show effects of mirroring toucan image with alpha (modified part of patch 1469817)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@38763 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -16,7 +16,7 @@
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<files>
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horse.png horse.jpg horse.bmp horse.gif horse.pcx horse.pnm horse_ag.pnm horse_rg.pnm
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horse.tif horse.xpm horse.cur horse.ico horse3.ani
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smile.xbm
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smile.xbm toucan.png
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</files>
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</wx-data>
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@ -86,6 +86,12 @@ public:
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wxBitmap *colorized_horse_jpeg;
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wxBitmap my_toucan;
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wxBitmap my_toucan_flipped_horiz;
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wxBitmap my_toucan_flipped_vert;
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wxBitmap my_toucan_flipped_both;
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wxBitmap my_toucan_head;
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int xH, yH ;
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int m_ani_images ;
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@ -305,7 +311,7 @@ public:
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// setting alpha in the loop below then)
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typedef wxAlphaPixelData Data;
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// typedef wxNativePixelData Data;
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// First, clear the whole bitmap by making it alpha
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{
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Data data( m_bitmap, wxPoint(0,0), wxSize(SIZE, SIZE) );
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@ -487,6 +493,14 @@ MyCanvas::MyCanvas( wxWindow *parent, wxWindowID id,
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wxLogError(wxT("Can't load PNG image"));
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else
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my_horse_png = new wxBitmap( image );
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image = wxImage(wxT("toucan.png"));
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my_toucan = wxBitmap(image);
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my_toucan_flipped_horiz = wxBitmap(image.Mirror(true));
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my_toucan_flipped_vert = wxBitmap(image.Mirror(false));
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my_toucan_flipped_both = wxBitmap(image.Mirror(true).Mirror(false));
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my_toucan_head = wxBitmap(image.GetSubImage(wxRect(40, 7, 80, 60)));
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#endif // wxUSE_LIBPNG
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#if wxUSE_LIBJPEG
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@ -708,8 +722,8 @@ void MyCanvas::OnPaint( wxPaintEvent &WXUNUSED(event) )
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dc.DrawBitmap( *my_horse_png, 30, 150 );
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wxRect rect(0,0,100,100);
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wxBitmap sub( my_horse_png->GetSubBitmap(rect) );
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dc.DrawText( _T("GetSubBitmap()"), 280, 190 );
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dc.DrawBitmap( sub, 280, 210 );
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dc.DrawText( _T("GetSubBitmap()"), 280, 175 );
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dc.DrawBitmap( sub, 280, 195 );
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}
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dc.DrawText( _T("JPEG handler"), 30, 365 );
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@ -752,6 +766,25 @@ void MyCanvas::OnPaint( wxPaintEvent &WXUNUSED(event) )
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if (my_horse_xpm && my_horse_xpm->Ok())
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dc.DrawBitmap( *my_horse_xpm, 30, 1760 );
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{
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int x = 200, y = 300, yy = 170;;
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dc.DrawText(wxT("Original toucan"), x+50, y);
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dc.DrawBitmap(my_toucan, x, y+15);
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y += yy;
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dc.DrawText(wxT("Flipped horizontally"), x+50, y);
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dc.DrawBitmap(my_toucan_flipped_horiz, x, y+15);
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y += yy;
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dc.DrawText(wxT("Flipped vertically"), x+50, y);
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dc.DrawBitmap(my_toucan_flipped_vert, x, y+15);
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y += yy;
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dc.DrawText(wxT("Flipped both h&v"), x+50, y);
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dc.DrawBitmap(my_toucan_flipped_both, x, y+15);
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y += yy;
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dc.DrawText(wxT("Toucan's head"), x+50, y);
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dc.DrawBitmap(my_toucan_head, x, y+15);
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}
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if (my_smile_xbm && my_smile_xbm->Ok())
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{
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@ -903,12 +936,12 @@ void MyCanvas::CreateAntiAliasedBitmap()
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dc.SetFont( wxFont( 24, wxDECORATIVE, wxNORMAL, wxNORMAL) );
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dc.SetTextForeground( wxT("RED") );
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dc.DrawText( _T("This is anti-aliased Text."), 20, 20 );
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dc.DrawText( _T("And a Rectangle."), 20, 60 );
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dc.DrawText( _T("This is anti-aliased Text."), 20, 5 );
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dc.DrawText( _T("And a Rectangle."), 20, 45 );
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dc.SetBrush( *wxRED_BRUSH );
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dc.SetPen( *wxTRANSPARENT_PEN );
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dc.DrawRoundedRectangle( 20, 100, 200, 180, 20 );
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dc.DrawRoundedRectangle( 20, 85, 200, 180, 20 );
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wxImage original= bitmap.ConvertToImage();
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wxImage anti( 150, 150 );
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