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}
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#endif
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wxMacWakeUp() ;
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}
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@ -1209,7 +1129,6 @@ bool wxApp::Yield(bool onlyIfNeeded)
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}
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}
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wxMacProcessNotifierAndPendingEvents() ;
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s_inYield = false;
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return true;
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@ -1247,7 +1166,6 @@ void wxApp::MacDoOneEvent()
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// repeaters
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DeletePendingObjects() ;
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wxMacProcessNotifierAndPendingEvents() ;
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}
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// virtual
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@ -1274,8 +1192,6 @@ void wxApp::MacHandleOneEvent( WXEVENTREF evr )
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if (status == eventNotHandledErr)
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MacHandleUnhandledEvent(evr);
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wxMacProcessNotifierAndPendingEvents() ;
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#if wxUSE_THREADS
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wxMutexGuiLeaveOrEnter();
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#endif // wxUSE_THREADS
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@ -1454,24 +1370,6 @@ int wxMacKeyCodeToModifier(wxKeyCode key)
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}
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}
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#ifndef __DARWIN__
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bool wxGetKeyState(wxKeyCode key) //virtual key code if < 10.2.x, else see below
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{
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wxASSERT_MSG(key != WXK_LBUTTON && key != WXK_RBUTTON && key !=
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WXK_MBUTTON, wxT("can't use wxGetKeyState() for mouse buttons"));
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//if OS X > 10.2 (i.e. 10.2.x)
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//a known apple bug prevents the system from determining led
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//states with GetKeys... can only determine caps lock led
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return !!(GetCurrentKeyModifiers() & wxMacKeyCodeToModifier(key));
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//else
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// KeyMapByteArray keymap;
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// GetKeys((BigEndianLong*)keymap);
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// return !!(BitTst(keymap, (sizeof(KeyMapByteArray)*8) - iKey));
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}
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#endif
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wxMouseState wxGetMouseState()
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{
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wxMouseState ms;
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@ -1480,16 +1378,10 @@ wxMouseState wxGetMouseState()
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ms.SetX(pt.x);
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ms.SetY(pt.y);
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#if TARGET_API_MAC_OSX
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UInt32 buttons = GetCurrentButtonState();
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ms.SetLeftDown( (buttons & 0x01) != 0 );
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ms.SetMiddleDown( (buttons & 0x04) != 0 );
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ms.SetRightDown( (buttons & 0x02) != 0 );
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#else
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ms.SetLeftDown( Button() );
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ms.SetMiddleDown( 0 );
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ms.SetRightDown( 0 );
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#endif
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UInt32 modifiers = GetCurrentKeyModifiers();
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ms.SetControlDown(modifiers & controlKey);
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