Added gifdecod.h
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include/wx/gifdecod.h
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121
include/wx/gifdecod.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: gifdecod.h
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// Purpose: wxGIFDecoder, GIF reader for wxImage and wxAnimation
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// Author: Guillermo Rodriguez Garcia <guille@iies.es>
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// Version: 3.0
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// Last rev: 1999/08/10
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// Copyright: (c) Guillermo Rodriguez Garcia
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_GIFDECOD_H
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#define _WX_GIFDECOD_H
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#ifdef __GNUG__
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#pragma interface "gifdecod.h"
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#endif
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#include "wx/setup.h"
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#if wxUSE_STREAMS
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#include "wx/stream.h"
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#include "wx/image.h"
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typedef struct _IMAGEN
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{
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unsigned int w; /* width */
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unsigned int h; /* height */
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unsigned int left; /* x coord (in logical screen) */
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unsigned int top; /* y coord (in logical screen) */
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int transparent; /* transparent color (-1 = none) */
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int disposal; /* disposal method */
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long delay; /* delay in ms (-1 = unused) */
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unsigned char *p; /* bitmap */
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unsigned char *pal; /* palette */
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struct _IMAGEN *next; /* next image */
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struct _IMAGEN *prev; /* prev image */
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} IMAGEN;
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/* disposal method */
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#define D_UNSPECIFIED -1 /* not specified */
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#define D_DONOTDISPOSE 0 /* do not dispose */
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#define D_TOBACKGROUND 1 /* restore to background colour */
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#define D_TOPREVIOUS 2 /* restore to previous image */
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/* error codes */
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#define E_OK 0 /* everything was OK */
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#define E_ARCHIVO -1 /* error opening file */
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#define E_FORMATO -2 /* error in gif header */
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#define E_MEMORIA -3 /* error allocating memory */
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class wxGIFDecoder
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{
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private:
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/* logical screen */
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unsigned int m_screenw; /* logical screen width */
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unsigned int m_screenh; /* logical screen height */
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int m_background; /* background color (-1 = none) */
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/* image data */
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bool m_anim; /* animated GIF */
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int m_nimages; /* number of images */
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int m_image; /* current image */
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IMAGEN *m_pimage; /* pointer to current image */
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IMAGEN *m_pfirst; /* pointer to first image */
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IMAGEN *m_plast; /* pointer to last image */
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/* decoder state vars */
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int m_restbits; /* remaining valid bits */
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unsigned int m_restbyte; /* remaining bytes in this block */
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unsigned int m_lastbyte; /* last byte read */
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wxInputStream *m_f; /* input file */
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private:
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int getcode(int bits, int abfin);
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int dgif(IMAGEN *img, int interl, int bits);
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public:
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// constructor, destructor, etc.
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wxGIFDecoder(wxInputStream *s, bool anim = FALSE);
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~wxGIFDecoder();
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int ReadGIF();
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void Destroy();
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// convert current frame to wxImage
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bool ConvertToImage(wxImage *image) const;
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// get data of current frame
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int GetFrameIndex() const;
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unsigned char* GetData() const;
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unsigned char* GetPalette() const;
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unsigned int GetWidth() const;
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unsigned int GetHeight() const;
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unsigned int GetLeft() const;
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unsigned int GetTop() const;
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int GetDisposalMethod() const;
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int GetTransparentColour() const;
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long GetDelay() const;
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// get global data
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unsigned int GetLogicalScreenWidth() const;
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unsigned int GetLogicalScreenHeight() const;
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int GetBackgroundColour() const;
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int GetNumberOfFrames() const;
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bool IsAnimation() const;
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// move through the animation
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bool GoFirstFrame();
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bool GoLastFrame();
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bool GoNextFrame(bool cyclic = FALSE);
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bool GoPrevFrame(bool cyclic = FALSE);
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bool GoFrame(int which);
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};
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#endif // wxUSE_STREAM
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#endif // _WX_GIFDECOD_H
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