No changes, just avoid overriding GetNativeFontInfoDesc() in wxMSW wxFont.
wxFont::GetNativeFontInfoDesc() and GetNativeFontInfoUserDesc() were overridden just to ensure that the font is realized but it makes sense to do it in wxFontRefData::GetNativeFontInfo() itself as detecting the face name won't work if the font is not realized anyhow. And then we don't need these functions at all as the only thing they do is checking that the font is valid when they are called but this can be done in the base class itself as this should happen in all ports (document that this is the case). git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@62717 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -110,10 +110,6 @@ public:
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virtual ~wxFont();
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// wxFontBase overridden functions
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virtual wxString GetNativeFontInfoDesc() const;
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virtual wxString GetNativeFontInfoUserDesc() const;
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// implement base class pure virtuals
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virtual int GetPointSize() const;
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virtual wxSize GetPixelSize() const;
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@ -442,7 +442,9 @@ public:
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/**
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Returns the platform-dependent string completely describing this font.
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Returned string is always non-empty.
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Returned string is always non-empty unless the font is invalid (in
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which case an assert is triggered).
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Note that the returned string is not meant to be shown or edited by the user: a
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typical use of this function is for serializing in string-form a wxFont object.
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@ -453,7 +455,9 @@ public:
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/**
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Returns a user-friendly string for this font object.
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Returned string is always non-empty.
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Returned string is always non-empty unless the font is invalid (in
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which case an assert is triggered).
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The string does not encode all wxFont infos under all platforms;
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e.g. under wxMSW the font family is not present in the returned string.
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@ -284,6 +284,8 @@ void wxFontBase::DoSetNativeFontInfo(const wxNativeFontInfo& info)
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wxString wxFontBase::GetNativeFontInfoDesc() const
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{
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wxCHECK_MSG( IsOk(), wxEmptyString, wxT("invalid font") );
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wxString fontDesc;
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const wxNativeFontInfo *fontInfo = GetNativeFontInfo();
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if ( fontInfo )
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@ -301,6 +303,8 @@ wxString wxFontBase::GetNativeFontInfoDesc() const
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wxString wxFontBase::GetNativeFontInfoUserDesc() const
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{
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wxCHECK_MSG( IsOk(), wxEmptyString, wxT("invalid font") );
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wxString fontDesc;
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const wxNativeFontInfo *fontInfo = GetNativeFontInfo();
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if ( fontInfo )
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@ -213,8 +213,7 @@ public:
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WXHFONT GetHFONT() const
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{
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if ( !m_hFont )
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const_cast<wxFontRefData *>(this)->Alloc();
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AllocIfNeeded();
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return (WXHFONT)m_hFont;
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}
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@ -290,6 +289,10 @@ public:
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const wxNativeFontInfo& GetNativeFontInfo() const
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{
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// we need to create the font now to get the corresponding LOGFONT if
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// it hadn't been done yet
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AllocIfNeeded();
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// ensure that we have a valid face name in our font information:
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// GetFaceName() will try to retrieve it from our HFONT and save it if
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// it was successful
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@ -319,6 +322,12 @@ protected:
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void Init(const wxNativeFontInfo& info, WXHFONT hFont = 0);
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void AllocIfNeeded() const
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{
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if ( !m_hFont )
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const_cast<wxFontRefData *>(this)->Alloc();
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}
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// retrieve the face name really being used by the font: this is used to
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// get the face name selected by the system when we don't specify it (but
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// use just the family for example)
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@ -1055,24 +1064,6 @@ const wxNativeFontInfo *wxFont::GetNativeFontInfo() const
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return IsOk() ? &(M_FONTDATA->GetNativeFontInfo()) : NULL;
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}
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wxString wxFont::GetNativeFontInfoDesc() const
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{
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wxCHECK_MSG( IsOk(), wxEmptyString, wxT("invalid font") );
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// be sure we have an HFONT associated...
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const_cast<wxFont*>(this)->RealizeResource();
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return wxFontBase::GetNativeFontInfoDesc();
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}
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wxString wxFont::GetNativeFontInfoUserDesc() const
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{
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wxCHECK_MSG( IsOk(), wxEmptyString, wxT("invalid font") );
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// be sure we have an HFONT associated...
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const_cast<wxFont*>(this)->RealizeResource();
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return wxFontBase::GetNativeFontInfoUserDesc();
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}
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bool wxFont::IsFixedWidth() const
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{
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wxCHECK_MSG( IsOk(), false, wxT("invalid font") );
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