adding new constructor for best dc-compatibility of bitmaps
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74241 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -107,6 +107,9 @@ public:
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wxBitmap(CGImageRef image);
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wxBitmap(WX_NSImage image);
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// Create a bitmap compatible with the given DC
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wxBitmap(int width, int height, const wxDC& dc);
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// If depth is omitted, will create a bitmap compatible with the display
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wxBitmap(int width, int height, int depth = -1) { (void)Create(width, height, depth); }
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wxBitmap(const wxSize& sz, int depth = -1) { (void)Create(sz, depth); }
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@ -939,6 +939,11 @@ wxBitmap::wxBitmap(const void* data, wxBitmapType type, int width, int height, i
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(void) Create(data, type, width, height, depth);
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}
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wxBitmap::wxBitmap(int width, int height, const wxDC& WXUNUSED(dc))
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{
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(void) Create(width, height);
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}
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wxBitmap::wxBitmap(const wxString& filename, wxBitmapType type)
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{
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LoadFile(filename, type);
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@ -1113,7 +1118,6 @@ bool wxBitmap::Create(int w, int h, int d)
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return M_BITMAPDATA->IsOk() ;
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}
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bool wxBitmap::Create(CGImageRef image)
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{
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UnRef();
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