fixed child windows scrolling to use wxSIZE_ALLOW_MINUS_ONE
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@44216 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -1079,24 +1079,30 @@ void wxWindow::ScrollWindow(int dx, int dy, const wxRect *rect)
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// and scrolling direction
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// 2. if scrolling in both axes, scroll all children
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bool shouldMove = false;
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if ( rect && (dx * dy == 0 /* moving in only one of x, y axis */) )
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{
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wxRect childRect = child->GetRect();
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if ( dx == 0 && (childRect.GetLeft() <= rect->GetRight() ||
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childRect.GetRight() >= rect->GetLeft()) )
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{
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child->Move(child->GetPosition() + offset);
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shouldMove = true;
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}
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else if ( dy == 0 && (childRect.GetTop() <= rect->GetBottom() ||
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childRect.GetBottom() >= rect->GetTop()) )
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{
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child->Move(child->GetPosition() + offset);
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shouldMove = true;
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}
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// else: child outside of scrolling shaft, don't move
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}
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else
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else // scrolling in both axes or rect=NULL
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{
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child->Move(child->GetPosition() + offset);
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shouldMove = true;
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}
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if ( shouldMove )
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child->Move(child->GetPosition() + offset, wxSIZE_ALLOW_MINUS_ONE);
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}
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#endif // wxX11/!wxX11
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}
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