fixing compile in case of absent wxSpinCtrl

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@76523 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Stefan Csomor 2014-05-13 20:03:00 +00:00
parent 750ca509ac
commit 6511cb8c5f

View File

@ -108,7 +108,11 @@ bool wxNumberEntryDialog::Create(wxWindow *parent,
// spin ctrl
wxString valStr;
valStr.Printf(wxT("%ld"), m_value);
#if wxUSE_SPINCTRL
m_spinctrl = new wxSpinCtrl(this, wxID_ANY, valStr, wxDefaultPosition, wxSize( 140, wxDefaultCoord ), wxSP_ARROW_KEYS, (int)m_min, (int)m_max, (int)m_value);
#else
m_spinctrl = new wxTextCtrl(this, wxID_ANY, valStr, wxDefaultPosition, wxSize( 140, wxDefaultCoord ));
#endif
inputsizer->Add( m_spinctrl, 1, wxCENTER | wxLEFT | wxRIGHT, 10 );
// add both
topsizer->Add( inputsizer, 0, wxEXPAND | wxLEFT|wxRIGHT, 5 );