implemented display mode setting

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@12299 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Václav Slavík 2001-11-04 00:00:36 +00:00
parent c358c6601f
commit 634f6a1f0a
3 changed files with 31 additions and 8 deletions

View File

@ -24,7 +24,6 @@
class WXDLLEXPORT wxApp;
class WXDLLEXPORT wxLog;
class WXDLLEXPORT wxEventLoop;
class WXDLLEXPORT wxDesktopWindow;
//-----------------------------------------------------------------------------
// wxApp
@ -64,11 +63,15 @@ public:
virtual bool Yield(bool onlyIfNeeded = FALSE);
virtual wxDisplayModeInfo GetDisplayMode() const { return m_displayMode; }
virtual bool SetDisplayMode(const wxDisplayModeInfo& mode);
private:
DECLARE_DYNAMIC_CLASS(wxApp)
DECLARE_EVENT_TABLE()
wxEventLoop *m_mainLoop;
wxDisplayModeInfo m_displayMode;
};
int WXDLLEXPORT wxEntry(int argc, char *argv[]);

View File

@ -155,10 +155,9 @@ static wxRootWindow *gs_rootWindow = NULL;
// MGL initialization
//-----------------------------------------------------------------------------
static bool wxCreateMGL_WM()
static bool wxCreateMGL_WM(const wxDisplayModeInfo& displayMode)
{
int mode;
int width = 640, height = 480, depth = 16;
int refresh = MGL_DEFAULT_REFRESH;
#if wxUSE_SYSTEM_OPTIONS
@ -166,10 +165,15 @@ static bool wxCreateMGL_WM()
refresh = wxSystemOptions::GetOptionInt(wxT("mgl.screen-refresh"));
#endif
mode = MGL_findMode(width, height, depth);
mode = MGL_findMode(displayMode.GetScreenSize().x,
displayMode.GetScreenSize().y,
displayMode.GetDepth());
if ( mode == -1 )
{
wxLogWarning(_("Mode %ix%i-%i not available, falling back to default mode."), width, height, depth);
wxLogWarning(_("Mode %ix%i-%i not available, falling back to default mode."),
displayMode.GetScreenSize().x,
displayMode.GetScreenSize().y,
displayMode.GetDepth());
mode = 0; // always available
}
g_displayDC = new MGLDisplayDC(mode, 1, refresh);
@ -214,15 +218,33 @@ END_EVENT_TABLE()
wxApp::wxApp() : m_mainLoop(NULL)
{
m_displayMode = wxDisplayModeInfo(wxSize(640, 480), 16);
}
wxApp::~wxApp()
{
}
bool wxApp::SetDisplayMode(const wxDisplayModeInfo& mode)
{
if ( !mode.IsOk() )
{
return FALSE;
}
if ( g_displayDC != NULL )
{
// FIXME_MGL -- we currently don't allow to switch video mode
// at runtime. This can hopefully be changed...
wxFAIL_MSG(wxT("Can't change display mode after intialization!"));
return FALSE;
}
m_displayMode = mode;
return TRUE;
}
bool wxApp::OnInitGui()
{
if ( !wxCreateMGL_WM() )
if ( !wxCreateMGL_WM(m_displayMode) )
return FALSE;
// This has to be done *after* wxCreateMGL_WM() because it initializes

View File

@ -127,8 +127,6 @@ static void wxWindowPainter(window_t *wnd, MGLDC *dc)
MGLDevCtx ctx(dc);
w->HandlePaint(&ctx);
}
// FIXME_MGL -- root window should be a regular window so that
// enter/leave and activate/deactivate events work correctly
}
static ibool wxWindowMouseHandler(window_t *wnd, event_t *e)