new style flags for wxBufferedDC

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@32590 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robin Dunn 2005-03-03 19:58:32 +00:00
parent d02ea46cad
commit 67a5217c4f
3 changed files with 30 additions and 11 deletions

View File

@ -53,7 +53,7 @@ class MyCanvas(wx.ScrolledWindow):
# wx.PaintDC and then blit the bitmap to it when dc is
# deleted. Since we don't need to draw anything else
# here that's all there is to it.
dc = wx.BufferedPaintDC(self, self.buffer)
dc = wx.BufferedPaintDC(self, self.buffer, wx.BUFFER_VIRTUAL_AREA)
else:
dc = wx.PaintDC(self)
self.PrepareDC(dc)

View File

@ -217,6 +217,9 @@ a temporary 'fix' until properly fixed before 2.6.
wxMac: Toolbar is now more native looking with borderless toolbar
buttons.
wxMac: Switched wx.Bitmap to use newer Quartz object types and APIs
internally. This results in faster display and better alpha support.
Added wx.DatePickerCtrl.
wx.html.HtmlWindow now supports background images.
@ -252,6 +255,15 @@ the Python version in the wx.lib.ogl package instead.
The wx.iewin module is no longer built by default. You can use the
wx.lib.iewin version instead.
Fixed wx.BufferedPaintDC for scrolled windows to work whether the
buffer is covering only the client area or the full virtual area of
the scrolled window. By default it will assume that only the client
area is covered. This is different than the old behavior, to indicate
that the entire virtual area is covered then add a
style=wx.BUFFER_VIRTUAL_AREA parameter.
wx.gizmos.TreeListCtrl: Add support for the EVT_TREE_ITEM_GETTOOLTIP
event.

View File

@ -1223,6 +1223,10 @@ destroyed safely.", "");
#include <wx/dcbuffer.h>
%}
enum {
wxBUFFER_VIRTUAL_AREA,
wxBUFFER_CLIENT_AREA
};
MustHaveApp(wxBufferedDC);
@ -1264,19 +1268,18 @@ public:
also requires more memory as the bitmap is never freed. The
bitmap should have appropriate size, anything drawn outside of
its bounds is clipped.
:param style: The style parameter indicates whether the supplied buffer is
intended to cover the entire virtual size of a `wx.ScrolledWindow` or
if it only covers the client area. Acceptable values are
``wx.BUFFER_VIRTUAL_AREA`` and ``wx.BUFFER_CLIENT_AREA``.
");
wxBufferedDC( wxDC *dc, const wxBitmap &buffer );
wxBufferedDC( wxDC *dc, const wxSize &area );
wxBufferedDC( wxDC *dc, const wxBitmap &buffer, int style = wxBUFFER_CLIENT_AREA );
wxBufferedDC( wxDC *dc, const wxSize &area, int style = wxBUFFER_CLIENT_AREA );
// // TODO: Keep this one too?
// %pythonAppend wxBufferedDC( wxDC *dc, const wxSize &area )
// "val.__dc = args[0] # save a ref so the other dc will not be deleted before self";
// %RenameCtor(BufferedDCInternalBuffer, wxBufferedDC( wxDC *dc, const wxSize &area ));
// The buffer is blit to the real DC when the BufferedDC is destroyed.
DocCtorStr(
~wxBufferedDC(),
"Copies everything drawn on the DC so far to the underlying DC
@ -1314,6 +1317,8 @@ automatically when it is destroyed. For example::
dc = wx.BufferedPaintDC(self, self.buffer)
", "");
class wxBufferedPaintDC : public wxBufferedDC
@ -1321,7 +1326,9 @@ class wxBufferedPaintDC : public wxBufferedDC
public:
DocCtorStr(
wxBufferedPaintDC( wxWindow *window, const wxBitmap &buffer = wxNullBitmap ),
wxBufferedPaintDC( wxWindow *window,
const wxBitmap &buffer = wxNullBitmap,
int style = wxBUFFER_CLIENT_AREA),
"Create a buffered paint DC. As with `wx.BufferedDC`, you may either
provide the bitmap to be used for buffering or let this object create
one internally (in the latter case, the size of the client part of the