don't allow docks to be resized such that panes overlap

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@59941 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Benjamin Williams 2009-03-30 16:01:46 +00:00
parent 38d26d6040
commit 69e65b6c0b

View File

@ -1842,8 +1842,8 @@ void wxAuiManager::LayoutAddPane(wxSizer* cont,
// value that the pane will receive
int pane_proportion = pane.dock_proportion;
wxBoxSizer* horz_pane_sizer = new wxBoxSizer(wxHORIZONTAL);
wxBoxSizer* vert_pane_sizer = new wxBoxSizer(wxVERTICAL);
wxAuiProportionalBoxSizer* horz_pane_sizer = new wxAuiProportionalBoxSizer(wxHORIZONTAL);
wxAuiProportionalBoxSizer* vert_pane_sizer = new wxAuiProportionalBoxSizer(wxVERTICAL);
if (pane.HasGripper())
{
@ -1865,7 +1865,7 @@ void wxAuiManager::LayoutAddPane(wxSizer* cont,
if (pane.HasCaption())
{
// create the caption sizer
wxBoxSizer* caption_sizer = new wxBoxSizer(wxHORIZONTAL);
wxAuiProportionalBoxSizer* caption_sizer = new wxAuiProportionalBoxSizer(wxHORIZONTAL);
sizer_item = caption_sizer->Add(1, caption_size, 1, wxEXPAND);
@ -2147,7 +2147,7 @@ wxSizer* wxAuiManager::LayoutAll(wxAuiPaneInfoArray& panes,
wxAuiDockUIPartArray& uiparts,
bool spacer_only)
{
wxBoxSizer* container = new wxBoxSizer(wxVERTICAL);
wxAuiProportionalBoxSizer* container = new wxAuiProportionalBoxSizer(wxVERTICAL);
int pane_border_size = m_art->GetMetric(wxAUI_DOCKART_PANE_BORDER_SIZE);
int caption_size = m_art->GetMetric(wxAUI_DOCKART_CAPTION_SIZE);
@ -2430,7 +2430,7 @@ wxSizer* wxAuiManager::LayoutAll(wxAuiPaneInfoArray& panes,
// create a container which will hold this layer's
// docks (top, bottom, left, right)
cont = new wxBoxSizer(wxVERTICAL);
cont = new wxAuiProportionalBoxSizer(wxVERTICAL);
// find any top docks in this layer
@ -2445,7 +2445,7 @@ wxSizer* wxAuiManager::LayoutAll(wxAuiPaneInfoArray& panes,
// fill out the middle layer (which consists
// of left docks, content area and right docks)
middle = new wxBoxSizer(wxHORIZONTAL);
middle = new wxAuiProportionalBoxSizer(wxHORIZONTAL);
// find any left docks in this layer
FindDocks(docks, wxAUI_DOCK_LEFT, layer, -1, arr);
@ -2514,7 +2514,7 @@ wxSizer* wxAuiManager::LayoutAll(wxAuiPaneInfoArray& panes,
{
// no sizer available, because there are no docks,
// therefore we will create a simple background area
cont = new wxBoxSizer(wxVERTICAL);
cont = new wxAuiProportionalBoxSizer(wxVERTICAL);
wxSizerItem* sizer_item = cont->Add(1,1, 1, wxEXPAND);
wxAuiDockUIPart part;
part.type = wxAuiDockUIPart::typeBackground;
@ -4176,26 +4176,84 @@ bool wxAuiManager::DoEndResizeAction(wxMouseEvent& event)
// resize the dock or the pane
if (m_action_part && m_action_part->type==wxAuiDockUIPart::typeDockSizer)
{
// first, we must calculate the maximum size the dock may be
int sash_size = m_art->GetMetric(wxAUI_DOCKART_SASH_SIZE);
int used_width = 0, used_height = 0;
wxSize client_size = m_frame->GetClientSize();
size_t dock_i, dock_count = m_docks.GetCount();
for (dock_i = 0; dock_i < dock_count; ++dock_i)
{
wxAuiDockInfo& dock = m_docks.Item(dock_i);
if (dock.dock_direction == wxAUI_DOCK_TOP ||
dock.dock_direction == wxAUI_DOCK_BOTTOM)
{
used_height += dock.size;
}
if (dock.dock_direction == wxAUI_DOCK_LEFT ||
dock.dock_direction == wxAUI_DOCK_RIGHT)
{
used_width += dock.size;
}
if (dock.resizable)
used_width += sash_size;
}
int available_width = client_size.GetWidth() - used_width;
int available_height = client_size.GetHeight() - used_height;
#if wxUSE_STATUSBAR
// if there's a status control, the available
// height decreases accordingly
if (m_frame && m_frame->IsKindOf(CLASSINFO(wxFrame)))
{
wxFrame* frame = static_cast<wxFrame*>(m_frame);
wxStatusBar* status = frame->GetStatusBar();
if (status)
{
wxSize status_client_size = status->GetClientSize();
available_height -= status_client_size.GetHeight();
}
}
#endif
wxRect& rect = m_action_part->dock->rect;
wxPoint new_pos(event.m_x - m_action_offset.x,
event.m_y - m_action_offset.y);
int new_size, old_size = m_action_part->dock->size;
switch (m_action_part->dock->dock_direction)
{
case wxAUI_DOCK_LEFT:
m_action_part->dock->size = new_pos.x - rect.x;
new_size = new_pos.x - rect.x;
if (new_size-old_size > available_width)
new_size = old_size+available_width;
m_action_part->dock->size = new_size;
break;
case wxAUI_DOCK_TOP:
m_action_part->dock->size = new_pos.y - rect.y;
new_size = new_pos.y - rect.y;
if (new_size-old_size > available_height)
new_size = old_size+available_height;
m_action_part->dock->size = new_size;
break;
case wxAUI_DOCK_RIGHT:
m_action_part->dock->size = rect.x + rect.width -
new_pos.x - m_action_part->rect.GetWidth();
new_size = rect.x + rect.width - new_pos.x -
m_action_part->rect.GetWidth();
if (new_size-old_size > available_width)
new_size = old_size+available_width;
m_action_part->dock->size = new_size;
break;
case wxAUI_DOCK_BOTTOM:
m_action_part->dock->size = rect.y + rect.height -
new_size = rect.y + rect.height -
new_pos.y - m_action_part->rect.GetHeight();
if (new_size-old_size > available_height)
new_size = old_size+available_height;
m_action_part->dock->size = new_size;
break;
}