apply mask to result after paint operations so that qt doesn't clobber the mask
also fixes small memory leak
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65af28271e
commit
694decea6e
@ -124,7 +124,7 @@ static QImage ConvertImage( const wxImage &image )
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class wxBitmapRefData: public wxGDIRefData
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{
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public:
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wxBitmapRefData() { }
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wxBitmapRefData() { m_mask = NULL; }
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wxBitmapRefData( int width, int height, int depth )
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{
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@ -132,15 +132,23 @@ class wxBitmapRefData: public wxGDIRefData
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m_qtPixmap = QBitmap( width, height );
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else
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m_qtPixmap = QPixmap( width, height );
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m_mask = NULL;
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}
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wxBitmapRefData( QPixmap pix )
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{
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m_qtPixmap = pix;
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m_mask = NULL;
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}
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virtual ~wxBitmapRefData() { delete m_mask; }
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QPixmap m_qtPixmap;
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wxMask m_mask;
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wxMask *m_mask;
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private:
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wxBitmapRefData(const wxBitmapRefData&other);
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wxBitmapRefData& operator=(const wxBitmapRefData&other);
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};
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//-----------------------------------------------------------------------------
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@ -255,27 +263,26 @@ int wxBitmap::GetDepth() const
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#if wxUSE_IMAGE
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wxImage wxBitmap::ConvertToImage() const
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{
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return ConvertImage(M_PIXDATA.toImage());
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QPixmap pixmap(M_PIXDATA);
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if(M_MASK && M_MASK->GetHandle())
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pixmap.setMask(*M_MASK->GetHandle());
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return ConvertImage(pixmap.toImage());
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}
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#endif // wxUSE_IMAGE
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wxMask *wxBitmap::GetMask() const
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{
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return M_MASK.GetHandle() ? &M_MASK : NULL;
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return M_MASK;
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}
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void wxBitmap::SetMask(wxMask *mask)
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{
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if(mask && mask->GetHandle() )
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{
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M_MASK = *mask;
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M_PIXDATA.setMask( *mask->GetHandle() );
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} else
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M_MASK = wxMask();
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AllocExclusive();
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delete M_MASK;
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M_MASK = mask;
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}
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wxBitmap wxBitmap::GetSubBitmap(const wxRect& rect) const
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{
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return wxBitmap(M_PIXDATA.copy(wxQtConvertRect(rect)));
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@ -438,9 +445,8 @@ wxGDIRefData *wxBitmap::CloneGDIRefData(const wxGDIRefData *data) const
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{
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const wxBitmapRefData* oldRef = static_cast<const wxBitmapRefData*>(data);
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wxBitmapRefData *d = new wxBitmapRefData;
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d->m_qtPixmap = oldRef->m_qtPixmap.copy();// copy not needed
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d->m_mask = oldRef->m_mask;
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d->m_qtPixmap = oldRef->m_qtPixmap; //.copy();// copy not needed
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d->m_mask = oldRef->m_mask ? new wxMask(*oldRef->m_mask) : NULL;
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return d;
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}
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@ -649,20 +649,8 @@ void wxQtDCImpl::DoDrawBitmap(const wxBitmap &bmp, wxCoord x, wxCoord y,
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m_qtPainter->setBackground(savedBrush);
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m_qtPainter->setPen(savedPen);
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} else {
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if ( !useMask && bmp.GetMask() )
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{
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// Temporarly disable mask
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QBitmap mask;
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mask = pix.mask();
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pix.setMask( QBitmap() );
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// Draw
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m_qtPainter->drawPixmap(x, y, pix);
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// Restore saved mask
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pix.setMask( mask );
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}
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else
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if(useMask && bmp.GetMask() && bmp.GetMask()->GetHandle())
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pix.setMask(*bmp.GetMask()->GetHandle());
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m_qtPainter->drawPixmap(x, y, pix);
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}
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}
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@ -69,8 +69,12 @@ void wxMemoryDCImpl::DoSelect( const wxBitmap& bitmap )
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m_selected = bitmap;
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if ( bitmap.IsOk() && !bitmap.GetHandle()->isNull() ) {
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QPixmap pixmap(*bitmap.GetHandle());
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// apply mask before converting to image
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if(bitmap.GetMask() && bitmap.GetMask()->GetHandle())
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pixmap.setMask(*bitmap.GetMask()->GetHandle());
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// create the intermediate image for the pixmap:
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m_qtImage = new QImage( bitmap.GetHandle()->toImage() );
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m_qtImage = new QImage( pixmap.toImage() );
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// start drawing on the intermediary device:
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m_ok = m_qtPainter->begin( m_qtImage );
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